Patches | Elden Ring Wiki
Patches the Untethered is a Merchant, NPC, and Boss in Elden Ring. He is a self-proclaimed Tarnished. Patches is a recurring character in From Software games, usually playing the part of a trickster. He can be found in Murkwater Cave. This is an optional boss as players do not need to defeat him to advance.
During combat, when Patches reaches half health, he will surrender. If the surrender is accepted, he will open up a shop in Murkwater Cave.
Well, well, well? Thought you'd just help yourself to a man's personal belongings?
Location
Patches can be found in various locations as players progress through the world, and as they advance his questline:
- He is initially found in Murkwater Cave in Limgrave as a boss, though he will surrender partway through the fight and become a merchant.
- Upon journeying into Liurnia, he will move there and can be found at the Scenic Isle Site of Grace.
- Once the Altus Plateau has been reached, he will move to Mt. Gelmir, west of the First Mt. Gelmir Campsite Site of Grace.
- If the player joins Volcano Manor, he will show up in the entrance hall.
- After Rykard, Lord of Blasphemy is defeated, he will move to The Shaded Castle, on the bridge leading to Elemer of the Briar.
- After defeating Elemer, Patches will return to Murkwater Cave as a boss. Wait some seconds and he will stop attacking after realizing it's you, awarding the Patches Crouch Gesture. Reload the area and he'll reopen his shop.
- NOTE: If Patches is not present at any of the above locations, and the player has defeated Rykard without speaking to Patches as part of Tanith’s quests, then the player may find Patches bell bearing and personal items at the Gelmir rock bridge near where he kicked you off in the past.
- Can be summoned to assist with Starscourge Radahn, though he will immediately leave.
- This NPC moves
- This NPC can be fought (Except in Volcano Manor, as combat is disabled)
- If defeated, drops:
Shop
If Patches is killed during his initial fight, players will lose out on having him available as a merchant for the rest of that playthrough. However, his Bell Bearing can be given to the Twin Maiden Husks, who will then sell his items.
| Item Name | Item Type | Stock | |
| Gold-Pickled Fowl Foot | Consumable | 600 | 3 |
| Fan Daggers | Consumable | 160 | 20 (∞) |
| Margit's Shackle | Consumable | 5000 | 1 |
| Grace Mimic | Consumable | 100 | 15 |
| Glass Shard | Consumable | 100 | ∞ |
| Parrying Dagger | Weapon | 1600 | 1 |
| Missionary's Cookbook (2) | Cookbook | 800 | 1 |
| Stonesword Key | Key Item | 5000 | 1 |
| Festering Bloody Finger | Consumable | 1000 | 5 |
| Furlcalling Finger Remedy | Consumable | 1000 | 3 |
| Great Arrow | Arrows and Bolts | 300 | 10 |
| Ballista Bolt | Arrows and Bolts | 300 | 5 |
| Horse Crest Wooden Shield | Shield | 1000 | 1 |
| Sacrificial Twig | Consumable | 5000 | 1 |
| Estoc | Weapon | 3000 | 1 |
Questline
- Patches can be found at the end of Murkwater Cave, past the Highwayman bandits. You have to open the chest to trigger the fight.
- Patches will surrender after half of his health is left. Stop attacking him to accept his surrender. If you repeatedly attack him while he is trying to surrender, he will become aggressive again.
- If you speak to Patches after accepting his surrender, he will ask if you forgive him. Your choice only affects what he says in response; he will become friendly regardless.
- From this point forward, you can attack Patches three times to make him become aggressive again. If you allow him to reduce your HP to one quarter, he will offer to spare you if you use Grovel for Mercy gesture, and teach you the Extreme Repentance gesture. If you perform it before he kills you, he will accept your surrender and become friendly again.
- Whether you forgive him or not, Patches invites you to come back later, at which point he will open his shop. There is a new chest there, which you can ask him about. Opening the chest will reveal a trap set up by Patches that teleports you near to Mistwood Ruins.
- You can go back to the Patches and talk to him. After that you will get a Calm Down gesture.
- If you have already joined Volcano Manor at this point, then you will skip the next couple of locations and continue the quest at the manor.
- When the player reaches Liurnia, Patches will leave Murkwater Cave and set up camp at the Scenic Isle Site of Grace, which is a raised isle in the southern parts of Liurnia's swamp.
- Upon relocating to this area, he will sell an unlimited amount of Fan Daggers, as will his bell bearing.
- Here, he will recommend the player allow themselves to be captured by an Abductor Virgin with unique transpositional powers, saying it will transport them to the base of the Erdtree. The Abductor Virgin is located at the bottom of the waterwheel in the middle of Raya Lucaria Academy. However, in true Patches fashion, the Abductor Virgin instead teleports you to the fiery inquisition chambers of Volcano Manor, where you cannot warp out until resting at a Site of Grace. Ironically, this does put you closer to your goal, as it is one possible method of reaching the Altus Plateau, though you will have to defeat the Abductor Virgins duo boss first.
- If you don't already have the Calm Down gesture by this point, returning to Patches without escaping to the Altus Plateau (and thus triggering his move to Mt. Gelmir) will grant you the gesture.
- Once the player sets foot in the Altus Plateau, Patches will move to Mt. Gelmir, close to the cliff west of the First Mt. Gelmir Campsite grace. There, he has left a message on the nearby stone bridge, as well as a trail of colorful Rainbow Stones to lure you to the edge of the cliff. When speaking with him, he just says that he's doing nothing suspicious at all, and will direct you towards the glowing stones. Upon following his trail of Rainbow Stones to the edge of the cliff, a cutscene will trigger in which Patches will kick you down the cliff and tell you to avoid Volcano Manor. If returned to, he will warn the player again, and teach the Calm Down gesture if it has not already been received.
- To be more precise about his location: go from the message (the message is right behind the Mad Pumpkin Head) to the first glowing stone, then to the second glowing stone. Jump down to the third glowing stone and look southeast; Patches should now be in view.
- It should be noted that at this point in his questline, his shop will not be open.
- After joining Volcano Manor, Patches can be found in the entrance hallway northwest of the Site of Grace. He will now be available as a merchant again.
- After completing one of Tanith's assassination requests, you can speak to Patches to receive the Letter to Patches. This letter designates Great Horned Tragoth as the assassination target (which rewards the Bull-Goat Set upon completion). When you return to Patches after killing Tragoth, he will mention reporting to Tanith about the assignment. Come back to talk to him after reloading the area, and he'll begrudgingly reward you with the Magma Whip Candlestick. This must be done before Patches leaves the manor, it is lost otherwise.
- Patches will leave Volcano Manor after killing the area boss God-Devouring Serpent.
- You can then find him incapacitated at The Shaded Castle in front of the boss room, where he will give you the Dancer's Castanets and tell you to give them to Tanith.
- If you attack him here, he will die no matter the damage and will drop his belongings, ending the quest. This prevents the player from obtaining the Patches' Crouch gesture.
- He will move back to Murkwater Cave as a boss, but will surrender almost immediately during combat.
- If he doesn't show up, try reloading the area AND make sure that he has left the Shaded Castle. If Tanith has already been killed, moving to the Rykard, Lord of Blasphemy Grace
Map Link should move Patches back to Murkwater Cave.
- After accepting his surrender, you will be rewarded with the Patches' Crouch gesture, and he will become friendly again. He won't reopen the shop until you reload the area.
- You can try to get the Extreme Repentance gesture, if you missed it the first time, just attack him 3 times to aggro him, then let him attack you and he will offer you to use the Grovel for Mercy gesture, animation doesn't need to trigger as long as you're able to confirm the gesture, he will then teach you the Extreme Repentance gesture and if you perform it before he kills you, he will accept your surrender and become friendly again.
- His detection for your surrender can be tricky, and he may not accept it, requiring you to let yourself be killed by him or reload the area for him to become friendly again.
Elden Ring Patches Boss
- This is an optional boss
- This is a Tarnished boss: its stats and attacks work like a player character with equipped items
- Closest Site of Grace: Murkwater Cave
- Multiplayer is allowed for this boss
- You can summon Spirit Ashes for this boss
Patches Combat information
- Health: 2,404 HP
- Poise: 22
- Flask charges: 2
- Parryable: Yes
- Is vulnerable to a critical hit after being parried
- Is vulnerable to a backstab critical
- Damage:
Strike,
Pierce - Weapons: Spear with Kick (right), Inverted Hawk Towershield with No Skill (left)
- Armor: Leather Armor, Leather Gloves, Leather Boots
- Drops
800
- If spared: Golden Rune [1] x2, Grovel for Mercy
- If slain (or killed later):Golden Rune [1], Spear +7, Leather Armor, Leather Gloves, Leather Boots, Patches' Bell Bearing
Negations (or Absorptions)
The negation numbers are the % of your damage that gets blocked. For example, if a negation is 60, 40% of that damage by that type will go through a nd 60% will be negated. Bigger number = less damage. A negation of 100 means no damage goes through, and a negation of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.Resistances
Poison: 217
Scarlet Rot: 217
Hemorrhage: 168
Frostbite: 168
NG+ and Beyond (click to reveal)
| NG | NG+ | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 | |
|---|---|---|---|---|---|---|---|---|
| HP | 2,404 | 5,661 | 6,227 | 6,510 | 6,793 | 7,360 | 7,643 | 7,926 |
Runes |
800 | 4,000 | 4,400 | 4,500 | 4,800 | 4,900 | 5,000 | 5,100 |
Defenses | ||||||||
Physical |
85 | 100 | 103 | 105 | 111 | 116 | 121 | 131 |
Magic |
98 | 115 | 118 | 121 | 127 | 132 | 138 | 150 |
Fire |
98 | 115 | 118 | 121 | 127 | 132 | 138 | 150 |
Lightning |
81 | 96 | 98 | 100 | 105 | 110 | 115 | 124 |
Holy |
96 | 113 | 115 | 118 | 124 | 130 | 135 | 147 |
Resistances | ||||||||
Poison |
217 | 237 | 240 | 244 | 248 | 251 | 255 | 258 |
Scarlet Rot |
217 | 237 | 240 | 244 | 248 | 251 | 255 | 258 |
Hemorrhage |
168 | 183 | 186 | 188 | 191 | 194 | 197 | 199 |
Frostbite |
168 | 183 | 186 | 188 | 191 | 194 | 197 | 199 |
Sleep |
181 | 198 | 201 | 204 | 206 | 209 | 212 | 215 |
Madness |
181 | 198 | 201 | 204 | 206 | 209 | 212 | 215 |
Boss Guide
Boss Video Guide
[video coming soon]Fight Strategy
The Best Tips for Patches:- Slow down when going against Patches to be aware of when he starts to surrender.
- As soon as you hear the dialogue, stop your attack until you are notified "Enemy Felled"
Melee Users
As he begins with his cloud attack, you will have enough time to circle back behind him and deliver a backstab. If successful, continue with your regular melee attacks until he stands up. Patches' attack sequence attacks are all fairly basic melee attacks that can be dodged to avoid damage or blocked. He tends to pause in between attacks so you can maximize damage in between his attacks until his HP bar is depleted to half. Then, it is recommended players slow down since Patches will soon stop his attacks and behind to cover behind his shield. Stop your attacks all together and you will still win the fight rewards and gain him as a MerchantMagic and Ranged Users
With ranged attacks, keep circling behind him, since his attacks have a limited range. It should be easy to get your attacks in especially in between his attack sequence. Just like the melee strategy suggests, slow down when the HP bar reaches midpoint and attack until he retreats behind his shield. Stop your attacks all together and you will still win the fight rewards and gain him as an NPC Merchant.Attacks & Counters
| Attack | Description | Counter |
| Acid Spraymist | Patches drinks a vial and spew out an orange cloud in front of him. Getting caught in the cloud lowers your physical attack power by 15% for 1 minute. | Move to the side or reposition as he pulls out the vial. Be aware that the cloud lingers for a few seconds. |
| Jump Attack | Patches jumps upwards and attacks by thrusting his spear downward. | For this move, take a step back or block it with your shield then follow up with your own attacks. |
| Jab | Patches performs simple thrusts with his spear, often while defending with his shield | This can also be blocked or avoided by rolling backwards or to the side. Players can follow up with an attack. Since Patches will often have his shield up, use this opportunity to get around him. |
| Kick | While the player is guarding, Patches will kick their shield and stun them, and can perform a critical hit afterward. | Step back or dodge out of the way. Avoid using your shield too frequently. |
Dialogue
During fight
- Well, well, well?
Thought you'd just help yourself to a man's personal belongings?
You scheming little thief. The gods demand repentance!
Cough up your coin, all of it!
Surrendering (around 50% health)
- Wait, wait, please!
I surrender! White flag and all!
If you continue attacking him
- For Pete's Sake! I concede!
No one likes a bull-headed brute, you know!
I yield, yield! You can't harm a yielding man!
Provoked
- Cripes, are you dense, boy/sweetheart?
Fine, have it your way. You'll get what's coming.
We're about to make out like Bandits, boys!
Death
- Well... It was bound to happen some day...
What a **** show...
Killing the player
- There's a special circle, for rotten thieves like you.
If allowed to surrender
- Well, finally come around, have you?
I knew you would. You're a man/lady of reason, through-and-through.
Ha ha ha...'
[Gives two Golden Rune [1] and teaches the Grovel for Mercy gesture] - Ahhh...
Well, what do you know? You're Tarnished, like me.
Now, how did I get that wrong?
I took you for a demi-human, or some such.
An innocent mistake, I assure you.
Well, water under the bridge. Now we're squared up, how about we play nice from now on?
"Forgive and forget"
- A true man/lady of reason. Just what I like about you.
I'm Patches. Patches the Untethered.
Tarnished, like you, only, free-spirited. Nomadic, you might say.
Only for now, those retired-soldiers-turned-bandits they're paying for my gruel.
In exchange for my, well, showing them the ropes.
But honestly... this looting racket is bloody terrifying.
Frankly, I'm ready to wash my hands clean. Maybe set up a legitimate shop.
So, don't be a stranger, eh? I'll be ready to wheel and deal, come next time.
Ha ha ha...
"Some things can't be forgiven"
- Slow down, son/madame...
What's the matter? This simply isn't like you.
You've always known an innocent mistake when you see one.
Well, suit yourself.
I'm Patches. Patches the Untethered.
Tarnished, like you, only, free-spirited. Nomadic, you might say.
Only for now, those retired-soldiers-turned-bandits they're paying for my gruel.
In exchange for my, well, showing them the ropes.
But honestly... this looting racket is bloody terrifying.
Frankly, I'm ready to wash my hands clean. Maybe set up a legitimate shop.
So, don't be a stranger, eh? I'll be ready to wheel and deal, come next time.
Ha ha ha...
If spoken to again before he has opened the shop
- Don't forget to pop back for another visit, friend.
I'll be ready to wheel and deal, come next time.
After reloading the area
- Well, nice of you to drop in, finally.
It's a bit ad hoc, but I'm sure you'll find something.
And welcome to Patches' Emporium.
Where you won't need a refund, 'cause everything's top notch.
Greeting
- Hello, again. Welcome to Patches' Emporium.
Leave
- (Without buying anything)
- Stingy little beggar...
Try to find it in your heart next time, eh?
- Stingy little beggar...
- (After buying something)
- Cheers for that.
If spoken to again after leaving
- Forgot something on your shopping list?
No, no trouble to me.
"About the bandits"
- Yeah, I had those bandits make a clean break.
Now they're all suppliers, and good ones at that.
I mean, they don't understand a word I'm saying,
but it hardly matters, we have a natural connection.
They're all foot soldiers. Survivors of a defeated army.
Worked to the bone by their high-and-mighty lord, only to be thrown out with the rubbish.
...It's the same old story, everywhere I go. Ah, to hell with it all.
"That chest..."
- Hm? Wondering what's inside the treasure chest?
Well, it's uh, nothing too special.
Just something I'm saving as thanks, for a very valuable customer...
But then again, it would fetch some spectacular coin...
And besides, this valuable customer could be a long time coming...
Eh? Everything is give and take, give and take.
Second visit without opening chest
- By the way, friend...
You've really been there for me, through thick and thin.
And so, I've made up my mind. I bequeath that chest to you.
An extra-special thanks, to an extra-special customer.
"What you spoke of before"
- What's wrong? I've made up my mind.
The chest is yours, in word and deed.
Sure, it may be worth its weight in gold.
But a Patches' promise? Well, that's priceless!
Cutscene after opening the chest
- (Before bequeathing his chest to the player)
- Well well well?
I should have known, you scheming little thief.
The gods demand vengeance. Vengeance!
- Well well well?
- (After bequeathing his chest to the player)
- He he he he he...
My sincerest gratitude. I thought I'd never wrench that thing open.
You're the finest customer a man ever had!
- He he he he he...
Returning after being transported
- (Before bequeathing his chest to the player)
- Ah, oh... How in blazes... You're alive.
You had me proper scared. Poofing away in a flash like that.
Maybe it's a sign to keep your mitts off what's not rightly yours, hmm?
But I'll forgive you. View it as a learning experience.
At any rate, it's nice just to see you safe.
And don't miss all the bargains, here at Patches' Emporium!
- Ah, oh... How in blazes... You're alive.
- (After bequeathing his chest to the player)
- Ah, oh... How in blazes... You're alive.
You had me proper scared. Poofing away in a flash like that.
Who on earth spends their time booby-trapping treasure chests?
No way I could've known, but still, I apologise. It's all very unfortunate.
At any rate, it's nice just to see you safe.
And don't miss all the bargains, here at Patches' Emporium!
- Ah, oh... How in blazes... You're alive.
[Teaches the Calm Down gesture]
Before moving to Liurnia
- Oh yes, by the way. I'm saying goodbye to the old cave.
I'm untethered, by nature, and It's about time that I moved on.
No worries, the old gang will inherit the shop.
They may not speak a word, but they never forget a face.
Spare them some coin after I'm gone, eh?
Meeting in Liurnia
- Oh, well! It's been a long while.
It's me. Patches the Untethered.
I'm still in business, if you can believe it.
Now I'm my only supplier, so I haven't got much, but everything here is top notch.
Patches' Emporium, now open in Raya Lucaria.
"Speaking of..."
- By the way, have you met that girl Rya?
She's a strange one, but I believe she was in need of help.
Not that it's any of my business, but...
If she rings your bell, why not lend her an ear?
Talk
- You're...making your way to the Erdtree, no?
Well I heard something that might help. A special means of reaching your destination.
Have you ever seen an iron virgin?
The clunky contraptions are whirlwinds of sickles and spiked wheels.
...but long ago, they were endowed with a spell of transposition.
And get this. A surviving virgin sits at the bottom of the big waterwheel in the Academy of Raya Lucaria.
Its transpositional powers fully intact.
So, right, if you get caught in it on purpose...
It'll chuck you straight at the base of the Erdtree... Or so I'm told...
Ha ha...ha ha...
"What you spoke of before"
- Oh yeah, great story isn't it. I'll tell you as many times as you like.
There's a surviving Iron Virgin at the bottom of the big waterwheel in the Academy of Raya Lucaria.
And I heard...if you let yourself get caught in it, it'll chuck you out straight at the base of the Erdtree.
Heh heh...ha ha...
After helping Rya
- Oh, hello. I knew it'd all be fine...
Oh, it's nothing, don't mind me. Welcome to Patches' Emporium!
Returning after the Abductor Virgin trap
- Well, fancy meeting you here.
Hold on, don't you say a word, my friend.
I spoke no lie, not a one.
You were trapped inside a volcano, no mistake,
but the Erdtree was right outside. You just had to spring yourself out.
I'm willing to admit. I could have been more clear.
But I did not lie, and you're perfectly unscathed. All's well that ends well, right?
[Teaches the Calm Down gesture]
Finding him on Mt. Gelmir
- Oh, erm, hello, yes.
Strange place for a chance encounter, eh?
Thought I could use a rest. Don't mind me, go about your business.
Right, over there, see that? Something's shimmering, I swear.
Heh heh heh... - What is it? Oh, don't mind me. Off you trot.
Right over there, see that? Something's shimmering, I swear.
Heh heh heh...
Cutscene after following the Rainbow Stones
- Well, if you really are that gullible...
Ngh!
then stay away from the Volcano Manor!
Bye now!
Take care!
Returning after being kicked down
- Oh, my, well, here you are again.
So sorry for that. I meant to warn you, but whoops! There you went.
Despite my best intentions, I've done you wrong, I have.
But here you are, standing tall and proud. All's well that ends well, eh.
And my warning was spot-on, you tell me different!
Stay clear of Volcano Manor, end of discussion.
I heard the brutes there hunt Tarnished like animals.
[Teaches the Calm Down gesture] - You didn't listen last time, but I'm warning you again.
Stay clear of Volcano Manor, end of discussion.
I heard the brutes there hunt Tarnished like animals.
After joining Volcano Manor
- (If the player did not accept Rya's invitation)
- Well, you've joined the Manor eh?
I don't believe it. Didn't think you had it in you.
All good, though. We're on the same side, now. We'll do good work together.
- Well, you've joined the Manor eh?
- (If the player accepted Rya's invitation)
- Well, you've joined the Manor eh?
I don't believe it. Didn't think you had it in you.
And here I thought Rya was barking up the wrong tree...
All good, though. We're on the same side, now. We'll do good work together.
- Well, you've joined the Manor eh?
- Oh, and of course, we can do business, if you like.
Patches' Emporium at the Volcano Manor. Specially for you.
"About Patches"
- Are you surprised? That I belong to the Volcano Manor.
I always hated the gibberish about lost grace and the laughable Two Fingers.
I thought I could lend a hand in unmasking the charade.
Not to mention Tanith has always made me curious.
I guess her master must really be something, cause she's pretty damn smug about it.
Even after announcing her blasphemous ambitions, she still stands proud.
I've never seen a woman quite like her...
After completing one Volcano Manor request
- Ahh, hello, what impeccable timing.
This is for you.
[Gives Letter to Patches]
You're new here at the Manor.
But if you complete the request, you can improve your standing.
Relax, we're old friends. Time's come to pass the torch, right?
Go on, break a leg, then.
Heh heh...
"About the previous request" (Becomes available after dying to Tragoth at least once)
- (If Diallos has not joined Volcano Manor)
- What's the matter? Having trouble nabbing your prey?
Well, I wouldn't go asking for help so soon.
We're not here to make your life easier.
Do you remember your vow to Tanith? To rise against the Erdtree.
Dare I say your heart was never in it to begin with?
- What's the matter? Having trouble nabbing your prey?
- (If Diallos has joined Volcano Manor)
- What's the matter? Having trouble nabbing your prey?
Well, I wouldn't go asking for help so soon.
We're not here to make your life easier.
Do you remember your vow to Tanith? To rise against the Erdtree.
You and Diallos both. Perhaps your hearts were never in it to begin with?
- What's the matter? Having trouble nabbing your prey?
"The request is done"
- You hunted down Tragoth?
Are you certain?
No, it's quite alright, fine work, indeed.
I'll give Tanith the news.
Have some rest, by all means.
"What is the reward?"
- Hmph.
Sharper than you seem, aren't you...
I was just holding onto it for you, you know.
Here you go. The reward for hunting Tragoth. All yours.
[Gives Magma Whip Candlestick]
After defeating Rykard
- Now you've gone and killed Rykard?
You scheming little bastard/doxie.
Cripes, you make this nonsense seem, well, less nonsensical...
Perhaps a Tarnished will be Elden Lord after all...
But for now, this Manor is finished.
The demigod beast is slain, and Tanith has lost her head.
A fine mess, but how else could it end when daddy ambition is head over heels courting lady blasphemy.
Heh heh...ha ha...
Well, here I am. Untethered, once again.
Good-bye, my friend. - What is it?
Oh, come to make a parting donation to Patches' Emporium?
- Ah, oh, you again...
A shame you had to see me like this...
Ohh, I had a bit of a slip-up, that's all.
I should have stuck to what I know best...
No matter. I know I-I can trust you.
Gullible, yes, but a good soul.
Make certain that Tanith gets this.
[Gives Dancer's Castanets]
Oh, it's nothing, it's just... Makes me sick to see her all bent out of shape.
C'mon, Tanith, back on your high horse, where you belong. - You're able then?
Then I can rest easy, my friend...
Opening his chest in Murkwater Cave after giving the castanets to Tanith
- Well, well, well?
Thought you'd just help yourself to a man's personal belongings?
You scheming little thief. The gods demand repentance!
Cough up your coin, all of it!
Surrendering
- Hm? Wait, don't tell me, is that you?
Oh, cripes, please, wait!
I surrender! I surrender, I swear!
If you continue attacking him
- Do you even hear me? I said "surrender", loud and clear!
No one likes a bull-headed brute!
You'd clobber your old mate, then, would you?
Provoked
- Cripes! Are you dense, mate?
What in the world has gotten into you?
Fine, have it your way. You'll get what's coming.
Don't go thinking I'm a soft touch!
After letting him surrender
- Well, glad to see we're on the same page.
I'd never cross you, not even close.
[Teaches the Patches' Crouch gesture] - Ahhh...
It's been ages since I've seen you.
I didn't even realise it was you.
Took you for a demi-human, or some such.
You know how it is, just an innocent mistake.
Water under the bridge, eh, back to business as usual? - Hell's bells...
This bandit business is hardly what it's cracked up to be...
Especially if we keep running into the likes of you...
...Maybe I'll set up another shop with the lads...
After reloading the area
- Well, finally made it, eh, and just in time.
For the grand reopening of Patches' Emporium.
Where you won't need a refund, 'cause everything is top notch!
Combat
- (First warning)
- Ngh!
What are you playing at? That bloody well hurts!
- Ngh!
- (Second warning)
- What's wrong with you?
It's me, Patches. Patches!
Enough now, stop!
- What's wrong with you?
- (Provoked)
- Ugh. Hard of hearing, are we?
Fine, have it your way. You'll get what's coming!
Don't go thinking I'm a soft touch!
- Ugh. Hard of hearing, are we?
- (When the player's health is at one quarter)
- Last chance to surrender, mate.
Grovel...and I'll forgive you.
[Teaches the Extreme Repentance gesture]
- Last chance to surrender, mate.
- (After using Extreme Repentance)
- Okay, I can see you mean it.
Consider it water under the bridge.
A momentary lapse of judgement. "All's well", as you know.
- Okay, I can see you mean it.
- (Player kill)
- Try not to be so slow on the uptake, eh.
Returning after he has killed the player
- Well, it looks like you've seen the error of your ways.
Water under the bridge. Am I wrong?
We'll call it a momentary lapse of judgment. "All's well", as you know.
Elden Ring Patches Notes & Trivia
- When Patches surrenders, he is converted to an NPC and can no longer be attacked by summoned phantoms. However, Patches may still be killed by summoned players if enough damage is done to kill him outright before he reaches half health.
- The "Cheers for that" line of dialogue spoken when the player stops interacting with him after purchasing from his emporium seems to change after completing his questline. Prior to that, the line is spoken with a high-pitched intonation and drawn out a little; afterward it is said quicker and in a lower pitched tone, which sounds more genuine.
- Patches is a regular reoccurring character in various FromSoftware titles. He first debuted in Armored Core: For Answer as "Patch the Good Luck" and has since appeared in Demon's Souls as "Patches, the Hyena", Dark Souls as "Trusty Patches", Dark Souls 3 as "Unbreakable Patches", and in Bloodborne as "Patches the Spider".


