Shakra is an NPC in Hollow Knight Silksong. Shakra is Pharloom's cartographer, but also a powerful warrior. To identify if Shakra is nearby, look for a trail of rings in the area and listen closely, you'll hear her singing. Players will need to find the remnants of the chakram of her battles to locate her. For the boss encounter against Shakra and boss guides, please visit the Shakra (Boss) page.

 

Hollow Knight Silksong Shakra Table of Contents

  1. Hollow Knight Silksong Shakra Locations
  2. Hollow Knight Silksong Shakra Related Quests
  3. Hollow Knight Silksong Shakra Shop Inventory
  4. Hollow Knight Silksong Shakra Lore & Dialogue
  5. Hollow Knight Silksong Shakra Notes & Tips

 

Where To Find Shakra in Hollow Knight Silksong

Conditions for this NPC to Move:

  • Shakra can be located in various locations that you discover for the first time. Which is why it is vital to follow her tracks so you can find her and immediately buy the map of the location.
  • However, if you fail to find her as you explore a new location or progress further, Shakra will always temporarily set up camp in Bone Bottom, where you can check her wares and buy maps, pins, and other travel-related items.
  • To find her in Bone Bottom, you'll have to defeat the Bell Beast boss.
  • After completing the main quest "The Threadspun Town", you can sometimes find her in Bellhart or use the ring to call her.
  • If you complete her last quest "Trail's End" before finishing the arena fight in the High Halls, Shakra will be in front of the Gauntlet (Arena challenge) room, and can be asked to help out in the battle, making the hard arena fight much easier to complete.

Other Locations where you can find this NPC:

 

All Shakra NPC Quests in Hollow Knight: Silksong

 

Hollow Knight Silksong Shakra NPC Merchant Shop

 

Shakra NPC Lore and Dialogue Information

Shakra NPC Lore

 

Warrior cartographer of a tribe from
Pharloom's edge. Her skills in battle could
challenge the kingdom's best.

"She has lived a mere fraction of my
lifetime and yet her rings prove a ferocious
match. As gifted a warrior as I have ever
encountered, and one I am fortunate to
call a friend"

 

Shakra NPC Dialogue Lines

Introduction / Initial Meeting

  • Poshanka! Edges sharp and senses keeen! In my land, that is the way warriors great each other. For though you are a child barely hatched, you are also a warrior. Your stance, your weapon, your movements all proclaim it so.
  • These strange, shuffling pilgrims... In the camp below they were docile enough, but up here they seem to have lost their senses. They cry out to the darkness and attack their fellow travellers. 
  • Yakkanesh! Keep your weapon drawn and your bearings true! The way ahead is winding, and to lose one's way invites only death.
  • I am a navigator amongst my tribe and have been making maps of these lands. I can trade them with you, and supplies, if you wish.

After checking Shakra's inventory the first time

  • In these lands names are given freely, are they not? I am Shakra, Wielding Rings. If our hunts intertwine again, I will have new maps to trade. 
  • Until then, farewell, Child Wielding Needle.

After updating a map with the Quill

  • Cartography! Peh. Bakallo! It is a craft-skill common amongst my tribe. Most important to keep one's mind sharp when on a journey.
  • The charting of caverns, the memory of travel, the knowing of one's place within the kingdom, an engaging task for a warrior's mind.
  • An unfortunate thing that my great mentor never learnt the skill. Her talent at getting lost... I should almost be impressed...

After purchasing all her map scrolls

  • You have purchased the last of my mapping stock, for now. Stay alive on your journey, and when our paths cross we may trade again.

Visit

  • Who are you calling for, Shakra? Your voice echoes through the caverns.
  • I came deeper into Pharloom in search of my mentor, the greatest of my tribe. I could not keep pace though, and her trail grew cold. 
  • She will have travelled much farther by now, but if keep moving and stay vigilant I will reunite with her.
  • I will soon leave these crumbling roads, but if you stop by the settlement below we may meet again. I pass there often to trade with pilgrims.

Visit at Deep Docks

  • Child Wielding Needle. What do you make of this huge, groaning structure?
  • Yokkala... Perhaps so. They must have prized indeed the work done here, to build something so vast in such a dangerous place.
  • I came deeper in Pharloom in search of my menter, the greatest of my tribe. I could not keep pace though, and her trail grew cold.
  • She will have travelled much farther by now, but if I keep moving and stay vigilant I will reunite with her.

Visit at Bone Bottom

  • This outpost that the shambling pilgrim-bugs have built for themselves... Dondakku!
  • Where are the armaments? The watch-poles? Never have I seen such a poorly defended encampment!
  • Hmph. If they persist in their carelessness, they will find only death in these harsh lands.
  • From this safe vantage, I can keep watch for threats while I work. These lowlands are brittle and dangerous. Keep your weapon close.

Encounter at Hunter's March

  • That was a battle well-fought, Child Wielding Needle. Your master would be proud of you.
  • Nu-Hakkata! Whether she is dead or alive, have faith! Nothing a pupil does escapes their master's sight!

Visit at Greymoor

  • Child Wielding Needle, your aspect is still sharp. My respect remains. Heed a warning, many fierce bugs roost nearby. On the lake beyond this cave nest a ragged horde atop an old watermound. Their mastery of flight makes them dangerous. My shell will forever carry the score of their pins. If you're seeking a safer path, head back, towards this land's core.

Visit at Far Fields

  • Poshanka! These scorched fields offer many paths and much combat. To leap vantage upon the red-shells or to meet them face-front with rings ready? These are decisions to live for! I am much surprised those soft pilgrims ever safely climbed this scorched and savage place.

Visit at Sinner's Road

  • Child Wielding Needle. These are stale roads, ill-fitted for warriors such as ourselves. There is fair combat here against the roach-beasts and their keepers, but the air is sickly and the water writhes with parasites.
  • I had thought not at first, but upon closer search I Found the fragments of a trail winding through these fetid ruins. Perhaps she saw something here that I did not? Her senses are often keen where mine are clouded.

Encounter at Bilewater

  • Poshanka, Hornet Wielding Needle. For that is your name, is it not? I have heard it spoken in this land with reverence. I had hoped you would accept my summons. In these moments one is good, but two is best.
  • The fiercest of my tribe, here she lies. I called her master, true, but she was mother just as much, more by far than the bug who bore me.

After clearing her inventory

  • In this moment, I have no more items to trade. Perhaps, if we meet again on the roads ahead, I shall have crafted new goods to sell.

Cursed

  • Gara Takana! What has happened to you, Child Wielding Needle, to cause you such brutal weakening?
  • It is a horrid state you suffer. Fight yourself free, or find help With haste. I would not wish to see you defeated by such deceitful strength.

Recommendation

  • ??

Small Talk

  • ??
  • ??

Other

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  • ??

 

Shakra NPC Notes & Tips in Hollow Knight Silksong

  • Shakra can be duelled in the arena where you first fought Moorwing, by striking her bell (but only after completing her questline and in Act 2)
  • With the ring weapons equipped, the Player can use the taunt button to perform a "Poschanka!" when they have at least two rings left.

 

 

All NPCs in Hollow Knight Silksong
Alchemist Zylotol  ♦  Ballow  ♦  Bell Hermit  ♦  Broodling  ♦  Caretaker  ♦  Chapel Maid  ♦  Conductor Ballador  ♦  Courier Pill  ♦  Courier Tipp  ♦  Creige  ♦  Crull and Benjin  ♦  Eva  ♦  Fearful Pilgrim  ♦  Flea Caravan  ♦  Fleamaster Mooshka  ♦  Flick the Fixer  ♦  Forge Daughter  ♦  Frey  ♦  Freya  ♦  Garmond and Zaza  ♦  Gilly  ♦  Green Prince  ♦  Greyroot  ♦  Grindle  ♦  Grishkin  ♦  Huntress  ♦  Jubilana  ♦  Kratt  ♦  Little Pilgrim  ♦  Loam  ♦  Loddie  ♦  Loyal Mergwin  ♦  Lumble the Lucky  ♦  Mask Maker  ♦  Mister Mushroom  ♦  Mort  ♦  Moss Druid  ♦  Mottled Skarr  ♦  Nuu  ♦  Old Penitent  ♦  Pavo  ♦  Pebb  ♦  Pinmaster Plinney  ♦  Pinstress  ♦  Pious Isamor  ♦  Pondcatcher Reed  ♦  Relic Seeker Scrounge  ♦  Runt  ♦  Scared Pilgrim  ♦  Seamstress  ♦  Second Sentinel  ♦  Seth (NPC)  ♦  Sherma  ♦  Skarr Scout (NPC)  ♦  Skynx  ♦  Snail Shamans  ♦  Sprintmaster Swift  ♦  Steel Seer Zi  ♦  Styx  ♦  Sula  ♦  Tall Pilgrim  ♦  Twelfth Architect  ♦  Varga  ♦  Vaultkeeper Cardinius  ♦  Vog  ♦  Weary Pilgrim  ♦  Yarnaby



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