Java Edition 26.2 Snapshot 5
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Minecraft 26.2 Snapshot 5
| Edition | Java Edition | ||||||
|---|---|---|---|---|---|---|---|
| Release date | April 28, 2026 | ||||||
| Type | Snapshot | ||||||
| Snapshot for | 26.2 | ||||||
| Downloads | Client (.json) Server | ||||||
| Protocol version | dec: 1073742135 hex: 40000137 | ||||||
| Data version | 4889 | ||||||
| Resource pack format | 86.2 | ||||||
| Data pack format | 104.0 | ||||||
| Minimum Java version | Java SE 25 | ||||||
| |||||||
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"title": "Minecraft 26.2 Snapshot 5",
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"Java Edition 26.2 Snapshot 5.png"
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Java Edition 26.1.2|<span style=\"margin-right:-0.35em\">◄</span>◄ 26.1.2]]</td>\n<td style=\"padding: 0.4em\">'''[[Java Edition 26.2|26.2]]'''</td>\n<td style=\"padding: 0.4em\" >[[Java Edition 26.3| 26.3 <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Java Edition 26.2 Snapshot 4|◄ 26.2 Snapshot 4]]\n</td>\n<td style=\"padding: 0.4em\">''' 26.2 Snapshot 5'''</td>\n<td style=\"padding: 0.4em\">\n[[Java Edition 26.2 Snapshot 6| 26.2 Snapshot 6 ►]]\n</td>\n</tr>\n</table>"
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26.2 Snapshot 5 (known as 26.2-snapshot-5 in the launcher) is the fifth snapshot for Java Edition 26.2, released on April 28, 2026,[1] which adds geysers and the ability for sulfur cubes to absorb TNT.
Additions
[edit | edit source]General
[edit | edit source]- Added
minecraft:difficulty- Sets the difficulty of the game test environment.
- Fields:
difficulty: The difficulty ID to set.- One of:
peaceful,easy,normal,hard
- One of:
- Added
minecraft:geyser_base- Spawns as a cloud on the base of an erupting potent sulfur block.
- Format: object with fields:
water_blocks- positive integer, scales the particle size and its burst impulse.burst_impulse_base- float, scales the initial burst impulse.
- Added
minecraft:geyser_poof- Spawns as a cloud on the base of an erupting potent sulfur block.
- Format: object with fields:
water_blocks- positive integer, scales the particle size and its burst impulseburst_impulse_base- float, scales the initial burst impulse.
- Added
minecraft:geyser_plume- Spawns as an upwards stream above an erupting potent sulfur block.
- Format: object with fields:
water_blocks- positive integer, scales the particle size and its burst impulse.
- Added
minecraft:geyser- An emitter particle that spawns the
geyser_base,geyser_poof, andgeyser_plumeparticles above an erupting potent sulfur block. - Format: object with fields:
water_blocks- positive integer, scales the particle size and its burst impulse.
- An emitter particle that spawns the
- Block tags
- Added the following tags for blocks which some mobs are immune to.
- These have effect on dismounting, and valid surroundings of spawn placements for some mobs.
- They do not have an effect on pathfinding.
#fox_immune_to#polar_bear_immune_to#snow_golem_immune_to#stray_immune_to#wither_immune_to#wither_skeleton_immune_to#default_immune_to- This tag is intentionally left empty.
- Added the following tags for blocks which some mobs are immune to.
- Item tags
- Added
#sulfur_cube_archetype/explosivetag.
- Added
Changes
[edit | edit source]Blocks
[edit | edit source]- When placed above a magma block and under 1–4 water source blocks, it creates a geyser.
- The geyser will erupt at 50 second intervals, shooting a plume of water particles upwards and applying an upward impulse to entities above it for 4–5 seconds.
- Entities directly above the potent sulfur block during an eruption will be launched into the air, but will not take damage from the eruption.
- The height of the plume and how high anything gets launched depends on the number of water blocks above the potent sulfur blocks, with the total height being about 7 blocks above the potent sulfur block for each water block.
- Sulfur spikes now have unique sound events.
Mobs
[edit | edit source]General
- Tweaked various mobs' hitbox, eye height, and rider positions.
- Known changes:[more information needed]
- The hitboxes of baby hoglins, baby striders, and baby zoglins have been changed to match Bedrock Edition.
- The rider position of baby hoglins have been changed to prevent the baby piglins' legs from clipping into it.
- The heights of baby zombies, baby zombified piglins, baby zombie villagers, baby husks, gurgles, baby villagers, and baby piglins have been changed from 0.99 blocks to 0.98 blocks, to match Bedrock Edition.
- The rider position of chickens have been adjusted to prevent the rider's legs from clipping into its head.
- Known changes:[more information needed]
- Are now considered hostile and despawn on Peaceful difficulty, effectively reverting the change from the previous snapshot allowing them to spawn on Peaceful difficulty.
- With a block inside, it is now immune to explosions.
- Added the "Explosive" archetype, with similar properties to "Regular" except for a slightly higher air drag.
- Used when absorbing a TNT block.
- Absorbed TNT can be primed by redstone, fire sources (including a dispenser with a flint and steel) or nearby explosions.
- When primed by fire or redstone, absorbed TNT uses a fuse time of 6 seconds.
- When primed by an explosion, absorbed TNT uses a randomized fuse time between 0.75 and 3 seconds.
- Sulfur cubes with an absorbed, primed TNT block cannot be picked up with a bucket, damaged, or sheared.
- On explosion, no small sulfur cubes are spawned, and the sulfur cube disappears.
- Now have a
fusetag in their entity data.- For sulfur cubes that do not have the Explosive archetype, or unlit ones with it, this field is set to -1.
Command format
[edit | edit source]General
- Team color arguments (used in
/team modify [name] colorand/waypoint modify [name] color) now accept only lowercase names with underscores.- I.e., only
dark_purpleis accepted and notdarkpurpleorDarkPurple - Values now match color names in text components.
- I.e., only
Gameplay
[edit | edit source]- A player's score will no longer be displayed in the player tab overlay if the player doesn't have the objective.
General
[edit | edit source]- Renamed
minecraft:nameplate_distancetominecraft:name_tag_distance.
minecraft:multiface_growth- The field
blockis now mandatory (defaulted tominecraft:glow_lichen).
- The field
- The pack format version is now
104.0.
- Added
minecraft:interval_select- Selects between a number of density functions based on an input density function and a set of threshold values.
- Format: object with fields:
input- Density Function, the value to be compared with any given thresholds.thresholds- non-empty list of floats, the threshold values to compare input with.- If
input < thresholds[i], the result offunctions[i]will be selected. - If the input is greater than the last threshold value, the last function will be selected.
- Must be one fewer thresholds than functions.
- If
functions- list of at least 2 density functions, the resulting functions to be selected from.- Must be one more element in functions than in thresholds.
- Removed
minecraft:weird_scaled_sampler- This density function has been removed, with its functionality replaced by
interval_select - When
rarity_value_mapperwastype_1, equivalent to:- interval_select with thresholds
-0.75, -0.5, 0.5, 0.75 - Selected functions follow:
abs(rarity * noise(x/rarity, y/rarity, z/rarity))- Corresponding rarity values:
0.5, 0.75, 1.0, 2.0, 3.0
- Corresponding rarity values:
- interval_select with thresholds
- When
rarity_value_mapperwastype_2, equivalent to:- interval_select with thresholds
-0.5, 0.0, 0.5 - Selected functions follow:
abs(rarity * noise(x/rarity, y/rarity, z/rarity))- Corresponding rarity values:
0.75, 1.0, 1.5, 2.0
- Corresponding rarity values:
- interval_select with thresholds
- This density function has been removed, with its functionality replaced by
- Entries in the
minecraft:sulfur_cube_archetyperegistry have a new field:explosion_fuse: optional integer, if present, the sulfur cube of this archetype will explode with this fuse time when ignited.
Minecraft Server Management Protocol
- The version is now 3.0.0.
- The management server now starts before the Minecraft server starts.
- Most notably, this means the heartbeat will be sent while the world is loading and potentially upgrading.
- The
rpc.discoverandnotification/server/statusmethods are now accessible before the dedicated server spins up.- The server will return an error when other methods are called during this time.
- The management server now starts before the Minecraft server starts.
- Removed Touchscreen Mode.
- The version is now
86.2.
- Added sounds for Geyser eruptions:
block.potent_sulfur.geyser_eruptionblock.potent_sulfur.geyser_eruption_active
- Damage type tags
- Added
#is_explosionand removedplayer_explosionfrom#sulfur_cube_with_block_immune_totag.
- Added
- Item tags
- Added
#sulfur_cube_archetype/explosiveto#sulfur_cube_swallowabletag.
- Added
- Added new particle textures:
- noxious_gas_01.png
- noxious_gas_02.png
- noxious_gas_03.png
- noxious_gas_04.png
- noxious_gas_05.png
- noxious_gas_06.png
- noxious_gas_07.png
- noxious_gas_08.png
- geyser_base_01.png
- geyser_base_02.png
- geyser_base_03.png
- geyser_base_04.png
- geyser_base_05.png
- geyser_base_06.png
- geyser_base_07.png
- geyser_base_08.png
- geyser_plume_01.png
- geyser_plume_02.png
- geyser_plume_03.png
- geyser_plume_04.png
- geyser_plume_05.png
- geyser_plume_06.png
- geyser_plume_07.png
- geyser_plume_08.png
- geyser_poof_01.png
- geyser_poof_02.png
- geyser_poof_03.png
- geyser_poof_04.png
- geyser_poof_05.png
- geyser_poof_06.png
- geyser_poof_07.png
- geyser_poof_08.png
- Added
matching_biomesworld generation-type block predicate type which checks if the block position matches one of the specified biomes.- Format: object with fields:
biomes- biome ID, list of biome IDs, or hash-prefixed biome tag: the biomes to match.
- Format: object with fields:
treefeature configuration'sbelow_trunk_providerblock state provider no longer has a default value.
Fixes
[edit | edit source]From released versions before 26.2
- MC-304862 – Activating a dispenser with a hostile mob spawn egg in Peaceful difficulty consumes the egg and plays a sound.
- MC-306622 – The height of chicken jockeys is slightly off.
- MC-306685 – The riding position on baby hoglins is too low.
- MC-307012 – When a scoreboard objective is set to the below_name display mode, all named entities with no score display it with a score of 0.
- MC-307125 – Target selectors with duplicate team arguments are parsed inconsistently depending on argument order.
- MC-307194 – The discount given by fletchers for tipped arrow trades decreases the arrow cost instead of the emerald cost.
- MC-307266 – Zombie villagers change biome type after being cured.
- MC-307513 – Using
/deopon multiple players shows the same player in all success messages. - MC-307689 – The player's arm swings when failing to use a spawn egg in Peaceful difficulty.
- MC-307690 – The error message produced by
/difficultydoesn't use the difficulty's translated name.
From the 26.2 development versions
- MC-307283 – Placing sulfur springs using
/placedoes not update the affected blocks. - MC-307623 – Chunk sections are sometimes invisible until they are updated.
- MC-307710 – Deoxidizing waxed copper blocks now takes priority over scraping off the wax.
From the previous development version
- MC-307702 – Skeletons' AI breaks when picking up any item.
- MC-307706 – The game inconsistently refers to name tags and name plates.
- MC-307754 – Monsters now spawn regardless of the "Spawn Monsters" game rule.
Videos
[edit | edit source]Videos made by slicedlime:
References
[edit | edit source]- ↑ "Minecraft 26.2 Snapshot 5" – Minecraft.net, April 28, 2026.