Intelligence |
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| Effect | Increases damage of magical spells and effects |
Intelligence is an Attribute in Divinity Original Sin 2 (DOS 2). All characters begin with a basic 10 points in each attribute. Characters can be customized with 3 additional attribute points at the start and acquire 2 more points per level. A total of 30 points can be added to an attribute for a maximum of 40 points. This maximum can be further augmented through equipment. The Lone Wolf talent allows players to double their investment in attributes and combat skills.
All Intelligence-Based Classes in Divinity Original Sin 2
Divinity Original Sin 2 Intelligence-Based Equipment
All Intelligence-Based Weapons
Wand of the Elder
All Intelligence-Based Skills
Divinity Original Sin 2 Intelligence Attribute Notes, Tips & Trivia
- 5% Spell and Scroll damage per level.
- Weapon types that use intelligence: Wands and Staffs
- Skill types that use intelligence: Warfare, Aerotheurge, Hydrosophist, Geomancer, Necromancer and Pyrokinetic.
- Intelligence is recommended mostly for mages and spellcasters and improves the power of staffs, wands, and most elemental skills.
| Attributes |
Accuracy ♦ Action Points ♦ Air Resistance ♦ Constitution ♦ Critical Chance ♦ Damage ♦ Dodging ♦ Earth Resistance ♦ Experience ♦ Finesse ♦ Fire Resistance ♦ Initiative ♦ Magical Armour ♦ Memory ♦ Movement ♦ Physical Armour ♦ Poison Resistance ♦ Source Points ♦ Strength ♦ Vitality ♦ Water Resistance ♦ Wits |
AnonymousI honestly don't even know if intelligence is working properly right now... my mage with 32 ing heals for 90 vit with rank 2 hydro and my warrior does too. He seems to get the same armor from fortify and frozen armor too, as does his impairment hit for the same damage.

Anonymous
AnonymousI've test the cooldown reduce. It doesn't seem to lower the cooldown when boosting the intelligence by 2.

























































Thank you
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