Rapid Recharge

rapid recharge perks the outer worlds 2 wiki guide 200px
After dropping to 10% or less gadget energy, energy recharges faster for a few seconds.

Energy Recharge Rate +500% for 5s
Cooldown: 10s


Cost
: 1 Perk Point

Rapid Recharge is a Perk in The Outer Worlds 2. Rapid Recharge temporarily speeds up gadget energy regeneration when it drops to 10% or lower. Perks grant passive effects to the player character, which you can get by specializing in a related Skill, choosing a certain Flaw, or spending acquired Perk points. Perk points are acquired with every even level.

 

After dropping to 10% or less gadget energy, energy recharges faster for a few seconds.

 

How to Unlock Rapid Recharge Perk in The Outer Worlds 2

  

The Outer Worlds 2: Best Perks Guide for the Best Builds

The Outer Worlds 2 Best Builds

 

 

 

The Outer Worlds 2 Rapid Recharge Notes & Tips

  • Notes and Tips about Rapid Recharge goes here.
  • The cost required for unlocking perks is 1 Perk Point.
  • While most Perks only require perk points to unlock them, some have additional requirements.
  • Every 2 level ups, you gain a perk point to spend on unlocking exciting perks. Most perks are gated by skills, but some require the purchase of specific perks or the acquisition of a powerful item. More powerful perks are only available after you've acquired a certain number of total perks; this requirement can be fulfilled by the purchase of any available perks. You can favorite perks to help plan out your build on the perk screen.

 

 
All Perks in The Outer Worlds 2
Aggressive Challenge  ♦  Armor Operation  ♦  Art Enthusiast  ♦  Assassin  ♦  Assisted Takedowns  ♦  Automech Anatomist  ♦  Automech Jammer  ♦  Automech Scrapper  ♦  Bag Check  ♦  Beg for Mercy  ♦  Bit Transfer  ♦  Brand Enthusiast  ♦  Bulletshield  ♦  Busy Bodies  ♦  Caustic Researcher  ♦  Chain Paralysis  ♦  Charlatan  ♦  Cold Blooded  ♦  Combatant Analyzer  ♦  Commando  ♦  Comradery  ♦  Connoisseur  ♦  Contingency Screen  ♦  Crabble Rancher  ♦  Crash Recovery  ♦  Deep Drums  ♦  Defuser  ♦  Demolitionist  ♦  Demoralizing Entry  ♦  Dispersed Glare  ♦  Drug Diffusion Modification  ♦  Duelist  ♦  Dumb Aggression  ♦  Echoing Blows  ♦  Eden Windage  ♦  Electro-Therapist  ♦  Elemental Weapon Specialist  ♦  Emergency Procedures  ♦  Energy Relay  ♦  Enhanced Emergency Protocols  ♦  Experimental Biomass Conversion  ♦  Experimental Drug Conversion  ♦  Experimental Primer Research  ♦  Explosive Recycling  ♦  Explosive Strikes  ♦  Extra-Strength Injector  ♦  Face Reader  ♦  Field Medicine  ♦  Flurry of Blades  ♦  Foodie  ♦  Force Emitter  ♦  Fortitude Supplement Module  ♦  Frenzied Charge  ♦  From the Shadows  ♦  Frost Charge  ♦  Full Cylinder  ♦  Ghost  ♦  Ghost Array  ♦  Ghost Array Mod  ♦  Grenadier  ♦  Grim Visage  ♦  Groundshaker  ♦  Gun Runner  ♦  Hail of Lead  ♦  Heavy Handed  ♦  Hot Blooded  ♦  Hungry Guns  ♦  I'm Taking Em Down  ♦  I Got Em  ♦  Incendiary Chef  ♦  Inhaler Overload  ♦  Inspiring Commander  ♦  Integrated Mag-Pick Repair  ♦  Intimidator  ♦  Juggernaut  ♦  Keen Observer  ♦  Lasting High  ♦  Lethal Graft Research  ♦  Light Step  ♦  Linked Charge  ♦  Lucky Strikes  ♦  Makeshift Armorer  ♦  Manual Reset  ♦  Master Armorer  ♦  Medical Graft Research  ♦  Mentally Refreshed  ♦  Mind Discombobulater  ♦  Mine Layer  ♦  Multitasker  ♦  N-Radiator  ♦  N-Ray Charge  ♦  N-Ray Scanner Analyzer  ♦  Nature's Best Friend  ♦  Nature's Friend  ♦  Negotiator  ♦  Ninja  ♦  On Your Feet  ♦  Palm-Greaser  ♦  Penetrating Shots  ♦  Pharm-thusiast  ♦  Pickpocket  ♦  Pitch Tossball Hacker  ♦  Pitch Tossball Winger  ♦  Plug Puller  ♦  Point Blank Artist  ♦  Portable Capacitor Distributor  ♦  Potent Biomass  ♦  Preparation Protocols  ♦  Preservation Catalyst  ♦  Prolonged Defenses  ♦  Prolonged Restoration  ♦  Propulsion Rocket  ♦  Psychopath  ♦  Recharge Paralysis  ♦  Relentless  ♦  Restoration Operation  ♦  Restricted Access  ♦  Run and Hitter  ♦  Salvaging Tools  ♦  Scrabbles (Perk)  ♦  Scrap Engineering  ♦  Scrapper  ♦  Secret Recipe  ♦  Self Betterment  ♦  Self Repairing Armor  ♦  Self Repairing Armor Mod  ♦  Serendipitous Slayer  ♦  Serial Dabbler  ♦  Serial Killer  ♦  Sharpshooter  ♦  Shield Generator Reflector  ♦  Shield of the Law  ♦  Shiny New Toy  ♦  Shorten the Fuse  ♦  Shrug it Off  ♦  Silent Steps  ♦  Sleight of Hands  ♦  Slow-more  ♦  Smokescreen Emitter  ♦  Space Ranger  ♦  Spotter  ♦  Sprayer Prayer  ♦  Stalker  ♦  Steel Wall  ♦  Strength Supplement Module  ♦  Strike from Smoke  ♦  Stunning Explosion  ♦  Suppressionist  ♦  Surgical Strike  ♦  Survivalist  ♦  Tall Tale Teller  ♦  Targeting Scanner  ♦  Through the Keyhole  ♦  Tinkerer  ♦  Tit for Tat  ♦  Tracker  ♦  Treasure Hunter  ♦  Trick Shot  ♦  Trophy Hunter  ♦  Vital Striker  ♦  Vitality Catalyst  ♦  Volatile Bombs  ♦  Weakspot Scanner  ♦  Wholesale Spender  ♦  Zyranium Absorption  ♦  Zyranium Energy  ♦  Zyranium Powered  ♦  Zyranium Regeneration



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    • Anonymous

      as default, energy recharge rate is 5/s out of combat, 1/s in combat.
      with this, 30/s for 5 secs out of combat, 6/s for 5secs in combat.
      during you using TTD or N scanner, energy won't recharge even if you have this perk.

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