Java Edition Combat Test 3

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This page covers a development version that has a major issue under certain conditions.
 
The dedicated server for this version has a security vulnerability in the Log4j library that could be used to perform a remote code execution exploit. It can be addressed by appending a certain JVM argument to the server startup command line.[1]
Minecraft Combat Test 3
Release Combat Test 3.png: Infobox image for Minecraft version 'Minecraft Combat Test 3'
Edition Java Edition
Release date November 1, 2019
Type Snapshot
Compilation date October 31, 2019
Snapshot for Combat Tests
Downloads Client (.json[note 1])
Server
Protocol version 502
Data version 2069
Resource pack format 4
Data pack format 4
Minimum Java version Java SE 8


Combat Test 3 is the third experimental version of a future combat update.[2] Although it is a version for a future major release, this combat experiment is a fork of 1.14.4. This version was released only on Reddit, so it does not appear in the launcher or in any Minecraft.net blog post.

Additions

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Combat Test 3 block and item additionsInvicon Enchanted Book.png: Inventory sprite for Enchanted Book in Minecraft as shown in-game linking to Enchanted Book with description: Cleaving IInvicon Enchanted Book.png: Inventory sprite for Enchanted Book in Minecraft as shown in-game linking to Enchanted Book with description: Cleaving IIInvicon Enchanted Book.png: Inventory sprite for Enchanted Book in Minecraft as shown in-game linking to Enchanted Book with description: Cleaving III

Gameplay

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Enchantments

Shields

  • Added a "Shield Indicator" option that displays when the shield is active, similar to the attack indicator.
    • Found in video settings, the available options are "OFF", "Crosshair" or "Hotbar".
  • Added an option to hide shields when active.
    • Found in video settings and labeled "Shield Animation".

Changes

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Items

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Axes

  • Now always disable shields for 1.6 seconds (32 game ticks), instead of having a 25% to disable them for 5 seconds (100 game ticks).
  • Now only use 1 durability when attacking instead of 2.

Swords

  • Changed attack speed from 2.5 back to 3.0.
  • The attack key can again be held down to automatically attack when the attack meter is full.
    • Attacks now only happen when the sword is at 120% charge, slower than if attacks were timed.

Non-mob entities

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Projectiles

  • No longer trigger a mob's invulnerability timer, which means that Multishot can hit and deal damage to the same mob with all three arrows.

Gameplay

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Knockback

  • Knockback resistance is now on a scale instead of being random.

Shields

  • Arc of available protection has been decreased to 100 degrees instead of 180 degrees (i.e., attacks from outside this arc of 100° aren't blocked).

Videos

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Video made by slicedlime:

Notes

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  1. Unzip this file in the .minecraft/versions folder.

References

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