Spells in Baldur's Gate 3 are regulated forms of magic energy. In BG 3, there are certain classes can cast spells to damage enemies, buff companions or create other effects. Wizards and Clerics have different sets of spells, while characters of other classes may cast a spell using scrolls.
ALL NECROMANCY SPELLS IN BALDURS GATE 3
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Quick Search of All Necromancy Spells
| Spell | Lvl | Casting Time | Concentration | Description | Classes |
|---|---|---|---|---|---|
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Cantrip | Necromancy | Action |
1~8 Damage
|
Warlock, Wizard, Eldritch Knight , Arcane Trickster |
|
Cantrip | Necromancy | Action |
1~12 Damage
Ring the bell of impending doom. If the target is at full health, you deal 1d8 Necrotic damage instead.
|
Death Domain |
|
Cantrip | Necromancy | Action |
1~10 Damage
Explode a corpse, causing it to impale those around it.
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Lv 1 | Necromancy | Action Spell Slot |
Bolster yourself with a necromantic facsimile of life to gain 7 temporary hit points. |
Eldritch Knight, Sorcerer, Wizard |
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Lv 1 | Necromancy | Action Spell Slot |
|
Cleric, Oathbreaker (Paladin) |
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Lv 1 | Necromancy | Action Spell Slot |
|
Eldritch Knight (Fighter), Sorcerer, Wizard |
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Lv 2 | Necromancy | Action Level 2 Spell Slot |
Limit :1 t'oe's sight range. It is easier to hit. and the creature will miss more often. |
Bard, Sorcerer, The Fiend (Warlock), Cleric, Wizard |
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Lv 2 | Necromancy | Action Level 2 Spell Slot |
Weaken a Foe: they deal half damage with weapon attacks using Strength. |
Warlock, Wizard |
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Lv 3 | Necromancy | Action Level 3 Spell Slot |
Create an undead servant from a corpse. |
Cleric, Wizard |
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Lv 3 | Necromancy | Action Level 3 Spell Slot |
Curse a creature with your touch. The curse either bestows Disadvantage on checks and Saving Throws or attacks, lets you deal additional damage to the target, or robs it of its actions. |
Bard, Cleric, Wizard, |
|
Lv 3 | Necromancy | Action Level 3 Spell Slot |
Put an ally in a protective, magical coma deep enough to imitate death. The Ally becomes Resistant to all damage except psychic damage, and disease and poison no longer have any effect. |
Bard, Cleric, Druid, Wizard |
|
Lv 3 | Necromancy | Action Level 3 Spell Slot |
Revive a companion. They return to life with 1 hit point. |
Cleric, Paladin |
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Lv 3 | Necromancy | Action Level 3 Spell Slot |
Grant a semblance of life to a humanoid corpse, allowing it to answer up to 5 questions. Skeletons and creatures killed with Acid, Fire, Lightning, Necrotic, or Radiant damage no longer have a mouth and can't be made to talk using this spell. |
Bard, Cleric, Warlock |
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Lv 3 | Necromancy | Action Level 3 Spell Slot |
3~18 Touch an enemy to syphon their life force. You regain half as many hit points as hit points as the damage they take. For 10 turns, you can use Vampiric Touch again without expending an additional spell slot. |
Warlock, Wizard |
|
Lv 4 | Necromancy | Action Level 4 Spell Slot |
8~64
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Druid, Sorcerer, Warlock, Wizard |
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Lv 5 | Necromancy | Action Level 5 Spell Slot |
If the spell attack hits, target is afflicted with a disease to choose from 6 proposed. | Cleric, Druid |
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Lv 5 | Necromancy | Action Level 5 Spell Slot |
Shred a foe's very essence by pulling on strands of the Weave. Dealing 10d6 + 20 (30~80) Necrotic Damage(CON Save to halve).
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Scroll of Dethrone in Karsus section of the Sorcerous Vault. |
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Lv 6 | Necromancy | Action Level 6 Spell Slot |
Sculpt a massive sphere of entropic energy around a creature. Devastate the target and all surrounding creatures. On Save: Targets still take half damage. |
Sorcerer, Warlock, Wizard |
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Lv 6 | Necromancy | Action Level 6 Spell Slot |
Raise a corpse as a heinous mummy that fights by your side. |
Cleric, Warlock, Wizard |
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Lv 6 | Necromancy | Action Level 6 Spell Slot |
Your eyes become black corridors walled in teeth, your gaze capable of inflicting dread, sickness, or putting creatures to sleep. While Concentrating, you may cast Eyebite without expending a spell slot. |
Bard, Sorcerer, Warlock, Wizard |
|
Lv 6 | Necromancy | Action Level 6 Spell Slot |
14d6 Reduce a target's maximum hit points, but never below 1 Until Long Rest On Save: Targets still take half damage |
Cleric |
All Necromancy Spells Gallery
Cantrips
Lvl 1 Necromancy Spells
Lvl 2 Necromancy Spells
Lvl 3 Necromancy Spells
Lvl 4 Necromancy Spells
Lvl 5 Necromancy Spells
Lvl 6 Necromancy Spells
AnonymousYou forgot the "Danse Macabre" Nacromancy Spell Level 5, which you can obtain by understanding und decyphering the legendary book "The Nacromancy Of Thay". Which allows you to summon 4 ghouls that fight for you. Very useful spell it is!

Anonymous
AnonymousAs I walk through the valley of the shadow of death
I take a look at my life and realize there's nothin' left
'Cause I've been blastin' and laughin' so long that
Even my momma thinks that my mind is gone
But I ain't never crossed a man that didn't deserve it
Me be treated like a punk, you know that's unheard of
You better watch how you talkin' and where you walkin'
Or you and your homies might be lined in chalk
I really hate to trip, but I gotta loc
As they croak, I see myself in the pistol smoke
Fool, I'm the kinda G the little homies wanna be like
On my knees in the night, sayin' prayers in the streetlight
Anonymous
Anonymous
AnonymousThe "Dethrone" Spell Scroll can be learned by Wizards, it is a necromancy spell that deals 10d6+20 Necrotic with a CON save, if passed it still deals half damage

AnonymousA Scroll of a spell called "Dethrone" is in the Sorcerous Sundries vault It does 30-80 necrotic damage. I think it is a Necromancy spell too.























Missing wounding ray T3 spell
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+12
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