Experience |
|
|---|---|
| Effect | Earning enough experience grants a higher level for the character |
Experience is one of the characters' Attributes in Divinity Original Sin 2 (DOS 2). Players can gain experience over various means and will be able to level up through gaining experiences, leveling up allows the player to become stronger when exploring areas with higher leveled foes.
How to Gain Experience in Divinity Original Sin 2?
Experience can be gained by:
Divinity Original Sin 2 Experience Information
- Recruited characters instantly gain the same amount of experience as its recruiter.
- In general, all characters in a party always have the same amount of experience, but there are known issues with this.
- If the experience of companions is lower than the main player character, this can be fixed by dismissing and rehiring them.
- There is no hard level cap, however:
- In the Definitive Edition, approximately 22,450,000 experience can be earned without farming, making level 22 the practical maximum. As this requires thorough completionism and the killing of nearly every NPC, most players will only reach level 20/21.
- 14,450 experience can be infinitely farmed from the Bone Smashers in the Bloodmoon Island quest The Advocate. To reach level 23, this would have to be done approximately 230 times.
- The Definitive Edition significantly altered experience gains. Level 23 is possible in the classic edition without farming.
In order to complete the game at high difficulty, it is advised that the average party level:
- When escaping Fort Joy Island is at least level 7
- When leaving Reaper's Coast is at least level 14
- When leaving the Nameless Isle is at least level 17
- When entering the final fight in Arx is at least level 20
Experience Requirements for Level Up |
|
| Level 1 | 0 |
| Level 2 | 2,000 |
| Level 3 | 8,000 |
| Level 4 | 20,000 |
| Level 5 | 40,000 |
| Level 6 | 70,000 |
| Level 7 | 112,000 |
| Level 8 | 168,000 |
| Level 9 | 240,000 |
| Level 10 | 340,000 |
| Level 11 | 479,000 |
| Level 12 | 672,000 |
| Level 13 | 941,000 |
| Level 14 | 1,315,000 |
| Level 15 | 1,834,000 |
| Level 16 | 2,556,000 |
| Level 17 | 3,559,000 |
| Level 18 | 4,954,000 |
| Level 19 | 6,893,000 |
| Level 20 | 9,588,000 |
| Level 21 | 13,334,000 |
| Level 22 | 18,540,000 |
| Level 23 | 25,777,000 |
| Level 24 | 35,836,000 |
| Level 25 | 49,818,000 |
| Level 26 | 69,253,000 |
| Level 27 | 96,268,000 |
| Level 28 | 133,818,000 |
| Level 29 | 186,013,000 |
| Level 30 | 258,564,000 |
| Level 31 | 359,410,000 |
| Level 32 | 499,586,000 |
| Level 33 | 694,430,000 |
| Level 34 | 965,264,000 |
| Level 35 | 1,341,723,000 |
Divinity Original Sin 2 Experience Notes, Tips & Trivia
- Non-player characters have a fixed level. Their level will not change during that chapter.
- Looted equipment also has a fixed level, this includes equipment looted with Lucky Charm.
- Vendors restock their wares when the party levels up, to sell higher-leveled equipment. They also refresh their stock every 1 hour.
- Crafted equipment is the same level as the character who crafted it.
- When a character levels up, they regain all their Vitality, which is insanely useful during combat.
| Attributes |
Accuracy ♦ Action Points ♦ Air Resistance ♦ Constitution ♦ Critical Chance ♦ Damage ♦ Dodging ♦ Earth Resistance ♦ Finesse ♦ Fire Resistance ♦ Initiative ♦ Intelligence ♦ Magical Armour ♦ Memory ♦ Movement ♦ Physical Armour ♦ Poison Resistance ♦ Source Points ♦ Strength ♦ Vitality ♦ Water Resistance ♦ Wits |
mm anyone know if the classic version of the game distributes the same? I know many things changed with the DE edition, nerfing experience in some areas to keep max experience down. I've never played the original classic version but how does the experience max level stack up in that. In the DE edition max you'll have like 20-21 million experience so level 22, but any one playing the original classic version have any info on THAT experience max levels, etc.

AnonymousHey, just left Reaper’s coast at level 16, but didn’t get any exp, nor when arriving at the Nameless isle. How can that be?

AnonymousGuys, se a gente recruta um personagem de origem, eventualmente eles vão sair da equipe para traçar sua própria história?

AnonymousA fun thing could be to get so few XP on the ship, so you are still level 1 when you wake up on the beach. Avoid all fight or event which give you xp, untill you have recruited your other 3 teams, since they will still also be lvl 1 and you will then can decide there skills upgrade from lvl 1 and not just from lvl 2. It can make a difference, especially on the Civil Abilities. To enter Fort Joy Ghetto before Dallas and Alexandras kill Magister Atusa, use the latter on the right.

AnonymousThe thin yellow bar at the very bottom of the screen is your XP progress to the next level. You can also see your XP number in the Character Sheet.

I manage to hit level 17 in the Reaper's Coast, and that even without a lamp quest.

Level 35!? Is that pre-DE? The most I've ever ended the game with is ~level 22. Even then I'm already way OP
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