Moaning Shield | Dark Souls 3

From Dark Souls 3


moaning shield

Moaning Shield

icon wp physicalAttack

136

physical defense shield icon

100

icon magicbonus

0

magic defense shield icon

81

icon firebonus

0

fire defense shield icon

69

icon lightningbonus

0

lightning defense shield icon

76

icon darkbonus

0

dark defense shield icon

67

icon wp critical

100

icon wp stability

77

icon weight

21.5

icon durabilitiy

205
Requirements & Bonus

icon strength 22

icon dexterity 22

icon intelligence 22

icon faith 22

D - - -
50 0 0 0
weapon type icon Greatshield damage type icon Strike
skill icon Moan icon fp cost 10 ( -/ -)

Moaning Shield is a Greatshield in Dark Souls 3. Greatshields usually weigh a decent amount and provide the best protection in the game. They are often used by players who have high Strength, as they require a good amount in order to use.

A deformed greatshield given to Eygon of Carim upon being conferred knighthood.

The giant woman's face that protects Eygon is that of his sister, some years his senior.

Skill: Moan
Offer a gentle prayer to the shield, causing the woman's face to give out a low moan and attract enemies.

Moaning Shield Notes and Tips

  • Cannot be Infused.
  • Can be buffed with Magic Shield or Great Magic Shield
  • Reinforced with Twinkling Titanite.
  • Provides an average block of 78.6%. Exceptionally solid blocking, but requires the highest strength of all greatshields at 50 points. Also boasts the second highest stability in game, 82 at +5.
  • Can be given to Pickle Pee, Pump-a-Rum Crow in exchange for a Blessed Gem.
  • Using Magic Shield on this shield when maximally upgraded will result in no stamina loss through blocking, however, elemental damage will chip through.
  • At +4 it can survive a fully upgraded, full Ledo's Great Hammer weapon art if you have around 40 endurance.

Location/Where to Find

Moaning Shield Upgrade Table

Attack Values Bonus
Parameter Bonus
Auxiliary Effects
Damage Reduction (%)
Stability
Name

icon wp physicalAttack

icon magicbonus

icon firebonus

icon lightningbonus

icon darkbonus

STR

DEX

INT

FTH

icon wp poisonbld

icon wp frost

icon wp bleed

icon wp physicaldef

icon wp magicdef

icon wp firedef

icon wp lightningdef

icon wp darkdef

icon wp stability

Regular 140 - - - - D - - - - - - 100 81 69 76 67 77
Regular +1 152 - - - - D - - - - - - 100 81 69 76 67 78
Regular +2 163 - - - - D - - - - - - 100 81 69 76 67 79
Regular +3 190 - - - - D - - - - - - 100 81 69 76 67 80
Regular +4 214 - - - - D - - - - - - 100 81 69 76 67 81
Regular +5 238 - - - - C - - - - - - 100 81 69 76 69 82

Table Key


Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical Physical icon-wp_bleed.png Bleeding Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic Magic icon-wp_poisonbld.png Poison Weight
icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire Fire Frost Frost
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning Lightning Curse
icon-darkbonus.png Dark Dark
Critical Critical
Stability
Spell Buff Spell Buff
Range

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)



Join the page discussion