Beguiling ArrowClass Actions
Use Enchantment magic to deal an additional 2d6 Psychic damage. Target must succeed a Saving throw or become Charmed.
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Beguiling Arrow is a Class Action in Baldur's Gate 3. Actions can be used in both exploration and combat to maneuver across the battlefield or to harm or aid Characters. The actions that a Character can perform are based on their Class and Equipment.
Beguiling Arrow Information
Use Enchantment magic to deal an additional 2d6 Psychic damage. Target must succeed a Saving throw or become Charmed.
Weapon Range- Cost:
Action + Arcane Arrow - Condition: Charmed (2 turns, WIS Save) - Can't attack spellcaster. Spellcaster has Advantage on Charisma Checks in dialogue.
How to unlock Beguiling Arrow
Beguiling Arrow can be unlocked by the following classes:
- Arcane Archer Lv 3
Beguiling Arrow Tips & Notes
- Has following variants:
- Notes & Tips go here
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