Weapon Mods | Star Wars Zero Company

From Star Wars Zero Company
HomeWeaponsWeapon Mods

Equipment

Weapon Mods

All 64 weapon modifications, what each one does at every rank, and what the Black Market charges for it.

How mods are organised

Mods fit one of 4 slots on a blaster - Barrel, Power cells, Scope and Stabilizer - and each slot has four families. Every family comes in four ranks, and a rank is a straight upgrade of the one below it rather than a different effect, so the choice that matters is which family you fit, not which rank you can afford.

Prices below are the Black Market's asking price and the sell value you get back. A Den upgrade reduces mod prices, so the figures are what an unupgraded shop charges.

Barrel mods

ModRankRarityEffectBuySell
AmplifierICommonIncreases Blaster Damage by +1 when firing this blaster at Close Range.1,000200
Second Generation AmplifierIIUncommonIncreases Blaster Damage by +2 when firing this blaster at Close Range.1,650350
Dual AmplifierIIIRareIncreases Blaster Damage by +3 when firing this blaster at Close Range.1,800500
Crystalline AmplifierIVUniqueIncreases Blaster Damage by +4 when firing this blaster at Close Range.3,250650
Single Coil CondenserICommonIncreases Critical Hit Damage by +2 when firing this blaster.1,500200
Dual Coil CondenserIIUncommonIncreases Critical Hit Damage by +3 when firing this blaster.2,000350
Spiral CondenserIIIRareIncreases Critical Hit Damage by +4 when firing this blaster.2,500500
Dual Spiral CondenserIVUniqueIncreases Critical Hit Damage by +6 when firing this blaster.3,250650
Basic AdjusterICommonReduces an enemy's Defense by 1 when this blaster hits. This reduction expires at the end of the turn.1,050200
Phase AdjusterIIUncommonReduces an enemy's Defense by 2 when this blaster hits. This reduction expires at the end of the turn.1,800350
Pirate AdjusterIIIRareReduces an enemy's Defense by 3 when this blaster hits. This reduction expires at the end of the turn.2,200500
Enigma AdjusterIVUniqueReduces an enemy's Defense by 4 when this blaster hits. This reduction expires at the end of the turn.3,250650
Rapid CyclerICommonProvides a 0.06 chance to restore an AP after attacking with this blaster.1,200200
Turbo CyclerIIUncommonProvides a 0.09 chance to restore an AP after attacking with this blaster.1,750350
Lightning CyclerIIIRareProvides a 0.12 chance to restore an AP after attacking with this blaster.2,000500
Quicksilver CyclerIVUniqueProvides a 0.15 chance to restore an AP after attacking with this blaster.3,250650

Power cells mods

ModRankRarityEffectBuySell
High-Energy CapacitorICommonIncreases Blaster Damage by +2 when attacking with this blaster during the first turn of each combat.1,000200
Hypercharge CapacitorIIUncommonIncreases Blaster Damage by +3 when attacking with this blaster during the first turn of each combat.1,600350
Ultradense CapacitorIIIRareIncreases Blaster Damage by +4 when attacking with this blaster during the first turn of each combat.1,900500
Supernova CapacitorIVUniqueIncreases Blaster Damage by +6 when attacking with this blaster during the first turn of each combat.3,250650
Incendiary ModulatorICommonInflicts 1 Stack of Burning when this blaster hits.1,200200
Advanced Incendiary ModulatorIIUncommonInflicts 2 Stacks of Burning when this blaster hits.1,700350
Inferno ModulatorIIIRareInflicts 3 Stacks of Burning when this blaster hits.1,900500
Wildfire ModulatorIVUniqueInflicts 4 Stacks of Burning when this blaster hits.3,250650
Ion ModulatorICommonIncreases Blaster Damage against Droids by +1 and against Ray Shields by +1.1,100200
Grade II Ion ModulatorIIUncommonIncreases Blaster Damage against Droids by +2 and against Ray Shields by +2.2,000350
Superior Ion ModulatorIIIRareIncreases Blaster Damage against Droids by +3 and against Ray Shields by +3.2,200500
Pulsed Ion ModulatorIVUniqueIncreases Blaster Damage against Droids by +4 and against Ray Shields by +4.3,250650
Shock ModulatorICommonProvides a 0.25 chance to Shock the targeted enemy when this blaster scores a Hit.1,200200
Voltage ModulatorIIUncommonProvides a 0.35 chance to Shock the targeted enemy when this blaster scores a Hit.1,700350
Hypervolt ModulatorIIIRareProvides a 0.5 chance to Shock the targeted enemy when this blaster scores a Hit.1,900500
Lightning ModulatorIVUniqueProvides a 1 chance to Shock the targeted enemy when this blaster scores a Hit.3,250650

Scope mods

ModRankRarityEffectBuySell
Long Range ScopeICommonReduces Chance-To-Hit penalties from Range by 0.05.1,400200
Advanced Range ScopeIIUncommonReduces Chance-To-Hit penalties from Range by 0.1.1,900350
Horizon ScopeIIIRareReduces Chance-To-Hit penalties from Range by 0.15.2,350500
Limitless ScopeIVUniqueCompletely removes Chance-To-Hit penalties from Range.3,250650
Precision ScopeICommonIncreases Critical Chance by +0.06 when attacking with this blaster.1,500200
Sniper's ScopeIIUncommonIncreases Critical Chance by +0.09 when attacking with this blaster.2,000350
Assassin's ScopeIIIRareIncreases Critical Chance by +0.12 when attacking with this blaster.2,500500
Executioner's ScopeIVUniqueIncreases Critical Chance by +0.15 when attacking with this blaster.3,250650
Targeting ScopeICommonReduces the Chance-To-Hit penalty provided by an enemy's Cover by 0.1.1,350200
Enhanced Targeting ScopeIIUncommonReduces the Chance-To-Hit penalty provided by an enemy's Cover by 0.15.1,800350
Elite Targeting ScopeIIIRareReduces the Chance-To-Hit penalty provided by an enemy's Cover by 0.2.2,200500
Auto-ScopeIVUniqueCompletely negates an enemy's Cover bonus.3,250650
Tracking ScopeICommonIncreases this Operator's Assist Damage by +1.1,100200
Advanced Tracking ScopeIIUncommonIncreases this Operator's Assist Damage by +4.1,750350
Hunter's Tracking ScopeIIIRareIncreases this Operator's Assist Damage by +6.2,450500
Stalker ScopeIVUniqueIncreases this Operator's Assist Damage by +8.3,250650

Stabilizer mods

ModRankRarityEffectBuySell
Balancing StabilizerICommonIncreases Defense by +1 after attacking with this blaster. This bonus expires at the end of the turn and has a maximum of +1.1,200200
Advanced Balancing StabilizerIIUncommonEffect not described in-game1,600350
Auto-calibrating BalancerIIIRareEffect not described in-game1,850500
Experimental Model-8 BalancerIVUniqueIncreases Defense by +2 after attacking with this blaster. This bonus expires at the end of the turn and has a maximum of +2.3,250650
Bracing StabilizerICommonIncreases Blaster Damage by +1 when attacking with this blaster if this Operator has not moved during this turn.1,150200
Advanced Bracing StabilizerIIUncommonIncreases Blaster Damage by +2 when attacking with this blaster if this Operator has not moved during this turn.1,850350
D-X9 Bracing StabilizerIIIRareIncreases Blaster Damage by +3 when attacking with this blaster if this Operator has not moved during this turn.2,200500
D-X22R Elite BraceIVUniqueIncreases Blaster Damage by +4 when attacking with this blaster if this Operator has not moved during this turn.3,250650
Ergonomic StabilizerICommonIncreases Blaster Damage by +1 after attacking with this blaster. This bonus expires at the end of the turn and has a maximum of +1.1,100200
Custom ErgonomicIIUncommonEffect not described in-game1,600350
Type-K ErgonomicIIIRareIncreases Blaster Damage by +3 after attacking with this blaster. This bonus expires at the end of the turn and has a maximum of +3.2,100500
IQ ErgonomicIVUniqueIncreases Blaster Damage by +3 after attacking with this blaster. This bonus expires at the end of the turn and has a maximum of +3.3,250600
Lightweight StabilizerICommonProvides a 0.15 chance to gain Evasion when firing this blaster if this Operator does not already have this effect.1,150200
Superlight StabilizerIIUncommonProvides a 0.2 chance to gain Evasion when firing this blaster if this Operator does not already have this effect.1,500350
Ultralight StabilizerIIIRareProvides a 0.25 chance to gain Evasion when firing this blaster if this Operator does not already have this effect.1,900500
Weightless StabilizerIVUniqueProvides a 0.33 chance to gain Evasion when firing this blaster if this Operator does not already have this effect.3,250650

Best in each slot

The top rank of every mod family, side by side. This is the comparison the game does not let you make: you would have to buy all sixteen to see them together, and each one costs 3,250 credits.

The range is what the family gives at its first rank and at its last, so it also shows which families are worth chasing to the top - a Condenser triples, a Balancer only doubles.

ModSlotBonus, first rank to lastCostWhat it does
Crystalline AmplifierBarrel+1 to +43,250Increases Blaster Damage by +4 when firing this blaster at Close Range.
Dual Spiral CondenserBarrel+2 to +63,250Increases Critical Hit Damage by +6 when firing this blaster.
Enigma AdjusterBarrel+1 to +43,250Reduces an enemy's Defense by 4 when this blaster hits. This reduction expires at the end of the turn.
Quicksilver CyclerBarrel+0.06 to +0.153,250Provides a 0.15 chance to restore an AP after attacking with this blaster.
Supernova CapacitorPower cells+2 to +63,250Increases Blaster Damage by +6 when attacking with this blaster during the first turn of each combat.
Wildfire ModulatorPower cells+1 to +43,250Inflicts 4 Stacks of Burning when this blaster hits.
Pulsed Ion ModulatorPower cells+1 to +43,250Increases Blaster Damage against Droids by +4 and against Ray Shields by +4.
Lightning ModulatorPower cells+0.25 to +13,250Provides a 1 chance to Shock the targeted enemy when this blaster scores a Hit.
Limitless ScopeScope+0.05 to +0.23,250Completely removes Chance-To-Hit penalties from Range.
Executioner's ScopeScope+0.06 to +0.153,250Increases Critical Chance by +0.15 when attacking with this blaster.
Auto-ScopeScope+0.1 to +0.253,250Completely negates an enemy's Cover bonus.
Stalker ScopeScope+1 to +83,250Increases this Operator's Assist Damage by +8.
Experimental Model-8 BalancerStabilizer+1 to +23,250Increases Defense by +2 after attacking with this blaster. This bonus expires at the end of the turn and has a maximum of +2.
D-X22R Elite BraceStabilizer+1 to +43,250Increases Blaster Damage by +4 when attacking with this blaster if this Operator has not moved during this turn.
IQ ErgonomicStabilizer+1 to +33,250Increases Blaster Damage by +3 after attacking with this blaster. This bonus expires at the end of the turn and has a maximum of +3.
Weightless StabilizerStabilizer+0.15 to +0.333,250Provides a 0.33 chance to gain Evasion when firing this blaster if this Operator does not already have this effect.

Best value per credit

Ranked by the bonus each mod gives divided by what it costs, for mods whose effect is a single flat number. A mod whose effect is conditional or unquantified is left out rather than given an invented score.

ModSlotBonusCostBonus per 1,000 credits
Stalker ScopeScope+83,2502.46
Hunter's Tracking ScopeScope+62,4502.45
Advanced Tracking ScopeScope+41,7502.29
Ultradense CapacitorPower cells+41,9002.11
High-Energy CapacitorPower cells+21,0002.00
Hypercharge CapacitorPower cells+31,6001.88
Dual Spiral CondenserBarrel+63,2501.85
Supernova CapacitorPower cells+63,2501.85
Dual AmplifierBarrel+31,8001.67
Spiral CondenserBarrel+42,5001.60
Inferno ModulatorPower cells+31,9001.58
Dual Coil CondenserBarrel+32,0001.50
Type-K ErgonomicStabilizer+32,1001.43
Pirate AdjusterBarrel+32,2001.36
Superior Ion ModulatorPower cells+32,2001.36
D-X9 Bracing StabilizerStabilizer+32,2001.36
Single Coil CondenserBarrel+21,5001.33
Crystalline AmplifierBarrel+43,2501.23
Enigma AdjusterBarrel+43,2501.23
Wildfire ModulatorPower cells+43,2501.23
FextralifeStar Wars Zero Company Wiki
Join the page discussion