Elemental Affinity: Damage |
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| When you cast a spell that deals damage of the type associated with your draconic ancestry, you add your Charisma Modifier to the damage. |
Elemental Affinity: Damage is a Feature in Baldur's Gate 3. Features provide unique abilities that are inherent to a Character's Race, Class, Background selected. These may vary greatly, from allowing you to equip certain Weapons or pieces of Armor with Proficiency, to add your Proficiency Bonus to certain Saving Throws.
Elemental Affinity: Damage Information
- When you cast a spell that deals damage of the type associated with your draconic ancestry, you add your Charisma Modifier to the damage.
How to unlock Elemental Affinity: Damage
- Elemental Affinity: Damage can be acquired by:
Elemental Affinity: Damage Tips & Notes
- Notes & Tips go here
AnonymousSo basically this give to you at lv 6 the same extra dmg that lv 10 evocation wizard gave to you, but you can metamagic.
What the point of wizard again?
AnonymousScorching Ray + Sparkle Staff + Phalar Aluve shierk song + Elemental Affinity: Fire should result in massive damage.

This stacks with Potent Robe (https://baldursgate3.wiki.fextralife.com/Potent+Robe)?

AnonymousDoesnt work with Armour of Agathys or Fire Shield. Those Spells seem very inconsistent in what they proc and dont proc. Doesnt proc Phalar Aluve Shriek (1d4 Thunder) but procs Bestow Curse's additional damage. Doesnt cause Encrusted with Frost from Winter's Clutches or Insidious Cold (Chilled) from Mourning Frost, but applies Heart of Ice (+1 Cold Damage) from Mourning Frost

Anonymous
AnonymousDoes it work with thunder damage spells, if you choose lightning ancestry?

AnonymousSo I think many of these questions can be answered by this one question. Does this work with multi-class spells. If I take 1 level in Wizard for example and learn spells via scrolls will those spells learned be affected by my bloodline despite them being INT cast spells?

Anonymous
AnonymousDoes a fire dragon ancestry give damage bonus to searing smite (from paladin multiclass and/or zariel Tiefling)?

AnonymousDoes it work with Fire Shield adding Charisma to every reflected damage ?

Anonymous
AnonymousIs it per die or added in the end?
E.g. Fire bolt - 2d10 would be 20 + 5 final dmg or 10+5 + 10+5 (30)?
Anonymous
AnonymousDoes this stack with the Necklace of Elemental Augmentation?

Anonymous
Anonymousdoes this bonus come from level 6 in general or 6 levels of sorcerer? I'm experimenting with a Paladin 5/warlcock 5/ sorcerer 2 multi class. for pact of blade and expanded spell abilities. I want to know if this would boost my spells(and smites) if I only take two levels in sorcerer.

AnonymousWorking on cantrips + leveled spells. Deals damage on every hit, which is pretty funny regarding spells like scorching ray. :)

Anonymous
Anonymous
AnonymousThis makes scorching ray the most damaging single target spell in the game, right?

Anonymous
AnonymousThis makes Sorc a superior damage dealer than an Evo Wizard.They only get something similar at lvl 10, 4 levels later.
Now you add that to twin casting and wizards are just a thing of the past. Wizards nowdays are just toolbox for ritual spells.

The original 5e trait specifies that you add your Charisma modifier to ONE of your damage rolls of a spell. But here, it is written that you add Charisma to one of your spells... while seeming pretty obvious I have a question: It only adds your Charisma AFTER all the damage rolls are done? Or after each damage roll? It might seem stupid, but if I want to do Scorching Ray in the tabletop version, i can decide which one of the rays does more damage. Imagine here I choose 3 different opponents with scorching ray. How does the game know where do I want to use my CHA bonus? It would be absurdly broken that each damage roll gets free charisma, but I haven't tested yet, so how does this work when hitting multiple enemies? I asume that against one enemy it just adds the CHA bonus.
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