Poison and Rot in Vicinity Increases Attack Power (Deep)Relic Effect: Poisoning or scarlet rot in vicinity increases attack power |
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Poison and Rot in Vicinity Increases Attack Power (Deep) is a Depth Relic Effect in Nightreign. Depth Relic Effects are primarily found on Depth Relics, and their effects provide bonuses to stats, combat effects, skill to weapon changes, character or Nightfarer-specific buffs, bonuses to status effects, and more. Players can obtain Depth Relics upon completing a Deep of Night expedition, by purchasing them at the Small Jar Bazaar with Murk, or by completing Nightfarer objectives. Each Nightfarer has a specific color set of Depth Relics they may have equipped, depending on the Vessels they have. Depth Relics can only be equipped on dedicated Depth Relic slots, which are only available during a Deep of Night expedition.
Poison and Rot in Vicinity Increases Attack Power (Deep) Relic Effect Information in Nightreign
- Relic Source: Any common Depth Relics
- Relic Effect Type: Status Effect
- Player Tips, Build Details, and vital information go here.
Poison and Rot in Vicinity Increases Attack Power (Deep) Effect ER Nightreign Notes & Tips
- Other Notes, Tips, and other Trivia for Poison and Rot in Vicinity Increases Attack Power (Deep).
- Common Relic Effects, such as Deep Tranquil, Deep Drizzly, Deep Luminous, and Deep Burning Scene, generate random relic effects.
- Each Relic will also have a rarity. A "Deep Delicate" Relic will only provide 1 Relic Effect, a "Deep Polished" Relic will provide 2 Relic Effects, and lastly, a "Deep Grand" Relic will provide 3 Relic Bonuses. There are also unique relics that are specific to characters and can only be equipped by them.