Rejection

rejection incantation elden ring wiki guide 200px
Spell Type Two Fingers
FP Cost 9 Slots Used 1
item effects icon elden ring wiki guide 55px 18pxEffect
Produces a shockwave that pushes away foes.

attributes required elden ring wiki guide 18Requires

Rejection is an Incantation in Elden Ring. Rejection spell is cast to create a shockwave that pushes enemies away. Updated to Patch 1.07.

 

Incantation of the Two Fingers' faithful.

Produces a shockwave that knocks back nearby foes.
Charging increases the size of the shockwave.

Hark, Tarnished! If you truly walk in faith, you must be prepared to reject all else.

 

Rejection Location in Elden Ring

Where to find Rejection:

 

 

Elden Ring Rejection Guide

  • Two Fingers Incantation
  • Stamina Cost: 24
  • One of offensive spells, that deals 0 damage to target
  • Deals 15 stance damage
  • Can be charged for a stronger push or vs shielded enemies
    • Charging seems to affect the range of spell, not stance damage (testing needed)
  • May break enemy stance
    • This makes Rejection a good spell against Crystalians, as it knocks them even before 1st stance break.
  • Can be chain-casted as long as player has enough  FP
  • Affects a 360º AoE
  • Does not seem to awaken/alert sleeping or unaware enemies.
    (Requires further testing, but at least on the sleeping Albinaurics on the Palace Approach Ledge Road, the incantation knocks them down and moves them, then they stand up but do not move or appear to be awake.)
  • NOTE: Since Patch 1.07 Stamina Attack Power against guarded enemies has been Increased

 

 
 
 
 
 
 
 
 
 

 

Elden Ring Rejection Notes and tips

  • Updated to patch 1.07. See Patch Notes for details.
  • Other notes and player tips go here.

 

Elden Ring Incantations
Agheel's Flame  ♦  Ancient Dragons' Lightning Spear  ♦  Ancient Dragons' Lightning Strike  ♦  Aspect of the Crucible: Bloom  ♦  Aspects of the Crucible: Bloom  ♦  Aspects of the Crucible: Breath  ♦  Aspects of the Crucible: Horns  ♦  Aspects of the Crucible: Tail  ♦  Aspects of the Crucible: Thorns  ♦  Barrier of Gold  ♦  Bayle's Flame Lightning  ♦  Bayle's Tyranny  ♦  Beast Claw  ♦  Bestial Constitution  ♦  Bestial Sling  ♦  Bestial Vitality  ♦  Black Blade  ♦  Black Flame  ♦  Black Flame's Protection  ♦  Black Flame Blade  ♦  Black Flame Ritual  ♦  Blessing's Boon  ♦  Blessing of the Erdtree  ♦  Bloodboon  ♦  Bloodflame Blade  ♦  Bloodflame Talons  ♦  Borealis's Mist  ♦  Burn O Flame!  ♦  Catch Flame  ♦  Cure Poison  ♦  Darkness  ♦  Death Lightning  ♦  Discus of Light  ♦  Divine Beast Tornado  ♦  Divine Bird Feathers  ♦  Divine Fortification  ♦  Dragonbolt Blessing  ♦  Dragonbolt of Florissax  ♦  Dragonclaw  ♦  Dragonfire  ♦  Dragonice  ♦  Dragonmaw  ♦  Ekzykes's Decay  ♦  Elden Stars  ♦  Electrify Armament  ♦  Electrocharge  ♦  Erdtree Heal  ♦  Fire's Deadly Sin  ♦  Fire Serpent  ♦  Flame Fall Upon Them  ♦  Flame Fortification  ♦  Flame of the Fell God  ♦  Flame Protect Me  ♦  Fortissax's Lightning Spear  ♦  Frenzied Burst  ♦  Frozen Lightning Spear  ♦  Furious Blade of Ansbach  ♦  Ghostflame Breath  ♦  Giant Golden Arc  ♦  Giantsflame Take Thee  ♦  Glintstone Breath  ♦  Golden Arcs  ♦  Golden Lightning Fortification  ♦  Golden Vow (Spell)  ♦  Great Heal  ♦  Greyoll's Roar  ♦  Heal  ♦  Heal from Afar  ♦  Honed Bolt  ♦  Howl of Shabriri  ♦  Immutable Shield  ♦  Inescapable Frenzy  ♦  Knight's Lightning Spear  ♦  Land of Shadow (Incantation)  ♦  Lansseax's Glaive  ♦  Law of Causality  ♦  Law of Regression  ♦  Light of Miquella  ♦  Lightning Fortification  ♦  Lightning Spear  ♦  Lightning Strike  ♦  Litany of Proper Death  ♦  Lord's Aid  ♦  Lord's Divine Fortification  ♦  Lord's Heal  ♦  Magic Fortification  ♦  Magma Breath  ♦  Messmer's Orb  ♦  Midra's Flame of Frenzy  ♦  Minor Erdtree  ♦  Multilayered Ring of Light  ♦  Noble Presence  ♦  O Flame!  ♦  Order's Blade  ♦  Order Healing  ♦  Pest Threads  ♦  Pest-Thread Spears  ♦  Placidusax's Ruin  ♦  Poison Armament  ♦  Poison Mist  ♦  Protection of the Erdtree  ♦  Radagon's Rings of Light  ♦  Rain of Fire  ♦  Roar of Rugalea  ♦  Rotten Breath  ♦  Rotten Butterflies  ♦  Scarlet Aeonia  ♦  Scouring Black Flame  ♦  Shadow Bait  ♦  Smarag's Glintstone Breath  ♦  Spira  ♦  Stone of Gurranq  ♦  Surge O Flame!  ♦  Swarm of Flies  ♦  The Flame of Frenzy  ♦  Theodorix's Magma  ♦  Triple Rings of Light  ♦  Unendurable Frenzy  ♦  Urgent Heal  ♦  Vyke's Dragonbolt  ♦  Watchful Spirit  ♦  Whirl O Flame!  ♦  Wrath from Afar  ♦  Wrath of Gold
 



Tired of anon posting? Register!
    • Anonymous

      The quick uncharged attack of this will knock the large misbegottens with the long shaft axes straight on their butts, and then you can get in about 5 good whacks while they try to get up.
      It's probably not a spell to main, but it definitely has its useful situations

      • Anonymous

        Force was a constant threat in DS3. I don't think I've ever seen another player cast Rejection. There are so many other surprise ledge knock abilities now, with better range, easier control, and/or faster startup.

        • Anonymous

          Completely by accident, I "rejected" an albinauric vomit attack. You know that silver goo they spew at you? I was in the middle of casting and it just tossed the projectile aside and into the ground.

          Now I'm wondering if this spell can actually "parry" other projectiles.

          • Anonymous

            I don’t care what you people say any more. I’m spamming erdtree in the arena. Rejection mix ups with wrath of gold sets up heals really nicely. Rejection rejects swarm of flies allowing me to stack buffs/heals against bleed builds.

            • Anonymous

              Soft combos into Erdtree heal, breaks open fingerprint shield with mace talisman, one shots near ledges, disorganizes ganks and sets up for Wrath of Gold, Miquellas Light and even prayerful strike in pvp.

              • Anonymous

                I was about to spam rejection all the playthrough until I used it against a full armored guy and he felt nothing while smashed me to near death with a colossal weapon. I gave up, I don't need to reject foot soldiers or wandering nobles.

                • Anonymous

                  Today while invading I encountered a pair of players who waited for me to show up and when they spotted me the summon started spamming the polite bow gesture while the host kept spamming Rejection to give her backshots via the pelvic thrusts this spell makes you do.
                  That was the fastest I ever pulled out the severer.

                  • Anonymous

                    So the npc rejection throws me from well past melee range with little notice but I can't use mine against zombies without getting a torch in my face? k

                    • Anonymous

                      Incredible utility spell that's severely hampered by a slow base cast speed and oddly short range. Something about it feels awkward compared to Force from the other games, probably due to how late in the animation the shockwave comes out and the general lack of narrow edges in Elden Ring.

                      • Anonymous

                        You can use this on the wandering aristocrat in Caelid that drops the larval tear after turning into a troll. If you knock the noble off he will die to fall damage and morph into the troll and be stuck on a precarious ledge.

                        • Anonymous

                          amazing spell in general, immense amounts of utility. It's great in PvE but I especially like it for PvP. 10/10 spell for making space, knocking people off cliffs, scaring the **** out of people while hiding as a mimic, bullying people in a corner, and asserting your faithchad prowess over weakling INT builds and foolish pure melee heathens

                          • Anonymous

                            Most underrated spell. So cheap for such great utility how come everyone dont have this at hand? Is someone doing something you dont like? Just reject! Got stuck in a tight cliff edge with a PvP opponent? Reject them off the edge! Is Rennala casting a Comet Azur in your face? Just reject and make her fall on her ass! Getting swarmed by a bunch of trash mobs? Nope, reject! Infinite possibilities.

                            • Unironically great spell against Crystalians - stance break with it is easy, as 5 uninterrupted casts and armor is gone. Plus every Rejection knocks them, making them helpless against this approach. Then just punch them with virtually anything and problem is gone.

                              • Anonymous

                                I used this spell to clean up a wandering mausoleum, only to find that it can push them back a bit. You could maybe push a mausoleum somewhere it shouldn't be.

                                • Anonymous

                                  Nothing really brings me joy in the same way that shoving a massively overleveled ganker off a ledge to his death does. Fromsoft may refuse to implement proper summon scaling or restrictions to this day, but at the end of the day a moron is still a moron.

                                  • Anonymous

                                    When a group of Gankers are following you, and being dumb they don't realise you are leading them over a cliff and then BOOM, see ya, GG very fun fight!

                                    • Anonymous

                                      Anyone know if the AOE improves when Faith or Seal is leveled up? Right now it only works point blank unless charged. I'm using the Clawmark Seal +4 with 30 strength and 18 faith.

                                      • Anonymous

                                        A recent study reveals that this spell describes the love life of every dual status buildup spears user.

                                        • Anonymous

                                          Pros:

                                          + Useful with flails/whips since they do not bounce off shields one-handed and with every bit of dexterity put on will make rejection faster. One free heavy on flails/whips if you put an enemy to the ground.
                                          + Use flail to trick Knights to attack you after you hit their shield and then use rejection for a free charged heavy on them
                                          + Useful with big weapons to throw off enemies
                                          + Low cost and low requirement
                                          + One fully charged rejection or two not charged chain casted rejections will make Leyndell, Godrick Cavalries, Kaiden Cavalries to fall off their horse allowing you to easily finish them off with a critical hit to their chest
                                          + One uncharged rejection against Leyndell knight, Rotten Knight, Godrick Knight, Cuckoo Knight and Crystallians will make them fall to the ground allowing for a free heavy on them and possibly an endless free heavy spree if you use rejection correctly
                                          + Two FULLY charged chain casted rejections to make Cuckoo Knight Cavalry to fall off their horse. Very inconsistent with not charged rejections since sometimes they would fall off at 5 or 7 rejections instead of 2 like the other knights above.
                                          + Banished Knight cannot be pushed so they fall to the ground, but instead will take a step back. 7 uncharged repeated rejections will poise break and stun them allowing for a sweet critical hit. WARNING: DO NOT USE CHARGED REJECTION SINCE THEY ARE TOO AGGRESSIVE TO USE IT PROPERLY AGAINST THEM.
                                          + Can be used with a crossbow to push potential foes away from you
                                          + Can make online players fall off from high places if used at the right time


                                          Cons:

                                          - Bad range
                                          - Useless with most boss fights
                                          - Does not give poise
                                          - Do not give you free critical hits when normal enemies fall to the ground
                                          - Have to hit the cavalry rider and not the horse to make Knights fall off effectively for a critical hit, making it harder to pull off in general combat situations
                                          - Banished Knights cannot fall to the ground
                                          - Cannot be effectively used against the red eyed banished knight at Castle Sol
                                          - Not very useful against shields with most weapons
                                          - Not useful against Rotten Knight's rapier special block and will instead give them usually a free attack on you
                                          - Can repel arrows/bolts but unfortuantly wont shoot it back at attacker, so use shield instead to block
                                          - Online players lag may make rejection not work properly (Not being pushed away when really they should)

                                          The testing were done in first playthrough with Clawmark Seal and 17 faith, 48 strength (Not that I think this matters, but just in case). Thanks for reading =)

                                          Sidenote: Why is there no ash of war for this, but one that deals damage like morne's hammer from Dark souls 3? And why is there no projectile version like the one Siegward in Dark Souls 3 gives you, but actually a bit better allowing for single target use. Barely anyone used it because it were mostly useless against anything so I don't know why they didn't give a better version of it in this game.









                                          • Anonymous

                                            The mobs at the Palace approach Ledge-Road that stay sitting passive until attacked. Won't aggro from this spell. You can boot most of them off the cliff. It makes farming that hill fun.

                                            • Anonymous

                                              My favorite incant in the game for both PvE and PvP. Knocks around trash mobs like the putrid corpses in front of Mohg's palace, and knocks low poise nerds flat on their asses. I can't unequip Radagon's icon because of this incant.

                                              • Anonymous

                                                PSA This is really useful against flying enemies like warhawks and bats. If you time it right it’ll knock them onto their backs for a few seconds and you can pick them off while on the ground!

                                                • Anonymous

                                                  I used this yesterday on some albinaurics and after they got up, they just stood there. They completely ignored me. Is this a bug or a feature of the spell?

                                                  • Anonymous

                                                    im doing a spirit summons only run and im wondering if this draws agro if it hits a boss thats distracted?

                                                    • Anonymous

                                                      im doing a spirit summons only run and im wondering if this draws agro if it hits a boss thats distracted?

                                                      • Anonymous

                                                        This spell is so useful. carried me through Ds2, too. Take advantage of every ledge you see, gravity kills all

                                                        • Anonymous

                                                          I went out with a girl who runs a faith build but she cast rejection, she was too loyal to the two fingers…

                                                          • Anonymous

                                                            I just tried this spell in an invasion. It's useless, because you have to stand close to the opponent and it can be easily interrupted with just a casual swing.

                                                            • Anonymous

                                                              Much like gravity sorcery, this will also knock any flying enemies out of the air and flat on their back in a vulnerable state. Unfortunately you have to be french-kissing them for it to land since the range is so short but even so it's a useful tool for faith players to handle birds and the like.

                                                              • Anonymous

                                                                Maybe you could use it to make up for long cast time spells? Hard for them to do anything while their face is two feet under the ground.

                                                                • Anonymous

                                                                  in normal circumstances this spell has very little use. however it has on very niche use. it deals no damage but can still pull agro which makes it a great spell for certain challenge runs (eg no attacking)

                                                                Load more