Summon Range Calculator | Dark Souls 3

From Dark Souls 3


Summon Range Calculator is used to determine if players can connect with each other in Online play.

LevelSoul-Level Based Matchmaking

If you are looking to play with a friend, please use a password: this will remove the limits to multiplayer and scale the strong party down to the lower one.
The official wiki password is Fextra.
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Below is a general calculator for ranges. This quick reference has an error margin of + - 10 levels at high levels.
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Please note that weapon upgrades also take a part in matchmaking.

Host's level:

Calculate

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Minimum Phantom Level:
Maximum Phantom Level:

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Below are an Excel Sheet and matchmaking formulas provided to calculate precise matchmaking ranges.
Further below, there are Soul level and weapon upgrade level recommendations for easy matchmaking.

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Detailed Calculator by Pound_Cake94 (Excel Sheet takes a bit to load)

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The Formula is Covenant Dependent:

The following table is depicted as active from patch 1.13 by From Software.

Co-op Sign Summons SL : Host's Level

Upper: SL + 10 + ( SL * 0.1 )

Lower: SL – 10 – ( SL * 0.1 )

Remarks: Also affects Warrior of Sunlight and Mound-Maker

Way of Blue (Auto) SL : Host's Level

Upper: SL + 15 + ( SL * 0.1 )

Lower: SL – 15 – ( SL * 0.1 )

Remarks: Affects Blue Sentinels and Blades of the Darkmoon

PvP Dark Spirit Invasion SL : Invader Level

Upper: SL + 20 + ( SL * 0.1 )

Lower: SL – ( SL * 0.1 )

Remarks: Red Eye Orb, etc?

Mound-Maker Invasion SL : Invader Level

Upper: SL + 20 + ( SL * 0.15 )

Lower: SL – ( SL * 0.1 )

Remarks: Invasions from Mound-Maker

Covenant Invasion (defend territory) SL : Host Level

Upper: SL + ( SL * 0.1 )

Lower: SL – 20 – ( SL * 0.2 )


Legacy Table (pre patches)

  • Min/Max is given as the Host's min/max level relative to the invader's or phantom's level.
Condition Min Max
Summoning a White Phantom, Warrior of Sunlight, Mound-Maker or no covenant Host - 20 Host + 20
Defending Summons of: Blades of the Darkmoon or Blue Sentinels Host - 10 Host + 30
Territorial Invasions by: Watchdogs of Farron or Aldrich Faithful Host - 10 Host + 40
Invasion from Warriors of Sunlight or no covenant Host - 10 Host + 30
Invasion from Mound-Maker Host - 10 Host + 35

longsword iconWeapon-Based Matchmaking

Dark Souls 3 uses Soul Level + Upgrade Level to determine multiplayer ranges. If a player has a weapon at +10, they can be matched with players who have +8 or more. If a player has no upgrades, they can be paired with players with up to +1 weapons.
Players have deduced that weapons that only go to +5 operate as double their numbers. So +1 is +2, +2 is +4, etc.

*Even if you no longer have a weapon of the max level you managed to upgrade, the game "remembers" what is the max upgraded level you had.

Host Highest Upgrade Guest Highest Upgrade
+ 0 + 1
+ 1 + 2
+ 2 + 3
+ 3 + 4
+ 4 + 6
+ 5 + 7
+ 6 + 8
+ 7 + 9
+ 8 + 10
+ 9 + 10
+ 10 + 10

ember icon Optimal levels for Co-op

While sitting on one of these level tiers, you can summon phantoms and be summoned by hosts ranging from one tier below you through to one tier above you.

Host Soul Level or phantom

Weapon Upgrade Level (Special weapon upgrade level)

1 +0 (0)
11 +1 (0)
22 +2 (1)
34 +3 (1)
47 +4 (2)
61 +6 (3)
77 +8 (4)
94 +10 (5)
113 +10 (5)
134 +10 (5)
150 +10 (5)

Area

Level

Upgrade

High Wall of Lothric 1-12 +0 to +1
Undead Settlement 15-20 +2
Watchdogs of Farron / Crucifixion Woods 20-26 +2
Farron Keep 25-33 +3
Cathedral of the Deep 25-33 +3
Catacombs of Carthus 25-40 +3, +4 or +6
Smouldering Lake 40-50 +6
Irithyll of the Boreal Valley 40-46 +6
Irithyll Dungeon & Profaned Capital 50-55 +6
Aldrich Faithful / Pontiff's Back Porch & Anor Londo 50-55 (132) +6 (+10)
Lothric Castle & Garden & Untended Graves 60-70 +8
Grand Archives 70-80 +10
Archdragon Peak & Kiln & Painted World of Ariandel 80-88 +10
Dreg Heap & The Ringed City & Spears of the Church 90-100 (132) +10


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