Gandrel |
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| Location | Sunlit Wetlands |
| Act | Act 1 & Act 3 |
| Related Quests | Investigate Cazador's Palace The Pale Elf |
Gandrel is an NPC and Merchant in Baldur's Gate 3. Gandrel can be found near Auntie Ethel's house, in the Sunlit Wetlands. Gandrel is a Gur, a monster hunter that is looking for Astarion. There is a massive amount of NPCs in Baldur's Gate 3, and their ideals, needs and way of living are strictly related to the actions they perform during the course of the game. Their attitude towards you and your party may be affected by the deeds and decisions you and your party taken on.
Where to find Gandrel in Baldur's Gate 3
Gandrel can be found at:
Act 1
Act 3
BG3 Gandrel Related Quests
Gandrel Dialogue Options in Baldur's Gate 3
Gandrel is a Gur, a monster hunter that is looking to make a deal with Auntie Ethel, in order to find Astarion. Apparently, someone in Baldur's Gate, wants Astarion back alive.
If Gandrel is left alive, he might track Astarion to your camp, depending if you said that you know about Astarion, but you did not reveal where he was.
Players can decide to leave him be in his search for Astarion, or even reveal Astarion if he is in your party. Note that if players don't reveal Astarion during this conversation, you won't be able to do it later on.
Players can trade with Gandrel: he sells Arrow of Fire, Arrow of Acid, Potion of Healing and, obviously, Garlic.
Gandrel is Kass's and Chessa's father.
Baldur's Gate 3 Gandrel Stats
Gandrel General Information
Race: Human
Health: 64
AC: 15
Base speed: 9m
Size: Medium
Weight: 75kg
Attitude: 0
Gandrel stats
Strength: 16
Dexterity: 18
Constitution: 16
Intelligence: 12
Wisdom: 16
Charisma: 10
Proficiency Bonus: +3
Initiative: +4
Gandrel Passive Features
- Automatically attack an enemy moving out of your reach. This uses a Reaction.
- When you attack your quarry, you deal an additional 1d6 Piercing Damage.
- Can make an additional free attack after making a Main Hand Attack.
- Score a Critical Hit when you health is lower than 40%.
Resistances
Slashing: Normal
Piercing: Normal
Bludgeoning: Normal
Fire: Normal
Lightning: Normal
Psychic: Normal
Poison: Normal
Gandrel Notable Loot
Gandrel Notes and Tips
- Notes & Tips
AnonymousMuch of this dialogue has changed or I have a unique situation haven't not fully revealed the Hag. I met Gandrel with Astarion in my party, haven't not yet "discovered" Astarion's secret. Gandrel says he is hunting a vampire and seek's the Hag's assistance. We spoke amicably and walked away, though it was clear from a passed check that Astarion was uncomfortable.

AnonymousKarlach and Gale approve if you tell him Astarion is under your protection. Additionally, Gale approves if you tell him to back off, afterwards. Have not tested Lae’zel, but Wyll and Shadowheart neither approve nor disapprove.

AnonymousI was able to find Gandrel in the sewers (X -90 Y 782) after freeing the prisoners in the Cazador quest. He is talking to Chessa and Kas, his now vampire spawn children.

AnonymousHe doesn't like spiders :D Try using Find Familiar: Spider near him and watch

Anonymousdoes killing him in act 1 have any affects in act 3 Gur camp?

AnonymousFoolproof method to get his crossbow without killing him for later on. Step 1: Disguise Self, Step 2: Fear, Step 3: Nab the Crossbow, Step 4: Book it. - If the Fear spell does not take, reload. Keep running till you're out of combat, Step 5: Drop Disguise Self, Step 6: Walk right on back up to Gandrel, and say hello. (Gotta love how broken Disguise Self is.) Works with every NPC btw, the Fear spell makes them TEMPORARILY Hostile, unless you attack them, which is a crime. Fear does not do damage though, and bypasses the conversation element. Want that unique Scrap Sword off the one Gnoll outside of the cave in Risen? Fear or Disarming Maneuver. Worrying about killing the thing? Fear. The ultimate passive run spell.

AnonymousNote that Gandrel doesn't drop a standard Heavy Crossbow, he drops Gandrel's Aspiration, a +1 Heavy Crossbow that gives you advantage against Monstrosity enemies, like minotaurs or owlbears.

AnonymousI killed Astarion when I first met him, I never had him join my party either. So you can imagine my confusion when he was brought up and the only dialogue options had me talk about him like he was alive or with my party at camp. I wish I could break the news to the guy.

AnonymousI love talking to this guy because I get to insult Astarion to his face and he has to just stand there and take it while pretending he's totally not the guy he's looking for.

AnonymousWeird bug atm, if Astarion is already dead the tail end of the conversation with both Gandrel and your party members in act 1 will act as if he is still alive, in both protecting and giving up Asterion. Been having a lot of fun with this game but companion related dialogue seems to be very spaghetti code, lot of people referencing things that haven't happened, forgetting things that have happened, and conversations being out of order.

AnonymousSo I gave Astarion to him in Act 1. In Act 3, Gandrel appeared again in the Gur Camp (x100 y12) outside of Rivington. He's hostile, so I had no choice but to kill him. He's surrounded by a camp full of dead Gur. Only one of them, Ulma, appears to be useful with Speak with Dead. She provides information about Cazador, who has reclaimed Astarion from them.

AnonymousWell, I brought out a party member who wasn't part of the fight to use Speak with the dead and asked him why he was hunting Astarian. He said "Our children... he knows.. where they are."
oh no...
AnonymousAlmost all of this has changed since this was last updated. Gandrel no longer reveals that Astarion is a vampire, and Astarion can full on kill him by stabbing this guy IN THE EYE in conversation.

Letting Astarion play with this poor soul is the only way to go: https://youtu.be/TL0pvmXlgM0

Anonymous

First time i ran into this guy i had Astarion in my group, i told Astarion to shut up twice, not knowing why he was hostile to Gandrel, and after the second time i told Astarion to shut up he just walked over and stabbed this dude in the eye. I reloaded, forgot about this character and completed everything else in Act 1 then coming back to check and make sure all areas were finished off i talked to Gandrel and when i told Astarion to shut up again it actually let me leave the conversation and walk away. Very strange. Maybe it has to do with the respect Astarion had for me that made him listen to my commands.
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