Hatchets Skill Tree in Nioh 3 focuses on mastering the use of Hatchets weapons. The Hatchets Skill Tree is used exclusively within the Ninja style. Players can access the Hatchets Skill Tree by navigating to the Skill Management view from the main menu. There, Skill Points earned throughout the world can be spent to unlock new nodes within the tree. Each node enhances the player's combat style with the Hatchets, offering new techniques, passives, and other powerful moves to support the player's combat approach.
Nioh 3 Hatchets Skill Tree
All Nioh 3 Hatchets Skills Comparison Table
Quick Search of all Hatchets Skills in Nioh 3
| Name | Skill Style | Type | Effect | Cost | Command |
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Ninja | Common | Throw the hatchet in your right hand at the feet of an enemy you have locked on to, dealing a large amount of Ki damage. |
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Ninja | Common | Run forward, launching into a somersault and flinging your hatchets at the enemy. | 1 Ninja Point | Hold |
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Ninja | Common | Build up power before unleashing two mighty strikes upon the enemy. Can only be used when your hatchets are sheathed. | 1 Ninja Point | Hold |
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Ninja | Common | Envelop your hatchets in lightning, generating a shockwave when they are slammed into the ground. Longer windup before use. |
2 Ninja Points | Hold |
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Ninja | Common | Build up power before throwing your hatchets forward. Can only be used when your hatchets are sheathed. | 2 Ninja Points | Hold |
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Ninja | Common | Jump and slash upward while spinning. You can then unleash mid-air attacks while descending. Hold the button to change the skill and throw the hatchets upward after slashing. The hatchets will come crashing down after some time. | 1 Ninja Point |
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Ninja | Common | Unleash a downward-facing kick and spin like a drill while descending. (For use while airborne) |
1 Ninja Point | Hold |
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Ninja | Transformed Arts | Unleash a downward-facing kick and spin like a drill while descending. Sping backward after hitting the enemy and perform a follow-up attack by throwing the hatchet from mid-air. Increases Ki Consumption (For use while airborne) |
2 Ninja Points | Hold |
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Ninja | Common | Perform a charged throw with your hatchet. If fully charged, the weapon will tear through the enemy on impact. | Hold |
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Ninja | Common | Decreases charge time when performing Piercing Hurl | 1 Ninja Point | Hold |
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Ninja | Common | Increases throw distance when you charge your attack further. | 1 Ninja Point | Hold |
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Ninja | Common | Throw down the hatchets from mid-air, then swiftly descend while performing a heel drop. (For use while airborne) |
1 Ninja Point |
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Ninja | Common | After a Quick Attack, switch to a backhanded grip and repeatedly strike the enemy. Hold |
1 Ninja Point |
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Ninja | Common | Press |
3 Ninja Points | -- |
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Ninja | Common | Attack (Ninja) +1 Move quickly in the direction input with the left stick, then fling one of your hatchets forward. |
3 Ninja Points | Left stick + |
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Ninja | Common | Throw one of your hatchets, spinning it through the air at high speed. Thrown hatchets will hang in mid-air for a few moments, dealing damage to nearby foes. | 1 Ninja Point |
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Ninja | Common | Attack (Ninja) +1 Allows you to charge up Dragonfly so that your thrown hatchets will fling in the air for longer. |
3 Ninja Points | -- |
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Ninja | Common | Hurl your hatchets so they spin around you, then swing them forcefully as you grab them. Press |
1 Ninja Point |
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Ninja | Common | Press |
1 Ninja Point | -- |
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Ninja | Common | Attack (Ninja) +1 Press |
2 Ninja Points | -- |
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Ninja | Common | Perform a charged throw with your hatchet. If fully charged, you will throw both of your hatchets at the same time. | Hold |
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Ninja | Common | Decreases charge time when performing Dual Hurl | 1 Ninja Point | Hold |
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Ninja | Common | Increases throw distance when you charge your attack further | 1 Ninja Point | Hold |
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Ninja | Common | Jump into the air strike the ground with one of your hatchets. Aerial attacks can be performed mid-descent. | 2 Ninja Points |
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Ninja | Transformed Arts | Jump into the air, then cloak your hatchets in water and strike the ground, generating a wave. Can also be used mid-air. Increases Ki consumption |
3 Ninja Points |
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Ninja | Common | Parry an enemy attack and neutralize them. | 1 Ninja Point |
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Ninja | Common | Attack (Ninja) +1 Thrust your hatchets directly in front of you, forcing your enemy to stumble backwards. |
3 Ninja Points |
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Ninja | Common | Unleash a powerful slash with both hatchets from your guard position, repelling the enemy's attack. Heavily staggers the enemy if successful. | 2 Ninja Points |
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Ninja | Common | Instantly recover from being repelled by the enemy's guard and strike them with your hatchets. If this attack depletes the enemy's Ki, they will be knocked to the ground. | 1 Ninja Point |
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Ninja | Common | Build up power before throwing your hatchets in an arc. | 1 Ninja Point |
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Ninja | Transformed Arts | Cloak your weapon in wind and attack with whirlwind-like spins. Longer windup before use. |
3 Ninja Points |
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Ninja | Common | Build up power before throwing both of your hatchets, one after another. | 1 Ninja Point | Hold |
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Ninja | Common | Press |
2 Ninja Points | -- |
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Ninja | Common | Leap over an enemy to get behind them. | 1 Ninja Point |
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Ninja | Common | Press |
2 Ninja Points | -- |
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Ninja | Common | Fling one of your hatchets at your foe while avoiding attacks. | 2 Ninja Points |
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Ninja | Common | Attack (Ninja) +1 Perform a low spinning attack with both hatchets, aimed at the enemy's feet. Depleting a human opponent's Ki with this skill will cause them to fall over. |
3 Ninja Points |
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Ninja | Common | Throw one of your hatchets in a wide arc. Will aim for the targeted enemy if locked on. |
1 Ninja Point |
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Ninja | Common | Throw the right hatchet forward, then circle around and strike with the left hatchet. | -- |
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Ninja | Crucible Arts | ??? | ???? | ??? |
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Ninja | Crucible Arts | ??? | ??? | ??? |
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Ninja | Crucible Arts | ??? | ??? | ??? |
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Ninja | Mystic Art | Martial Arts that allow you to perform a charged throw of your hatchets deal more damage when charged and thrown with the correct timing. | 3 Ninja Points | -- |
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Ninja | Mystic Art | The damage dealt by hatchets you throw will no longer suffer a distance penalty. | 3 Ninja Points | -- |