Status Effects in Nightreign provide details about the various conditions that can impact both players and NPCs during gameplay. These effects can be equally harmful to players, Bosses, and Enemies, influencing combat dynamics significantly. This page will cover a list of all Status Effects in the game as more information becomes available.
Elden Ring Nightreign All Status Effects
Other Status Effects in Elden Ring Nightreign
Passive Weapon Effects are special bonuses for Weapons in Nightreign. Elden Ring Nightreign introduces a new mechanic for weapons which is adding a passive weapon effect that is randomized, since the weapons that each Nightfarer can equip are limited up to slotting 6 weapons at once, these passive bonuses will always take effect as long as the player has it equipped. In Nightreign, it is important to note that weapons are randomly acquired from Chests and Field Boss drops, and will differ every run. This page will cover all the available passive weapon effects in Elden Ring Nightreign. For Weapon Effects you can acquire in Deep of Night, go to Deep Weapon Effects.
All Passive Weapon Effects in Elden Ring Nightreign
Quick Search of All Elden Ring Nightreign Passive Weapon Effects
| PASSIVE EFFECT NAME | POSSIBLE WEAPONS |
|---|---|
| Add Fire to Weapon (+25) |
|
| Add Fire to Weapon (+26) |
|
| Add Fire to Weapon (+30) | |
| Add Fire to Weapon (+35) |
|
| Add Holy to Weapon (+25) |
|
| Add Holy to Weapon (+26) |
|
| Add Holy to Weapon (+30) | |
| Add Holy to Weapon (+30) |
|
| Add Lightning to Weapon (+30) | |
| Add Magic to Weapon (+25) |
|
| Add Magic to Weapon (+26) |
|
| Add Magic to Weapon (+30) | |
| Add Magic to Weapon (+35) |
|
| All Resistance Up (57) |
|
| All Resistance Up (75) |
|
| Attack Boost [Dragons] (+20%) |
|
| Attack Boost [Lifeforms Born of Falling Stars] (+20%) |
|
| Attack Boost [Those Who Live in Death] (+20%) |
|
| Attacks Call Vengeful Spirits | |
| Attacks Generate Golden Shockwave | |
| Attacks Inflict Blood Loss (+18) |
|
| Attacks Inflict Blood Loss (+23) | |
| Attacks Inflict Blood Loss (+30) |
|
| Attacks Inflict Rot (+18) |
|
| Attacks Inflict Rot (+23) |
|
| Attacks Inflict Rot (+30) |
|
| Attacks Inflict Poison (+18) |
|
| Attacks Inflict Poison (+23) | |
| Attacks Inflict Poison (+30) |
|
| Attacks Inflict Rot (+18) |
|
| Attacks Inflict Rot (+23) | |
| Attacks Inflict Rot (+30) | |
| Attacks Inflict Sleep (+18) | |
| Attacks Inflict Sleep (+23) | |
| Attacks Inflict Sleep (+30) | |
| Attacks Release Mist of Charm |
|
| Attacks Release Mist of Frost | |
| Attacks Summon Wraiths | |
| Attack Up when Wielding Two Armaments (+12%) | |
| Attack Up when Wielding Two Armaments (+15%) | |
| Attack Up when Wielding Two Armaments (+18%) | |
| Attacks Unleash Lightning | |
| Blood Loss in Vicinity Increases Attack Power (+20%) |
|
| Character Skill Cooldown Reduction (10%) |
|
| Communion Grants Anti-Dragon Effect (+20% for Ancient Draconic) (+30% Draconic for 45 Seconds) |
|
| Continuous HP Recovery (+1) |
|
| Creates Holy Ground at Low Hp |
|
| Critical Hit FP Restoration (+10%) | |
| Critical Hits Inflict Blood Loss |
|
| Damage Boosted after Critical Hit (15%) |
|
| Dmg Negation Up While Casting Spells (+18%) |
|
| Dmg Negation Up While Casting Spells (+24%) | |
| Dmg Negation Up While Casting Spells (+30%) | |
| Dmg Negation Up while Charging Attacks (+24%) | |
| Dmg Negation Up while Charging Attacks (+32%) | |
| Dmg Negation Up while Charging Attacks (+40%) | |
| Dmg Negation Up upon Landing Charge Attacks (+32%) | |
| Death Blight Resistance Up (+75) | |
| Defeating Enemies Restores FP (4%) | |
| Defeating Enemies Restores FP (6%) |
|
| Defeating Enemies Restores FP (8%) |
|
| Defeating Enemies Restores HP (+20) |
|
| Defeating Enemies Restores HP (+30) |
|
| Defeating Enemies Restores HP (+40) |
|
| Extended Spell Duration (x2) |
|
| Fire Attack Follows Charge Attacks that Land | |
| FP Restoration Upon Attacks (+1) | |
| FP Restoration Upon Attacks (+2) |
|
| FP Restoration Upon Attacks (+3) | |
| FP Restoration upon Successive Attacks |
|
| FP Recovery From Successful Guarding |
|
| Frostbite Produces a Mist of Frost | |
| Holy Attack Follows Charge Attacks that Land | |
| Holy Shockwave Upon Charge Attacks | |
| HP Restoration Upon Attacks (+3) | |
| HP Restoration Upon Attacks (+4) | |
| HP Restoration Upon Attacks (+6) | |
| HP Restoration Upon Attacks (+8) | |
| HP Restoration Upon Successive Attacks |
|
| HP Recovery From Successful Guarding |
|
| Gradual Restoration by Flask |
|
| Improved [Weapon] Attack Power (+9%) | |
| Improved Attack Power at Full HP (+7%) | |
| Improved Attack Power at Full HP (+10%) | |
| Improved Attack Power at Full HP (+14%) | |
| Improved Attack Power at Low HP (+7%) | |
| Improved Attack Power at Low HP (+10%) | |
| Improved Attack Power at Low HP (+13%) | |
| Improved Attack Power at Low HP (+17%) | |
| Improved Attack Power at Low HP (+21%) | |
| Improved Attack Power When Wielding Two (+7%) | |
| Improved Attack Power When Wielding Two (+10%) | |
| Improved Attack Power When Wielding Two (+13%) | |
| Improved Attack Power When Two-Handing (12%) | |
| Improved Attack Power When Two-Handing (15%) | |
| Improved Attack Power When Two-Handing (18%) | |
| Improved Chain Attack Finishers (+21%) | |
| Improved Chain Attack Finishers (+26%) | |
| Improved Chain Attack Finishers (+31%) | |
| Improved Charge Attacks (+16%) | |
| Improved Charge Attacks (+19%) | |
| Improved Charge Attacks (+22%) | |
| Improved Charged Sorceries (+9%) | |
| Improved Charged Sorceries (10%) | |
| Improved Charged Sorceries (+13%) | |
| Improved Charged Sorceries (15%) |
|
| Improved Charged Sorceries (+18%) | |
| Improved Charged Incantation (+9%) | |
| Improved Charged Incantation (+13%) | |
| Improved Charged Incantation (+15%) | |
| Improved Charged Incantation (+18%) | |
| Improved Charged Incantation (+20%) | |
| Improved Critical Hits (+8%) | |
| Improved Critical Hits (+12%) | |
| Improved Critical Hits (+18%) | |
| Improved Critical Hits (+24%) | |
| Improved Damage Negation at Full HP (+24%) | |
| Improved Damage Negation at Full HP (+32%) | |
| Improved Damage Negation at Full HP (+40%) | |
| Improved Damage Negation at Low HP (+23%) | |
| Improved Damage Negation at Low HP (+30%) | |
| Improved Damage Negation at Low HP (+36%) | |
| Improved Damage Negation at Low HP (+37%) | |
| Improved Damage Negation at Low HP (+38%) | |
| Improved Damage Negation at Low HP (+48%) | |
| Improved Damage Negation From Successful (+11%) | |
| Improved Damage Negation From Successful (+16%) | |
| Improved Damage Negation From Successful (+21%) | |
| Improved Damage Negation While Casting Spells (12%) | |
| Improved Damage Negation While Casting Spells (18%) | |
| Improved Damage Negation While Casting Spells (24%) | |
| Improved Damage Negation While Charge (+20%) | |
| Improved Damage Negation While Charge (+30%) | |
| Improved Damage Negation While Charge (+40%) | |
| Improved Dexterity | |
| Improved Dodging | |
| Improved Sleep Resistance (+112) | |
| Increased Enemy Damage after Critical Hit (+15%) | |
| Increased Maximum FP (+10%) |
|
| Increased Maximum FP (+13%) | |
| Increased Maximum FP (+15%) |
|
| Increased Maximum HP (+10%) |
|
| Increased Maximum HP (+15%) |
|
| Increased Maximum Stamina (+10%) |
|
| Increased Sorceries (+11%) | |
| Increased Sorcery and Incantation Duration (+45%) | |
| Increased Maximum Stamina (+15%) |
|
| Improved Fire Attack Power (+6%) | |
| Improved Fire Attack Power (+9%) | |
| Improved Fire Attack Power (+12%) | |
| Improved Fire Damage Negation (+12%) | |
| Improved Fire Damage Negation (+15%) | |
| Improved Fire Damage Negation (+16%) | |
| Improved Fire Damage Negation (+20%) | |
| Improved Flask HP Restoration (+20%) |
|
| Improved Guarding Ability (+10%) | |
| Improved Guarding Ability (+15%) | |
| Improved Guarding Ability (+20%) | |
| Improved Guard Breaking (+30%) | |
| Improved Guard Breaking (+45%) |
|
| Improved Guard Breaking (+60%) | |
| Improved Guard Counters (17%) | |
| Improved Guard Counters (+20%) |
|
| Improved Guard Counters (23%) | |
| Improved Holy Attack Power (6%) | |
| Improved Holy Attack Power (9%) | |
| Improved Holy Attack Power (+12%) | |
| Improved Holy Damage Negation (+12%) | |
| Improved Holy Damage Negation (+15%) | |
| Improved Holy Damage Negation (+16%) | |
| Improved Holy Damage Negation (+20%) | |
| Improved Incantations (+5%) | |
| Improved Incantations (+8%) | |
| Improved Incantations (+11%) | |
| Improved Item Discovery (+24) | |
| Improved Item Discovery (+30) | |
| Improved Item Discovery (+40) | |
| Improved Jump Attacks (6%) | |
| Improved Jump Attacks (9%) | |
| Improved Jump Attacks (12%) | |
| Improved Jump Attacks (14%) | |
| Improved Jump Attacks (17%) | |
| Improved Jump Attacks (20%) | |
| Improved Lightning Attack Power (6%) | |
| Improved Lightning Attack Power (9%) |
|
| Improved Lightning Attack Power (12%) | |
| Improved Lightning Damage Negation (+12%) | |
| Improved Lightning Damage Negation (+15%) | |
| Improved Lightning Damage Negation (+16%) | |
| Improved Lightning Damage Negation (+20%) | |
| Improved Madness Resistance (+112) | |
| Improved Magic Attack Power (+6%) | |
| Improved Magic Attack Power (+9%) | |
| Improved Magic Attack Power (+12%) | |
| Improved Magic Damage Negation (+12%) | |
| Improved Magic Damage Negation (+15%) | |
| Improved Magic Damage Negation (+16%) | |
| Improved Magic Damage Negation (+20%) | |
| Improved Melee Attack Power (+12%) | |
| Improved Melee Attack Power (+15%) | |
| Improved Dash Attacks (+20%) | |
| Improved Dash Attacks (+24%) | |
| Improved Dash Attacks (+28%) | |
| Improved Rolling Attacks (+20%) | |
| Improved Rolling Attacks (+24%) | |
| Improved Affinity Attack Power (+5%) |
|
| Improved Affinity Attack Power (+8%) |
|
| Improved Blood Loss Resistance (+57) | |
| Improved Blood Loss Resistance (+75) | |
| Improved Blood Loss Resistance (+112) |
|
| Improved Deathblight Resistance (+57) |
|
| Improved Deathblight Resistance (+75) |
|
| Improved Deathblight Resistance (+112) |
|
| Improved Frost Resistance (+57) |
|
| Improved Frost Resistance (+57) |
|
| Improved Frost Resistance (+75) | |
| Improved Frost Resistance (+112) |
|
| Improved Madness Resistance (+57) |
|
| Improved Madness Resistance (+75) |
|
| Improved Madness Resistance (+112) |
|
| Improved Perfuming Attack Power (+20%) |
|
| Improved Physical Attack Power (+6%) |
|
| Improved Physical Attack Power (+9%) |
|
| Improved Poison Resistance (+57) |
|
| Improved Poison Resistance (+75) | |
| Improved Poison Resistance (+112) | |
| Improved Roar & Breath Attacks (+20%) |
|
| Improved Rot Resistance (+57) |
|
| Improved Rot Resistance (+75) | |
| Improved Rot Resistance (+112) | |
| Improved Rot Resistance (+112) | |
| Improved Rot Resistance (+112) | |
| Improved Rot Resistance (+112) | |
| Improved Physical Damage Negation (12%) |
|
| Improved Physical Damage Negation (18%) |
|
| Improved Poise (25%) |
|
| Improved Poise (38%) |
|
| Improves Poise From Successful Guarding (12%) | |
| Improves Poise From Successful Guarding (18%) | |
| Improves Poise From Successful Guarding (24%) | |
| Improved Ranged Weapon Attacks (7%) | |
| Improved Ranged Weapon Attacks (8%) | |
| Improved Ranged Weapon Attacks (10%) |
|
| Improved Ranged Weapon Attacks (12%) | |
| Improved Ranged Weapon Attacks (14%) | |
| Improved Skill Attack Power (+15%) | |
| Improved Skill Attack Power (+18%) | |
| Improved Skill Attack Power (+21%) | |
| Improved Sorceries (+5%) | |
| Improved Sorceries (+8%) | |
| Improved Sorceries (+11%) | |
| Improved Sorcery & Incantation (+7%) |
|
| Improved Sorcery & Incantation Casting Speed (+1) | |
| Improved Spell Casting Speed +1 | |
| Improved Spell Casting Speed +2 | |
| Improved Spell Casting Speed (+30) | |
| Improved Spell Casting Speed (+60) |
|
| Improved Stamina Recovery (4s) |
|
| Improved Stamina Recovery (6s) |
|
| Improved Stance-Breaking when Two-Handing (+20%) | |
| Improved Stance-Breaking when Two-Handing (+25%) | |
| Improved Stance-Breaking when Wielding Two Arnaments (15%) | |
| Improved Stance-Breaking when Wielding Two Arnaments (20%) | |
| Improved Stance-Breaking when Wielding Two Arnaments (25%) | |
| Improved Throwing Pots (20%) |
|
| Improved Thrusting Counterattack (+20%) |
|
| Improved Stance-Breaking (+10%) |
|
| Improved Stance-Breaking (+15%) |
|
| Less Likely to Be Targeted (+3) | |
| Less Likely to Be Targeted (+6) | |
| Less Likely to Be Targeted (+9) | |
| Less Likely to Be Targeted (-6) | |
| Less Likely to Be Targeted (-9) | |
| Less Likely to Be Targeted (-12) | |
| Lightning Follows Charge Attacks that Land | |
| Lightning Upon Precision Aiming | |
| Luring Enemies upon Charge Attacks | |
| Madness Produces A Flame of Frenzy | |
| Madness Produces A Frenzied Burst | |
| Magic Attack Follows Charge Attacks | |
| Magic Attack Follows Charge Attacks that Land | |
| Magma upon Defeating Multiple Enemies | |
| Magma Surge Sprint | |
| Many Periodical Glintblades | |
| More Runes From Defeated Enemies (+9%) | |
| More Runes From Defeated Enemies (+10%) |
|
| Multiple Periodical Glintblades | |
| Near Death Reduces Art Gauge (-30%) | |
| Near Death Reduces Art Gauge (-45%) | |
| Physical Attack Up (+8%) | |
| Physical Attack Up (+11%) | |
| Periodical Giant Glintblades |
|
| Poison Buildup When Below Max HP (+2%) | |
| Poison & Rot Trigger Continuous HP Recovery |
|
| Poison Produces a Mist of Poison | |
| Power of Dark Moon |
|
| Power of Dragonlord | |
| Power of Despair | |
| Power of Destined Death |
|
| Power of Full Moon | |
| Power of the Blasphemous | |
| Power of the General | |
| Power of the Giant | |
| Power of the Golden Lineage | |
| Power of the Golden Order | |
| Power of House Marais |
|
| Power of the Lightless Void | |
| Power of Night and Flame | |
| Power of the Ancestral Spirit |
|
| Power of the Blasphemous |
|
| Power of the Blood Lord | |
| Power of the First Lord |
|
| Power of the Flying Dragon | |
| Power of the Great Ancient Dragon | |
| Power of the Giant | |
| Power of the Undefeated | |
| Power of Vengeance |
|
| Power of the Queen | |
| Projectile Damage Drop-off Reduced (+40%) | |
| Projectile Damage Drop-off Reduced (+50%) | |
| Reduced Damage Negation for Flask Usages (33%) |
|
| Reduced FP Consumption (10%) |
|
| Reduced FP Consumption (15%) |
|
| Reduced Maximum HP (6%) | |
| Reduced Skill FP Cost (12%) | |
| Reduced Skill FP Cost (+18%) | |
| Reduced Skill FP Cost (+24%) | |
| Reduced Spell FP Cost (+10%) | |
| Reduced Spell FP Cost (+11%) | |
| Reduced Spell FP Cost (+15%) | |
| Reduced Spell FP Cost (+20%) | |
| Reduced Spell FP Cost (24%) | |
| Reduced Spell & Incantation FP Cost (+10%) | |
| Reduced Spell & Incantation FP Cost (+15%) | |
| Rot Produces a Mist of Scarlet Rot | |
| Savage Pillars of Flame Rise While Walking | |
| Single Improved Damage Negation From (+30%) | |
| Single Improved Damage Negation From (+45%) | |
| Single Improved Damage Negation From (+60%) | |
| Sleep Produces A Mist of Sleep | |
| Storm of Red Lightning While Walking | |
| Successful Guarding Ups Dmg Negation (+14%) |
|
| Successful Guarding Ups Dmg Negation (+19%) | |
| Successful Guarding Ups Dmg Negation (+24%) | |
| Successful Guarding Ups Poise (+12%) | |
| Successful Guarding Ups Poise (+18%) | |
| Successful Guarding Ups Poise (+24%) | |
| Successive Attacks Negate Damage (+38%) | |
| Successive Attacks Negate Damage (+48%) | |
| Successive Attacks Negate Damage (+60%) | |
| Taking Damage Boosts Damage Negation (+8%) | |
| Taking Damage Boosts Damage Negation (+12%) | |
| Taking Damage Boosts Damage Negation (+21%) | |
| Taking Damage Boosts Damage Negation (+28%) | |
| Taking Damage Boosts Damage Negation (+30%) | |
| Taking Damage Boosts Damage Negation (+36%) | |
| Taking Damage Restores FP (+2) | |
| Taking Damage Restores FP (+3) | |
| Taking Damage Restores FP (+4) | |
| Taking Damage Restores FP (+6) | |
| The Duchess' Grief (+1) | |
| The Duchess' Grief (+2) |
|
| The Duchess' Grief (+3) |
|
| The Executor's Grief (+1) | |
| The Executor's Grief (+2) |
|
| The Executor's Grief (+3) |
|
| The Ironeye's Grief (+1) | |
| The Ironeye's Grief (+2) |
|
| The Ironeye's Grief (+3) |
|
| The Recluse's Grief (+1) |
|
| The Recluse's Grief (+2) |
|
| The Recluse's Grief (+3) |
|
| The Revenant's Grief (+1) | |
| The Revenant's Grief (+2) |
|
| The Revenant's Grief (+3) |
|
| The Raider's Grief (+1) |
|
| The Raider's Grief (+2) |
|
| The Raider's Grief (+3) |
|
| The Guardian's Grief (+1) | |
| The Guardian's Grief (+2) |
|
| The Guardian's Grief (+3) |
|
| The Wylder's Grief (+1) | |
| The Wylder's Grief (+2) |
|
| The Wylder's Grief (+3) |
|
| The Undertaker's Grief (+1) | |
| The Scholar's Grief (+1) | |
| Ultimate Art Guage Charge Speed Up (6%) |
|
| Wraiths While Walking | |
| xxContinuous HP Loss (1HP per second) | Weapons go here |
| Reduced Flask HP Restoration (-9.4%) | Weapons go here |
| Reduced Flask HP Restoration (-9.1%) | Weapons go here |
| Reduced Maximum HP (-10%) | Weapons go here |
| Reduced Maximum HP (-9%) | Weapons go here |
| Reduced Maximum FP (-9%) | Weapons go here |
| Near Death Reduces Max HP (-9) | Weapons go here |
| Attacks Impaired on Occasion (3%) | Weapons go here |
| Attacks Impaired on Occasion (5%) | Weapons go here |
| Lower Attack When Below Max HP (-9%) | Weapons go here |
| Lower Attack When Below Max HP (-10%) | Weapons go here |
| Poison Buildup When Below Max HP (2%) | Weapons go here |
| Poison Buildup When Below Max HP (3%) | Weapons go here |
| Rot Buildup When Below Max HP (3.2%) | |
| Rot Buildup When Below Max HP (2.4%) | Weapons go here |
| Slower Art Gauge When Below Max HP (-10%) | Weapons go here |
| Slower Art Gauge When Below Max HP (-9%) | Weapons go here |
| Near Death Reduces Art Gauge (-75%) | Weapons go here |
| Impaired Physical Damage Negation (5.5%) | Weapons go here |
| Impaired Physical Damage Negation (8%) | Weapons go here |
| Impaired Affinity Damage Negation (5.5%) | Weapons go here |
| Impaired Affinity Damage Negation (8%) | Weapons go here |
| More Damage Taken After Evasion (15%) | Weapons go here |
| More Damage Taken After Evasion (20%) | Weapons go here |
| Repeated Evasions Lower Damage Negation (23%) for 15 seconds | Weapons go here |
| Repeated Evasions Lower Damage Negation (30%) for 15 seconds | Weapons go here |
| Reduced Damage Negation for Flask Usages (33%) | Weapons go here |
| Reduced Damage Negation for Flask Usages (46%) | Weapons go here |
| Lower Stamina Impairs Dmg Negation (10%) | |
| Lower Stamina Impairs Dmg Negation (15%) | Weapons go here |
| Night's Tide Damage Increased (2%) | Weapons go here |
| Night's Tide Damage Increased (2.5%) | Weapons go here |
| Damage Increased by Night's Encroachment (1%) | |
| Damage Increased by Night's Encroachment (2.5%) | Weapons go here |
| All Resistance Down (-30) | Weapons go here |
| All Resistance Down (-45) | |
| Ailments Cause Increased Damage (+30%) | |
| Ailments Cause Increased Damage (+45%) | Weapons go here |
Anonymous
Anonymous
If you're playing as a Duchess main and you're an agressive player, you can tank (too) many bosses' hits with the "post-damage partial HP heal" from relics and successive attacks negate damage. I could brawl Heolstor reasonably with it. There's also a cool and awesome relic effect of "HP healing from daggers' successive attack" since she uses daggers and it's a guaranteed multi-fast-hits.

Anonymous
AnonymousWhere is the Unhealed Wound Carved by the Night debuff/curse you get for dying to the Morgott that invades you for pillaging lol

AnonymousDoes Status Buildup scale with arcane, of it is a random weapon effect? Usually is only does if the weapon scales with arcane.

AnonymousDo effects of same name stack? Like 48% + 32% Dmg Negation after 3 attacks for example?

Anonymous
AnonymousSo, do madness and Death Blight do anything to enemies? Or are they still useless









Just had a run against everdark Caligo, having stacked 3 frost resistance buffs, and carried and tiem that gave me +112 frost resist. Apparently, at some point, it stops giving you a bigger status bar, and starts reducing damage from the frostbite effect.
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