Path of the Giant

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Initial Path of the Giant Features

Inherited Barbarian Features

  • Strength, Constitution Proficiencies
  • Weapons Proficiencies: Simple, Marital
  • Armour Proficiencies: Light, Medium, Shields
  • Skills: Animal Handling, Athletics, Intimidation, Nature, Survival,
     Perception

Path of the Giant is a Subclass of Barbarian in Baldur's Gate 3Path of Path of the Giants is a new subclass that can deal more damage with Throw Attacks and can grow in size and strength from a unique passive, Path of the Giant's RageBarbarians primary ability is Strength, their saving throw proficiencies are Strength and Constitution, and they have a Hit Dice of 1d12. They have proficiency with Simple Weapons, martial weapons, light armor, medium armor, and shields.

 

You walk the path of Path of the Giants, invoking their elemental might and size by drawing strength from the same primal forces as them.

  

BG 3 Barbarian Class Progression

 

BG3 Path of the Giant Features Progression

Level 3

Level 5

Level 6

  • Elemental Cleaver: Channel primordial might into your weapon. Until the end of your Rage, your weapon will deal additional Acid, Cold, Fire, Lightning, or Thunder damage, and gain the Thrown property. If thrown, it will immediately reappear in your hand.

Level 10

  • Mighty Impel: Throw a creature or object that is Medium-sized or smaller.

 

Path of the Giant Tips & Builds

  • The Path of Path of the Giants subclass will be added in Patch 8.
  • Notes, Builds, and other tips go here.

 

Classes and Subclasses
Arcane Trickster  ♦  Archfey  ♦  Assassin  ♦  Barbarian  ♦  Bard  ♦  Battle Master  ♦  Beast Master  ♦  Berserker  ♦  Circle of Spores  ♦  Circle of the Land  ♦  Circle of the Moon  ♦  Circle of the Spores  ♦  Cleric  ♦  College of Lore  ♦  College of Swords  ♦  College of Valour  ♦  Conjuration School  ♦  Divination School  ♦  Draconic Bloodline  ♦  Druid  ♦  Eldritch Knight  ♦  Enchantment School  ♦  Fighter  ♦  Gloom Stalker  ♦  Hunter  ♦  Illusion School  ♦  Knowledge Domain  ♦  Life Domain  ♦  Light Domain  ♦  Monk  ♦  Nature Domain  ♦  Necromancy School  ♦  Oath of the Ancients  ♦  Oath of Vengeance  ♦  Oathbreaker  ♦  Paladin  ♦  Ranger  ♦  Rogue  ♦  Sorcerer  ♦  Storm Sorcery  ♦  Tempest Domain  ♦  The Fiend  ♦  The Great Old One  ♦  Thief  ♦  Transmutation School  ♦  Trickery Domain  ♦  War Domain  ♦  Warlock  ♦  Way of Shadow  ♦  Wild Magic  ♦  Wild Magic (Barbarian)  ♦  Wizard



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