Lucerne | Dark Souls 3

From Dark Souls 3



lucerne icon

Lucerne

icon wp physicalAttack

126

physical defense shield icon

40.0

icon magicbonus

0

magic defense shield icon

25.0

icon firebonus

0

fire defense shield icon

20.0

icon lightningbonus

0

lightning defense shield icon

20.0

icon darkbonus

0

dark defense shield icon

25.0

icon wp critical

100

icon wp stability

20

icon weight

7.5

icon durabilitiy

75
Requirements & Bonus

icon strength 22

icon dexterity 22

icon intelligence 22

icon faith 22

15 13 0 0
D D - -
weapon type icon Halberds damage type icon Thrust
skill icon Spin Sweep icon fp cost 8 (-/14)

Lucerne is a Weapon in Dark Souls 3.



A polearm with a sharp, hard pronged head that inflicts thrust attacks.

The Lucerne is wielded overhand like a hammer, or can be swung from the side to break through shields.

Skill: Spin Sweep
Sweep foes in a large spinning motion, and utilize momentum to transition into an overhanded strong attack smash.



Notes and Tips:

  • Can be Infused and Buffed.
  • Reinforced with Titanite.
  • Because every attack in this weapon's moveset does thrust damage, wearing the Leo Ring increases the weapon's damage potential considerably.
  • A true combo for this weapon (while two-handing) is R1+L2+R1, and because of its thrust damage moveset, trading attacks with enough poise puts this combo's damage output through the roof for halberds.



Location/Where to Find




Moveset and Videos:

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Lucerne Upgrade Table


Overview table for all upgrades at max level. Click on the tabs to see individual upgrade paths.

Attack ValuesBonus
Parameter Bonus
Auxiliary Effects
Damage Reduction (%)
Name

icon wp physicalAttack

icon magicbonus

icon firebonus

icon lightningbonus

icon darkbonus

STR

DEX

INT

FTH

icon wp poisonbld

icon wp frost

icon wp bleed

icon wp physicaldef

icon wp magicdef

icon wp firedef

icon wp lightningdef

icon wp darkdef

Regular +10 252 - - - - D C - - - - - 40 25 20 20 25
Heavy +10 233 - - - - A - - - - - - 40 25 20 20 25
Sharp +10 233 - - - - D A - - - - - 40 25 20 20 25
Refined +10 226 - - - - C C - - - - - 40 25 20 20 25
Raw +10 315 - - - - - - - - - - - 38 23.7 19 19 23.7
Crystal +10 114 157 - - - D D A - - - - 38 27.5 19 19 23.7
Simple +10 121 139 - - - D C A - - - - 38 27.5 19 19 23.7
Fire +10 199 - 199 - - - - - - - - - 38 23.7 24 19 23.7
Chaos +10 121 - 157 - - D D B B - - - 38 23.7 22 19 23.7
Lightning +10 114 - - 157 - D D - A - - - 38 23.7 19 22 23.7
Blessed +10 157 - - - - D D - B - - - 38 23.7 19 19 23.7
Deep +10 199 - - - 199 - - - - - - - 38 23.7 19 19 30
Dark +10 121 - - - 157 D D B B - - - 38 23.7 19 19 27.5
Blood +10 195 - - - - D C - - - - 49 38 23.7 19 19 23.7
Poison +10 195 - - - - D C - - 49 - - 38 23.7 19 19 23.7
Hollow +10
luck ?? icon item discovery ??
239 - - - - D C - - - - - 38 23.7 19 19 23.7



Table Key


Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical Physical icon-wp_bleed.png Bleeding Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic Magic icon-wp_poisonbld.png Poison Weight
icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire Fire Frost Frost
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning Lightning Curse
icon-darkbonus.png Dark Dark
Critical Critical
Stability
Spell Buff Spell Buff
Range

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)

Halberds
Black Knight GlaiveCrescent AxeCrucifix of the Mad KingGlaiveGundyr's HalberdHalberdImmolation TinderLucerneRed Hilted HalberdSplitleaf GreatswordWinged Knight Halberd


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