Heavy | Star Wars Zero Company

From Star Wars Zero Company

Class

Heavy

The Heavy is a frontline combatant, heavily armored and tough as nails. These Operators specialize in survivability and soaking up enemy attacks while out in the open. 7 abilities across 24 upgrade tiers, with what each one does at every tier.

Abilities

Every Heavy ability the game ships, with the effect text for each upgrade tier. Higher tiers replace the tier below them.

Action says what the ability costs on your turn and Cooldown how often you get it back, which together are what decide a turn - a Major action is your turn, a Minor action leaves you able to act again.

AbilityTierActionCooldownTypeEffect
Bulwark iconBulwarkIMajor actionOnce per turnUltimateTaunts all enemies in the target area, forcing them to attack this Operator. Also increases Defense by +2 for the rest of this turn.
BulwarkIITaunts all enemies in the target area, forcing them to attack this Operator. Also increases Defense by +3 for the rest of this turn.
BulwarkIIITaunts all enemies in the target area, forcing them to attack this Operator. Also increases Defense by +4 for the rest of this turn.
BulwarkIVTaunts all enemies in the target area, forcing them to attack this Operator. Also increases Defense by +5 for the rest of this turn.
BulwarkVTaunts all enemies in the target area, forcing them to attack this Operator. Also increases Defense by +6 for the rest of this turn.
BulwarkVITaunts all enemies in the target area, increases Defense by +6, and grants Impervious and Immovable.
Conditioning iconConditioningIPassive--Increases this Operator's Max Health by +4.
ConditioningIIIncreases this Operator's Max Health by +8.
ConditioningIIIIncreases this Operator's Max Health by +12.
ConditioningIVIncreases this Operator's Max Health by +16.
ConditioningVIncreases this Operator's Max Health by +20.
Heavy Armor Training iconHeavy Armor Training-Passive--Increases this Operator's Defense by +2.
Intimidating Posture iconIntimidating Posture-Passive--This Operator's primary Blaster Attacks now Taunt the target on a hit.
TauntIMinor actionOnce per turn-Taunts the selected enemy.
TauntIITaunts the selected enemy and reduces its Damage by 2 for the rest of the turn.
TauntIIITaunts the selected enemy and reduces its Damage by 4 for the rest of the turn.
TauntIVTaunts the selected enemy and reduces its Damage by 6 for the rest of the turn.
Tough As Nails iconTough As Nails-Passive--This Operator has a 10% chance to ignore damage from any given attack.
Unstoppable iconUnstoppableIMinor actionOnce per turn-Gain 2 Stacks of Retaliation. Each stack permits a counter against the next incoming attack.
UnstoppableIIGain 2 Stacks of Retaliation. Each stack permits a counter against the next incoming attack with +1 Damage.
UnstoppableIIIGain 2 Stacks of Retaliation. Each stack permits a counter against the next incoming attack with +2 Damage.
UnstoppableIVGain 2 Stacks of Retaliation. Each stack permits a counter against the next incoming attack with +3 Damage.
UnstoppableVGain 2 Stacks of Retaliation. Each stack permits a counter against the next incoming attack with +4 Damage.
UnstoppableVIThe target Operator gains 2 Stacks of Retaliation. Each stack permits a counter against the next incoming attack with +4 Damage.

More on classes

All classes and specializations covers how Specializations, the Focus Tree and cross-training fit together. Operators lists who joins the squad and what each of them can do.

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