Book of Ancient Secrets
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| You can inscribe magical rituals in your Book of Shadows. Gain the Ray of Sickness, Chromatic Orb, and Silence spells. You can cast these spells once per Long Rest, and they don't expend any spell slots when cast. |
Book of Ancient Secrets is a Class Feature in Baldur's Gate 3. Book of Ancient Secrets is one of the Eldritch Invocations options Warlocks have at Level 7. Features provide unique abilities that are inherent to a Character's Race, Class, Background selected. These may vary greatly, from allowing you to equip certain Weapons or pieces of Armor with Proficiency, to add your Proficiency Bonus to certain Saving Throws.
Book of Ancient Secrets Information
- You can inscribe magical rituals in your Book of Shadows.
- Gain the Ray of Sickness, Chromatic Orb, and Silence spells. You can cast these spells once per Long Rest, and they don't expend any spell slots when cast.
How to unlock Book of Ancient Secrets
Book of Ancient Secrets can be acquired by:
- Warlock Level 7
Book of Ancient Secrets Tips & Notes
- The spells are cast at their lowest level.
- Despite the text "You can inscribe magical rituals in your Book of Shadows" this does not allow you learn Ritual spells.
Anonymous
AnonymousWhy a lv 7 invocation gives 3 lv 1 spells? They dont even scale, forever weak spells, at lv 7 and higher its better to cast a catnip than use this spells.

AnonymousSo yeah it doesn't scale. It would have been good if it's at the level of you spell slot but no.
Damage wise.
2d8 poison= 2-16.
3d8 thunder= 3-24.
On long rest.
Meanwhile eldritch blast.
2d10+4x2.(18 Cha at lvl7)=10-28.
On demand.
AnonymousSince this is obtained at level 7, you should be able to learn 4th level spells. It ought to be like lore bard's magical secrets.

Ray of ****, useless orb and for what purpose silence. Thank you much.

AnonymousI don't totally understand how casting proficiency works... do these spells use CHR or INT?
Is there an advantage to taking these vs a few levels of Wizard or Sorcerer?
Anonymous2 terrible spells when you get them, and one your Cleric or Bard can cast to save you concentration. Should either let you pick two first level and one second level from any arcane class, or two from any level you have slots for from any class at all and let you replace them on level up. Tome Warlocks eating pretty terrible in this game aside from Haste and Call Lightning.

Anonymous
Anonymous
AnonymousI find it utterly stupid that this doesn't let you cast ritual spells, especially given it's literally in the flavor text. One of the literal selling points of this perk was giving the Warlock the ability to learn ritual spells. Given they literally have a feat to let you learn two ritual spells of your choice, there's no reason you shouldn't be able to learn ritual spells.
There seems to be a great deal of effort put into nerfing Warlocks in this game and it kind of annoys me.
AnonymousChromatic Orb and Ray of sickness are flat out worse than your eldritch blast at the point you can take this, so really you're just getting a free silence cast once per long rest. Considering most of the other invocations require you to use warlock spell slots, that's not actually half bad.

AnonymousDo those spells cast at their original level or at the level of your Warlock spellslots?

Anonymous

Chromatic Orb is still useful for making surfaces, enemy slipping and going prone on ice can be handy. Silence requires concentration and is situational, so its ok-ish but not great. Ray of Sickness is kind of a waste because you can cast poison with Chromatic Orb if you want anyways and your eldritch blast is still more useful. Overall kind of meh tho, I'd choose something else.
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