Movement |
|
|---|---|
| Effect | The distance a character can traverse with one action point. This can be modified by equipment, buffs, or debuffs |
Movement is one of the Attributes in Divinity Original Sin 2 (DOS 2). These statistics are determined by your character’s base statistics. They can be affected by skills, stances, statuses, gear, abilities, and talents.
Increasing Movement in Divinity Original Sin 2
Armor that Increases Movement Speed
Captain's Dexterous Heels
Items that Increase Movement Speed
Draught of Speed
Large Frost Rune Of Power
Skills that Increases Movement Speed
Divinity Original Sin 2 Movement Notes, Tips & Trivia
- Movement Notes, Tips & Trivia go here.
| Attributes |
Accuracy ♦ Action Points ♦ Air Resistance ♦ Constitution ♦ Critical Chance ♦ Damage ♦ Dodging ♦ Earth Resistance ♦ Experience ♦ Finesse ♦ Fire Resistance ♦ Initiative ♦ Intelligence ♦ Magical Armour ♦ Memory ♦ Physical Armour ♦ Poison Resistance ♦ Source Points ♦ Strength ♦ Vitality ♦ Water Resistance ♦ Wits |
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Points in Scoundrel give you ridiculous physical movement (per AP) in addition to the Cloak and Dagger and Backlash abilities.
A frost rune in your amulet gives you another +X movement per AP, and you can also find it on shoes, for non-Scoundrel types.
0
+10
-1