Helmet Mods in The Outer Worlds 2 are special upgrades that enhance or modify the performance of Head Armor pieces. These modifications can be applied to available mod slots at a Workbench, allowing players to customize their gear to better suit their playstyle. Unlike Weapon Mods, Head Armor Mods primarily provide passive bonuses, such as improved resistances or defensive perks, rather than direct combat enhancements. Once installed, however, Head Armor Mods are permanent and cannot be removed or replaced.

How to Attach Mods in The Outer Worlds 2

Mods in The Outer Worlds 2 can only be attached at a Workbench, which serves as the main hub for weapon and armor customization. Once you access a workbench, the Modification Menu will appear, displaying your equipped items on the left, the list of available Mods in the center, and detailed descriptions on the right side of the screen.

Each Mod type can only be installed on compatible equipment, Weapon Mods apply exclusively to weapons, while Armor Mods and Helmet Mods are reserved for headgear or body armor. Attempting to use a Mod on the wrong category will disable the installation option.

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To begin modifying your gear, select the piece of equipment you wish to enhance. When you highlight an item, all compatible Mods you currently own will appear in the list. Choose the desired Mod, review its description, and confirm the upgrade to apply it. Once installed, the Mod becomes permanently fused to that item, replacing or occupying one of its available sockets.

Keep in mind that not all equipment has the same number of modification slots. The number of available sockets is displayed beneath the item’s name on the left side of the screen. Some gear may already include built-in Mods when found or purchased. Items labeled with “Premium” in their name feature gold-filled sockets, indicating they contain high-grade, pre-installed Mods that cannot be replaced.

The Outer Worlds 2 Helmet Mods

Head Armor Mods enhance a character’s awareness, tactical advantages, or resilience during combat. They are divided broadly into Utility and Resistance types, each catering to a distinct playstyle.

Utility mods typically grant conditional bonuses triggered by combat scenarios. Ammo Catcher provides a small chance to recover ammunition when hit by ranged attacks, effectively rewarding players who take calculated risks in firefights. Cloak Driver fits stealth builds perfectly, granting temporary camouflage after a successful sneak attack and turning subsequent strikes into guaranteed stealth hits. Automated ATP Injectors activate when the wearer’s health drops below half, offering a burst of speed to escape or reposition during critical moments. Similarly, Breakdown Kit appeals to scavengers, offering chances to recover crafting materials both when dismantling items and upon defeating enemies.

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Resistance mods focus more on survival and combat endurance. Between the Eyes builds up damage potential over time when the wearer is not attacking, making it ideal for players who prefer a tactical pause before unleashing powerful strikes. Anklebiter enhances slide distance and damage while sliding, turning mobility into offense. Critical Exploit improves critical hit chance against weakened enemies and accelerates the weakening process itself, rewarding precision and timing. Meanwhile, Commander's Profile reinforces teamwork by providing damage resistance after using a companion’s special ability, and Ammo Hoarder grants passive health regeneration during combat that scales with the amount of ammo carried.

 

 

 

All The Outer Worlds 2 Helmet Mods

 

All The Outer Worlds 2 Helmet Mods Comparison Table

You can search by Name, Rarity, Type, etc... Just type into the search box what you are looking for.

Quick Search of all Mods 

Name

Equip

Rarity

Type

Effect

Crafting

Location

Ammo Catcher
Head Armor Uncommon Utility 5% chance whenever you are hit by a ranged weapon to recover an ammunition of that type.
Ammo Hoarder
Head Armor Unique Resistance Grants passive health regeneration based on your reserve ammo supply while in combat.
  • Can't be crafted.
Anklebiter
Head Armor Unique Resistance +10% slide distance. While sliding, +10% Damage while attacking.
  • Can't be crafted.
Aptitude in Adversity
Head Armor Unique Resistance +40% Damage Type Stacks application while Energy is less than 50%.
  • Can't be crafted.
Automated ATP Injectors
Head Armor Uncommon Utility When your health drops below 50%, this mod grants a large bonus to Sprint Speed for 10 seconds. This effect has a 60 second cooldown.
Between the Eyes
Head Armor Unique Resistance While in combat and not attacking, gain +33% damage every 2 seconds until you next attack, reload, or swap weapons. (Max 3 stacks)
  • Can't be crafted.
Brawler
Head Armor Unique Resistance When hit in melee, gain 20% bonus damage for 3 seconds.
  • Can't be crafted.
  • This mod comes pre-installed on the Bowlzerker Unique Head Armor.
Breakdown Kit
Head Armor Uncommon Utility 10% chance to gain bonus resources when breaking down items. 10% chance to gain common crafting materials on kills.
  • Sold by at the Reclaimed Imports Store in Free Market Bazaar.
Cloak Driver
Head Armor Uncommon Utility After successfully killing someone with a sneak attack, become Camouflaged for 8 seconds. While Camouflaged, enemies cannot see you and attacks are always sneak attacks. Has a 10m cooldown between activations.
  • Can be pickpocketed from Marisol Delgado in the brief window between confronting Proctor Svoboda and investigating the terminal in the Toxic Effluvium Repository.
Commander's Profile
Head Armor Unique Resistance After using a companion's ability, gain +10% Damage Resistance for 30 seconds.
  • Can't be crafted.
  • This mod comes pre-installed on the Zane's Helmet Unique Head Armor.
Critical Exploit
Head Armor Unique Resistance Strong enemies become weak 5% sooner (up to 25% with Observation skill).

+30% Critical Chance against weak enemies.
  • Can't be crafted.
Extra Holster
Head Armor Uncommon Utility Gain an additional Weapon Slot.
  • Found inside the back room of More Perfect Goods.
  • x4 are sold at the Not a Weapon's Store in Free Market Bazaar.
  • Can be purchased at Orderly Commodities
Extra Primer Port
Head Armor Uncommon Utility Gain an additional Medical Inhaler Slot.
  • Sold by Doctor Barnes at the Fairfield Clinic.
  • Can be found outside Research Scientist Herschel's location.
  • Can be purchased at the Hal's Fairsomely Priced Farmacy.
  • Can be puirchased from Matriarch's Merciful Medicine
First Seer Tutelary Impact Converter
Head Armor Unique Utility 40% of incoming damage is converted into Energy.
  • Materials go here
  • Location goes here
Ghost Array (Mod)
Head Armor Uncommon Utility When dropping to half health, become Camouflaged for a short duration, becoming invisible to NPCs, causing all attacks to deal bonus damage, and allowing crouched attacks to inflict sneak attack damage. Has a 10m cooldown between activations.
  • Materials go here
  • Location goes here
Grenade Bandolier
Head Armor Uncommon Utility Gain an additional Grenade Slot.
  • Can be received after repairing the broken machine that Technician Artley is manipulating at Fairfield
  • Found on the body of a Corporate Cleaner.
  • Sold by Reclaimed Imports at Free Market Baazar.
  • Can be purchased at Orderly Commodities
Hostile Takeover
Head Armor Unique Resistance Critical Hits charm humans for 20 seconds. Has a 60 second cooldown.
  • Can't be crafted.
  • This mod comes pre-installed on the Auntie's Wig Unique Head Armor.
In Plain Sight
Head Armor Unique Resistance -25% NPC Awareness gain. Also, gain Camouflaged after hacking an automech if you have the Manual Reset perk. Has a 2 minute cooldown that scales down with Hack skill.
  • Can't be crafted.
  • This mod comes pre-installed on the Shadow Hacker Unique Head Armor.
Incognito
Head Armor Unique Resistance Become camouflaged while standing completely still. (Disguise may be ineffective against Pterorays)
  • Can't be crafted.
Inspiring Authority
Head Armor Unique Resistance Enemies you hit with your attacks become Marked, causing companions to prioritize them and decreases the damage they deal to the party (scales with Speech skill).
  • Can't be crafted.
It's Premium!
Head Armor Unique Resistance Gain a bonus to damage resistance, scaling with total bits held.
  • Can't be crafted.
Kinetic Pulse Redistributor
Head Armor Uncommon Utility When damaged by an enemy in melee, this mod stuns all nearby enemies for 8 seconds. This effect has a 30 second cooldown.
  • Found on the desk in the room where you find Exemplar Foxworth in Decommissioned Autonomouis Extractorium 
Lit Fuse
Head Armor Unique Resistance Dealing Explosive damage grants temporary health.
  • Can't be crafted.
Marketing Manager
Head Armor Unique Resistance Companion Abilities charge 10% faster. Scales up to 30% faster with your Speech skill.
  • Can't be crafted.
Mass Distributor
Head Armor Uncommon Utility +50% Crouch Movement Speed.
  • Found on the body of a dead Order Suppresor in Golden Ridge, near the entrance to the N-Ray Range.
Mentally Refreshing
Head Armor Unique Resistance When hit by a melee attack, Confuse the attacker for 15 seconds. Has a 60 second cooldown between activations.
  • Can't be crafted.
Misconduct
Head Armor Unique Resistance While Crashing, gain +20% Damage. Scales up to +40% with your Medical skill.
  • Can't be crafted.
  • This mod comes pre-installed on the Malpractice Unique Head Armor.
Neo-Tech Imaging
Head Armor Unique Resistance See the world through a modern digital filter!
If you are defeated while wearing this helmet, you may pay 1,000 bits to continue.
  • Can't be crafted.
Neo-Tech Imaging Mk2
Head Armor Unique Resistance See the world through a cutting-edge digital filter! If you are defeated while wearing this helmet, you may pay 2,000 bits to continue. Upon revive, +50% Damage Resistance for 30 seconds.
  • Can't be crafted.
Persistent Shiver
Head Armor Unique Resistance Melee weapons deal 10% of your sneak attack bonus in combat.
  • Can't be crafted.
  • This mod comes pre-installed on the Menacing Mask Unique Head Armor.
Range Scanner
Head Armor Unique Resistance Grants additional Weakspot damage relative to how far away the target is. Further distances grant a larger bonus, but damage falloff is still applicable. Damage bonus maxes out at +30% at 100 meters.
  • Can't be crafted.
Reflective Amplification Plating
Head Armor Uncommon Utility While affected by a Damage Type debuff, you emit damage of that type to foes in the area around you.
  • Sold by at the Reclaimed Imports Store in Free Market Bazaar.
Rejuvenation Converter
Head Armor Uncommon Utility 20% of incoming damage is removed from Toxicity.
  • Sold by Reclaimed Imports at Free Market Baazar.
Remote Access
Head Armor Unique Resistance Gain increased Critical Hit Chance against Automechs. If Automech hacking is unlocked via the Manual Reset perk, Automechs may now be hacked from a distance.

Both Critical Hit Chance and hack distance increases with your Hack skill.
  • Can't be crafted.
  • This mod comes pre-installed on The Black Hat Unique Head Armor.
Safety Sphere
Head Armor Unique Resistance Trajectiles that come too close will automatically be destroyed at the cost of the user's Energy.
  • Can't be crafted.
Scrambler Coil
Head Armor Uncommon Utility Weakspot attacks on automechs inflict Scrambled with a 60 second cooldown, making it attack its allies.

If you have the Manual Reset perk, hacking an automech causes it to be Scrambled rather than disabled.
Sonic Emotion Disruptors
Head Armor Uncommon Utility Speech Attack Debuffs last 100% longer.
  • Location goes here
Sprat Pack
Head Armor Unique Resistance Sprats will see the wearer as friendly.
Gain 15% Evasion (This bonus is doubled against Creatures.)
  • Can't be crafted.
  • This mod comes pre-installed on the Sprat Hat Unique Head Armor.
Stabilizing Matrix
Head Armor Uncommon Utility While in ADS and remaining in it, sway gradually decreases to 0. Leaving ADS resets this.
  • Sold by Reclaimed Imports at Free Market Baazar.
Stealthy Salubrity
Head Armor Unique Resistance Gain increased healing from your Medical Inhaler, increasing with your Hack skill. You may also hack AutoDocs by expending Bypass Shunts to reactivate them (once per AutoDoc).
  • Can't be crafted.
  • This mod comes pre-installed on the Pillferator Unique Head Armor.
Synergy Boosters
Head Armor Uncommon Utility Companions gain +20% Damage Resistance while the player is below 50% health.
The Poison
Head Armor Unique Resistance While standing in a Zyranium cloud, gain +20% Crit Chance. Zyranium poisoning is gained 50% slower.
  • This mod comes pre-installed on The Dose Helmet Unique Head Armor.
Tutelary Impact Converter
Head Armor Uncommon Utility 20% of incoming damage is converted into Energy.
Vendetta
Head Armor Unique Resistance Scoring a kill frightens weak enemies in an area around you. Has a 30 second cooldown between activations that decreases with Speech skill.
Acquiring bits destroys them, granting you bonus XP relative to their value.
  • Can't be crafted.
Zyranium Filters
Head Armor Uncommon Utility Zyranium poisoning is gained 50% slower.

 

All Outer Worlds 2 Helmet Mods

 




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