Royal Army Knights |
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| Drops | 15,900 solo 10,800 trioStrong Lightning Reward |
| HP | 846 solo 1,015 trio |
| Stronger VS | Weak to |
Royal Army Knights is a Boss in Nightreign. Bosses are challenging foes that players will face at the end of each day. They have unique move sets, weaknesses, resistances, skills, and abilities. Players have to coordinate attacks to take them down and progress forward.
Elden Ring Nightreign Royal Army Knights Boss
- This boss may be encountered during any expedition
- All three knights must be defeated to defeat this boss
- This is always the boss of
Lightning Main Encampments
Royal Army Knights Combat information
- Health: 846 HP solo each; 1,015 HP trio each
- This does the same damage as the Fort boss Lordsworn Captain
- Stance : 65
- Parryable: Yes
- Is vulnerable to a critical hit after being stance broken or parried
- Is vulnerable to a backstab critical
- Damage:
Standard,
Strike,
Pierce,
Lightning - Drops
5,400 solo each,
3,600 trio each; Strong
Lightning Reward
Negations (or Absorptions)
The negation numbers are the % of your damage that gets blocked. For example, if a negation is 60, 40% of that damage by that type will go through and 60% will be negated. Bigger number = less damage. A negation of 100 means no damage goes through, and a negation of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.
Resistances
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Poison: 112 / 154 / 252 / 542 / 999 -
Scarlet Rot: 112 / 154 / 252 / 542 / 999 -
Blood Loss: 154 / 252 / 542 / 999 -
Frostbite: 154 / 252 / 542 / 999
The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.
Elden Ring Nightreign Royal Army Knights Boss Guide
Royal Army Knights Boss Video Guide
[video coming soon]
Royal Army Knights Fight Strategy
Melee Users
The Royal Army Knights fight in groups, and each one has different weapons. Some carry a sword and shield, while others use a spear and shield. Because they work together, staying alert and watching each knight's weapon is key to surviving the fight.
The sword and shield knight has a Sword Thrust attack where he pulls back slightly before thrusting forward with his blade. It's a straightforward move, and as long as you dodge to the side just as the sword comes forward, you'll avoid the hit easily. After the thrust, there's a short delay where the knight is open to a quick melee strike if you're close.
Another move from the sword variant is the Overhead Slash. The knight raises his sword high, holding it for a second before slamming it down in a heavy vertical strike. The wind-up gives you enough time to prepare, so just roll to the side or backward as the sword comes down. This attack leaves the knight wide open afterward, making it a great chance to land a charged melee hit or two fast attacks before he gets his guard up again.
The spear variant uses a Spear Thrust where the knight pulls back and then thrusts forward in a straight line. Like the sword thrust, it's best avoided by dodging to either side. Once it misses, the knight needs a moment to pull back his spear, giving you a clean opening to hit him once or twice with your weapon.
In the Double Spear Thrust, the knight goes for two quick thrusts in a row. The first one has a bit of a wind-up, but the second comes faster right after. Dodge the first thrust to the side, then be ready to roll again quickly to avoid the second. After the second thrust, the knight usually stands still for a second, and that's your chance to step in and punish with fast melee swings.
The Spear Swing is a horizontal attack where the spear knight swings his weapon in a wide arc. This move can catch you off guard if you're close, so when you see the spear start to move sideways, roll underneath or away from the swing. The knight will need a second to recover from the wide motion, giving you time to hit him before he resets.
All variants can use a Shield Bash, where the knight winds up and quickly rams their shield forward. This attack comes out fast and can stagger you if it connects, so when you see them shifting their shield arm, be ready to roll backward or to the side. After the bash, they briefly drop their guard, giving you a small window to hit them with a light attack or set up a stronger strike if you're quick.
Magic and Ranged Users
Royal Army Knights Attacks & Counters
| Attack | Description | Counter |
| Sword Thrust | The sword-wielding knight draws back slightly before lunging forward with a straight thrust aimed at your chest. The wind-up is quick but readable if you're watching closely. | Roll sideways just as the knight begins to lean forward. |
| Overhead Slash | This attack starts with the knight raising their sword high above their head, followed by a heavy downward slash. It's slower than other attacks and easier to read, but deals high damage if it lands. | Wait until the sword begins to come down, then roll to the side. |
| Spear Thrust | The spear knight pulls their weapon back and stabs straight ahead in a fast and narrow lunge. It has longer reach than the sword variant and can catch you off guard if you're not keeping your distance. | Roll diagonally toward the knight to slip past the thrust and close the distance. |
| Double Spear Thrust | A more aggressive version of the normal thrust, this move has the knight stab twice in quick succession. The first hit can bait your dodge, while the second one finishes you if you're late. | Dodge the first thrust to the side, but be ready to roll again immediately for the follow-up. |
| Spear Swing | The knight swings their spear in a wide horizontal arc. It covers a broad range and is good at catching players trying to flank. | Roll toward the knight just before the swing connects to get inside the arc. |
| Shield Bash | Any of the knights can suddenly shove their shield forward in an aggressive bash. This move is often used when you're too close or trying to attack head-on. It can stagger or interrupt you if you're not careful. | Keep an eye on the shield-hand; a slight pullback signals the bash. |
Elden Ring Nightreign Royal Army Knights Lore, Notes & Other Trivia
- Voice Actor: ??
- Other Notes and Trivia Go Here
Royal Army Knights Dialogue
Introduction:
Add dialogue here
During Fight:
Defeating player: Add dialogue here
After Fight:
Add dialogue here
Royal Army Knights Image Gallery

Slash
Magic
Fire
Holy
Sleep
Madness