Overview table for all upgrades at max level. Click on the tabs to see individual upgrade paths.
Lucerne | |||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 126 | 40.0 | ||||||||||||||||||
| 0 | 25.0 | ||||||||||||||||||
| 0 | 20.0 | ||||||||||||||||||
| 0 | 20.0 | ||||||||||||||||||
| 0 | 25.0 | ||||||||||||||||||
| 100 | 20 | ||||||||||||||||||
| 7.5 | 75 | ||||||||||||||||||
| Requirements & Bonus | |||||||||||||||||||
| 15 | 13 | 0 | 0 | ||||||||||||||||
| D | D | - | - | ||||||||||||||||
| Halberds | Thrust | ||||||||||||||||||
| Spin Sweep | 8 (-/14) | ||||||||||||||||||
Lucerne is a Weapon in Dark Souls 3.
A polearm with a sharp, hard pronged head that inflicts thrust attacks.
The Lucerne is wielded overhand like a hammer, or can be swung from the side to break through shields.
Skill: Spin Sweep
Sweep foes in a large spinning motion, and utilize momentum to transition into an overhanded strong attack smash.
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Overview table for all upgrades at max level. Click on the tabs to see individual upgrade paths.
Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)