Bell Bearing Hunter | Elden Ring Wiki
Bell Bearing Hunter is a recurring Field Boss in Elden Ring. He is a hunter of shopkeepers who only appears at night and features long-distance melee attacks. This is an optional boss as players don't need to defeat it to advance in Elden Ring.
He will appear only at night, so if you don't see him, make sure to rest again at the nearby Site of Grace after passing time to nightfall.
See Elemer of the Briar for the Great Enemy version of this boss. Defeating the real Elemer will not prevent the Bell Bearing Hunters from appearing, however. Despite his fearsome reputation, the Bell Bearing Hunter cannot permanently kill merchants.
Elemer murdered numerous instructors and merchants, and was known as the Bell Bearing Hunter.
Elden Ring Bell Bearing Hunter Locations
- Bell Bearing Hunter only spawns provided 3 requirements (in this order it will be faster): 1. The player needs to rest at the near site of grace; 2. It must be night; 3. The player needs to trigger the title of the specific location (like "Warmaster's Shack").
- Players can simply rest at the locations Site of Grace, skip time until night, then exit and re-enter the game to get the boss to spawn.
Bell Bearing Hunter Combat information
- Stance: 80
- Parryable: Yes, but 2 parries are required per stance break
- Is vulnerable to a critical hit after being stance broken or parried
- Damage:
Standard,
Strike,
Pierce,
Magic - See Elemer of the Briar for a full boss guide
- If you can climb on nearby scenery and get above the Bell Bearing Hunter's head, none of his attacks can hit you. Use spells like Night Maiden's Mist that can hit through structures to damage him. Even if it seems like he's going out of range, you can simply wait and he will be back in a moment.
- If you have sufficient health, you can use Lion's Claw to tank his hits as the startup animation has superarmor which means you can't be staggered out of it by most attacks. Hit him enough times to stance break him, perform a critical and then heal while he is getting up. You will still need enough health to tank his hits and enough damage to kill him before you run out of flasks.
Negations (or Absorption)
The negation numbers are the % of your damage that gets blocked. For example, if a negation is 60, 40% of that damage by that type will go through and 60% will be negated. Bigger number = less damage. A negation of 100 means no damage goes through, and a negation of -100 means the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.
Bell Bearing HunterWarmaster's Shack | |
|---|---|
| Drops | Bone Peddler's Bell Bearing |
| HP | 2,495 |
Elden Ring Bell Bearing Hunter Boss (Warmaster's Shack)
- This is an optional boss
- Closest Site of Grace: Warmaster's Shack
- Multiplayer is allowed for this boss
- You cannot summon Spirit Ashes for this boss in its normal location, but if you draw it northeast to the guard post you can summon it there.
Bell Bearing Hunter Combat information
- Health: 2,495 HP
- Defense: 103
- Drops
2,700, Bone Peddler's Bell Bearing
Resistances
Poison: 316 / 414 / 704 / 1161
Scarlet Rot: 316 / 414 / 704 / 1161
Hemorrhage: 517 / 807 / 1264
Frostbite: 517 / 807 / 1264
The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.
Stats for NG+ and Beyond
| NG | NG+ | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 | |
|---|---|---|---|---|---|---|---|---|
| HP | 2,495 | 5,877 | 6,464 | 6,758 | 7,052 | 7,640 | 7,934 | 8,227 |
| DLC+ HP | — | 5,877 | 6,464 | 6,758 | 7,052 | 7,640 | 7,934 | 8,227 |
| Defense | 103 | 117 | 120 | 123 | 129 | 135 | 141 | 152 |
Runes |
2,700 | 13,500 | 14,850 | 15,187 | 16,200 | 16,537 | 16,875 | 17,212 |
Resistances | ||||||||
Poison |
316 / 414 / 704 / 1161 | 344 / 442 / 732 / 1189 | 349 / 447 / 737 / 1194 | 354 / 452 / 742 / 1199 | 359 / 457 / 747 / 1204 | 364 / 462 / 752 / 1209 | 369 / 467 / 757 / 1214 | 374 / 472 / 762 / 1219 |
Scarlet Rot |
316 / 414 / 704 / 1161 | 344 / 442 / 732 / 1189 | 349 / 447 / 737 / 1194 | 354 / 452 / 742 / 1199 | 359 / 457 / 747 / 1204 | 364 / 462 / 752 / 1209 | 369 / 467 / 757 / 1214 | 374 / 472 / 762 / 1219 |
Hemorrhage |
517 / 807 / 1264 | 564 / 854 / 1311 | 572 / 862 / 1319 | 580 / 870 / 1327 | 589 / 879 / 1336 | 597 / 887 / 1344 | 606 / 896 / 1353 | 614 / 904 / 1361 |
Frostbite |
517 / 807 / 1264 | 564 / 854 / 1311 | 572 / 862 / 1319 | 580 / 870 / 1327 | 589 / 879 / 1336 | 597 / 887 / 1344 | 606 / 896 / 1353 | 614 / 904 / 1361 |
Sleep |
316 / 414 / 704 / 1161 | 344 / 442 / 732 / 1189 | 349 / 447 / 737 / 1194 | 354 / 452 / 742 / 1199 | 359 / 457 / 747 / 1204 | 364 / 462 / 752 / 1209 | 369 / 467 / 757 / 1214 | 374 / 472 / 762 / 1219 |
Madness |
Immune | |||||||
Bell Bearing HunterChurch of Vows | |
|---|---|
| Drops | Meat Peddler's Bell Bearing |
| HP | 4,050 |
Elden Ring Bell Bearing Hunter Boss (Church of Vows)
- This is an optional boss
- Closest Site of Grace: Church of Vows
- Multiplayer is allowed for this boss
- You cannot summon Spirit Ashes for this boss
Bell Bearing Hunter Combat information
- Health: 4,050 HP
- Defense: 110
- Damage:
Standard,
Strike,
Pierce,
Magic - Drops
6,000, Meat Peddler's Bell Bearing
Resistances
Poison: 329 / 427 / 717 / 1174
Scarlet Rot: 329 / 427 / 717 / 1174
Hemorrhage: 539 / 829 / 1286
Frostbite: 539 / 829 / 1286
The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.
Stats for NG+ and Beyond
| NG | NG+ | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 | |
|---|---|---|---|---|---|---|---|---|
| HP | 4,050 | 5,991 | 6,590 | 6,889 | 7,189 | 7,788 | 8,088 | 8,387 |
| DLC+ HP | — | 5,991 | 6,590 | 6,889 | 7,189 | 7,788 | 8,088 | 8,387 |
| Defense | 110 | 118 | 120 | 123 | 129 | 135 | 141 | 153 |
Runes |
6,000 | 18,000 | 19,800 | 20,250 | 21,600 | 22,050 | 22,500 | 22,950 |
Resistances | ||||||||
Poison |
329 / 427 / 717 / 1174 | 355 / 453 / 743 / 1200 | 360 / 458 / 748 / 1205 | 365 / 463 / 753 / 1210 | 370 / 468 / 758 / 1215 | 376 / 474 / 764 / 1221 | 381 / 479 / 769 / 1226 | 386 / 484 / 774 / 1231 |
Scarlet Rot |
329 / 427 / 717 / 1174 | 355 / 453 / 743 / 1200 | 360 / 458 / 748 / 1205 | 365 / 463 / 753 / 1210 | 370 / 468 / 758 / 1215 | 376 / 474 / 764 / 1221 | 381 / 479 / 769 / 1226 | 386 / 484 / 774 / 1231 |
Hemorrhage |
539 / 829 / 1286 | 582 / 872 / 1329 | 590 / 880 / 1337 | 599 / 889 / 1346 | 608 / 898 / 1355 | 616 / 906 / 1363 | 625 / 915 / 1372 | 634 / 924 / 1381 |
Frostbite |
539 / 829 / 1286 | 582 / 872 / 1329 | 590 / 880 / 1337 | 599 / 889 / 1346 | 608 / 898 / 1355 | 616 / 906 / 1363 | 625 / 915 / 1372 | 634 / 924 / 1381 |
Sleep |
329 / 427 / 717 / 1174 | 355 / 453 / 743 / 1200 | 360 / 458 / 748 / 1205 | 365 / 463 / 753 / 1210 | 370 / 468 / 758 / 1215 | 376 / 474 / 764 / 1221 | 381 / 479 / 769 / 1226 | 386 / 484 / 774 / 1231 |
Madness |
Immune | |||||||
Bell Bearing HunterHermit Merchant's Shack | |
|---|---|
| Drops | Medicine Peddler's Bell Bearing |
| HP | 6,216 |
Elden Ring Bell Bearing Hunter Boss (Hermit Merchant's Shack)
- This is an optional boss
- Closest Site of Grace: Hermit Merchant's Shack
- Multiplayer is allowed for this boss
- You cannot summon Spirit Ashes for this boss
Bell Bearing Hunter Combat information
- Health: 6,216 HP
- Defense: 114
- Damage:
Standard,
Strike,
Pierce,
Magic - Drops
20,000, Medicine Peddler's Bell Bearing
Resistances
Poison: 337 / 435 / 725 / 1182
Scarlet Rot: 337 / 435 / 725 / 1182
Hemorrhage: 552 / 842 / 1299
Frostbite: 552 / 842 / 1299
The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.
Stats for NG+ and Beyond
| NG | NG+ | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 | |
|---|---|---|---|---|---|---|---|---|
| HP | 6,216 | 7,789 | 8,568 | 8,957 | 9,346 | 10,125 | 10,515 | 10,904 |
| DLC+ HP | — | 7,789 | 8,568 | 8,957 | 9,346 | 10,125 | 10,515 | 10,904 |
| Defense | 114 | 118 | 121 | 124 | 130 | 136 | 141 | 153 |
Runes |
20,000 | 60,000 | 66,000 | 67,500 | 72,000 | 73,500 | 75,000 | 76,500 |
Resistances | ||||||||
Poison |
337 / 435 / 725 / 1182 | 362 / 460 / 750 / 1207 | 367 / 465 / 755 / 1212 | 372 / 470 / 760 / 1217 | 378 / 476 / 766 / 1223 | 383 / 481 / 771 / 1228 | 389 / 487 / 777 / 1234 | 394 / 492 / 782 / 1239 |
Scarlet Rot |
337 / 435 / 725 / 1182 | 362 / 460 / 750 / 1207 | 367 / 465 / 755 / 1212 | 372 / 470 / 760 / 1217 | 378 / 476 / 766 / 1223 | 383 / 481 / 771 / 1228 | 389 / 487 / 777 / 1234 | 394 / 492 / 782 / 1239 |
Hemorrhage |
552 / 842 / 1299 | 593 / 883 / 1340 | 601 / 891 / 1348 | 610 / 900 / 1357 | 619 / 909 / 1366 | 628 / 918 / 1375 | 637 / 927 / 1384 | 646 / 936 / 1393 |
Frostbite |
552 / 842 / 1299 | 593 / 883 / 1340 | 601 / 891 / 1348 | 610 / 900 / 1357 | 619 / 909 / 1366 | 628 / 918 / 1375 | 637 / 927 / 1384 | 646 / 936 / 1393 |
Sleep |
337 / 435 / 725 / 1182 | 362 / 460 / 750 / 1207 | 367 / 465 / 755 / 1212 | 372 / 470 / 760 / 1217 | 378 / 476 / 766 / 1223 | 383 / 481 / 771 / 1228 | 389 / 487 / 777 / 1234 | 394 / 492 / 782 / 1239 |
Madness |
Immune | |||||||
Bell Bearing HunterIsolated Merchant's Shack (Dragonbarrow) | |
|---|---|
| Drops | Gravity Stone Peddler's Bell Bearing |
| HP | 10,619 |
Elden Ring Bell Bearing Hunter Boss (Isolated Merchant's Shack)
- This is an optional boss
- Closest Site of Grace: Isolated Merchant's Shack (Dragonbarrow)
- Multiplayer is allowed for this boss
- You cannot summon Spirit Ashes for this boss
Bell Bearing Hunter Combat information
- Health: 10,619 HP
- Defense: 121
- Damage:
Standard,
Strike,
Pierce,
Magic - Drops
50,000, Gravity Stone Peddler's Bell Bearing
Resistances
Poison: 383 / 481 / 771 / 1228
Scarlet Rot: 383 / 481 / 771 / 1228
Hemorrhage: 627 / 917 / 1374
Frostbite: 627 / 917 / 1374
The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.
Stats for NG+ and Beyond
| NG | NG+ | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 | |
|---|---|---|---|---|---|---|---|---|
| HP | 10,619 | 10,630 | 11,693 | 12,225 | 12,756 | 13,819 | 14,351 | 14,882 |
| DLC+ HP | — | 10,630 | 11,693 | 12,225 | 12,756 | 13,819 | 14,351 | 14,882 |
| Defense | 121 | 120 | 123 | 126 | 132 | 138 | 144 | 156 |
Runes |
50,000 | 100,000 | 110,000 | 112,500 | 120,000 | 122,500 | 125,000 | 127,500 |
Resistances | ||||||||
Poison |
383 / 481 / 771 / 1228 | 409 / 507 / 797 / 1254 | 415 / 513 / 803 / 1260 | 421 / 519 / 809 / 1266 | 427 / 525 / 815 / 1272 | 433 / 531 / 821 / 1278 | 439 / 537 / 827 / 1284 | 445 / 543 / 833 / 1290 |
Scarlet Rot |
383 / 481 / 771 / 1228 | 409 / 507 / 797 / 1254 | 415 / 513 / 803 / 1260 | 421 / 519 / 809 / 1266 | 427 / 525 / 815 / 1272 | 433 / 531 / 821 / 1278 | 439 / 537 / 827 / 1284 | 445 / 543 / 833 / 1290 |
Hemorrhage |
627 / 917 / 1374 | 670 / 960 / 1417 | 680 / 970 / 1427 | 690 / 980 / 1437 | 700 / 990 / 1447 | 710 / 1000 / 1457 | 720 / 1010 / 1467 | 730 / 1020 / 1477 |
Frostbite |
627 / 917 / 1374 | 670 / 960 / 1417 | 680 / 970 / 1427 | 690 / 980 / 1437 | 700 / 990 / 1447 | 710 / 1000 / 1457 | 720 / 1010 / 1467 | 730 / 1020 / 1477 |
Sleep |
383 / 481 / 771 / 1228 | 409 / 507 / 797 / 1254 | 415 / 513 / 803 / 1260 | 421 / 519 / 809 / 1266 | 427 / 525 / 815 / 1272 | 433 / 531 / 821 / 1278 | 439 / 537 / 827 / 1284 | 445 / 543 / 833 / 1290 |
Madness |
Immune | |||||||
Notes and Other Trivia
- The Bell Bearings earned from defeating the Bell Bearing Hunter are kept when going into New Game Plus. For those looking to follow in his footsteps, actual merchant bell bearings are not kept.
- The Bell Bearing Hunter will show up if one fast travels to the site of grace while it is nighttime. As mentioned above, one will have to rest once more if they decided to rest at the site of grace until nightfall in order for the field boss to spawn.
- The iteration of the Bell Bearing Hunter that shows up in Dragonbarrow is notably stronger than all other versions despite being encounterable much earlier in the game. Because of this, this fight is ill-advised for early-to-mid game players.
- Defeating Elemer of the Briar has no impact on encounters with the Bell Bearing Hunter, but is necessary in order to acquire his shield, the Briar Set, and the Marais Executioner's Sword.
Bell Bearing Hunter Lore
Lore Items Related to Bell Bearing Hunter
Briar Armor
The winding, rusted iron briars are a mark of the guilty and typically indicate a sentence of death. They also cause this armor to deal damage when performing dodge rolls.
Elemer murdered numerous instructors and merchants, and was known as the Bell Bearing Hunter.
Briar Greatshield
Originates from Eochaid, a land of proudly solitary ascetics.
