Armour of MoonbaskingVery Rare Light Armour
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Lunar Bestial Vitality: You gain 22 temporary hit points after casting Wild Shape. While those temporary hit points are active reduce all incoming damage by 1. Lunar Bestial Fortitude: You have a +2 bonus to Armour Class. You have Advantage on Saving Throws against Spells. This effect persists while using your druidic Wild Shape ability. |
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Armour of Moonbasking is a Light Armor in Baldur's Gate 3. Armour of Moonbasking is a very rare light armor sold by Voiceless Penitent Bareki, in the Lower City Sewers, at act 3. Light Armor can be equipped to a character's body in their designated inventory slot, providing AC and sometimes special effects. Although heavier armor usually provides more protection, keep in mind they may also hinder your characters' spell casting.
This armour was designed by lunar-obsessed Cuthbertina, a gnomish arcane smith who now lives peacefully on a mountain plateau with her magical forge.
BG3 Armour of Moonbasking Information
Lunar Bestial Vitality: You gain 22 temporary hit points after casting Wild Shape. While those temporary hit points are active reduce all incoming damage by 1.
Lunar Bestial Fortitude: You have a +2 bonus to Armour Class. You have Advantage on Saving Throws against Spells. This effect persists while using your druidic Wild Shape ability.
- Proficiency: Light Armor Proficiency
Weight: 4.5
Value: 1,400
BG3 Armour of Moonbasking Location & How to Get
- Location: Lower City Sewers (X: -157, Y935)
- Merchant: Voiceless Penitent Bareki
Armour of Moonbasking Notes & Tips for BG3
- UUID: d33d71f8-f7b9-4c19-9b39-03d0b9ba8829
Anonymous
Anonymoussymbiotic entity temporary hp is 48 at 12 level. so they literally gave moon druid half of the most iconic feature of another subclass (22 temporary hp) in addition to (1) armor class, (2) advantage against all spells and (3) reducing all damage by 1. why are some classes so superior to others? moreover they nerfed Armour of the Sporekeeper in patch 6. I really want to play other classes without being so inferior

Anonymous
AnonymousUnequip and equip the armor again between each wildshape usage, seems to be bugged and the bonus AC and temp health only function for the first time you wildshape, will NOT apply if you wildshape again. Even in caster form you also lose the +2 to AC after shifting out of wildshape.

Anonymous
AnonymousThe buff works only the first time it is used. Once you have used wildshape, however, the effect is not reapplied. You have to requip the armor to make it work again.

AnonymousGreat, its bugged and doesn't give any of the bonuses it should give in wild shape form, neither the temp HP nor the +2 AC. What a letdown -.-

Anonymousgood lord, this makes the tanky druids become even more tanky.

Protip: Put on a Druid Companion
Speak to them while they are Wildshaped and they will temporarily unshift to Speak to you and then reshape once dialogue is done.
Doing so re-triggers this armlor, refreshing the 22 Temp HP!
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