Moonlight Greatsword | Dark Souls 3

From Dark Souls 3


moonlight greatsword

Moonlight Greatsword

icon wp physicalAttack

69

physical defense shield icon

55.0

icon magicbonus

130

magic defense shield icon

60.0

icon firebonus

-

fire defense shield icon

35.0

icon lightningbonus

-

lightning defense shield icon

35.0

icon darkbonus

-

dark defense shield icon

40.0

icon wp critical

-

icon wp stability

40

icon weight

10.5

icon durabilitiy

75
Requirements & Bonus

icon strength 22

icon dexterity 22

icon intelligence 22

icon faith 22

E - C -
16 11 26 -
weapon type icon Greatsword damage type icon Standard
skill icon Moonlight Vortex icon fp cost 18 (-/-)

Moonlight Greatsword is a Weapon in Dark Souls 3.

Legendary dragon weapon associated with Seath the paledrake.

Charge strong attack to its limit to unleash moonlight wave.

Oceiros, the Consumed King, was infatuated with the search for moonlight, but in the end, it never revealed itself to him.

Skill: Moonlight Vortex
Draw sword back and thrust to unleash torrential moonlight.

Notes and Tips:

  • Cannot be Buffed or Infused.
  • Reinforced with Titanite Scale.
  • Fully Charged Strong attack fires a projectile:
    • Costs 4 Durability
    • Parriable
  • Weapon Art Moonlight Vortex:
    • Very high poise health
    • Parriable
  • Older versions of the Moonlight Greatsword did no physical damage and were entirely transparent, implying this version may be "fallen" in some sense.
  • The Moonlight Greatsword has a range of 34.5338xl on the 1h R1 and 37.0742xl on the 2h R1.

Softcaps & Scaling:

  • 2-Handed Stats, STR/DEX/INT:
    • 16/11/26 = 483 AR = Base Stats & Str Softcap
    • 27/11/26 = 491 AR
    • 40/11/26 = 493 AR
    • 16/11/40 = 553 AR = Int Softcap
    • 16/11/60 = 577 AR = Caster Stats
  • After Softcaps it gets less than 2 AR per level
  • When 1-handed it scales well with Intelligence up to 41 Int
  • Scales very poorly with Strength
    • Softcaps once you meet the bare minimum Strength
    • Gains 8 AR from 16-27 Strength
    • Almost nothing after 27 Strength

Location/Where to Find

Moveset and Videos:

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Moonlight Greatsword Upgrade Table

Requires ?? souls and 13 Titanite Scale to +4, ?? Souls and 1 Titanite Slab to +5 (upgrade information here)

Attack ValuesBonus
Parameter Bonus
Auxiliary Effects
Damage Reduction (%)
Name

icon wp physicalAttack

icon magicbonus

icon firebonus

icon lightningbonus

icon darkbonus

STR

DEX

INT

FTH

icon wp poisonbld

icon wp frost

icon wp bleed

icon wp physicaldef

icon wp magicdef

icon wp firedef

icon wp lightningdef

icon wp darkdef

Regular 69 130 - - - E - C - - - - 55.0 60.0 35.0 35.0 40.0
Regular +1 80 152 - - - E - C - - - - 55.0 60.0 35.0 35.0 40.0
Regular +2 91 173 - - - E - B - - - - 55.0 60.0 35.0 35.0 40.0
Regular +3 103 195 - - - E - B - - - - 55.0 60.0 35.0 35.0 40.0
Regular +4 114 216 - - - E - B - - - - 55.0 60.0 35.0 35.0 40.0
Regular +5 126 238 - - - E - B - - - - 55.0 60.0 35.0 35.0 40.0

Table Key


Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical Physical icon-wp_bleed.png Bleeding Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic Magic icon-wp_poisonbld.png Poison Weight
icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire Fire Frost Frost
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning Lightning Curse
icon-darkbonus.png Dark Dark
Critical Critical
Stability
Spell Buff Spell Buff
Range

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)

Greatswords
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