Saros is Housemarque’s latest game, and it follows Arjun Devraj’s story as he explores more of Carcosa and tries to find the colonists. The game has a lot of mechanics, most of which are fairly easy to understand, but Attribute Volatility can be an exception for some players. Since this mechanic does not trigger that often early on, players curious about how it works can check out the Saros guide below for more information.

How to Get All Trophies in Saros Featured Image
Saros: Trophy Guide

Our comprehensive guide goes over all the trophies in Saros and how players can achieve 100%.

How Does Attribute Volatility Work in Saros?

How Does Attribute Volatility Work in Saros 1 Image via Game Rant; Source: Housemarque

As you play through the game, you will come across Artifacts. These mainly drop from the white and red containers scattered throughout the different biomes in Carcosa. Artifacts offer stat bonuses and sometimes even have passives and negative Corruption effects, depending on whether there is an Eclipse. There are three attributes in the game: Resilience, Command, and Drive.

Since the Artifacts that drop are random, there is a chance that most of the ones you find will boost the same Attribute. If you keep gathering the same Attribute, pushing it well above the others, and reaching the cap, you can trigger Attribute Volatility. This mechanic allows you to go over the Attribute cap, but it comes with negative effects that can be quite troublesome early on.

How Does Attribute Volatility Work in Saros 2 Image via Game Rant; Source: Housemarque

As you get close to the cap, Artifacts will show a description below the increase, mentioning there is a Small, Moderate, or High chance for Attribute Volatility to trigger. The Command Attribute changes into Ignorance, preventing you from seeing the Corruption effects on Arjun. The Drive Attribute becomes Negligence, and if you die during the current cycle, you will lose all of your Lucenite regardless of any nodes unlocked in the Armor Matrix.

How Does Attribute Volatility Work in Saros 3 Image via Game Rant; Source: Housemarque

Finally, Resilience changes into Arrogance and makes it so you cannot see the health of any hostiles. This includes bosses, so during fights, you will see a gray bar that does not drop. When the boss loses enough health for the first phase to end, the bar will disappear, though the gray overlay remains.

These negative effects can be annoying, but as you progress further and unlock more Armor Matrix upgrades, you become powerful enough that going over the cap is not necessarily a bad thing.

Players who want to know whether they should traverse the Nightmare Strand gateways can check out this guide.

Saros Tag Page Cover Art
9/10

Saros

Systems
Top Critic Avg: 87/100 Critics Rec: 92%
Released
April 30, 2026
ESRB
Teen / Blood, Language, Mild Suggestive Themes, Violence
Developer(s)
Housemarque
Publisher(s)
Sony Interactive Entertainment
Saros Press Image 1

WHERE TO PLAY

DIGITAL

Genre(s)
Action, Adventure, Shooter