Improved Divine Smite |
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| Your attacks are suffused with divine might. Melee weapon attacks deal an additional 1~8 Radiant damage. |
Improved Divine Smite is a Class Feature in Baldur's Gate 3. Features provide unique abilities that are inherent to a Character's Race, Class, Background selected. These may vary greatly, from allowing you to equip certain Weapons or pieces of Armor with Proficiency, to add your Proficiency Bonus to certain Saving Throws.
Improved Divine Smite Information
- Your attacks are suffused with divine might.
- Melee weapon attacks deal an additional 1~8 Radiant damage.
How to unlock Improved Divine Smite
Improved Divine Smite can be acquired by:
- Paladin at level 11
Improved Divine Smite Tips & Notes
- This is a passive feature that is always on, meaning you don't have to use an actual Divine Smite to trigger this, and your standard attacks will always apply 1d8 Radiant damage as level 11 Paladin.
- Notes & Tips go here
AnonymousThat is a fixed amount of extra dmg or this incress with your charisma?

AnonymousOnly problem with this, is during a certain fight, on Tactician, all enemies have Radiant Retort which literally shuts down your paladin.

AnonymousCurios if this applies to thrown weapon attacks? I'd assume not since it says "melee weapon attacks", but you never really know for sure on this wiki

AnonymousIt's 2d8 radiant per turn which is arguably just as good if not better if you are rocking a 1h than an extra attack. The 7 warlock multiclass is fine, but it's far from being a straight upgrade. You lose out on a feat, 3 strong auras even if just for yourself, strong spells like haste and warden of vitality, lay on hands power, and this is pretty = to an extra attack "slightly worse if 2h". In exchange for some ok spellcasting and being able to dump STR. I'd prefer a 10 sword bard personally IF I were to multiclass, this retains the extra attack and gives you almost full casting bard benefit, but with an unparalleled ability to slam divine smites with a full caster's spell slots for when you aren't casting and a shield for duelling.

AnonymousI mean, Paladin does not get a second extra attack like the Fighter, but this here is still pretty ****ing awesome and absolutely worth getting and not respecing into another class after lv 8.

AnonymousThis is always on. All your melee attacks have the +1d8
The smite ones of course also has the +1d8 since are melee attacks after all.
Anonymous
AnonymousIs this an always-on passive skill or does it only apply to the Divine Smite attack?


pretty fair to compensating us cause have less spell slot also lower spells so you can go on full paladin too instead to dip with sorcerer or wizard.
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