Gradual Restoration by Flask

Dormant Power Effect: Flask slowly restores HP and provides increased HP restoration

Gradual Restoration by Flask is a Dormant Power in Nightreign. Dormant Powers are random passive effects that players can choose upon defeating a major night boss at the end of each day during Expeditions. Players can only acquire 1 dormant power from a randomized pool of either passive effects or weapons with unique weapon effects.

 

Gradual Restoration by Flask Dormant Power Information in Nightreign

  • Dormant Power Type: Utility
  • Player Tips, Build Details, and vital information go here.

 

Gradual Restoration by Flask Dormant Power ER Nightreign Notes & Tips

  • Other Notes, Tips, and other Trivia for Gradual Restoration by Flask.

 

 
All Dormant Powers in Elden Ring Nightreign
All Resistances Up  ♦  Area of Darkness Conceals Caster While Walking  ♦  Attack Boost Dragons  ♦  Attack Boost Lifeforms Born of Falling Stars  ♦  Attack Boost Those Who Live in Death  ♦  Attacks Possess Anti-Dragon Effect  ♦  Blood Loss in Vicinity Increases Attack Power  ♦  Character Skill Cooldown Reduction  ♦  Communion Grants Anti-Dragon Effects  ♦  Creates Holy Ground at Low HP  ♦  Critical Hit FP Restoration  ♦  Critical Hit HP Restoration  ♦  Critical Hits Inflict Blood Loss  ♦  Dragonwound upon Dragon Communion  ♦  Flame of Frenzy While Walking  ♦  FP Recovery from Successful Guarding  ♦  FP Recovery upon Successful Guards  ♦  FP Restoration upon Successive Attacks  ♦  Guard Counters Activate Holy Attacks  ♦  Guard Counters Activate Summoning Attack  ♦  HP Recovery upon Successful Guards  ♦  HP Restoration upon Successive Attacks  ♦  Ice Storm Surge Sprint  ♦  Improved Affinity Attack Power  ♦  Improved Affinity Damage Negation  ♦  Improved Dodging  ♦  Improved Flask HP Restoration  ♦  Improved Perfuming Arts  ♦  Improved Physical Attack power  ♦  Improved Physical Damage Negation  ♦  Improved Poise  ♦  Improved Roar Breath Attacks  ♦  Improved Sorceries Incantations  ♦  Improved Stamina Recovery  ♦  Improved Stance-Breaking  ♦  Improved Throwing Pots  ♦  Improved Thrusting Counterattack  ♦  Improved Ultimate Art Gauge Charge Speed  ♦  Increased Damage after Critical Hit  ♦  Increased Enemy Damage after Critical Hit  ♦  Increased Maximum FP  ♦  Increased Maximum HP  ♦  Increased Maximum Stamina  ♦  Increased Rune Acquisition  ♦  Increased Sorcery Incantation Duration  ♦  Inflict Blood Loss at Low HP  ♦  Lightning upon Dodging  ♦  More Runes From Defeated Enemies  ♦  Periodical Giant Glintblade  ♦  Periodical Giant Glintblades  ♦  Poison Rot Trigger Continuous HP Recovery  ♦  Reduced FP Consumption  ♦  Rune of the Strong  ♦  Successful Parries Activate Golden Retaliation  ♦  Sudden Enemy Death upon Attacks  ♦  Sudden Enemy Death upon Attacks That Land  ♦  Violent Deluge of Star Rain While Walking  ♦  Wending Grace



Tired of anon posting? Register!
    • Anonymous

      Anyone knows the instant heal value since the new patch? also if both the instant and heal over time passes with the "Flask heals allies" Relic passive?

      • Anonymous

        New patch now makes this worthy of beiing chosen. You get about 20% more heals, so that's literally a reworked version of 20% flask restoration. You sacrifice instant on demand heals for improved survivability

        • This has always been a fantastic perk and I will not hear otherwise. It DOES increase overall healing, by about ~20% I'd guess. It's great, unless you're so bad you are taking fatal hits every 2 seconds, this will get you far more mileage from your flasks and it will allow you to play more aggressively whilst the effect is active. If you are a high health character like Raider or Guardian, and have even 1 flask power booster perk, this will give you massive amounts of healing you can trigger without being super low HP, allowing you to fight and defend without stopping to drink. Caveat: This perk is generally not as good for characters with small health pools though, because they can tank less hits during the regen, and are generally meant to avoid damage as much as possible.

          • Anonymous

            I've passed up 20k runes for this thing, it's amazing. Noobs who spam chug will never know. It especially compliments Seppuku

            • Anonymous

              I've seen people say this gives more healing overall than your regular flask but I haven't seen anybody post proof or even say how much more healing it gives. I've also seen that you can select this perk multiple times in a run. Does anybody know if selecting it multiple times stacks/upgrades the effect? If so how much of an upgrade is it?

              • Anonymous

                Nightreign really is just Dark Souls 2 2, huh? You got the Faraam set. You got the Emerald Herald. You got ADP (improved dodges), and now you get DS2-style flasks. I think they're trying to tell us something here

                • Anonymous

                  I could very well be wrong, but I believe it also boosts the healing from flasks. If that's not the case, this "buff" is just about worthless.

                Load more