Java Edition RC1

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Minecraft RC1
Java Edition RC1.png: Infobox image for Minecraft version 'Minecraft RC1'
Java Edition RC1 menu.png: Infobox image for Minecraft version 'Minecraft RC1'
Edition Java Edition
Release date November 13, 2011
Type Release Candidate
Release candidate for 1.0.0
Downloads Client (.json)
Server
Protocol version 22
Minimum Java version Java SE 5


RC1 is the first release candidate for Java Edition 1.0.0, released on November 13, 2011,[1] which adds durability to bows, sounds to some mobs, the player, tools and armor, adds some new splashes, fixes some bugs, and changes some sounds. This is the first ever release candidate released in 2011.

Additions

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General

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Splash

  • Added new splashes:
    • "Made by Jeb!"
    • "Has an ending!"
    • "Finally complete!"
    • "Feature packed!"
    • "Boots with the fur!"
    • "Stop, hammertime!"
    • "Testificates!"
    • "Conventional!"
    • "Homeomorphic to a 3-sphere!"
    • "Doesn't avoid double negatives!"
    • "Place ALL the blocks!"
    • "Does barrel rolls!"
    • "Meeting expectations!"
    • "PC gaming since 1873!"
    • "Ghoughpteighbteau tchoghs!"
    • "Déjà vu!"
      • This splash is intentionally duplicated.
    • "Got your nose!"
    • "Haley loves Elan!"
    • "Afraid of the big, black bat!"
    • "Doesn't use the U-word!"
    • "Child's play!"
    • "See you next Friday or so!"
    • "From the streets of Södermalm!"
    • "150 bpm for 400000 minutes!"
    • "Technologic!"
      • A reference to the song “Technologic” by Daft Punk.
    • "Funk soul brother!"
      • A reference to the song “The Rockafeller Skank” by Fatboy Slim.
    • "Pumpa kungen!"

Changes

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Blocks

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Glowstone

  • Returned material type from "stone" to "glass".
    • A pickaxe is no longer needed to drop items.
    • Redstone, torches, levers, etc. can now be placed on the block.
    • No longer acts as a redstone vertical (downward) diode.

Redstone wire

  • Changed single redstone wire model from a cross to a dot shape.

Lava

  • Texture changed from .

Water

  • Changed texture from .

Items

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Bows

  • Appears larger in third person view when held.
  • No longer need arrows for ammo in Creative mode.
  • No longer have an infinite number of uses (385 shots before breaking).
  • Changed how full charged bows behave.
    • Full charged bows now deals 9HP❤️❤️❤️❤️💔 damage, with a rare chance of dealing 10HP❤️❤️❤️❤️❤️.
  • Added additional bow sounds.

Non-mob entities

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Thrown eggs

General

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Options

  • The "Quit Game" button now appears regardless of how the game is launched.

Debug features

  • Pressing B changes the player's gamemode.

Splash

  • Changed some splashes:
    • "OpenGL 1.1!" to "OpenGL 1.2!".
    • "Coming soon!" to "It's here!".
    • "When it's finished!" to "It's finished!".
    • "That's not a moon!" to "That's no moon!".
    • "Absolutely dragon free!" to "Kind of dragon free!".
    • "Superfragilisticexpialidocious!" to "Supercalifragilisticexpialidocious!".
    • "Tyrian would love it!" to "Tyrion would love it!".
    • ""Noun" is an autonym!" to ""Autological" is!".

Sound Update

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Alongside the release of this version, the asset server was updated with the following new sounds:

  • The chest opening and closing now has its own sound, different from the door sound.
  • Experience orbs now make a twinkling sound when collected.
  • The entity damage sound has been changed to a genderless bone-cracking sound.
    • Players and all mobs make the same bone-cracking sound when taking fall damage.
  • Eating and drinking now has sounds.
  • Blazes have been given an ambient breathing noise.
  • Endermen now have their own sounds instead of using zombie sounds.
  • Magma cubes now make sounds instead of being silent.
  • Silverfish now make sounds instead of being silent.
  • Arrows landing have a more twangy sound.[note 1]
  • Tools and armor now make a breaking sound, and have a breaking animation.

The following sounds were replaced with new versions on the asset server; thus, the updated sounds also applied to older versions of the game.

Fixes

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6 bugs fixed

  • Fixed wooden door bug from Beta 1.9 Prerelease 6 (sound effect).
  • The "Particles" option no longer overlaps the warning when playing on far render distance with a 32-bit Java installation.
  • Fixed the bug that caused the player's experience level to revert to 0 again after The End credits are finished from Beta 1.9 Prerelease 6.
  • The full names of Scaevolus and Hippoplatimus are now used in the ending credits.
  • The player can now chat while entering a portal in multiplayer.
  • Obsidian's mining time was increased to 8 seconds from ~3 seconds in Beta 1.9 Prerelease 6.

Trivia

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  • When RC2 was initially uploaded, the changing of the version number to RC2 was forgotten, causing it to be displayed as RC1.[2] This was later fixed in a reupload.[3]

Notes

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  1. The sound was renamed, meaning older versions of the game still play the old version, unlike the firing sound.

References

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  1. "Release candidate 1! Doors can be opened! New sfx! http://assets.minecraft.net/rc1/minecraft.jar ( + minecraft_server.jar)"@jeb_ (Jens Bergensten) on X (formerly Twitter), November 13, 2011
  2. "Forgot to change the version number to "RC2". We're professional. :D"@notch (Markus Persson) on X (formerly Twitter), November 13, 2011
  3. "Uploaded new RC2 that says "RC2" \o/"@jeb_ (Jens Bergensten) on X (formerly Twitter), November 13, 2011
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