Heysel Pick | Dark Souls 3

From Dark Souls 3


heysel pick

Heysel Pick

icon wp physicalAttack

93

physical defense shield icon

50.0

icon magicbonus

70

magic defense shield icon

30.0

icon firebonus

-

fire defense shield icon

25.0

icon lightningbonus

-

lightning defense shield icon

25.0

icon darkbonus

-

dark defense shield icon

30.0

icon wp critical

100

icon wp stability

35

icon weight

4.5

icon durabilitiy

70
Requirements & Bonus

icon strength 22

icon dexterity 22

icon intelligence 22

icon faith 22

12 10 19 0
D E B -
weapon type icon Hammers damage type icon Thrust
skill icon Steady Chant icon fp cost 9 (-/-)

Heysel Pick is a Weapon in Dark Souls 3.

Choice weapon of Yellowfinger Heysel, a Finger of Rosaria and xanthous scholar.

It`s both a weapon and sorcery staff. The gold specks are remnants of lost sorceries.

Skill: Steady Chant
For a short moment, boost the strength of sorceries.

How to Get Heysel Pick in Dark Souls 3

Dark Souls 3 Heysel Pick Notes, Tips & Trivia

  • Cannot be Infused but can be Buffed by using Steady Chant.
  • Reinforced with Twinkling Titanite.
  • Functions as a weapon and a catalyst for Sorceries.
  • At 60 INT it has a spellbuff of 208 when fully upgraded.
  • Due to doubling as a catalyst, this weapon has no heavy attacks, but can perform a jumping attack.
  • Using Steady Chant both increases the damage of the spells and the weapon itself.
  • Can true combo into Soul Greatsword or Old Moonlight, provided the player's cast speed is fast enough.
  • Also combos into Great Soul Arrow, Farron Flashsword, and Great Farron Dart, but not anything equivalent to or slower than Heavy Soul Arrow.
  • Can technically combo into Deep Soul and Great Deep Soul, but you need to stand close.
  • Heysel Pick complete moveset

Dark Souls 3 Heysel Pick Upgrade Table

Requires 3520 souls and 15 Twinkling Titanite to +4, 1650 Souls and 1 Titanite Slab to +5 (upgrade information here)

Attack ValuesBonus
Parameter Bonus
Auxiliary Effects
Damage Reduction (%)
Name

icon wp physicalAttack

icon magicbonus

icon firebonus

icon lightningbonus

icon darkbonus

STR

DEX

INT

FTH

icon wp poisonbld

icon wp frost

icon wp bleed

icon wp physicaldef

icon wp magicdef

icon wp firedef

icon wp lightningdef

icon wp darkdef
Regular 93 70 - - - D E B - - - - 50 30 25 25 30
Regular +1 103 78 - - - D E B - - - - 50 30 25 25 30
Regular +2 110 83 - - - D E B - - - - 50 30 25 25 30
Regular +3 129 97 - - - D E A - - - - 50 30 25 25 30
Regular +4 145 109 - - - D E A - - - - 50 30 25 25 30
Regular +5 162 122 - - - D E A - - - - 50 30 25 25 30

Dark Souls 3 Heysel Pick Table Key


Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical Physical icon-wp_bleed.png Bleeding Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic Magic icon-wp_poisonbld.png Poison Weight
icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire Fire Frost Frost
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning Lightning Curse
icon-darkbonus.png Dark Dark
Critical Critical
Stability
Spell Buff Spell Buff
Range

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)

Hammers
Blacksmith HammerClubDrang HammersHeysel PickMaceMorning StarReinforced ClubWarpick


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