Elden Ring Community Builds are builds submitted by players rather than written by the wiki team. For the maintained set, see Builds.
Elden Ring Builds by the Community
Elden Ring Status Blademaster (Level 100)
A master of incantations and arcane weaponry that combines both to apply several status effects to boost his overall damage and decimate any foe.- Class: Confessor
- Flask Spread: Split between FP & HP
- Weapon: Antspur Rapier, Uchigatana, Black Knife and Dragon Communion Seal
- Alternate weapons: Feel free to use any kind of weapon as long as it can apply bleed, poison or scarlet rot.
- Armor: White Mask combined with anything that allows mid or fast rolls
- Spirit ash: Mimic Tear or Black Knife Tiche
- Primary Stats: Faith & Arcane
- Secondary Stats: Dexterity
- Skills: Bloodhound's Step or anything that helps to apply Bleed or poison faster
- Incantations: Black Flame Ritual, Poison Mist, Rotten Breath, Swarm of Flies, Scarlet Aeonia and Black Flame
- Talismans: Kindred of Rot's Exultation, Lord of Blood's Exultation, Marika's Soreseal
The way this build work is to apply different status effects to your enemies, and in doing so you're not only taking their HP away faster but, thanks to Kindred of Rot's Exultation and Lord of Blood's Exultation talismans, you are boosting your own damage as well. You can achieve these by giving bleed or poison to your weapons through ashes of war, and using weapons with scarlet rot on them like the Antspur Rapier or the Scorpion's Stinger. The build itself is pretty flexible because you have several options in the game to help you out with status effects. The dragon communion seal is the best choice cause of his Arc/Faith scaling, the Black Knife is a good choice in any build to start a fight cause of the debuff you can apply with it. The Bloodhound's Step is a great choice for fast combat, but any ash will do as long as you choose poison or bleed damage for your weapon.
If you use Mimic Tear as your spirit ash, summon it with Dragon Communion Seal + Black Knife as this is the best option to help you out with applying different status effects with your incantations while also applying the weapon's debuff. Alternatively you can use the Black knife tiche who also uses this weapon and will apply the dagger's debuff.
I always recommend to try to apply the Scarlet rot debuff first, opening with 1 or 2 Rotten breath's or the use of Antspur Rapier are your best choices, while Scarlet Aeonia is a good late game choice in some situations. You can also pair Antspur Rapier with Rogier's Rapier to have a great dual wielding status machine. Swarm of Flies is a great bleed buildup incantation for more big and stationary targets, but can also work effectively if you lure more agile targets to a stationary position, same principle applies for the Poison Mist incantation. The Uchigatana with bleed/poison is an amazing choice here (as any with base bleed damage that can be infused with ashes of war), for a late game alternative i recommend the Hand of Malenia which has an amazing skill, bleed damage and a little more of poise damage. Black Flame and Black Flame Ritual are here as personal choice, as i think they are flexible and great incantations overall. Lastly i have to mention Flame, grant me strenghth and Golden Vow which are good damage boosters as well.
As an alternative for status buildup you can choose to use coating incantations as well as consumables, with that in mind i recommend switching Scarlet Aeonia for Black Flame Blade, Bloodflame Blade and Poison Armament, and also to make room for Vyke's Dragonbolt which is a great damage booster overall. But bare in mind that going this route will prevent you from applying ashes of war to provide bleed/poison and arcane scaling on your weapons.
Elden Ring Build: Robin Hood The Mad (level 50 and higher)
Bow and Spear archetype with madness spells/weapon. For lore background Robin Hood aquires a spear and he begins to succumb to temptation craving more and more maddening power.- Class: Bandit
- Flask Spread: More FP the higher levels you get but anything you are comfortable with.
- Weapon: Vyke's War Spear, Finger Seal or Erdtree Seal (ideally Frenzied Flame Seal but this item linked to a quest line so up to you) and any bow or light bow you want
- Shield: None but you can use one if u want
- Armor: Surprisingly I cannot find anything for lore/fashion style maybe Gaurdian Set (no helm) so feel free to experiment with armor try and find gear with decent Focus value.
- Primary Stats: Faith, Mind,
- Secondary Stats: Dex (at least 20) Strength (at least 16)
- Skills: Barrage and Mighty Shot depending if you use Light Bow or Bow. No ashes of war for melee as Vyke's War Spear has unique skill.
- Spells: Up to you try all 5 of the Frenzied Flame spells and go with what you enjoy!
Play this class any way you like it has alot of versatility with crafting different arrow effects. For solo play using bow only can be resource consuming so have a good balance for range and melee, when in CO-OP it is alot of fun using the bow only but that just preference. I think madness is a interesting mechanic so wanted to build a class around it which had both melee and range, it is viable in PVP to I know the spear gets some hate but it is really fun to use and the skill looks awesome one last lore nod if u use spirit summons try and use ones that summon more than one person then u can have your Merry Men while you get your bow out and attack from the back.
Talisman tips, Increasing resistance to madness can help as you are just as likely to become as mad as your target also reducing FP is helpful but really find a combo you like and go with it.
Elden Ring Build: Fingerprint Acolyte (Level 50+)
Description: Themed after Vyke, using Frenzied Flame associated equipment and spells.- Class: Confessor
- Flask Spread: Mostly HP with some FP, depends on playstyle
- Weapon: Vyke's War Spear, Finger Seal/ Godslayer Seal
- Shield: In particularly late game, Fingerprint Stone Shield. Any other medium or greatshield works well early game, for a reasonably light and moderately useful one consider the Jellyfish Shield.
- Armor: Anything you want to wear, but particularly late game the Fingerprint Set. Good early to mid game contenders are the Land of Reeds Setor the Raging Wolf Set.
- Primary Stats: Dex, Faith
- Secondary Stats: Strength, Mind, Endurance
- Skills: Barricade Shield can be nice on the Fingerprint Stone Shield, but no other Ashes of War fit particularly well
- Spells: The Frenzied Flame Incantations fit the theme of this build. The Flame of Frenzy staggers bosses, particularly large ones, exceptionally well. Frenzied Burst is a good long-range shield-piercing spell, and Howl of Shabriri is a moderately useful damage buff. The final two spells are quite late-game and situational, but useful. Inescapable Frenzy is good vs NPC invaders if you can land it. Unendurable Frenzy is outstanding combined with defensive buffs and high focus, but situational as well. Other useful incantations are Flame, Cleanse Me, to cure rot, and Flame, Grant Me Strength, which benefits Vyke's War Spear.
Early game, you can pretty easily collect the incantations and eventually make your way up to Vyke's invasion and claim his spear. The spear, paired with a damage buff plus stancebreaking on some bosses from the Flame of Frenzy incantation, is an effective weapon for the majority of the game. Pairing Vyke's War Spear with a shield for guard counter or parry purposes deals with normal enemies well. You can probably invest in faith and dexterity about evenly, if you tend to use more incantations than melee than favor faith but otherwise Vyke's War Spear scales slightly better with dexterity. Enough strength to use whatever shield if you're using one, and then enough endurance, mind, and vigor such that you don't have issues with lack of HP/FP/carrying capacity. Near the endgame, if you want the full Fingerprint Set plus shield you'll need a lot of endurance to not stay burdened.
Elden Ring Build: Vergil Build(Level 150)
Description: This Build is Themed after Vergil from Devil May Cry.- Class: Any
- Flask Spread: Split evenly among FP and HP
- Weapon: MOONVEIL, WAKIZASHI, Carian GlintBlade Staff
- Shield: None
- Armor: Light Armor or Med Armor
- Primary Stats: INTELLIGENCE, Mind
- Secondary Stats: Vigor, Dexterity
- Skills: BLOODHOUND'S STEP, Transient Moonlight
- Spells: Terra Magica, Magic GlintBlade , GlintBlade Phalax, Carian Phalax , GreatBlade Phalax , Carian Retaliation
- Talismans: Radagon Icon , Graven-Mass Talisman , Magic Scorpion Charm, Shard Of Alexander
Play This class any way you would like because its a mix between melee and ranged playstyles. But what i would recommend is using Terra magica at a start of a boss fight or a really difficult encounter because its buffs your dmg then using either one of the phalax spells mentioned above and spamming magic glintblade, However if the enemy comes close to you then use the skill of the moonveil katana Transient Moonlight which will help you do dmg from melee range. After some testing For optimal play You want the Moonveil in your main hand and the Carian GlintBlade Staff in your offhand also equip/slot the Wakazashi with Bloodhound's step because its good for dodging and creating some distance giving you some breathing room. If your above level 150 u would want to focus on dexterity because it will shorten the casting time of Your spells.
Tips for FLASK OF WONDROUS PHYSICK: After Some testing You either want to go with Magic-Shrouding Cracked tear Which boosts the magic attacks or Optionally Stonebarb Cracked Tear Which will help you staggers enemies , Lastly i have to mention that running Cerulean Hidden tear is optimal for this build as it eliminates fp consumption and gives you more time to cast spells and Transient Moonlight.
Heavy Turtle (Level 125)
Heavy melee dogfighter build. Extremely high stamina regen combined with a "heavy" greatsword for enomous ammounts of damage aswell as breaking enemy stances with ease.- Class: Hero
- Level: 125
- Attribute Points Distribution: Vigor → 56 | Mind → 9 | Endurance → 27 | Strength → 74 | Dexterity → 12 | Intelligence → 7 |
Faith → 8 | Arcane → 11 - Spells: none
- Right Hand Arments: [R1] Greatsword +25 (Ash of War: Bloodhound's Step → "Heavy" Affinity
- Left Hand Arment: [L1]Great Turtle Shell +any level (Ash of War: No Skill → "Standard" Affinity)
- Armor: Bull-Goat Helm | Bull-Goat Armor | Bull-Goat Gauntlets | Fire Prelate Greaves
- Talisman: Erdtree's Favor +2 | Bull-Goat's Talisman | Great-Jar's Arsenal | Green Trutle Talisman
- Consumable: Flask of Wonderous Physick → Greenburst Crystal Tear + Stonebarb Cracked Tear (Quick Item 1)
[PvP] Allocate 6x Flask of Cerulean Tears / [PvE] Allocate 3x Flask of Cerulean Tears (Quick Item 2)
[PvP] Allocate 8x Flask of Crimson Tears / [PvE] Allocate 9x Flask of Crimson Tears (Quick Item 3)
99x Boiled Crab (Quick Item 4)
40x Fan Daggers (Quick Item 5) - Stats: HP → 1907 | FP → 75 | Stamina → 137 | Equip Load → 94.6/95.2 | Poise → 128 | Discovery → 111.0 | R1 damage → 862
Tl;dr: How to play in short
This build was designed mainly for PvP, Duels, or multiplayer with friends.
For PvE you can use Raptor's Black Feathers Chest and Claw Talisman instead of Bull-Goat's Talisman!
1) Always two-hand your colossal Greatsword (1.2x strength multiplier)!
2) Only use Flask of Wonderous Physick and Bioled Crab before a major fight, like an invasion or main boss!
3) Use Crouch + Light Attack to roll-catch enemies in a straight line!
4) Use fast light attacks if the enemy doesn't back of and tries to trade with you.
5) Use the Bloodhound's Step Skill of your Greatsword to dodge ash of war skills, ranged attacks or to close the distance!
6) Use Throwing Dagger to pop the bubble of "Uplifting Aromatic", remove red glowing Ritual Sword Talisman [PvP] or to aggro and lure enemies from further away [PvE].
7) optional Use "Heavy" Nightrider Glaive+25 with Glintstone Pebble to poke and burst through shields! Hotswap required.
Giving reasons for certain items (only PvP)
Turtle Shell, Turtle Talisman, Greenburst Tear: well you can read that in the title. Very high stermina recovery speed is very important for colossal weapons in general, if you intend to hit multiple blows in a rapid fashion.
Heavy Load → "fat rolling". Title aswell as requring a slightly diffrent playstyle which evolves around blocking with your Greatsword aswell as using/ abusing Bloodhound's Step. Unique heavy load build.
Bull-Goat's Talisman outpoises the poise damage of Great Spears (112), dual Spear, Katana, etc. (111) with your Poise of 128. So in general going above 122 poise is a huge breakpoint. (not exactly accurate bull-goat -25% poise damage -> still above some certain poise damage caps)
Feel free, to change, adopt this build in any form you want. Hf.
Elden Ring Greatsword Vampyre Build (Level 100)
A Strength/Faith hybrid build that dual wields Great Swords and uses life steal to stay alive- Class: Any
- Flask Spread: Some HP, mostly FP
- Weapon: Clawmark Seal, Blasphemous Blade & Sword of Milos
- Armor: Raptor's Black Feathers & any that still allows you to med roll
- Talismans: Ritual Sword Talisman, Radagon's Soreseal, Fire-Scorpion Charm & Taker's Cameo (while exploring)/Claw Talisman (for boss fights)
- Primary Stats: Strength & Faith
- Secondary Stats: Vigor & Mind
- Spells: Golden Vow, Flame, Grant Me Strength, Stone of Gurranq, Blessing's Boon
- Mix of Wonderous Physick: Flame-Shrouded Crack Tear, Greenburst Crystal Tear
- Great Rune: Rykard's Great Rune (while exploring), Godrick's Great Rune (for boss fights)
The way this Build works is that you'll generate HP and FP for every kill thanks to the combiantion of Rykard's Rune, Taker's Cameo, and the passive effects of your Great Swords, power stancing them to do devastating damage with L1 jump attacks. Taker's Flames does great AOE damage and also heals you on hit.
You'll carry the Blasphemous Blade and Clawmark Seal in your right hand and Sword of Milos in your left, two-handing the Seal when you cast spells to gain extra damage from Strength Scaling and bonus damage to Stone of Gurranq, giving you a great ranged option, and the Sword of Milos will refund you some of the FP spent on kill.
You'll buff with Golden Vow and Blessing's Boon constantly to increase your damage output and keeping the Ritual Sword Talisman buff online whenever you are in combat, using Flame, Grant Me Strength for tougher enemies and boss fights.
Against fire immune enemies, swap the Sword of Milos to your right hand and swap the Fire Scorpion Charm for the Roar Talisman, which buffs Milo's Roar, applying a debuff on nearby enemies and making them stagger.
Elden Ring Blood-Red Falling Star (Level 150)
A pure Strength build that focuses on running over enemies with a great hammer, causing bloodloss and using lifesteal to stay alive- Class: Vagabond
- Flask Spread: Some HP, mostly FP
- Weapon: Heavy Great Stars & Sacrificial Axe, Clawmark Seal
- Armor: White Mask & Bull-Goat Set
- Talismans: Ritual Sword Talisman, Rotten Winged Sword Insignia, Lord of Blood's Exultation, Great-Jars's Arsenal
- Primary Stats: Strength (80), Vigor (45) & Endurance (41)
- Secondary Stats: Mind (14), Faith (17) & Arcane (10) to meet stat requirements
- Spells: Flame, Grant Me Strength, Bloodflame Blade, Blackflame Blade, Stone of Gurranq, Bestial Vitality, Black Flame
- Skills: Prelate's Charge, Golden Vow
- Mix of Wonderous Physick: Thorny Cracked Tear, Flame-Shrouded Crack Tear
- Great Rune: Rykard's Great Rune (while exploring), Mohg's Great Rune (for boss fights)
- Spirit Summon: Mimic Tear Ashes
The way this Build works is that you'll barrel down on enemies with Prelate's Charge while two-handing the Great Stars, causing sucessive hits which heal you thanks to the Great Stars's passive effect and triggering the effects of the Rotten Winged Sword insignia and also causing Bloodloss, which triggers the effects of the Lord of Blood's Exultation and White Mask.
You'll carry the Great Stars and Clawmark Seal in your right hand and Sacrificial Axe in your left, two-handing the Seal when you cast spells to gain extra damage from Strength Scaling and bonus damage to Stone of Gurranq and Black Flame, giving you a great ranged option, and the Sacrificial Axe will refund you some of the FP spent on kill.
The Sacrificial Axe in your offhand can be infused with Golden Vow as yet another way to buff this build's damage. Bloodflame Blade will obviously apply Bloodflame to the Great Stars, adding more bloodloss buildup and fire damage, which is increased by Flame, Grant Me Strength. Against bloodloss immune enemies use Blackflame Blade instead of Bloodflame Blade.
You'll buff with Golden Vow and Bestial Vitality constantly to increase your damage output and keeping the Ritual Sword Talisman buff online whenever you are in combat, using Flame, Grant Me Strength for tougher enemies and boss fights.
Mohg's Great Rune will infuse Spirit Summons with an effect akin to, and stacking with, the Lord of Blood Exultation, thus making the Mimic Tear the preffered choice for this build. It will also make it so that the summoner will regain HP for every kill the summon scores, making it a great choice for landscape exporation where summoning is permited.
Unga Bunga (171)
Optimal Strength/Poise build with enough for some buffs and range.- Class: Wretch
- Flask Spread: 10-4
- Physick:
- Right Hand: Heavy Giant-Crusher +25
- Left Hand:
- Finger Seal +25
- Pulley Crossbow +10 (Burred Bolt)
- Armor: Bull-Goat Set
- Talismans:
- Great-Jar's Arsenal
- Erdtree's Favor +2
- Two Fingers Heirloom (+5 to Faith; can replace if/when no need for buffs/spells)
- Bull-Goat's Talisman (change according to situation; examples: Shard of Alexander, Green Turtle Talisman, Axe Talisman, Claw Talisman)
- Primary Stats: Strength
- Vigor: 60
- Mind: 10
- Endurance: 54
- Strength: 80
- Dexterity: 16
- Intelligence: 10
- Faith: 10
- Arcane: 10
- Skills: Lion's Claw
- Spells:
The Ungest of Bungas, an absolute unit. High enough level to achieve optimal Strength and Poise. Low enough level to still easily participate in multiplayer. Wins most fights easily by spamming Lion's Claw. If you do run out of FP, charged R2 is still amazing. Two Fingers Heirloom and Finger Seal for any buffs/spells with 15 Faith requirement or lower - can be switched with other weapon/talisman if/when there's no use for buffs/spells. Bull-Goat's Talisman to push Poise to 133 - can be switched with other talismans to focus more on damage if you only need 100 Poise. Pulley Crossbow +10 with Burred Bolts for punishing enemies who refuse to get under your hammer.
Magic Frost Knight (150)
Intelligence/quality build that uses spells from range and levels enemies at melee range with frost attacks- Class: Prisoner
- Flask Spread: 5HP/8FP
- Weapon: Dark moon greatsword, Carian regal scepter
- Shield: None
- Armor: Crucible tree set or Night´s cavalry set
- Talismans: Erdtree´s favour, Graven-mass talisman, Radagon icon and Dragoncrest shield or Dragoncrest greatshield talisman
- Primary Stats: Intelligence/Vigor/Mind
- Secondary Stats: Dexterity/Endurance
- Stats:
- Vigor: 40
Mind: 40
Endurance: 25
Strength: 20
Dexterity: 30
Intelligence: 60
Faith: 6
Arcane: 9 - Skills: Moonlight greatsword
- Spells: Adula´s moonblade, Comet, Comet azur, Loretta´s greatbow/mastery and Zamor ice storm
The build works by first using Loretta´s greatbow or Comet to deal damage from range depending on the distance, Comet azur melts away bigger enemies/bosses and when in melee range, buff the Darkmoon greatsword with Moonlight greatsword and start chopping and slicing. Adula´s moonblade is great at melee range as well. If multiple enemies come charging your way, use the Zamor ice storm. Equipping the Godrick´s great rune gives a good boost as well.
Moonveil can be used instead of Dark moon greatsword if you like to be faster at melee range than with a big clumsy greatsword.
Flask spread more on the FP side of things.
Elden Ring Elden Wizard Build (Level 150-400)
An endgame build for those who aim to be classic Magicians with DEX/INT/FTH-build without using any weapon other than Glintstone Staves and Sacred Seals. Master of Sorcery and Incantation, capable of casting spells very quick and release them to their maximum power.- Class: Astrologer or Prophet
- Flask Spread: FP Only
- Weapon:
- Main Hand (for casting spells): Prince of Death's Staff, Golden Order Seal
- Off Hand (for bonus damage): Other Glintstone Staves or Sacred Seals as Catalyst Boosters
- Shield: None
- Armor: Commoner's Headband (Altered), Lazuli Robe, Zamor Bracelets, Zamor Legwraps; or Light Load ONLY
- Talismans:
- Talisman 1: 1 Scorpion Charm/Ancestral Spirit's Horn
- Talisman 2: Ritual Sword Talisman/Radagon Icon
- Talisman 3: Graven-Mass Talisman/Flock's Canvas Talisman
- Talisman 4: Moon of Nokstella/Primal Glintstone Blade/Godfrey Icon
- Primary Stats: Intelligence, Faith, Dexterity
- Secondary Stats: Vigor, Mind, Endurance
- Great Rune: Godrick's Great Rune up to level 300, after that change to Radahn's Great Rune
- Stats per Character's level development : VIG/MND/END/STR/DEX/INT/FTH/ARC
- Level 150: 30/30/20/11/20/60/40/18 (Slow cast speed!)
- Level 200: 30/30/20/11/50/70/50/18
- Level 250: 40/40/30/11/70/70/60/18
- Level 300: 45/45/40/11/70/80/70/18 (Stable Build)
- Level 350: 60/60/50/11/70/80/80/18
- Level 400: 60/60/60/11/70/99/99/20 (Perfect Build)
- Skills: None
- Spells:
- Mandatory Spells: Golden Vow, 1 Healing Spell (Minimum: Great Heal)
- Various Offensive and other Supportive Spells
"Your Spells are your Weapons. Your Distance to your enemies is your Armors. Your FP is your Life. Your Experience is the key to your Survival." No other saying fits better to explain how this pure caster build works. In general this build fits for players who want to go solo in their higher journeys, or assisting other player in Co-op or even good for PvP. Their main roles are Offense and Support with high mobility for dodging many incoming attacks.
Starting this build with level 150 is a challenge. If your Dexterity is at 20 or lower, it's quite a risk if you choose to attack with stronger spells. By increasing your dexterity to 50 you can at least cast the spells fast enough and have better chance to dodge the incoming attacks while or after casting.
The spell choice varies for different players. Offensive spells like Night Comet, Meteorite of Astel, Ancient Dragons' Lightning Strike, or Burn, O Flame can have a very high DPS, if used and boosted correctly. One healing spell must be equipped and convert ALL your flasks into Flask of Cerulean Tear ONLY, since healing spells like Lord's Heal or Erdtree Heal heals more HP in comparison to drinking one Flask of Crimson Tear +12. Just by drinking one Flask of Cerulean Tear +12 gives you 220 FP, which gives you the opprtunity to cast Erdtree Heal at least 3x in total.
Equipping the booster catalyst on your off-hand, which corresponds to the specified spell type, and by casting the corresponding spell with a catalyst with the best Sorcery or Incantation scaling is a must. In addition to that, equipping the right Talismans and casting buff spells like Golden Vow and Terra Magica and/or casting debuff spells on enemies with one of Full Moon Sorcery Spells or Greyoll's Roar plus using the Mix of Wondrous Physick with the right boosting Crystal Tears can make the damage output for that spell skyrocketing.
caveman brain (150 or higher)
for those who don't care for nor understand the more sophisticated parts of Elden ring- Class: wretch
- Flask Spread: 14-0 only HP flask of wonderous physick- Strength-knot Crystal Tear , Opaline Bubbletear
- Weapon: 2x Heavy Greatsword +25
- Shield: none
- Armor: Jar helmet with highest poise set possible while meduim weight
- Talismans: Bull-Goat's Talisman , Dragoncrest Greatshield Talisman , Red-Feathered Branchsword , Rotten Winged Sword Insignia
- Primary Stats: Vigor, endurance
- Secondary Stats: strength
- Skills: Barbaric Roar , Lion's Claw
- Spells: none
if your going to use this build there's no point in expecting you to read this, but just in case. this build is very very simple and easy to use but still very strong in PvP and PvE. just drink your wonderous physick when going in for a charge, and use barbaric roar when needed. remember that you are a not so glass, glass cannon that can kill someone in two hits so be dumb and be a caveman who only knows to attack the enemy.
Duelist of Gurranq (Level 150)
This build utilizes the Scarlet Rot buildup and heavy attacks of the Rotten Greataxe to deal huge amounts of damage at close range, and bestial incantations from Gurranq to improvise at range.- Class: Any
- Flask Spread: Mostly HP, Some FP
- Weapon: Rotten Greataxe
- Catalyst: Clawmark Seal
- Talismans: Milicent's Prosthesis, Shard of Alexander, Starscourge Heirloom, Radagon Icon
- Armor: Duelist Helm, Kaiden Armor, Scaled Gauntlets & Greaves
- Primary Stats: Vigor & Strength
- Secondary Stats: Endurance & Faith
- Skills: Hoarah Loux's Earthshaker
- Spells: Beast Claw, Bestial Sling, Stone of Gurranq, Golden Vow & Flame, Grant Me Strength
The way this build works is that you will mostly buff yourself with Golden Vow and Flame, Grant Me Strength before charging into enemies and perform melee attacks at close range with the Rotten Greataxe and start building up Scarlet Rot. The other spells and skills in this build each have their own varied purpose. Bestial Sling should be used when you want to distance yourself from an ememy to heal, cast this incantation with the buffed casting speed of Radagon Icon to stun enemies, giving you some air. Beast Claw can be used at mid-ranged enemies, or can be combo-ed with either the striking attacks of the greataxe or right after distancing with Bestial Sling. Stone of Gurranq is specifically used for enemies that keep on trying to avoid you, and especially useful against enemies using jump attacks. And lastly, the chosen Ash of War, Hoarah Loux's Earthshaker can be used to deal with small, grouped enemies who swarm on you, or trading for some huge poise damage.
Gigachad (Level 150-200 | Journey 2)
This build is focused on doing the maximum damage possible with every bonk while not caring much about taking damage.- Class: Hero for min-max, any for fun
- Flask Spread: All HP
- Weapon: Occult Giant-Crusher x2
- Shield: None
- Armor: Bull-Goat Set
- Talismans: Erdtree's Favor +2, Dragoncrest Greatshield, Viridian Amber Medallion +2, Great-Jar's Arsenal if you have less than 54 Endurance, any that doesn't overload you otherwise (Suggestions: Golden Scarab in PvE to level faster, Claw Talisman if you need more damage, Bull-Goat's Talisman for maximum poise)
- Primary Stats: Strength & Arcane
- Secondary Stats: Vigor & Endurance
- Skills: Royal Knight's Resolve or any that can be Occult infused
- Spells: None
First Steps
This build is about doing as much damage as possible with every swing. It is important to Occult infuse the crushers because that gives them the greatest physical AR potential in the game. At the end of journey 1 you should be two-handing an Occult Giant-Crusher, wearing the Bull-Goat Set, and using the three main talismans + Jarsenal. Your stats should be: 60 Vigor, 26 Endurance, 40 Strength, and whatever is left into Arcane. When you start journey 2 you should focus on getting the second crusher, 60 Strength, and 42 Endurance, which will allow you to dual-wield.Finishing Touches
At this point you've completed the basic build and can choose how to proceed. My recommendation is to level your Endurance to 54 and replace the Great-Jar with the Claw Talisman. This buffs your jump attacks, so use them whenever you can. Any extra levels you get after this can be put towards getting Arcane and Strength up to 80.How to use the build
The way to play this build is to just go up to enemies and bonk them to death with your crushers. You can easily survive getting hit a few times, so focus on dodging the attacks that will stagger you or knock you down. This build does fat roll, but it seems to be good enough. When low on HP make some space and chug a flask.Lord of Spikes (Level 150-200 | Journey 2)
Bonk through all the way through the game- Class: Hero
- Flask Spread: 12 - 2
- Weapon: heavy Great Stars x2 , Finger Seal
- Shield: none
- Armor: Brair Set
- Talismans: Erdtree's Favor +2, Old Lord's Talisman', ">Assasin's Crimson Dagger', Great-Jar's Arsenal
- Stats:
- Vigor: 50
- Mind: 20
- Endurance: 55
- Strength: 60
- Dexterity: 25
- Intelligence: 7
- Faith: 30
- Arcane: 20
- Skills: Cragblade
- Spells: Golden Vow, Flame, Grant me Strength
Golden Vow, Flame, Grant me Strength and Cragblade on both hammers before a fight for tons of damage and great posture damage.
