Tricephalos

tricephalos expedition elden ring nightreign wiki guide min
A many-legged beast appearing from shadow, carrying on its back a chain-link sword used to hunt its prey. Between the fangs of its many heads flicker overwhelming flames. When assailed by multiple shadows, only sacred light can hinder the hunt.

Tricephalos is an Expedition in Nightreign, culminating in a fight against the Nightlord, Gladius, Beast of Night. Throughout the Tricephalos Expedition, players must survive three days while defeating a randomized selection of Night Bosses such as the Bell Bearing Hunter and Fell Omen. To prepare for the Tricephalos battle, players are recommended to build around holy upgrade affinity elden ring nightreign wiki guideHoly Damage, as it is Gladius's primary weakness.

 

Elden Ring Nightreign Tricephalos Expedition Table of Contents

  1. Tricephalos Expedition Information in Elden Ring Nightreign
  2. All Drops and Rewards from Tricephalos in Elden Ring Nightreign
  3. Notes and Tips for the Tricephalos Expedition in Elden Ring Nightreign
  4. Expedition Strategy and Guide for the Tricephalos Expedition in Elden Ring Nightreign

 

Nightreign Tricephalos Expedition Information Guide

  • The Tricephalos's primary weakness is holy upgrade affinity elden ring nightreign wiki guideHoly Damage.
  • Information, vital tips, and other details for the expedition go here.

 

Unique Drops & Rewards for the Tricephalos Expedition in Nightreign

 

Tricephalos Expedition Notes & Tips for Elden Ring Nightreign

  • Notes and other Trivia for the Tricephalos Expedition go here.

 

Tricephalos Complete Expedition Guide for ER Nightreign

Tricephalos Expedition Guide
Tricephalos Nightlord Boss Guide

 

Tricephalos Night Lord Expedition Guide and Information

Nightreign Expedition Guides and Tips for Tricephalos

  • As the Tricephalos is weak to Holy damage, players should prioritize going to Locations with the holy upgrade affinity elden ring nightreign wiki guideHoly icon to find Weapons and Incantations that can deal Holy damage.

 

Possible Bosses Pool for Tricephalos in Nightreign

 

Tricephalos Expedition Events & Shifting Earths in Nightreign

  • List of all possible Events, Shifting Earths, and Guides for the Tricephalos Expedition go here.

Tricephalos Nightlord Boss Fight Guide

Gladius, Beast of Night (Everdark Sovereign)

Gladius, Beast of Night (Everdark Sovereign)
			        Nightlord
			        elden ring nightreign wiki guide
Drops Relics
Sovereign Sigils
HP 17,558 ·
35,116 ··
52,674
Stronger VS Weak to

Negations

(higher numbers prevent more damage)

standard damage 57px slash damage 57px hookclaw strike damage 57px pierce damage 57px
0 0 0 -10
magic upgrade affinity elden ring wiki guide 60px fire upgrade affinity elden ring wiki guide 60px lightning upgrade affinity elden ring wiki guide 60px holy upgrade affinity elden ring wiki guide 60px
0 50 0 -35

Resistances

(higher numbers are harder to trigger)

poison status effect elden ring wiki guide 25px scarlet rot status effect elden ring wiki guide 25px hemorrhage status effect elden ring nightreign wiki guide 100px frostbite status effect elden ring wiki guide 25px
542 252 252 542
sleep status effect elden ring wiki guide 25px madness status effect elden ring wiki guide 25px
154 -

Gladius Beast of Night, also known as Tricephalos, is a Nightlord in Nightreign. This is the first Nightlord that players typically encounter. It takes the form of a three-headed wolf with the unique ability to split itself into three separate wolves. As with other Nightlords, this is a challenging Night Boss faced on the third and final day, bringing its own distinct move set, weaknesses, resistances, skills, and abilities to the encounter. Coordinated attacks from the whole group are necessary to bring it down and come out victorious. Gladius Beast of Night is specifically the Nightlord encountered during the Tricephalos expedition.

 

 A many-legged beast appearing from shadow, carrying on its back a chain-link sword used to hunt its prey. Between the fangs of its many heads flicker overwhelming flames. When assailed by multiple shadows, only sacred light can hinder the hunt.

Elden Ring Gladius, Beast of Night Table of Contents

About Gladius, Beast of Night in ER Nightreign

  • This is the nightlord encountered during the Tricephalos expedition
  • This boss must be defeated to unlock additional expeditions
  • Revenant's remembrance quest says that it requires defeating either Fulghor or Gladius, but as of app version 1.01.2, only Gladius will actually advance her quest
  • This boss is featured in Nightreign's Network Test

Combat information of Gladius, Beast of Night

  Depth 1 Depth 2 Depth 3 Depth 4 Depth 5
HP increase 25% 40% 57% 95% 116%
Attack Power increase 25% 55% 92% 183% 231%

Negations (or Absorptions)

The negation numbers are the % of your damage that gets blocked. For example, if a negation is 60, 40% of that damage by that type will go through and 60% will be negated. Bigger number = less damage. A negation of 100 means no damage goes through, and a negation of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.

Resistances

The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.

 

Elden Ring Nightreign Gladius Beast of Night Boss Guide

Gladius Beast of Night Boss Video Guide

[video coming soon]

 

Gladius Beast of Night Fight Strategy

The Best Tips for Gladius Beast of Night:

Gladius, Beast of Night (Tricephalos), is a three-headed wolf carrying a sword chained to its back. In its original form, its attacks and combo strings are fairly straightforward, making it easy enough for players to dodge and counterattack. Occasionally, it uses the chained sword to sweep across the battlefield, covering a wide area that can damage even players positioned behind it if the attack isn't dodged in time. Once its health drops to a certain point, though, Gladius splits into three separate wolves, with one of them still carrying the sword. At that point, a group of players can split up the three wolves' attention, allowing for one-on-one fights with each until the boss eventually reforms back into the Tricephalos.

Phase 1

In this opening phase, Gladius relies on basic swipes, slams, fire breath, and bites from its three jaws. Most of its attacks only reach a short distance, with the exception of when it drags its sword around the battlefield using the chain. Players tend to find this first form manageable, since its attacks are easy to dodge while sticking close to retaliate. Gladius is also extremely weak to Holy Damage, so it's worth planning a run around locations that offer gear or upgrades dealing that damage type.

As mentioned, Gladius occasionally uses its chained sword for wide sweeping attacks or slams, swinging both the sword and the chain itself across the battlefield. Even players positioned behind Gladius need to stay cautious during these sweeps, since they can still take damage even while attacking from that angle. Despite this, the fight remains fairly simple overall, since dodging toward the chain or sword is usually enough to avoid these attacks entirely. Successfully dodging gives players a window to land one or two attacks before Gladius recovers and resumes its assault.

 

Phase 2

Once Gladius's health reaches 75%, it becomes wrapped in flames and turns into a fireball that flies forward before materializing again, this time splitting into three separate wolves with their own basic attack strings. These three wolves alternate between passive and aggressive states, so players can focus their attention on whichever wolf is currently being aggressive. The wolf carrying the sword acts as the pack leader and will occasionally command the other two to attack at the same time, which can quickly overwhelm an unprepared solo player. Because a lone player can be punished heavily by this pack, it's generally recommended that solo players retreat from the wolves until they merge back into the Tricephalos. Groups, on the other hand, have the option of luring the wolves apart to fight them individually, and certain ultimate abilities, such as those belonging to Guardian and Raider, are particularly effective against the pack.

After roughly 45 seconds, the three wolves reform back into Gladius. This time, however, Gladius returns with stronger variants of its attacks combined with fire. Whenever it attacks with its sword, there's now a chance it performs the Sword Slam Blast, soaring into the air before diving down and striking the ground with its sword to create an explosion. Gladius can also drive its burning sword into the ground and pull it back out to send a wave of fire forward. Generally speaking, players want to stay close to Gladius's side as much as possible during this phase, since most of its attacks are aimed forward. Occasionally, though, the Tricephalos channels a spell that creates a blast around itself, though this is easy to evade thanks to its small area of effect.

When Gladius is defeated for the first time, players will unlock six new Expeditions. They will also receive the Night of the Beast and Old Pocketwatch relics, giving players the following effects once equipped:

 

Gladius Beast of Night Attacks & Counters

Attack Description Counter
Phase 1
Three-Headed Bite Gladius charges towards its target, using its jaws to attack the player Players can dodge roll to either side exactly at the moment Gladius goes for a bite. If evaded successfully, Gladius can be attacked once before it recovers.
Side-to-Side Sword Swing Gladius' left head will swing, causing the sword tied to a chain to fly from your left side to your right. It will then swing once more, swinging to the opposite side. The first swing can be dodged by dodge rolling towards the direction it is coming from, so roll to forward left first. Then, watch out for the second swing coming from the right — roll to forward right on impact to get close to Gladius to be able to attack it during its recovery.
Triple Bite Gladius' heads will wind up, then attack the player three times in quick succession, with the third attack being delayed. As Gladius winds its three heads up, try to strafe towards your left, then dodge roll forward-left as it attacks to try to get behind Gladius. From there, stay behind Gladius as it goes for the third attack and keep punishing it with attacks until the sequence finishes.
Sword Sweep Gladius winds up and raises its head, then swings the chain, causing the sword to swing around it. If near Gladius during the start of the attack, dodge roll to the left as the chain is going to hit, then go for an attack or two before Gladius recovers. If far from Gladius, try to run away from the sword's range.
Pounce Gladius pounces in a straight line. Players can dodge roll to either side as Gladius pounces, as this attack has poor tracking.
Fire Breath Gladius generates fire from its mouth and releases it in a cone in front of it. As Gladius winds up the attack, fire particles will be seen inside its mouth. Players can dodge roll to either side to avoid the attack.
Vertical Slash Gladius stands on it hind legs, throwing the sword up, then slams the sword onto the ground. 
Once Gladius throws its sword up, players can rush towards the boss and stick to it to avoid the slam. However, if players are near where the sword will slam, they can dodge roll as the sword slams onto the ground.
Sword Fury (1st Variant) Gladius pounces on a player, then spins the chain and sword, damaging those at the edge of the spin. Players can stay close to Gladius during the initial attack, as only the first spin needs to be dodged, with the bigger spin not hitting players within melee distance of Gladius.
Sword Fury (2nd Variant) Gladius pounces on a player, spinning in the opposite direction from the first variant. Players can still stay beside Gladius and dodge the first spin, as the second spin will not hit those beside Gladius.
Volcanic Burst Gladius plunges its sword into the ground before tearing it back out alongside a massive torrent of flame. The attack can by dodged a split second after Gladius pulls the sword out of the ground.
Phase 2
Split Form Gladius turns its body into fire, charges forward, then splits into three. The three hounds will then act as individual enemies. Players can play defensively during this form, as Gladius can be quite difficult to hit. Players can either run away from Gladius until it fuses into one hound, or dodge roll the three hounds' attacks. If playing in a group, each player can take on a wolf until it returns to its original form.
Flaming Sword Gladius draws the flaming sword behind it, then impales it into the ground. Then, Gladius pulls it back, generating a wave of fire in front of it. Players can dodge roll towards Gladius as the sword is pulled. If far from Gladius, players can dodge roll when the wave of fire hits them.
Flame Blast Gladius roars, channeling a spell that generates a small blast around it. As soon as Gladius turns orange as it roars, players can take a few steps back, as the blast radius will be small.
Sword Slam Blast After attacking with the sword, Gladius retracts the chain, jumps in the air, and impales the sword into the ground, creating flame blasts around the arena. Players can dodge roll the explosions by timing the roll with the blasts. Additionally, players can position themselves behind Gladius as it soars through the air to avoid the blasts.

Elden Ring Nightreign Gladius Beast of Night Lore, Notes & Other Trivia

  • Other Notes and Trivia Go Here.

Gladius, Beast of Night

Everdark Sovereign

Gladius, Beast of Night (Everdark Sovereign)
			        Nightlord
			        elden ring nightreign wiki guide
Drops Relics
Sovereign Sigils
HP 17,558 ·
35,116 ··
52,674
Stronger VS Weak to

Negations

(higher numbers prevent more damage)

standard damage 57px slash damage 57px hookclaw strike damage 57px pierce damage 57px
0 0 0 -10
magic upgrade affinity elden ring wiki guide 60px fire upgrade affinity elden ring wiki guide 60px lightning upgrade affinity elden ring wiki guide 60px holy upgrade affinity elden ring wiki guide 60px
0 50 0 -35

Resistances

(higher numbers are harder to trigger)

poison status effect elden ring wiki guide 25px scarlet rot status effect elden ring wiki guide 25px hemorrhage status effect elden ring nightreign wiki guide 100px frostbite status effect elden ring wiki guide 25px
542 252 252 542
sleep status effect elden ring wiki guide 25px madness status effect elden ring wiki guide 25px
154 -

Gladius, Beast of Night (Everdark Sovereign) Boss

Gladius, Beast of Night (Everdark Sovereign) Combat information

  • Health: 17,558 HP ·; 35,116 HP ··; 52,674 HP
  • This has the same attack power as the standard version
  • Stance : 120
  • Parryable: No
  • Is vulnerable to a critical hit after being stance broken
  • When Gladius is damaged while walking slowly and holding its sword in one of its mouths, its attack power is increased by 7.5% for 18 seconds. This buff can stack up to three times for a total of 24.2% more attack power.
  • Damage: standard damage 57pxStandard, fire upgrade affinity elden ring wiki guide 60pxFire
  • Drops Relics; Sovereign Sigils
  Depth 1 Depth 2 Depth 3 Depth 4 Depth 5
HP increase -15% -5% 6% 32% 46%
Attack Power increase 25% 55% 92% 183% 231%

Negations (or Absorptions)

The negation numbers are the % of your damage that gets blocked. For example, if a negation is 60, 40% of that damage by that type will go through and 60% will be negated. Bigger number = less damage. A negation of 100 means no damage goes through, and a negation of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.

Resistances

The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.

 

Elden Ring Nightreign Gladius, Beast of Night (Everdark Sovereign) Boss Guide

Gladius, Beast of Night (Everdark Sovereign) Video Guide

[video coming soon]

 

Gladius, Beast of Night (Everdark Sovereign) Fight Strategy

Everdark Gladius Overview

Initially, Everdark Gladius will start fighting as three hounds, with one wielding a blade, similar to the base Gladius fight. During this form, the hounds will slowly walk up to the player, with the sword-wielding hound trailing the two hounds. It will use normal hound attacks to swarm at the Nightfarer if playing solo, overwhelming them. During this phase, the player should look into luring one hound at a time, as its attacks can easily be dodged, allowing for retaliation. Its basic attacks will mostly consist of different variants of bite, such as a normal bite as it runs at the player, or it can use two consecutive bites that can catch impatient players.

Once its health reaches around 70%, Everdark Gladius will merge to become the Tricephalos, gaining attacks significantly stronger than when it was separated. When merged into one, Everdark Gladius can use lethal attacks that can generate blasts or quickly pounce at the player from afar. It will also utilize its sword to slash at the player or create flaming fissures all over the arena.

Eventually, Everdark Gladius will separate into three again, this time, adding more attacks to its repertoire. In the third phase, Everdark Gladius can spew fire from its sword, spreading across the area in front of where it swipes. After a short while, it will merge back again into the Tricephalos. Everdark Gladius can be difficult to catch in this phase, as it will be highly mobile with attacks that can keep the player away from it. However, once players get to be in melee distance of Everdark Gladius, they can avoid the chains and the sword that hits mid-range, allowing players to retaliate as it misses its attacks.

Everdark Gladius will still be weak against holy upgrade affinity elden ring wiki guide 60pxHoly, so it is recommended for players to plan their route to obtain Incantations and Weapons that deal Holy damage. However, if players cannot find any gear related to holy upgrade affinity elden ring wiki guide 60pxHolyEverdark Gladius is a bit susceptible to the Sleep status effect, so players can find it effective if they can build it up on the boss.

 

Phase 1

The fight with Everdark Gladius will start against the three hounds, identical to what the players faced during the base Gladius fight. In this form, the three hounds will attack the player separately with basic attacks that can be easily dodged. However, players shouldn't underestimate this form, as the hounds can easily overwhelm players when they attack as a group. Players should lure the hounds one at a time to open them up to attacks. The sword-wielding hound will be trailing the other two hounds, so players can avoid the encounter with it and focus on the two hounds instead, as it will have attacks that are more difficult to deal with. Players should also be attentive to the position of the hounds during this phase, keeping them on the screen to avoid being backstabbed or hounded. When players focus on only one hound, it can easily be staggered, allowing players to deal more damage to it instead of spreading the stagger build-up on all hounds.

 

Phase 2

When Everdark Gladius's health reaches around 70%, it will merge into the Tricephalos. For all encounters with Everdark Gladius, it will always do its opening attack, wherein it will bite on the sword and perform two dash attacks (Slice and Dice) at the player. Players can dodge roll towards Everdark Gladius to avoid taking damage. In Phase 2Everdark Gladius will be more mobile, performing lunging attacks and combining them with its sword that can hit from afar. It can also perform a new attack, wherein it will launch its sword towards the sky, imbue it with fire, then slam it on the ground, generating an explosion that covers a lot of ground in the arena. This move is heavily telegraphed, as the Everdark Gladius will always perform this move after slashing its sword on the ground twice. When Everdark Gladius launches its sword up, players should sprint away from it as far as possible to be able to dodge it more easily or to escape its blast radius. During Phase 2, players should be patiently waiting for their turn to attack, as Everdark Gladius will have zoning attacks that can make it difficult for players to approach it.

 

Phase 3

Everdark Gladius will then split into three again after its health reaches around 30%-40%, with the hounds becoming more aggressive and having additional attacks. At the start of the third phase, right after Everdark Gladius splits, the hounds will then perform Flaming Dashes towards the player. Players will have to know the location of each hound, then strafe sideways or dodge roll the dashes at the moment of impact to avoid taking damage. Then, it will continue using then attacks during the first phase. However, the sword-wielding hound can send out flames (Desecrated Ground) toward the player's direction, so players staying away from it can be damaged.

After a short while, the three hounds will transform back into its Tricephalos form, which is an easier form to fight against compared to the three hounds. In this form, players should always stick beside Everdark Gladius to avoid getting hit by the chain and the sword from mid-range while also being able to retaliate against it when possible. Once Everdark Gladius is defeated, players can purchase the Dark Night of the Beast from Collector Signboard.

 

Gladius, Beast of Night (Everdark Sovereign) Attacks & Counters

Attack Description Counter
Phase 1
Bite The hounds without a sword will run towards the player, then bite them at the end of the sequence. Players can dodge roll away from the hound as it bites.
Scorching Flame A hound winds its head up, then releases fire through its mouth that deals damage. When a hound winds up its head, players can move to the side of the hound to avoid getting hit by the flames.
Double Bite A hound briefly winds up its jaw for an attack, then bites the player twice in quick succession. Players can dodge roll away from the hound during the first bite, then towards it during the second bite to be able to punish it after it misses the attack.
Running Bite A hound lunges and bites at its chosen target, then starts circling and leaps towards them for the second bite. Players can dodge roll towards Everdark Gladius on the first bite, then dodge roll away from the second bite to be able to retaliate after the attack sequence.
Phase 2
Slice and Dice Everdark Gladius holds its blade to the side, then dashes at the player twice. Players can dodge roll towards Everdark Gladius whenever it approaches them for a slash.
Sword Slashes Everdark Gladius slashes its sword twice in front of it, creating small flaming fissures on the ground. After the Sword SlashesEverdark Gladius will usually follow up with the Flaming Sword Slam. When Everdark Gladius slashes its sword onto the ground, players should run away from it to avoid the follow-up attack.
Flaming Sword Slam Everdark Gladius throws its sword at the sky, imbuing it with fire. Everdark Gladius will then slam it onto the ground, generating a large explosion with flaming fissures on the ground. If players are inside the blast radius of the Flaming Sword Slam, they can dodge roll exactly as the explosion occurs to avoid being damaged.
Sword Dance Everdark Gladius sweeps the sword with the chain attached to its back three times, damaging players around it. Players can stick close to Everdark Gladius as it sweeps its sword to avoid being hit and create an opportunity to retaliate against it.
Flame Blast Everdark Gladius drags its sword onto the ground around it, creating a minor explosion on its trail. Everdark Gladius will then follow up with an upward slash for its finisher. Players should stick to the right of Everdark Gladius as it drags its sword to retaliate while it finishes the attack sequence.
Explosive Bite Everdark Gladius imbues its jaws with fire, then bites toward the ground twice while breathing fire. For the last hit, Everdark Gladius will pounce towards the player's direction. When Everdark Gladius imbues its jaws with fire, players should move away from it or stick to its rear.
Sword Sweep Everdark Gladius sweeps its sword around it twice, generating weak flames around the circle. Players can dodge roll towards the sword's chain as it hits them to avoid taking damage.
Spinning Sword Blast Everdark Gladius bites its sword, then drags it onto the ground as it spins, creating an explosion that travels toward the player's direction. When Everdark Gladius sends out the blast at the player, they can dodge roll towards it.
Phase 3
Flame Dash Everdark Gladius distances itself from the player, splits into three, and then quickly dashes straight toward the player one at a time. When Everdark Gladius runs away, players should take note of where all three wolves are. Then, as each hound dashes toward the player, they can strafe or dodge roll sideways to avoid getting hit by the wolves.
Desecrated Ground The hound carrying the sword spins and conjures fire that spreads on the ground, directed at the player. Everdark Gladius will also do this once it merges back into the Tricephalos for the final time. Players can move away from the hound with the sword once it spins. When it sends out fire, there will be small safe spots on it that players can stand on to avoid getting hit.
Upward Bite A hound bites at the player, then does a follow-up upward bite for its finisher. Players can dodge roll away from the first bite to gain distance, then move and dodge roll to the right as the hound goes for the second bite.

Gladius, Beast of Night (Everdark Sovereign) Lore, Notes & Other Trivia

  • inflicting enough holy damage will inflict it a damage and defence debuff

 

 

Gladius Beast of Night Image Gallery

 

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    • Anonymous

      As a person, who passed all bosses including DLC ones – I still hate this first boss the most both normal and everdark. Random and unfair piece of S when split in trio

      • Anonymous

        I would prioritize getting at least one "Improved Damage Negation from _______" effect and the "Taking Damage Boosts Damage Negation" passives over raw damage output. Even as the guardian with a large HP bar and a purple/orange Greatshield, these passives made a huge difference.

        For the offensive characters (especially Duchess), getting a "Improved Damage negation after successive attacks" passive feels almost essential.

        I had Improved Damage negation on successful guards + Improved damage negation on taking damage + guard counters trigger holy bursts + successful guarding restores hp effects (both on a relic and from a boss drop) + an orange greatshield and two reasonably good teammates. Even then I still burned through all 7 flasks and we just barely won. This boss is really good at blindsiding you and hits like a ton of bricks.

        • during the split phase, if you do enough holy damage to the individual dogs, they will get a glowing debuff that appears to persist when they reform into one. according to the icons, it appears to be an attack and defense debuff, but i cant find anywhere what the debuff actually is

          • Anonymous

            Kinda pisses me off that we can't get the awesome sword this boss and the Night Lord uses. They look better than 90% of the base game + DLC Great/Colossal swords.

            Overall, this boss has one of my favorite designs in all of Soulsborne and was a treat to solo as Wylder. Just give me that damm sword!

            • Tried to solo this boss with Revenant for the remembrance and even Sebastian is getting torn to shreds when the dog splits up.
              And after raiding every church (0 Sacred places spawned), all I got were Lightning & Fire incants...

              • Anonymous

                trying to solo this boss when it separate itself is quite a god damn bs, 3 bite in 1 succession when u i-frame is not enough is a 1 way ticket back to roundtable, revenant first quest is annoyingly must defeat this boss and matchmaking is taking forever for me to actually have any squad mate to help me.

                • Anonymous

                  STOP FUCKING MOVING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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