| Name
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Type
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Information
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Location
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Requires
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Notes
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You can find crystal tears at the bases of Minor Erdtrees and elsewhere throughout the Lands Between. At sites of grace, you can mix two crystal tears in the Flask of Wondrous Physick. This will allow you to create elixirs with various custom effects.
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Can be purchased from Merchant Kalé at the Church of Elleh, Limgrave
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Base game
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Notes
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Someone lurks among the waypoint ruins on the roads through Limgrave.
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Can be purchased from Merchant Kalé at the Church of Elleh, Limgrave
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Base game
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Notes
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Fort Gael in Caelid houses a gateway that leads to Redmane Castle.
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Sold by the Isolated Merchant Dragonbarrow for 1200  Runes.
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Base game
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Notes
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There is a hidden cave in the town of Sellia. Look beyond the graveyard at the precipice.
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Can be purchased from the Isolated Merchant Dragonbarrow
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Base game
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Notes
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Preceptor Seluvis is hiding a dirty secret in a cellar among the ruins not far from the sisters three. The vile Graven Witch seems to be a frequent visitor to that place.
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Purchased from Isolated Merchant Raya Lucaria for 1,200 Runes.
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Base game
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Notes
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Below the royal capital of Leyndell is a vast network of sewers. The well in the city below reaches deep into its tunnels.
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Sold by Hermit Merchant
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Base game
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Notes
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Gravitational power that pulls can bring flying foes low.
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Sold by Nomadic Merchant Caelid South for 800  Runes.
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Base game
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Notes
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Slay the demi-human mob's leader first, and the rest will lose hope and panic.
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Sold by Nomadic Merchant Castle Morne Rampart for 500  Runes.
Map Link.
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Base game
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Notes
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Land squirts are soft where they touch the ground, and poison will cause them to rupture.
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Sold by the Nomadic Merchant West Limgrave for 400  Runes.
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Base game
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Notes
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The heads of the stonedigger trolls bear old wounds.
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Sold by the Nomadic Merchant West Limgrave for 200  Runes.
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Base game
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Notes
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The crawling royal revenants and their followers are all cursed. Healing powers will harm rather than mend.
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Sold by the Isolated Merchant Raya Lucaria for 800  Runes.
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Base game
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Notes
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Beware the Fire Monks' chariots bearing the faces of giants. A well-aimed blow to the chimney on top may prove effective, but opportunities for a plunging attack will be rare indeed.
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Sold by the Nomadic Merchant in northern Limgrave
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Base game
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Notes
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To stop the mausoleum's stride, you'll need to clean up around its feet first.
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Sold by the Isolated Merchant Weeping Peninsula for 600  Runes.
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Base game
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Notes
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Some assassins cannot be seen with the naked eye. Seems the Erdtree sentries once carried torches that could cast light on these prowlers.
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Sold by the Nomadic Merchant West Altus Plateau for 2000  Runes.
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Base game
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Notes
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Nothing can touch the shades of imps in the heroes' graveyard. Only Rosus's light can give them form.
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Sold by the Nomadic Merchant West Altus Plateau for 1200  Runes.
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Base game
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Notes
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South of the Grand Lift of Dectus lies the Frenzied Flame Village, inhabited by the sick. Stay well away.
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Sold by the Isolated Merchant Raya Lucaria for 800  Runes.
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Base game
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Notes
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Beneath Leyndell, at the very bottom lies our lord, lord of the frenzied. The Three Fingers who holds us in thrall.
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Found on a corpse in Frenzied Flame Village.
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Base game
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Notes
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The Empyrean Miquella crafted a needle to resist the influence of outer gods. Those who have inherited the flame of frenzy, yet wish not to become its lord would do well to see Miquella's needle.
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Found in Cathedral of the Forsaken
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Base game
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Quest Info
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Letter given by Rya as thanks for retrieving her necklace. Contains an invitation to Volcano Manor. "Brave Tarnished, Seek the Altus Plateau in the realm of the Erdtree. Prove yourself by making this journey, and the Volcano Manor will fully extend its invitation. To fight, amongst a family of champions."
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Can be obtained by purchasing Rya's Necklace for 750 from Blackguard Big Boggart found at the Boilprawn Shack, then returning the necklace to Rya will earn you the invitation to the Volcano Manor.
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Base game
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Quest Info
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A written request from Volcano Manor disclosing the name of a Tarnished to be hunted. "Old Knight Istvan" He can be found in Limgrave. Find the red mark on your map for the exact location.
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Found in Volcano Manor's Drawing Room
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Base game
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Quest Info
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A written request from Volcano Manor disclosing the name of a Tarnished to be hunted. "Rileigh the Idle" He can be found in Altus Plateau. Find the red mark on your map for the exact location.
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Found in Volcano Manor's Drawing Room
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Base game
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Quest Info
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A written request from Volcano Manor disclosing the name of a Tarnished to be hunted. As the final request, the letter is vivid red. "Juno Hoslow, Knight of Blood" He can be found in the Mountaintops of the Giants. Find the red mark on your map for the exact location.
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Found in Volcano Manor's Drawing Room after completing two Volcano Manor quests
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Base game
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Quest Info
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A written request from Volcano Manor addressed to Patches disclosing the name of a Tarnished to be hunted. "Great Horned Tragoth" He can be found at the Ruin-Strewn Precipice. Find the red mark on your map for the exact location.
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Given by Patches after completing one Volcano Manor quest
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Base game
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Quest Info
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A written request from Volcano Manor addressed to Bernahl disclosing the names of two Tarnished to be hunted. "Vargram the Raging Wolf" "Errant Sorcerer Wilhelm" Both men can be found in the Royal Capital of Leyndell. Find the red mark on your map for the exact location.
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Given by Bernahl after completing two Volcano Manor quests
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Base game
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Quest Info
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Farewell letter written in an inexpert hand. "I wish to set out on a journey. So that one day, I can carry on Mother's work. Be the proud daughter of Tanith of Volcano Manor. Farewell. You've always been so kind. So uncompromising. My champion."
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Rya's questline after you choose to not to kill her or put her to sleep
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Base game
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Clues & Puzzles
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Simple map found on a corpse. Seems to point to a meeting place. The man it came from surely desired one. The sole means of gaining entry into the academy: a glintstone key.
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Can be found at the entrace of the Raya Lucarian academy, on lying corpse.
Elden Ring Interactive Map Link
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Base game
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Quest Info
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Note given by Sage Gowry detailing the secret he promised. The Town of Sellia hides the source. Light three flames atop the candle towers to break the seal.
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Received from Gowry in his shack after retrieving the an Unalloyed Gold Needle dropped by Commander O'Neil located in the deep scarlet Swamp of Aeonia.
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Base game
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Clues & Puzzles
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Simple map taken from an imp statue. A riddle concerning a rise that vanishes like a mirage.
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Found on an imp statue outside of a sealed church in the Altus Plateau.
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Base game
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Clues & Puzzles
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A simple, badly weathered map. Left discarded and forgotten for some time. Depicts streaks of amber light.
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Can be bought from Pidia, Carian Servant. (Needs info what the requirement is, talking enough or after starting a quest with Ranni)Can be bought from Twin Maiden Husks after giving Pidia's Bell Bearing to them.
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Base game
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Quest Info
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A simple map given by Fia. A clue to the whereabouts of a black knifeprint.
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Given by Fia after talking with her in secret.
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Base game
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Info Item
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Letter written in a trembling hand. "I forgot to tell you, but it seems D has a younger brother. I heard he lies in a deep sleep in the aqueduct beside the Eternal City of Nokron. And it's said he stood before the Prince of Death not far beyond that spot."
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Obtained from Rogier's corpse in Roundtable Hold after he passes away.
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Base game
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Paintings
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Work of a wandering artist. Reminiscence of a painting titled "Homing Instinct." This painter is said have captured the landscapes seen during the last moments of those welcomed into death's embrace. The soul of the painter, and vestiges of the dead's last moments can be discovered by visiting the location depicted even now.
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Artist's Shack, Limgrave
Map Link
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Base game
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Paintings
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Work of a wandering artist. Reminiscence of a painting titled "Flightless Bird." This painter is said have captured the landscapes seen during the last moments of those welcomed into death's embrace. The soul of the painter, and vestiges of the dead's last moments can be discovered by visiting the location depicted even now.
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Found the Fortified manor in Leyndell, Royal Capital
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Base game
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Paintings
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Work of a wandering artist. Reminiscence of a painting titled "Resurrection." This painter is said have captured the landscapes seen during the last moments of those welcomed into death's embrace. The soul of the painter, and vestiges of the dead's last moments can be discovered by visiting the location depicted even now.
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Found at Artist's Shack.
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Base game
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Paintings
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Work of a wandering artist. Reminiscence of a painting titled "Prophecy." This painter is said have captured the landscapes seen during the last moments of those welcomed into death's embrace. The soul of the painter, and vestiges of the dead's last moments can be discovered by visiting the location depicted even now.
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Found in Stormveil Castle
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Base game
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Paintings
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Work of a wandering artist. Reminiscence of a painting titled "Champion's Song." This painter is said have captured the landscapes seen during the last moments of those welcomed into death's embrace. The soul of the painter, and vestiges of the dead's last moments can be discovered by visiting the location depicted even now.
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Found in The Shaded Castle
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Base game
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Paintings
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Work of a wandering artist. Reminiscence of a painting titled "Redmane." This painter is said have captured the landscapes seen during the last moments of those welcomed into death's embrace. The soul of the painter, and vestiges of the dead's last moments can be discovered by visiting the location depicted even now.
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Found in Sellia, Town of Sorcery
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Base game
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Paintings
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Work of a wandering artist. Reminiscence of a painting titled "Sorcerer." This painter is said have captured the landscapes seen during the last moments of those welcomed into death's embrace. The soul of the painter, and vestiges of the dead's last moments can be discovered by visiting the location depicted even now.
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Found in Castle Sol.
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Base game
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Tutorials
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Jump down the hole ahead, and you will find the Cave of Knowledge. There, you can learn more about game controls and basic actions, as well as other tips that may be helpful during your adventures in the Lands Between.
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Automatically added to inventory after concept introduction.
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Base game
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Tutorials
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Resting at a site of grace will restore your HP, PP, and cleanse any status ailments. It will also refill your sacred flasks. However, most of the enemies you've defeated will be revived. You can find sites of grace by going where light converges.
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Automatically added to inventory after concept introduction.
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Base game
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Tutorials
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Grace exists to guide the Tarnished and lead them along the proper path. Even now, some sites of grace retain that power. Their golden rays, will guide you along your way.
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Automatically added to inventory after concept introduction.
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Base game
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Tutorials
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Use your map to check your current position, as well as the terrain. and surrounding structures. You can update your map with new information by finding map fragments at steles along the road. You can also use the map to freely place beacons of light to serve as landmarks as you explore.
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Automatically added to inventory after concept introduction.
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Base game
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Tutorials
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Through your map, you can instantly travel to any sites of grace i that you've discovered. However, there are some dungeons and other areas where this, cannot be done.
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Automatically added to inventory after concept introduction.
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Base game
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Tutorials
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The Roundtable Hold is a place where Tarnished gather, guided by grace. Combat is prohibited on the premises due to a pact of non-aggression. (This rule is in effect when the Roundtable icon is displayed.) The Roundtable Hold is located outside of this world. It can only be reached through sites of grace. (Can also be accessed by using the map to travel.)
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Automatically added to inventory after concept introduction.
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Base game
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Tutorials
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Upon dying, you will be revived at the last site of grace that you visited. You will drop any runes in your possession at the site of your death. If you die again before reclaiming those runes, they will be lost forever. The compass at the top of the screen indicates the direction of the lost runes.
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Automatically added to inventory after concept introduction.
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Base game
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Tutorials
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Upon dying, you will be revived at the last site of grace that you visited. However, if there is a Stake of Marika near where you died, you I can choose to be revived there instead.
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Automatically added to inventory after concept introduction.
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Base game
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Tutorials
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Use an armament in your left hand or both hands to guard against incoming attacks. Guarding is especially effective when done with a shield. Guarding consumes stamina. If your stamina runs out, your stance will be broken.
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Automatically added to inventory after concept introduction.
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Base game
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Tutorials
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You can avoid enemy attacks with a dodge roll or backstep. Both of these actions consume stamina.
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Automatically added to inventory after concept introduction.
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Base game
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Tutorials
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Each hand can be equipped with up to three armaments, allowing you to toggle between them. Armaments can also be two-handed, making attacks more difficult to repel with shields and boosting effective strength by 50%.
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Automatically added to inventory after concept introduction.
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Base game
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Tutorials
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Some attacks may break an enemy's stance, giving you a chance to perform a critical hit. Charge attacks and jump attacks make it particularly easy to break an enemy's stance
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Automatically added to inventory after concept introduction.
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Base game
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Tutorials
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You can perform a counterattack immediately after blocking an enemy attack. Guard counters make it easy to break an enemy's stance.
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Automatically added to inventory after concept introduction.
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Base game
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Tutorials
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Equip a bow to fire arrows. You can equip up to two types of arrows to choose from at once.
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Automatically added to inventory after concept introduction.
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Base game
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Tutorials
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Armaments have special abilities called skills. Skills are highly varied, and range from powerful attacks to temporary effects. Using skills consumes FP.
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Automatically added to inventory after concept introduction.
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Base game
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Tutorials
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You can memorize sorceries and incantations at sites of grace. You must have a staff equipped to cast sorceries, or a sacred seal equipped to cast incantations. Casting sorceries and incantations consumes FP.
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Automatically added to inventory after concept introduction.
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Base game
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Tutorials
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With a Spirit Calling Bell, you can use ashes to summon various spirits. Summoning typically consumes FP. You can only summon one type of spirit at a time. You cannot summon spirits during multiplayer.
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Automatically added to inventory after concept introduction.
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Base game
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Tutorials
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Use the Spectral Steed Whistle to summon and ride your spectral steed. If your spectral steed dies, you can summon it again, but it will cost one Flask of Crimson Tears to do so.
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Automatically added to inventory after concept introduction.
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Base game
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Tutorials
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Jump while on horseback near a spiritspring to ride its current high into the air. You won't take damage from jumping into a spiritspring while on horseback, even from a great height.
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Automatically added to inventory after concept introduction.
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Base game
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Tutorials
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Crouch to make it harder for enemies to discover you. Especially effective in tall grass. Attacking an enemy that hasn't noticed you will cause more damage than usual.
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Automatically added to inventory after concept introduction.
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Base game
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Tutorials
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Use the Birdseye Telescopes in each area to see into the distance like a bird and get a better view of your destination.
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Automatically added to inventory after concept introduction.
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Base game
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Tutorials
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There are both Crimson and Cerulean Teardrop Scarabs. Defeat them to replenish the flasks that match their type. However, you cannot replenish more flasks than your maximum amount allows.
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Automatically added to inventory after concept introduction.
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Base game
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Tutorials
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Vanquishing an enemy group will replenish your flasks. The number and type of flasks to be replenished varies, depending on the enemy group. You cannot replenish more flasks than your maximum amount allows.
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Automatically added to inventory after concept introduction.
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Base game
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Tutorials
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If you have a Crafting Kit, you can make various items from materials that you find. Select "Item Crafting" from the main menu to make items. You can learn to craft more items by finding cookbooks.
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Automatically added to inventory after concept introduction.
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Base game
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Tutorials
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In every corner of the Lands Between, you will find fruits and flowers, mushrooms and butterflies, and various other useful materials. These materials can be used for item crafting.
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Automatically added to inventory after concept introduction.
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Base game
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Tutorials
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You will need cracked pots or other containers to craft certain items. You will not be able to make more of those items than you have containers. Containers will be consumed when crafting, but they can be reused when emptied.
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Automatically added to inventory after concept introduction.
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Base game
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Tutorials
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You can find crystal tears at the bases of Minor Erdtrees and elsewhere throughout the Lands Between. At sites of grace, you can mix two crystal tears in the Flask of Wondrous Physick. This will allow you to create elixirs with various custom effects
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Automatically added to inventory after concept introduction.
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Base game
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Tutorials
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At a smithing table, you can spend runes and smithing stones to strengthen your armaments. Somewhere in the Lands Between, you may meet a blacksmith who can make your armaments even stronger.
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Automatically added to inventory after concept introduction.
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Base game
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Tutorials
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With a Whetstone Knife, you can use ashes of war to grant your armaments new skills at sites of grace. An armament can only have one skill. Any skill it previously had will be removed. An armament's type determines what skills it can have. Some special armaments have unique skills and cannot be granted new ones.
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Automatically added to inventory after concept introduction.
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Base game
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Tutorials
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With a Whetstone Knife, you can use ashes of war to grant affinities to your armaments at sites of grace. This way, you can alter an armament's attack affinity, boost attribute scaling, and more. An armament's type determines what affinities it can have. Some special armaments, like those with unique skills, cannot be granted new affinities.
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Automatically added to inventory after concept introduction.
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Base game
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Tutorials
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From "Pouch" in the main menu, you can equip six items to your pouches. Four of those items can be used without opening the main menu.
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Automatically added to inventory after concept introduction.
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Base game
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Tutorials
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The Great Runes you receive by defeating shardbearers have lost their beneficial power. However, their power can be restored at Divine Towers throughout the Lands Between. See the description of each Great Rune to discover which Divine Tower you should visit.
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Automatically added to inventory after concept introduction.
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Base game
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Tutorials
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Use Furlcalling Finger Remedy to reveal summon signs of players from other worlds.
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Automatically added to inventory after concept introduction.
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Base game
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Tutorials
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Use Tarnished's Furled Finger to write a gold summon sign. Cooperative multiplayer will begin once you have been summoned by a player from another world. You will take the role of an ally (Furled Finger) and your objective is to defeat the area boss. The compass at the top of the screen indicates the direction of the summoner (Host of Fingers).
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Automatically added to inventory after concept introduction.
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Base game
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Tutorials
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Use Duelist's Furled Finger to write a red summon sign. Competitive multiplayer will begin once you have been summoned by a player from another world. You will take the role of an adversary (Duelist) and your objective is to defeat the Host of Fingers who summoned you.
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Automatically added to inventory after concept introduction.
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Base game
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Tutorials
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If you use a White Cipher Ring, you will automatically request for a hunter from another world to come to your rescue when your world is invaded. (Can also be used after you are invaded.) The hunter will be summoned once the request succeeds, and their objective is to defeat the invader of your world.
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Automatically added to inventory after concept introduction.
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Base game
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Tutorials
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If you use a Blue Cipher Ring, you will make yourself open to summons for rescue from other worlds. The multiplayer session will begin once you have been summoned as a hunter, and your objective is to defeat the invader of that world. The compass at the top of the screen indicates the direction of the summoner (Host of Fingers).
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Automatically added to inventory after concept introduction.
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Base game
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Tutorials
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Use Festering Bloody Finger to attempt to invade the world of another player.
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Automatically added to inventory after concept introduction.
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Base game
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Tutorials
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In each area, you may find effigies of martyrs. These effigies are summoning pools. You'll find it easy to summon other players at these locations, as co-op and hostile summoning signs created with small effigies gather at summoning pools.
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Automatically added to inventory after concept introduction.
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Base game
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Tutorials
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To engage in combat with other players, touch the effigy of Marika in a Colosseum. Duels, in which combatants fight one on one, can be undertaken in this venue.
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Obtained automatically when you learn about this in Colosseums. Added to the game in Patch 1.08
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Base game
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Tutorials
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To engage in combat with other players, touch the effigy of Marika in a Colosseum. United Combat and Combat Ordeals can be undertaken in this venue. In United Combat two teams of fighters clash. Combat Ordeals are all-out brawls in which every combatant is out for themselves.
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Obtained automatically when you learn about this in Colosseums. Added to the game in Patch 1.08
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Base game
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Tutorials
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To engage in combat with other players, touch the effigy of Marika in a Colosseum. In this venue spirit ashes are permitted for use in battle.
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Obtained automatically when you learn about this in Colosseums. Added to the game in Patch 1.08
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Base game
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Tutorials
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The effigy of Marika at the Roundtable Hold can be used to enter Colosseum combat. Your preferred ruleset may be chosen from those of Colosseums already visited.
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Found at the Rountable Hold, the first time you interact with it. Can be found next to Roderika's location. Added to the game with Patch 1.08.
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Base game
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