Slugrats | Star Wars Zero Company
Enemy faction
Slugrats
A gang the campaign sends you against early, and the faction behind one of the story's own missions. 4 named unit types, 2 missions.
Every unit type
The unit names the build ships for this faction. Those without a row in the table above use the shared enemy stat set rather than one of their own.
| Unit | Has its own stats |
|---|---|
| No | |
| Slugrat Marauder | No |
| Slugrat Sniper | No |
| No |
Missions against the Slugrats
Every mission the build fields this faction in, with the objective and the difficulty.
| Mission | Planet | Difficulty | Objective | Squad required |
|---|---|---|---|---|
| Unnamed skirmish on Courtsilius | Courtsilius | - | - | Any squad |
| Unnamed skirmish on Courtsilius | Courtsilius | - | - | Any squad |
What they show up with
Rolled up from the spawn tables, which are what the game actually places on a map. Group size is the number that decides a fight - three small units and one large one can have the same total Health and want opposite answers.
The counts beside each unit are how many spawn groups include it, so they say which enemies you will see most often rather than how many appear at once.
| What | The build says |
|---|---|
| Spawn groups in the build | 6 |
| Enemies per group | 2 to 5 |
| Typical group size | 3 |
What to bring
The same answer as the other syndicates: numbers, not quality.
Utility Items have the detail.
Where they operate
1 world(s): Courtsilius.
