Standard Damageis one of the Damage Types in Elden Ring. It is one of the eight main Damage Types and belongs to the Physical Damage category. Damage Types are a major part of the calculation that determines how much damage is dealt in Combat and are affected by many factors including your equipment, skills and temporary buffs.
Elden Ring Standard Damage Guide
Standard Damage (also known simply as Physical Damage) is a broad category and acts as a catch-all for all physically dealt damage outside of the three subcategories:
Strike Damage,
Slash Damage and
Pierce Damage. For any other Physical attacks that do not fall into these three subcategories, the damage will be calculated as Standard using the Physical Damage stat.
Standard Damage and Players
This section lists information pertaining to Standard Damage and its relation to Players.
Skills, Spells & Weapons
The following Skills, Spells, Roars and Weapons deal Standard damage:- Skills/Roars
- Beast's roar
- Blood Blade
- Earthshaker (1st part)
- Gravity Bolt (Fallingstar Beast Jaw)
- Ground Slam
- Hoarah Loux's Earthshaker
- Phantom Slash
- Reduvia Blood Blade (Reduvia)
- Regal Roar
- Starcaller Cry (sword part, Starscourge Greatsword)
- Storm Assault (outside direct weapon hit)
- Storm Blade
- Storm Stomp
- Stormcaller
- Troll's Roar
- Vacuum Slice
- Wave of Destruction (Ruins Greatsword)
- Wing Stance

- Skills (only when weapon deals Standard Damage)
- Black Flame Tornado (melee part of this skill)
- Chilling Mist (melee part)
- Double Slash
- Earthshaker (2nd part)
- Eruption
- Flaming Strike (2nd part)
- Lightning Slash (sword part)
- Lion's Claw
- Phantom Slash
- Poison Moth Flight (melee part)
- Prayerful Strike
- Sacred Blade (melee part)
- Savage Lion's Claw

- Spinning Slash
- Spinning Strikes
- Spinning Weapon
- Stamp (Upward Cut)
- Stamp (Sweep)
- Sword Dance
- Wild Strikes
- All weapons from those classes:
- Axes (without Jawbone Axe)
- Colossal Swords
- Greataxes (without Rusted Anchor)
- Greatbows (melee, possible only on horse)
- Great Spears (not mentioned in base game weapon descriptions)
- Greatswords
- Halberds (without Glaives, Lucerne,Loretta's War Sickle, and Poleblade of the Bud
) - Spears (without Partisan, Spiked Spear, and Cross-Naginata)
- Straight Swords (without Coded Sword)
- Twinblades
- All weapons from those classes (Standard is secondary):
- Unique/few in their classes - Colossal Weapons
- Sorceries - Gravity Sorceries
- Incantations - Bestial Incantations
- Incantations - Blood Incantations
- Incantations - Dragon Communion Incantations
- Incantations - Erdtree Incantations
- Incantations - Frenzied Flame Incantations
- Incantations - Servants of Rot Incantations
- Incantations - Finger Sorceries
Buffs
The following Skills, Spells and Items provide a boost to Standard Damage:- Skill
- Barbaric Roar
- Braggart's Roar
- Contagious Fury (Jellyfish Shield)
- Cragblade
- Determination
- Golden Vow
- Last Rites (Golden Epitaph)
- Oath of Vengeance (Grafted Blade Greatsword)
- Shared Order
- Shriek of Milos (Sword of Milos)
- Stormhawk Deenh (Spirit Ash)
- Rallying Standard (Commander's Standard)
- Regal Roar
- Royal Knight's Resolve
- Seppuku
- War Cry
- Spell
- Flame, Grant me Strength (Incantation)
- Golden Vow (Incantation)
- Howl of Shabriri (Incantation)
- Item
- Bloodboil Aromatic (consumable)
- Dragon Communion Flesh (if weapon scales of Strength or/and Dexterity)

- Dragonscale Flesh (if weapon scales of Strength or/and Dexterity)

- Exalted Flesh (consumable)
- Fingerprint Nostrum (if weapon scales with Arcane)

- Flask of Wondrous Physick with at least one of those Crystal Tears
- Bloodsucking Cracked Tear

- Dexterity-knot Crystal Tear
- Spiked Cracked Tear (charged attack)
- Strength-knot Crystal Tear
- Thorny Cracked Tear (successive attacks in short period of time)
- Bloodsucking Cracked Tear
- Uplifting Aromatic (consumable)
- Talismans
- Aged One's Exultation (after Madness happens in vicinity)

- Axe Talisman (charged attack)
- Blade of Mercy (after performing a critical strike)

- Blue Dancer Charm (when weight is low)
- Crusade Insignia (after defeating an enemy)

- Claw Talisman (jump attack)
- Curved Sword Talisman (counter attack)
- Enraged Divine Beast (storms)

- Faithful's Canvas Talisman (Incantations dealing Standard Damage)
- Flock's Canvas Talisman (Incantations dealing Standard Damage)
- Graven-School Talisman (Gravity Sorceries)
- Graven-Mass Talisman (Gravity Sorceries)
- Godfrey Icon (fully charged skills/spells)
- Kindred of Rot's Exultation (after Poison or Scarlet Rot happens in vicinity)
- Lance Talisman (while being mounted)
- Lord of Blood's Exultation (after Blood Loss happens in vicinity)
- Marika's Scarseal (if weapon scales with Arcane)
- Marika's Soreseal (if weapon scales with Arcane)
- Millicent's Prosthesis (successive attacks in short period of time, boosts Dexterity)
- Prosthesis-Wearer Heirloom (if weapon scales with Dexterity)
- Radagon's Scarseal (if weapon scales with Strength/Dexterity)
- Radagon's Soreseal (if weapon scales with Strength/Dexterity)
- Rellana's Cameo (after maintaining stance for 1 second)

- Red-Feathered Branchsword (when HP is below 20%)
- Retaliatory Crossed-Tree (after backstepping or rolling)

- Ritual Sword Talisman (when HP is at maximum)
- Roar Medallion (roar, cry, shriek, Dragon Communion Incantations)
- Rotten Winged Sword Insignia (successive attacks in short period of time)
- Shard of Alexander (skills)
- Smithing Talisman (weapon-throwing attacks)

- St. Trina's Smile (after Sleep happens in vicinity)

- Starscourge Heirloom (if weapon scales with Strength)
- Twinblade Talisman (final attack on the chain)
- Two-Handed Sword Talisman (When twohandling a weapon)

- Warrior Jar Shard (skills)
- Winged Sword Insignia (successive attacks in short period of time)
- Aged One's Exultation (after Madness happens in vicinity)
- Weapon/Armor
- Albinauric Mask (if weapon scales with Arcane)
- Black Dumpling (after trigerring the Madness)
- Cinquedea (Bestial Incantations)
- Clawmark Seal (Bestial Incantations)
- Crucible Axe Set (Aspect of Crucible, any piece)
- Crucible Tree Set (Aspect of Crucible, any piece)
- Consort's Mask (if weapon scales with Dexterity)
- Dragon Communion Seal (Dragon Communion Incantations dealing Standard Damage)
- Frenzied Flame Seal (Howl of Shabriri)
- Haima Glintstone Crown (if weapon scales with Strength)
- Highland Axe (roar, cry, shriek)
- Imp Head (Elder) (if weapon scales with Arcane)
- Imp Head (Fanged) (if weapon scales with Strength)
- Imp Head (Long-Tongued) (if weapon scales with Dexterity)
- Lazuli Glintstone Crown (if weapon scales with Dexterity)
- Marais Mask (if weapon scales with Arcane)
- Meteorite Staff (Gravity Sorceries)
- Omensmirk Mask (if weapon scales with Strength)
- Raptor's Black Feathers (jump attack)
- Silver Tear Mask (if weapon scales with Arcane, lowers Physical AR by 5%)
- Twinbird Kite Shield (when health is below 20%)
- White Mask (after Blood loss happens in vicinity)
- Witch's Glintstone Crown (if weapon scales with Arcane)
- Armor/Spells/Situation that decrease resistance to Standard Damage
- Ash-of-War Scarab (helmet)
- Cerulean Tear Scarab (helmet)
- Crimson Tear Scarab (helmet)
- Crucible Feather Talisman (30%)
- Daedicar's Woe (talisman)
- Fire Scorpion Charm (10% PvE, 15% PvP)
- Flask of Wondrous Physick with Windy Crystal Tear
- Glintstone Scarab (helmet)
- Greyoll's Roar (Incantation, 10%)
- Howl of Shabriri (Incantation, on user)
- Incantation Scarab (helmet)
- Lightning Scorpion Charm (10% PvE, 15% PvP)
- Magic Scorpion Charm (10% PvE, 15% PvP)
- Marika's Scarseal (talisman) (10%)
- Marika's Soreseal (talisman) (15%)
- Radagon's Scarseal (talisman) (10%)
- Radagon's Soreseal (talisman) (15%)
- Sacred Scorpion Charm (10% PvE, 15% PvP)
- Target is Frostbitten (20%)
Defenses
The following Skills, Spells and Items improve player resistance to Standard Damage:- Best Physical Defense Armor
- Head: Bull-Goat Helm
- Body: Bull-Goat Armor
- Arm: Bull-Goat Gauntlets
- Leg: Bull-Goat Greaves
- Skills
- Spell
- Black Flame's Protection (Incantation)
- Golden Vow(Incantation)
- Items
- Boiled Crab
- Boiled Prawn
- Flask of Wondrous Physick with one of those tears
- Ironjar Aromatic
- Uplifting Aromatic
- Talismans
- Blue-Feathered Branchsword (when health is below 20%)
- Crucible Scale Talisman (when being hit with a critical strike)
- Dragoncrest Greatshield Talisman
- Dragoncrest Shield Talisman (+0, +1, +2)
- Ritual Shield Talisman (when health is at maximum)
- Weapon/Armor
- Twinbird Kite Shield (when health is below 20%)
Standard Damage and Enemies
This section lists information pertaining to Standard Damage and its relation to Enemies and Bosses.
Enemies that deal Standard Damage
The following Enemies, NPC, Invaders and Bosses deal Standard Damage as part of their movesets:- Enemy
- Abductor Virgin
- Banished Knight
- Celebrant Butcher
- Chanting Winged Dame
- Chariot
- Colossal Fingercreeper
- Commoner
- Duelist
- Exile Soldier (melee)
- Golem (melee)
- Guardian (not fully evolved)
- Haligtree Foot Soldier
- Haligtree Knight
- Haligtree Soldier
- High Page
- Highwayman
- Lesser Misbegotten Warrior
- Lesser Omenkiller
- Lesser Red Wolf of Radagon
- Lesser Sanguine Noble
- Lesser Spirit-Caller Snail
- Lesser Ulcerated Tree Spirit
- Lesser Wormface
- Leyndell Foot Soldier
- Leyndell Knight
- Leyndell Soldier
- Living Jar
- Malformed Star
- Man-Serpent (grab)
- Mausoleum Foot Soldier
- Mausoleum Knight
- Mausoleum Soldier
- Putrid Corpse
- Radahn Foot Soldier
- Radahn Soldier
- Raya Lucaria Foot Soldier
- Raya Lucaria Knight (sword variation)
- Raya Lucaria Soldier
- Redmane Knight (sword variation)
- Revenant
- Rotten Duelist
- Scarlet Rot Zombie
- Serpent Snail
- Spirit Jellyfish
- Wandering Nobles
- Warhawk (talons)
- Wildlife Creatures
- NPC & Invaders
- Anastasia, Tarnished-Eater
- Baleful Shadow
- Blaidd
- Dung Eater
- Edgar the Revenger
- Ensha
- Festering Fingerprint Vyke
- Great-Jar Warrior (random chance when playing online, not present offline)
- Inquisitor Ghiza
- Knight Bernahl (first possible encounter)
- Millicent's Sisters
- Nepheli Loux
- Tanith's Knight
- Witch-Hunter Jerren
- Vargram the Raging Wolf
- Boss
- Abductor Virgins
- Alabaster Lord
- Alecto, Black Knife Ringleader
- Ancestor Spirit
- Ancient Dragon bosses (all)
- Astel, Naturalborn of the Void
- Astel, Stars of Darkness
- Bell Bearing Hunter
- Draconic Tree Sentinel
- Dragonkin Soldier
- Dragonkin Soldier of Nokstella
- Dragonlord Placidusax
- Dragon bosses (all)
- Elemer of the Briar
- Fia's champions
- God-Devouring Serpent / Rykard, Lord of Blasphemy
- Godefroy the Grafted
- Godfrey, First Elden Lord (Golden Shade)
- Godrick the Grafted
- Grafted Scion
- Hoarah Loux, Warrior
- Knight-type bosses like Crucible Knight
- Malenia, Blade of Miquella
- Mohg, the Omen
- Mohg, Lord of Blood
- Putrid Avatar
- Putrid Tree Spirit
- Rennala, Queen of the Full Moon
- Royal Revenant
- Runebear
- Scaly Misbegotten
- Spirit-Caller Snail
- Sir Gideon Ofnir, the All-Knowing(if player defeats Malenia, Blade of Miquella before beating Maliketh, the Black Blade)
- Tree Sentinel
- Ulcerated Tree Spirit
- Valiant Gargoyle / Valiant Gargoyle (Twinblade)
- Vyke, Knight of the Roundtable
- Other
- Blood Geyser encountered at Mohgwyn Palace
- Rot Geyser encountered at Swamp of Aeonia
Resistance
The following Enemies, NPCs, Invaders and Bosses are resistant to Standard Damage. Resistance indicates that a target takes reduced damage from a given Damage Type, but is not completely immune.- Enemy
- Claymen
- Dragon-type enemy
- Farum Azula Dragon
- Giant Crab
- Glintstone Miner
- Miner
- School of Graven Mages
- Skeleton-type enemy
- NPC & Invaders
- Boss
- Ancient Dragon bosses (all)
- Crucible Knight
- Crystalians
- Dragon bosses (all)
- Dragonlord Placidusax
- Maliketh, the Black Blade
- Putrid Crystalians
Elden Ring Standard Damage Notes & Tips
- Notes & Tips go here.
