Soldier | Star Wars Zero Company
Class
Soldier
The Soldier is a mainstay offensive unit, capable of engaging enemies at close to medium-range with melee, grenades, heavy blaster fire, and a powerful rocket launcher. 5 abilities across 19 upgrade tiers, with what each one does at every tier.
Abilities
Every Soldier ability the game ships, with the effect text for each upgrade tier. Higher tiers replace the tier below them.
Action says what the ability costs on your turn and Cooldown how often you get it back, which together are what decide a turn - a Major action is your turn, a Minor action leaves you able to act again.
Trick is the Soldier of Zero Company, so this list doubles as their ability sheet.
| Ability | Tier | Action | Cooldown | Type | Effect |
|---|---|---|---|---|---|
| - | Passive | - | - | Increases Blaster Damage and Grenade Damage by +2. | |
| I | Minor action | Once per turn | Melee | Charge into an enemy, dealing Melee Damage and Pushing it backwards. | |
| Bull Rush | II | Charge into an enemy, dealing Melee Damage and Pushing it backwards. | |||
| Bull Rush | III | Charge into an enemy, dealing Melee Damage and Pushing it backwards. | |||
| Bull Rush | IV | Charge into an enemy, dealing Melee Damage and Pushing it backwards. | |||
| Bull Rush | V | Charge into an enemy, dealing Melee Damage and Pushing it backwards. | |||
| Bull Rush | VI | Charge into an enemy, dealing Melee Damage and Pushing it backwards. | |||
| - | Passive | - | - | Grenades now have a Critical Chance of 25% and deal +8 Critical Damage. | |
| I | Major action | Once per encounter | Area attack, Ultimate | Fire a powerful rocket that explodes on impact, damaging all targets in the blast. | |
| Rocket Strike | II | Fire a powerful rocket that explodes on impact, damaging all targets in the blast. | |||
| Rocket Strike | III | Fire a powerful rocket that explodes on impact, damaging all targets in the blast. | |||
| Rocket Strike | IV | Fire a powerful rocket that explodes on impact, damaging all targets in the blast. | |||
| Rocket Strike | V | Fire a powerful rocket that explodes on impact, damaging all targets in the blast. | |||
| Rocket Strike | VI | Fire a powerful rocket that explodes on impact, damaging all targets in the blast and making them Vulnerable. | |||
| I | Passive | - | - | Increases Melee Damage by +2 and increases the throw range of all Grenades by +2.0m. | |
| Strength | II | Increases Melee Damage by +3 and increases the throw range of all Grenades by +3.0m. | |||
| Strength | III | Increases Melee Damage by +4 and increases the throw range of all Grenades by +4.0m. | |||
| Strength | IV | Increases Melee Damage by +5 and increases the throw range of all Grenades by +5.0m. | |||
| Strength | V | Increases Melee Damage by +6 and increases the throw range of all Grenades by +6.0m. |
More on classes
All classes and specializations covers how Specializations, the Focus Tree and cross-training fit together. Operators lists who joins the squad and what each of them can do.
