Visual Codex in Nightreign serves as a comprehensive guide to the game's mechanics, world, and features. It provides detailed information on gameplay systems, map usage, in-game mechanics, and other essential aspects that help players navigate and understand the game. This section covers general details about the Visual Codex as well as breakdowns of individual mechanics, showing an in-depth look into how different elements of the game function.

ER Nightreign Objectives & Expeditions Tips

Elden Ring Nightreign - YOU'RE PLAYING IT WRONG!

 

Elden Ring Nightreign Beginner Guide

MUST KNOW TIPS Before You Play

 

 

Nightreign Visual Codex

Elden Ring Nightreign: Basic Rules

Guide

The Guide can be used to learn basic actions and controls, and is a source of useful knowledge about expeditions.

Also, while this explanation is displayed, press "2" to replay the initial game play tutorial

"2": Play tutorial

guide visual codex er nightreign wiki guide

 

Rescuing from Near Death

When a character's HP is fully depleted, they will enter a near-death state. They will be unable to perform any actions other than basic movement, and do not have long to live.

The near-death gauge appears when a character enters this state. Attacking will deplete the gauge and revive the ally.

The near-death gauge is extended by each brush with death, but an extended near-death gauge shortens while the character remains alive. Passing through a Site of Grace will also reset the gauge to its original length.

 

Night's Tide

Areas afflicted by the Night's rain deplete HP. As the Night deepens, the effect grows more severe. Extended exposure to rain results in perilous HP depletion. Avoid staying in such places for long.

Level Up Menu

Spend runes to level up on the Level Up menu. Each additional level boosts numerous stats. Each character's stats rise at different rates. The higher the level, the more runes required to level up.

 

Equipment Menu

Use the Equipment menu to check equipment in one's possession, switch equipment between right and left hands, or leave equipment behind.

Option: Open/Close Equipment menu
X: Switch
☐: Discard

 

Nearby Item Shortcuts

Nearby items can be quickly selected and used.

Item slots can be expanded up to a total of 8 by utilizing a special method.

△: Acquire item
△ + ← / △ + →: Cycle acquired items
△ + ↑: Use item immediately

nearby item shortcut visual codex er nightreign wiki guide

 

Gestures

You can have your character perform simple poses through the gestures found in the Equipment menu.

You can obtain new gestures through the Small Jar Bazaar, as well as through other means.

Press △ while the Equipment menu is open: Show gestures

gestures visual codex er nightreign wiki guide

 

Runes and Murk

Defeating enemies in the Lands Between will earn runes. Runes can be used to purchase items, level up characters, and much more.

When out on an expedition, murk is accumulated at the Roundtable Hold. Murk can be used to purchase items through the Small Jar Bazaar and other traders.

Runes are lost upon launching an expedition, but murk will remain until spent.

runes and murk visual codex er nightreign wiki guide

Death and Revival

Upon death, a character revives nearby at the cost of 1 level.

The character's runes, including the runes for the lost level, are dropped at the location of death, where they can be retrieved. However, if a character dies before retrieving dropped runes, they are permanently lost.

Nearby foes sometimes snatch up dropped runes, but the runes can still be retrieved by defeating the offending foe.

death and revival visual codex er nightreign wiki guide

 

Sites of Grace

Merely passing through a Site of Grace replenishes HP and FP, heals all status ailments, and replenishes all Sacred Flasks. Sites of Grace can also be used for leveling up.

sire and grace visual codex er nightreign wiki guide

 

Rarity and Passive Effects

All acquired equipment has a rarity and a passive effect. Items of higher rarity are of higher quality. At lower player levels, some equipment has greatly reduced effectiveness. Passive effects are active while an item is in one's possession, and the passive effects of multiple items stack (with some exceptions).

Learn about acquired equipment from the equipment menu:

Option: Open equipment menu

rarity and passive effects visual codex er nightreing wiki guide

Ties to Other Worlds

In rare cases, the lingering phantoms of warriors in other worlds appear in the Lands Between.

These phantoms are fleeting, but resonating with them through touch replenishes the Ultimate Art gauge.

Equipment can be extracted from fallen phantoms as well. The victim's grief compounds, and their yearnings are passed on to the player who claims the heirloom.

*Phantoms are shared in online mode
*Once a phantom is shared, it can be viewed in offline mode

ties to other world visual codex er nightreign wiki guide

 

Dormant Power

Dormant Power grants hidden potential and can be obtained by defeating bosses at key locations

Choose a reward from the offering. If it is an item, it can be left behind.

Each item is chosen by multiple players

[X]: Choose power to obtain
[▢]: Leave item behind

dormant powers visual codex nightreign wiki guide 400px

Status Menu

Check special effects and equipment of character and allies on the Status menu.

Base stats and weapon attack power are influenced by special effects. 

Check explanations of special effects as follows.
R3 on the Status menu: More about special effects

 

Elden Ring Nightreign: Expedition Region

Using The Map

Every area has a number of key locations.

Key locations may be protected by enemies or traps, but they often house equipment and runes.

While exploring the field, use the map to track key locations, which can offer a great boost to character power

Touch pad: Map

 

Map: Show Tunnel

Switch between above and below ground on the Map menu to reveal the tunnel's underground chambers.

↓ on the Map menu: Show tunnel

map show tunnel visual codex er nightreign wiki guide

 

Map: Key Locations [1]

Key locations are indicated by the following icons:

fort map icon nightreign wiki guide Fort
Outposts full of soldiers. Strategic maps of the surrounding area can be found in these locations, which reveal things hidden nearby.

great church map icon nightreign wiki guideGreat Church
Crumbling houses of worship. The faithful are known to leave their sacred seals in these locations.

main encampment map icon nightreign wiki guideMain Encampment
Large garrisons home to powerful armies. Expect to find many strong enemies.

ruins map icon nightreign wiki guideRuins
Vestiges from ages past. Home to strong foes and hidden underground chambers.

Map: Key Locations [2]

Key locations are indicated by the following icons:

tunnel entrance map icon nightreign wiki guideTunnel Entrance
Mining tunnels containing ore which can temper armaments.

castle map icon nightreign wiki guideCastle
Citadels abounding with danger. These strongholds should only be challenged by those whose skill can equal their bravery.

field boss map icon nightreign wiki guideField Boss
Strong foes who wander from place to place. Misjudge their might at your peril.

evergaol map icon nightreign wiki guideEvergaol
Cells holding prisoners whole seals weaken over time.

 

Map: Key Locations [3]

Key locations are indicated by the following icons:

township map icon nightreign wiki guideTownship
Long-deserted places of safety. Merchants with rare goods are known to operate from these places.

church map icon nightreign wiki guideChurch
Houses of worship visited by pilgrims. Sacred flask uses can be increased in these locations.

sorcerers rise map icon nightreign wiki guideSorcerer's Rise
Towers in which sorcerers experiment with their spellcraft, their findings often encrypted by cipher. Very occasionally, you may come across a tower in which a sorcerer from the distant past once resided.

 

Map: Key Locations [4]

Key locations are indicated by the following icons:

dlc2 location icon nightreign wiki guide 64pxMarsh
A fortress has sunk into the marsh, and someone lies hidden in the depths.

forge location icon nightreign wiki guide 64pxBlacksmith Village
A hamlet of smiths. Feed fire to the forge to change skills.

Map: Key Locations [5]

Key locations are indicated by the following icons:

dlc3 location icon nightreign wiki guide 64pxResonating Crystal
Crystals found in the Great Hollow, part of the root system of the giant crystals. Their resonance is said to cause giant crystals to shatter.

dlc1 location icon nightreign wiki guide 64pxEastern Underground Fort
A fortress seeped in the deepest Night, enshrouded by crystal curse.

dlc5 location icon nightreign wiki guide 64pxWestern Underground Fort
A fortress in which clandestine research was conducted, enshrouded by crystal curse.

dlc6 location icon nightreign wiki guide 64pxTemple
A magnificent and sacred structure, in which remembrances of battle slumber. Rainbow-coored Order is bestowed upon all who take up its challenge.

 

Using Pins

The map is not only place to use pins.

When an allied player places a pin, the location is highlighted. Center the pin in the middle of the screen to directly place your own pin at the same location.

Hold R3 while an ally's pin is centered on the screen: Stack pin

When necessary, you can quickly transmit your preset location. △ + L3: Place a quick pin at your present location.

 

Strengthen Armament Menu


On the Strengthen Armament menu, use smithing stones to strengthen armaments.

Each smithing stone upgrades an armament by one level.

Smithing Stone 1: Upgrades common armaments into uncommon armaments

Smithing Stone 2: Upgrades uncommon armaments into rare armaments.

smithing table elden ring nightreign wiki guide 400px

Special Smithing Table

Somewhere in this land is a special smithing table that can be used to smith with an extraordinary technique.

This smithing stand allows an armament of any rarity to be upgraded to legendary.

On each expedition, each player can only use a special smithing table one time.

 

Cataclysms

The Night corrodes the earth, triggering regional cataclysms. The Night's corrosive grip robs the region's denizens of their self-will and unleashes terrifying strength within them.

Cataclysm are said to link to other worlds, allowing those who failed to traverse the Night to wreak havoc.

Braving a cataclysm can yield fine accouterments and a great many runes, but at great risk.

cataclysm visual codex er nightreign wiki guide

 

Shifting Earth: The Crater

A sublime smoldering crater.

An ancient temple built to honor the smithing arts that were acts of the divine.

Eruptions over the ages have laid ruin to most, but one last ancient forging art remains, close to the crater.

According to legend, he who braves the treacherous heights will forge a legendary weapon.

shifting earth the crater visual codex er nightreign wiki guide

 

Shifting Earth: Mountaintop

The First Peak.

In the wintery cold of the First Peak, only the strongest survive, and a dragon who commands frost has thrived longer than any other.

Legend states that a secret protecting blessing that manipulates frost can be found at the peak, but the dragon pounces on anyone who might claim it. 

shifting earth mountaintop visual codex er nightreign wiki guide

Shifting Earth: Rotted Woods

A forest transformed by the power of an outer god, overrun by scarlet rot and filled with all manner of decay.

But life has found ways to resist. Survivors of the forest built a tower of fire to cleanse rotting miasma, and nurture materials that temporarily stave off rot.

Legends speak of a secret protective forest blessing hidden inside the tower, alongside the countless heirlooms of would-be treasure seekers who lost their way.

shifting earth rotted woods visual codex er nightreign wiki guide

 

Shifting Earth: The Great Hollow

A great cavity in the depths of Limveld. A sacred tower can be seen from the waterfall, and the hollow is strewn with giant crystals, but much of it is decrepit, and the ground is cracking open.

The area is peppered with exotic ruins, the only things that remain of an ancient people, and a temple is buttressed by two forts, one each to the east and west, where the cursed miasma that exudes from the crystals eats away at life.

Neutralizing the curse requires the blessing of a great crystal. 

shifting earth the great hollow visual codex nightreign wiki guide 400px

 

When the Earth Shifts

Defeating Nightlords and other events makes the Lands Between rupture and churn.

These phenomena are known as instances of "shifting earth," and each of them yields unique rewards.

The phenomena continue for some time, with conditions restored after conducting several expeditions or passing time at the Roundtable Hold.

To pass time: Use bed

when the earth shifts visual codex er nightreign wiki guide

 

Map Menu

Use the Map menu to check the locations of allies and learn about key locations.

Freely place pins to serve as landmarks for exploration, or to share locations between allies.

The detailed view shows additional info on key locations.

On the Map menu:

R3: Place destination pins

△: Switch to detailed view

map menu visual codex er nightreign wiki guide

 

Map: Environmental Information

Environmental info is indicated by the following icons:

grace map icon nightreign wiki guideGrace
These sites offer places of respite for weary warriors, restoring HP, FP, status ailments, and uses of the sacred flask. Runes can be spent at Sites of Grace to level up.

spectral hawk tree map icon nightreign wiki guideSpectral Hawk Tree
Trees where spectral hawks rest their wings. Warriors can take to the skies via the spectral road. You can find these roads marked on the map.

spiritstream map icon nightreign wiki guideSpiritstream
Energy that fushes forth from great rents in the land, allowing those who attune with its flow to reach greater heights.

Map: Other Information

Other notable field information is indicated by the following icons:

scarab map icon nightreign wiki guideScarab
Carriers of valuable things. Talismans can be taken from them.

buried treature map icon nightreign wiki guideBuried Treasure
Chests containing rare and precious objects, hidden such that others would not find them.

mission objective map icon nightreign wiki guideMission Objective
Indicates the task at hand for the Nightfarers. Will only appear under certain circumstances.

 

Map: Finding Armaments and Items

Likely spots for armaments and items at key locations are indicated by the following icons on the detailed view of the map.

Sacred Flask refills

Hidden info nearby

Merchants and smithing tables

Weapon rack with bows

Weapon rack with staves

Weapon case with Sacred Seals

△ on Map menu: Detailed view

 

Item Pins

Pins can be places on nearby items, sharing item info and location to allies.

Check details on item using the Map menu.

△ + L3 over nearby item: Place pin on item

 

Shops

Spend runes to purchase items at shops.

Each merchant sells a different selection of items, though some are limited in quantity.

However, some merchants offer entirely unique wares.

shops visual codex er nightreign wiki guide

Armament Replication Menu

Select an armament in inventory while using the Armament Replication menu to obtain another weapon with identical stats.

On each expedition, each player can replicate a weapon one time.

armament replication menu visual codex er nightreign wiki guide

 

Material Effects

Find berries, flowers, butterflies, and other materials across the Lands Between.

These materials offer temporary effects.

Materials collected by allies have a lingering effect. Go to that location to benefit from the effect.

△: near vegetation or other material: Obtain material

 

 

Elden Ring Nightreign: Roundtable Hold

Roundtable Hold

The Roundtable Hold is a nexus for launching expeditions. Travel to the Lands Between from the Great Sire of Grace, change characters, conduct relic rites, and otherwise prepare for expeditions.

Use the Roundtable Hold menu to travel directly to a facility of interest

Touch Pad: Roundtable Hold menu

*This explanation can be accessed at any time from the Visual Codex in the Roundtable Hold.

roundtable hold visual codex er nightreign wiki guide

Team Expeditions

Launch a team expedition to become the leader of the invited players and set the goals for the play session.

The expedition will launch when all players have made their preparations.

*If players' progress in the game differs from one another, please be aware there is a chance that some players may encounter content they have yet to experience on their own terms.

team expeditions visual codex er nightreign wiki guide

 

New Character: The Duchess

The Duchess has joined the warriors of the Roundtable.

Choose her to depart on expeditions like any other player character.

The Duchess is a highly agile character who can dodge rapidly in succession and carry out other quick moves.

new character duchess visual codex er nightreign wiki guide

New Character: The Revenant

The Revenant has joined the warriors of the Roundtable.

Choose her to depart on expeditions like any other player character. 

The Revenant is a tactical character who can summon phantoms and coordinate attacks with them.

new character revenant visual codex er nightreign wiki guide

 

New Character: The Scholar

The Scholar has joined the warriors of the Roundtable.

Choose him to depart on expeditions like any other player character.

The Scholar is a support character who gains advantages by manipulating the battlefield, analysing enemies, and threading them together.

the scholar visual codex nightreign wiki guide 400px

New Character: The Undertaker

The Undertaker has joined the warriors of the Roundtable.

Choose her to depart on expeditions like any other player character.

The Undertaker is an offensive character who can execute persistent attacks by fluently evading enemy onslaughts.

the undertaker visual codex nightreign wiki guide 400px

 

Charge Garb

A dresser has been fitted in the storage room.

Use the dresser to change into newly acquired clothing, or purchase new outfits from the dresser.

The Change Garb menu can be accessed directly from the Roundtable Hold menu

Touch pad: Roundtable Hold menu

change garb visual codex er nightreign wiki guide

 

Relic Rites

Conduct a relic rite to evoke the power of an obtained relic.

Relics used in rites are not consumed and can be repeatedly used in later relic rites.

The Relic Rite menu can be accessed directly from the Roundtable Hold menu.

Touch pad: Roundtable Hold menu.

relic rites visual codex er nightreign wiki guide

Visual Codex Menu

View various game play stats with the Visual Codex.

The Guide contains elementary explanations and fundamental concepts. The Handbook contains detailed explanations concerning combat.

View records of past expeditions via Result History.

visual codex menu visual codex er nightreign wiki guide

 

Journal

Check the progress of each character's journey using the journal.

The fatigue of constant warring has robbed the Nightfarers of selected memories.

Reclaim lost memory fragments to restore past experiences to their journals.

Persistence in battle will yield memory fragments. But at times one might require the help of someone at the Roundtable Hold.

 

Realm of Remembrances

In the Realm of Remembrance, relive the journeys of each character.

Complete a journey to resolve the memory and return the present.

Alternatively, select Postpone Remembrance in the journal to pause and return to the present.

Remembrances will also be postponed if the journey reaches a point where a change occurs in the present world.

realm of remembrances visual codex er nightreign wiki guide

Personal Objectives

When reliving a journey in the Realm of Remembrance, goals to be achieved in the Lands Between are added as personal objectives.

Commence expeditions from the Realm of Remembrances and complete personal objectives to advance each character's journey.

Only one personal objective can be completed per expedition, and only one player's personal objective will be active.

personal objectives visual codex er nightreign wiki guide

 

Sparring Grounds

Use the Sparring Grounds to learn controls and practice fighting.

Use the Sparring Equipment menu to change loadout settings, and the Sparring Settings menu to change conditions for sparring.

Upon departing on an expedition, any equipment borrowed from the Sparring Grounds is automatically returned.

Touch pad: Sparring Settings menu

sparring grounds visual codex er nightreign wiki guide

 

Change Garb Menu

Use the Change Garb menu to change the appearance of a character.

Character appearance has no bearing on abilities.

Expeditions

Select a boss to target on the Expeditions menu.

Select an expedition to automatically recruit allies targeting the same boss. Once three players are matched, the expedition begins.

The Roundtable Hold is fully accessible while waiting for an expedition to commence.

expeditions visual codex er nightreign wiki guide

Character Selection

Change characters on the Character Selection menu.

Find out more about the character's background and unique skills by browsing the Visual Codex and utilizing the Sparring Grounds.

character selection visual codex er nightreign wiki guide 

 

Helpful Hints

The Guide and Handbook found in the Visual Codex contain helpful hints for making progress in battle, including explanations of game controls and details on key locations.

If moving forward proves more difficult than expected, try perusing these sources.

helpful hints visual codex er nightreign wiki guide

Relic Rites Menu

To invoke the power of a relic in your possession, conduct a relic rite via the Relic Rites menu. The supporting effort of the invoked relic activates upon leaving for an expedition. Relics are permanent additions to your inventory.

However, relics must be placed on the matching colors of a vessel. Each character has their own vessel. Additional relics can be purchased from the Small Jar Bazaar.

Acquired relics can also be sold.

 

Partial Remembrances

Memory fragments evoke recollections of the past and allow them to be relived.

Select partial remembrances from the journal to relive past memories in the Realm of Remembrance.

partial rembrances visual codex er nightreign wiki guide

 

Concluding Remembrances

Complete a journey in the Realm of Remembrance to summon a remembrance gateway.

Traverse the gateway to conclude the remembrance and return to the present.

concluding remembrances visual codex er nightreign wiki guide

Small Jar Bazaar

Spend Murk to buy items at the Small Jar Bazaar.

Items purchased here are permanent and will not be consumed when departing on an expedition.

small jar bazaar visual codex er nightreign wiki guide

 

Sparring Equipment Menu

Equip and experiment with various armaments and items using the Sparring Equipment menu.

Use the Handbook to learn about combat and read valuable hints.

sparring equipment menu visual codex er nightreign wiki guide

 

Victor's Record Menu

Victorious phantoms flow from other worlds into the hall of the Roundtable Hold.

Glean insight by envisioning the battle they experienced through their accoutrements.

*Only available in online mode

victors record menu visual codex er nightreign wiki guide

Sparring Settings Menu

Change status, HP, and FP on the Sparring Settings menu.

The option to change characters is also available here.

 

 

Elden Ring Nightreign: Basic Controls

HP

Hp is the life force of the player.

Damage depletes HP, and fully depleting HP results in a kill. For player characters, however, losing all HP results in near-death.

Lost HP can be restored by using the Sacred Flask or by passing through a site of Grace.

▢: Use Sacred Flask

hp visual codex er nightreign wiki guide

 

Stamina

Stamina is required to perform several actions in a row.

Attacks, dodges, and various actions deplete the stamina gauge. Without sufficient stamina, these actions cannot be performed.

Stamina is automatically restored over time.

Stamina is only depleted by actions taken during battle.

stamina visual codex er nightreign wiki guide

The Camera

You can use the camera to look around freely, or fix it upon a specific target.

R: Move camera

R3: Lock-on to target/ Unlock from target

R while locked-on: Change target

 

The Sacred Flask

A sacred flask modeled after a golden holy chalice that was once graced by a tear of blessing. Carried by all player characters, this flask filled with crimson tears restores HP with use.

It is fully replenished after dying or by reaching a Site of Grace. It also replenishes itself slower over time, though it is unable to do so during certain combat encounters, or during the small hours of the night.

▢: Use Flask

the sacred flask visual codex er nightreign wiki guide

 

Wielding Armaments

Each hand can be equipped with up to three armaments, allowing you to toggle between them.

Armaments can also be two-handed, making attacks more difficult to repel with shields and boosting damage inflicted (with some exceptions).

←: Switch Left-Hand Armament

→: Switch Right-Hand Armament

△ + R1/ △ + L1: Wield with two hands.

wielding armaments visual codex er nightreign wiki guide

 

FP

FP is the energy used to cast sorceries and incantations, and to execute skills.

Sorceries, incantations, and skills deplete FP. Without sufficient FP, these icons are ineffective.

Lost FP can be restored with certain items, or by passing through a Site of Grace.

fp visual codex er nightreign wiki guide

 

Using Items

Acquired items are equipped in items slots.

Some grant special effects, others can be used in combat, and more. 

Most items are consumed with use, but some are reusable, and instead consume FP.

Some items can be used while airbone.

↑: Use Item

↓: Switch Item

△ + ↓: Toggle Item Order

Movement

Characters can utilize many movement options.

Dashing only requires a small amount of stamina, but surge sprinting consumes a great deal.

L: Move

Hold ◯ + L: Dash

L + L3: Surge sprint

 

Jumping

Use jumps to cover uneven or gain elevation.

You can m ake it to higher ground which can't quite be reached by jumping alone by using the 'climb up' command.

After jumping, jumping again while facing a wall will perform a wall jump.

Use L to jump in a designated direction when wall jumping. Depending on the height of the wall, it may also be possible to climb it.

X: Jump

L while jumping toward ledge: Climb up

X while dancing wall during jump: Wall jump

 

 

Elden Ring Nightreign: Tactical Controls

Attacking

Every playable character is capable of performing several different kinds of attack.

These attacks vary in several ways - depending on the armaments they wield, the speed with which they recover after each strike, the damage they deal and their capacity to break stances.

Some attacks can be performed while dashing or jumping, and can even connect smoothly from other actions the character can perform too. Don't forget that the left-hand armament can also be used to attack!

R1: Attack (RH & Two-Handed Armament)

R2: Strong Attack (RH & 2H Armament)

Hold R2: Charge attack

L1: Attack with left-hand weapon

 

Dodging

You can avoid enemy attacks with a dodge roll or backstep. Both of these actions consume stamina.

L + ◯: Dodge roll

◯: Backstep

Certain foes execute powerful attacks imbued with darkness. A successful dodge will absorb this darkness and replenish the Ultimate Art gauge.

In response to an enemy's attack with a dark blue shine:
L + ◯: Dodge roll

Sorceries and Incantations

Equip a staff, sacred seal, or other catalyst to cast sorceries and incantations at the cost of FP.

Each catalyst can cast two distinct spells.

With catalyst equipment in right hand:

R1: Cast 1st sorcery/ incantation

R2: Cast 2nd sorcery/ incantation

*L1 and L2 when equipped in the left hand.

sorceries and incantations visual codex er nightreign wiki guide

 

Character Skills

Character skills are special abilities unique to each player cahracter.

Each character executes their skill with a special action, that can only be repeated after a period of cooldown.

Learn more in the character selection menu or by selecting characters in the Visual Codex.

△ + L2: Character Skill

 

Skills

Armaments have special abilities called skills.

Skills are highly varied and can include anything from powerful attacks, parries with intercept enemy moves, and even the application of temporary effects. Using skills consumes FP.

L2: Skill

 

Stance-Breaking

Some attacks may break an enemy's stance, giving you the chance to perform a critical hit.

Charge attacks, jump attacks, and affinity barracks selected to target enemy vulnerabilities all make it easier to break an enemy's stance.

Hold R2: Charge attack

R2 while jumping: Jump attack

Approach stance-broken foes and R1: Critical hit

Attack Affinities

Armaments, magic, items, and enemy attacks all possess different damage affinities.

Damage can be physical or non-physical.

Physical damage is divided into the following categories:
Standard / Striking / Slashing / Piercing

The type of damage dealt depends on the weapon used and how it is wielded.

The remaining types of damage can be divided into four categories: 
fire upgrade affinity elden ring nightreign wiki guideFire / magic upgrade affinity elden ring nightreign wiki guideMagic / lightning upgrade affinity elden ring nightreign wiki guideLightning / holy upgrade affinity elden ring nightreign wiki guideHoly

Some enemies are especially vulnerable to certain damage affinities, which are also more likely to cause stagger. Awareness of damage types can make the difference in battle.

attack affinities visual codex er nightreign wiki guide

 

Guarding

Use an armament in your left hand or both hands to guard against incoming attacks.

Guarding is especially effective when done with a shield.

Guarding consumes stamina. If your stamina runs out, your stance will be broken.

L1: Guard

 

Bows

Equip a bow to fire arrows. Arrow stock is unlimited.

Wielding a bow with both hands enables precision aiming.

Greatbows, crossbows, and ballistas are handled identically to bows.

While holding a bow with both hands:

Holding L1: Precision aiming

R: Move precision aiming shot

 

Guard Counters

You can perform a counterattack immediately after blocking an enemy attack.

Guard counters make it easy to break an enemy's stance.

R2 immediately after blocking an attack: Guard Counter

Passive Abilities

Each player character possesses a unique passive ability.

The passive ability of a character is effective at all times, and can complement various strategies.

passive abilites visuaal codex er nightreign wiki guide

 

Ultimate Arts

ultimate Arts are powerful special abilities that are unique to each character. An Ultimate Art can be executed one the Ultimate Art gauge is full.

Learn more int he character selection menu or by selecting characters in the Visual Codex.

△ + R2: Ultimate Art

 

Status Ailments

Armaments, magic, items, and enemy attacks can cause status ailments.

Receiving noxious attacks causes the relevant ailment gauge to fill. A full gauge triggers the corresponding ailment.

There are 7 types of status ailments:
poison status effect elden ring wiki guide 25pxPoison: Continuous damage
scarlet rot status effect elden ring wiki guide 25pxScarlet Rot: Continuous damage
hemorrhage status effect elden ring wiki guide 25pxBlood Loss: Higher damage with higher max HP
frostbite status effect elden ring wiki guide 25pxFrostbite: Higher damage with higher max HP.

Also, receive more damage for some time.
sleep status effect elden ring wiki guide 100px 25pxSleep: Lose FP and enter a state of high vulnerability
madness status effect elden ring wiki guide 25pxMadness: High loss of HP and FP
blight status effect elden ring nightreign wiki guide 100pxDeath Blight: Player dies

Each player and enemy has unique levels of resistance to status ailments.

status ailments visual codex er nightreign wiki guide

Attributes

Characters are defined by 8 attributes.

Each character has a unique distribution of attribute values, making them more or less able to handle certain armaments or magic.

Leveling up raises attribute values, affecting the character's proficiency with different armaments and magic.

  • Vigor: Boosts HP
  • Mind: Boosts FP
  • Endurance: Bosots Stamina
  • Strength: Boosts attack power of heavy armaments
  • Dexterity: Boosts attack power and advanced armaments
  • Intelligence: Boosts attack power of sorceries
  • Faith: Boosts attack power and healing potency of incantations
  • Arcane: Increases the buildup of enemies' status ailments

attributes visual codex er nightreign wiki guide

 

 

Elden Ring Nightreign: Unique Character Controls

Magic Cocktail: Single

The Recluse's Magic Cocktail skill can be used after collecting 3 affinity residues. The resulting spell depends upon the affinities collected.

Pure Magic: Enwreathe an enemy in magic that deals damage for some time, encircling and attacking the target

Pure Fire: Throw a whirlwind of flame. Flame spreads across a small area upon contact, and burns for some time.

Pure Lightning: Enwreathe oneself in lightning, bolstering dodging actions.

Pure Holy: Enwreathe oneself in holy light, bolstering poise and increasing damage negation.

 

Magic Cocktail: Mixed

The Recluse's Magic Cocktail skill can be used after collecting 3 affinity residues. The resulting spell depends upon the affinities collected. Residues can be acquired in any order.

Magic/ Fire/ Lightning: Conjure frontwords exploding gravity orb. Gravity orb pulls enemies inward, expands, and explodes, inflicting heavy damage.

Magic/ Fire/ Holy: Spew a mixed affinity breath that inflicts damage upon enemies, and restores HP and FP allies with contact.

Fire/ Lightning/ Holy: Create lightning rod and thrust forward into terrain. White lightning strikes rod after a short delay.

Magic/ Lightning/ Holy: Create cold storm with area effect and retreat inside ice block, gaining invulnerability.

Magic Cocktail: Double 1

The Recluse's Magic Cocktail skill can be used after collecting 3 affinity residues. The resulting spell depends upon ghte affinities collected.

Magic/ Fire: Launch a wraith flame that pursues enemies

Magic/ Lightning: Execute broad forward slash with magic blade. Hold to move with sword drawn.

Magic/ Holy: Cover nearby area with a magic veil, fully conserving FP for self and allies for a short time.

 

Magic Cocktail: Double 2

The Recluse's Magic Cocktail skill can be used after collecting 3 affinity residues. The resulting spell depends upon the affinities collected.

Fire/ Lightning: Become fireball and barrel forward, raining lightning on nearby foes.

Fire/ Holy: Raise a torch for a limited time that raises max HP and reduces status ailments gauge buildup for nearby allies, and lowers max HP of nearby enemies.

Lightning/ Holy: Weave a layer of lightning that parries enemy attacks for a short time.

 

Analyse

The effects of the Scholar's Analyse skill change depending on skill progress (low, mid, or max) and targets.

When targeting enemies:
Low: Reduce enemy attack power
Mid: Further reduce enemy attack
Max: One-time bonus damage to target

When targeting self:
Low: Raise max stamina
Mid: Further raise max stamina
Max: Temporary one-time damage negation
+ launch wave when hit

When activated on self, the highest progress level within range is applied.

Skill progress is affected by the status of enemies and allies, by observations of certain actions, and types of collected specimens.

N.B Analyse mode camera speed can be changed in system menu.

 




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