Bonewheel Shield | Dark Souls 3

From Dark Souls 3


bonewheel shield

Bonewheel Shield

icon wp physicalAttack

111

physical defense shield icon

100

icon magicbonus

-

magic defense shield icon

63

icon firebonus

-

fire defense shield icon

59

icon lightningbonus

-

lightning defense shield icon

54

icon darkbonus

-

dark defense shield icon

63

icon wp critical

100

icon wp stability

59

icon weight

15

icon durabilitiy

115
Requirements & Bonus

icon strength 22

icon dexterity 22

icon intelligence 22

icon faith 22

30 10 - -
D - - -
weapon type icon Greatshield damage type icon Strike
skill icon Wheel of Fate icon fp cost 14

Bonewheel Shield is a Shield in Dark Souls 3. Greatshields usually weigh a decent amount and provide the best protection in the game. They are often used by players who have high Strength, as they require a good amount in order to use.

A giant wooden wheel, encircled by spikes and half-melded to a strange skeleton. Can serve as a makeshift greatshield, albeit one with great great gaps. Its true value is revealed through use of its Skill.

Skill: Wheel of Fate
Thrust out the wheel and give it a good spin, shredding enemies with the outer lining of spikes.

Bonewheel Shield Notes and Tips:

  • Can be Infused but cannot be Buffed.
  • Reinforced with Titanite.
  • Provides an average block of 67.8%.
  • This greatshield first appeared in Dark Souls.

Location/Where to Find

  • Dropped by Bonewheel Skeletons in Catacombs of Carthus and Smouldering Lake.
  • To farm, head right from the Catacombs of Carthus bonfire and down the hole at the end of the passageway. Use a homeward bone or coiled sword fragment to return after killing the bonewheel skeletons.

Bonewheel Shield Upgrade Table


Overview table for all upgrades at max level. Click on the tabs to see individual upgrade paths.

Attack Values Bonus
Parameter Bonus
Auxiliary Effects
Damage Reduction (%)
Stability
Name

icon wp physicalAttack

icon magicbonus

icon firebonus

icon lightningbonus

icon darkbonus

STR

DEX

INT

FTH

icon wp poisonbld

icon wp frost

icon wp bleed

icon wp physicaldef

icon wp magicdef

icon wp firedef

icon wp lightningdef

icon wp darkdef

icon wp stability

Regular +10 222 - - - - D - - - - - - 100 63 59 54 63 66
Heavy +10 205 - - - - B - - - - - - 100 63 59 54 63 64
Sharp +10 205 - - - - D - - - - - - 100 63 59 54 63 64
Refined +10 199 - - - - D D - - - - - 100 63 59 54 63 64
Raw +10 288 - - - - - - - - - - - 95 59.8 56 51.3 59.8 59
Crystal +10 95 131 - - - D - C - - - - 95 69.3 56 51.3 59.8 59
Simple +10 127 133 - - - D - C - - - - 95 69.3 56 51.3 59.8 59
Fire +10 177 - 177 - - - - - - - - - 95 59.8 70.8 51.3 59.8 59
Chaos +10 127 - 133 - - D - D D - - - 95 59.8 64.9 51.3 59.8 59
Lightning +10 150 - - 150 - D - - C - - - 95 59.8 56 59.4 59.8 59
Blessed +10 131 - - - - D - - D - - - 95 59.8 56 51.3 59.8 56
Deep +10 166 - - - 166 - - - - - - - 95 59.8 56 51.3 75.6 59
Dark +10 127 - - - 133 D - D D - - - 95 59.8 56 51.3 69.3 59
Blood +10 172 - - - - D - - - - - 61 95 59.8 56 51.3 59.8 59
Poison +10 172 - - - - D - - - 71 - - 95 59.8 56 51.3 59.8 59
Hollow +10
luck ?? icon item discovery ??
210 - - - - D - - - - - - 95 59.8 56 51.3 59.8 56


Table Key


Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical Physical icon-wp_bleed.png Bleeding Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic Magic icon-wp_poisonbld.png Poison Weight
icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire Fire Frost Frost
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning Lightning Curse
icon-darkbonus.png Dark Dark
Critical Critical
Stability
Spell Buff Spell Buff
Range

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)



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