Nox Warriors |
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| Drops | 22,440 solo 14,960 trioWeak Evergaol Reward |
| HP | 2,767 solo each 4,427 trio each |
| Stronger VS | Weak to |
Nox Warriors is an Evergaol Boss in Nightreign. Evergaol Bosses are challenging foes that players will face upon unlocking the various Evergaols across Limveld, which can be accessed with a Stonesword Key. They have unique move sets, weaknesses, resistances, skills, and abilities. Players have to coordinate attacks to take them down and achieve victory.
Elden Ring Nightreign Nox Warriors Boss
- This boss may be encountered during any expedition
- To defeat this boss, you must defeat a Nox Monk and a Nox Swordstress
Nox Warriors Combat information
- Health: 2,767 HP solo each; 4,427 HP trio each
- Stance : 65
- Because this is an evergaol boss, it will be weaker if its gaol is opened earlier in the run. The HP listed here is for late day 2, when it's at full power
- Parryable: Yes
- Is vulnerable to a critical hit after being stance broken or parried
- Is vulnerable to a backstab critical
- Damage:
Standard,
Strike - Drops
11,220 solo each,
7,480 trio each; Weak Evergaol Reward
Negations (or Absorptions)
The negation numbers are the % of your damage that gets blocked. For example, if a negation is 60, 40% of that damage by that type will go through and 60% will be negated. Bigger number = less damage. A negation of 100 means no damage goes through, and a negation of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.
Resistances
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Poison: 154 / 252 / 542 / 999 -
Scarlet Rot: 154 / 252 / 542 / 999 -
Blood Loss: 154 / 252 / 542 / 999 -
Frostbite: 154 / 252 / 542 / 999
The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.
Elden Ring Nightreign Nox Warriors Boss Guide
Nox Warriors Boss Video Guide
[video coming soon]
Nox Warriors Fight Strategy
Melee Users
The Nox Warriors boss fight features a duo made up of the Nox Swordstress and the Nox Monk. Each warrior brings their own attack patterns to the fight. The Nox Swordstress uses quick and fluid movements. Her basic swing consists of slashing her sword in various directions, often usingmultiple strikes in a row. These can be avoided by backing away or circling around her. After she completes her combo, there is a short pause where you can safely step in and land a few melee attacks. She also has a whip attack where her sword extends and swings in wide arcs in front of her. This move can cover a lot of space, but if you time your dodge to roll just past the tip of the swing, you can quickly close the gap and counter with fast melee hits before she resets her stance.
The Nox Monk is slower but more aggressive with his heavier attacks. His standard swing involves hammer strikes in multiple directions. These are fairly easy to dodge, especially if you watch the wind-up closely. Once the combo ends, the Monk becomes briefly vulnerable, allowing you to move in and strike before he raises his weapon again. He also uses a long swing where he extends his hammer to medium range and swings it in broad sweeps. This attack can catch you off guard if you stay too far out, but rolling toward him as the hammer begins to swing will let you avoid damage and get inside his range for a quick counterattack.
Another move to watch out for is the Monk's fist slam. In this attack, he pulls the hammer into his arm, leaps into the air, hovers for a moment, then slams his fist into the ground, creating a shockwave. This is usually triggered when you stay too close for too long. When you see him jump, be ready to dodge sideways as he descends. After the slam, there is a brief recovery period where you can safely move in and deal damage before he resumes attacking.
Magic and Ranged Users
Nox Warriors Attacks & Counters
| Attack | Description | Counter |
| Swing (Swordstress) | Performs a series of fast sword slashes in various directions, typically in close range. | These attacks have moderate tracking. Stay mobile and dodge diagonally to avoid getting locked into a combo. |
| Whip (Swordstress) | Transforms her sword into a whip, swinging it in wide, sweeping arcs across the battlefield. This move has longer range and is used to punish spacing. | Roll through the whip swing, not away from it. Getting too far risks being clipped by the outer edge of the arc. |
| Swing (Monk) | Swings his hammer in various directions, targeting players at close to mid-range. These swings are slower but hit harder than the Swordstress' attacks. | Most of the Monk's swings are well-telegraphed. Wait for the hammer to begin its motion before rolling to the side. |
| Long Swing (Monk) | Extends his hammer slightly to medium range, then swings in various directions. This is meant to punish players who try to stay just outside of his melee range. | The extension has a delay. Time your dodge to avoid both the reach and follow-up swing. |
| Fist Slam (Monk) | Retracts his hammer back into a gauntlet, jumps into the air, hovers for a second, then slams down with his fist, creating a moderate shockwave. This is usually triggered when you stay too close. | Back away quickly when he hovers. The slam has a short delay, and the shockwave can catch mistimed dodges. Roll just before the impact to avoid both the hit and the AoE. |
Elden Ring Nightreign Nox Warriors Lore, Notes & Other Trivia
- Other Notes and Trivia Go Here
Nox Warriors Image Gallery
Anonymous
Anonymous

Magic
Holy
Slash
Pierce
Fire
Lightning
Sleep
Madness

The swordstress doesn't have "stress" in her name for no reason
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