Temper Manuals in Diablo 4 are gear modifiers that allow players to add Affixes to non-unique gear. A Temper Manual contains a set of fixed Affixes that can range from Magic, Rare, and Legendary. The higher the rarity of the manual, the higher the range of the stats that can be applied on gear. Temper Manuals are usable on Legendary Items and Rare Items and allow up to 2 additional Affixes. Once a Temper Manual is learned, it will be stored in the Tempering Recipes section on the Codex of Power, allowing you to reuse it infinitely. It is important to note that players may reroll their Tempering results up to a maximum of 5 times. This reroll count is shared between the 2 Affix slots.
- For more information, please see The Blacksmith and Tempering Guide.
- See The Full List of Temper Manuals.
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Temper Manuals Guide for Diablo 4
How to Get Diablo 4 Temper Manuals
Temper Manuals are obtained as a reward for defeating Bosses, World Bosses, and Nightmare Dungeons. They can be used infinitely and stored in the Codex of Power once they are learned. In the event that you acquire the same Temper Manual, there's a chance that you will get a higher rarity or a higher stat range for that item. When you are ready to start Tempering Items, visit The Blacksmith in the nearest town to get the upgrade done. Temper Manuals are applied to all items of Rare and Legendary rarity.
NOTE: Unique Items cannot be Tempered and they have a fixed amount of Affixes. However, players can Temper Ancestral Legendary which brings the total of Affixes up to 5.
How Does Tempering Work in Diablo 4?
When you first acquire a Temper Manual, right-click on the item to learn it and it will show up on your Tempering Recipes in Codex of Power. Next, visit The Blacksmith to get help with the process and choose the Temper Manual that you want to use for the roll. When choosing the Temper Manual, take note that each of these manuals contains a fixed set of 4 Affixes and one of these will be added to the item. Every time you complete the Temper, you will pay the service with Gold, Veiled Crystals, and Baleful Fragments or Coiling Wards. If you didn't get the Affix that you need for your build, you can attempt another temper, pay the fee, and consume 1 out of 5 Temper Rerolls counter.
NOTE: The first roll on both of the Temper Slots is for free, and will not consume the reroll counter but the item's Temper Reroll Counter is shared between both slots. It is ideal to keep the rerolls available for both slots so you can have a good chance of acquiring the preferred affix.
Diablo 4 Temper Manual Categories
Diablo IV Legendary Aspects are powerful modifications that can only be imprinted on specific slots of rare or legendary items. They are categorized into Offensive, Defensive, Resource, Utility, and Mobility. Each aspect can only be imprinted on specific gear slots depending on its category. Additionally, the randomized and scaleable values of an aspect are improved on certain slots (100% bonus for two-handed weapons and 50% bonus for amulets.) Because of this, you must carefully consider which aspects to imprint on which item.
- Weapons Temper Manuals: Can be Tempered on: Weapons
- Offensive Temper Manuals: Can be Tempered on: Weapons, Amulets, Gloves, and Rings
- Defensive Temper Manuals: can be Tempered on: Shields, Helms, Chest, Pants, and Amulets
- Resource Temper Manuals: can be Tempered on: Amulets and Rings
- Utility Temper Manuals: can be Tempered on: Shields, Helms, Chest, Pants, Amulets, Gloves, and Boots
- Mobility Temper Manuals: can be Tempered on: Amulets and Boots
There are general Temper Manuals that can be used by all available Classes, but most of manuals are class-specific that caters to various character builds and playstyles.

Diablo 4 Tempering Recipes
As part of the changes that will happen with the announcement of Loot Reborn, the Codex of Power is getting an update to showcase all the learned Temper Manuals. Players will now see a new tab in Codex of Power called 'Tempering Recipes' next to the 'Aspects' tab which features all of the unlocked Manuals that the player can use. These recipes are stored seasonally and can be used infinitely during which the item was obtained. Once the season expires, the manuals will be moved to the Eternal Realm.

List of All Legendary Temper Manuals in Diablo 4
You can search by Name, Class, Affix, Skill, or Item. Just type into the search box what you are looking for.
Quick Search of All Diablo Temper Manuals
Temper Manual |
Class |
Type |
Affixes Can Be Applied To Gear |
Usable On Items |
|---|---|---|---|---|
Agile Augments |
Rogue | Offensive |
|
Weapons |
Agility Efficiency |
Rogue | Resource |
|
Rings and Amulets |
Alchemist Control |
Rogue | Utility |
|
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets |
Arsenal Finesse |
Barbarian | Offensive |
|
Weapons, Gloves, Rings, and Amulets |
Assassin Augments |
Rogue | Offensive |
|
Weapons |
Aura Innovation |
Paladin | Utility |
|
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets |
Barbarian Breach |
Barbarian | Utility |
|
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets |
Barbarian Control |
Barbarian | Utility |
|
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets |
Barbarian Innovation |
Barbarian | Utility |
|
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets |
Barbarian Motion |
Barbarian | Defensive |
|
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets |
Barbarian Protection |
Barbarian | Defensive |
|
Helms, Chest Armor, Pants, Shields, and Amulets |
Barbarian Recovery |
Barbarian | Defensive |
|
Helms, Chest Armor, Pants, Shields, and Amulets |
Barbarian Strategy |
Barbarian | Mobility |
|
Boots and Amulets |
Basic Augments - Rogue |
Rogue | Offensive |
|
Weapons |
Berserking Innovation |
Barbarian | Utility |
|
Weapons |
Berserking Augments |
Barbarian | Offensive |
|
Weapons |
Berserking Finesse |
Barbarian | Offensive |
|
Weapons, Gloves, Rings, and Amulets |
Bleed Augments |
Barbarian | Offensive |
|
Weapons |
Bleed Innovation |
Barbarian | Utility |
|
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets |
Blood Augments |
Necromancer | Offensive |
|
Weapons |
Blood Endurance |
Necromancer | Defensive |
|
Helms, Chest Armor, Pants, Shields, and Amulets |
Blood Finesse |
Necromancer | Offensive |
|
Weapons, Gloves, Rings, and Amulets |
Blood Innovation |
Necromancer | Offensive |
|
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets |
Bone Augments |
Necromancer | Offensive |
|
Weapons |
Bone Finesse |
Necromancer | Offensive |
|
Weapons, Gloves, Rings, and Amulets |
Bone Innovation |
Necromancer | Utility |
|
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets |
Brawling Augments |
Barbarian | Offensive |
|
Weapons |
Brawling Efficiency |
Barbarian | Resource | Rings and Amulets | |
Brute Innovation |
Barbarian | Utility |
|
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets |
Centipede Augments |
Spiritborn | Offensive |
|
Weapons |
Centipede Efficiency |
Spiritborn | Resource |
|
Rings and Amulets |
Centipede Finesse |
Spiritborn | Offensive |
|
Weapons, Gloves, Rings, and Amulets |
Centipede Innovation |
Spiritborn | Utility |
|
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets |
Companion Augments |
Druid | Offensive |
|
Weapons, Gloves, Rings, and Amulets |
Companion Efficiency |
Druid | Resource |
|
Rings and Amulets |
Companion Finesse |
Druid |
|
Weapons, Gloves, Rings, and Amulets | |
Companion Innovation |
Druid | Utility |
|
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets |
Conjuration Augments |
Sorceress | Offensive |
|
Weapons |
Conjuration Efficiency |
Sorcerer | Defensive |
|
Helms, Chest Armor, Pants, Shields, and Amulets |
Conjuration Finesse |
Sorcerer | Offensive |
|
Weapons, Gloves, Rings, and Amulets |
Conjuration Fortune |
Sorceress | Utility |
|
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets |
Core Augments - Barbarian |
Barbarian | Offensive |
|
Weapons |
Core Augments - Rogue |
Rogue |
|
Weapons | |
Cutthroat Augments |
Rogue | Offensive |
|
Weapons |
Cutthroat Finesse |
Rogue | Offensive |
|
Weapons, Gloves, Rings, and Amulets |
Daze Control |
Rogue | Utility |
|
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets |
Decay Innovation |
Necromancer | Utility | Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets | |
Demolition Finesse |
Barbarian | Offensive |
|
Weapons, Gloves, Rings, and Amulets |
Disciple Augments |
Paladin | Weapons |
|
Weapons |
Disciple Efficiency |
Paladin |
|
Rings and Amulets | |
Disciple Innovation |
Paladin | Utility |
|
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets |
Dreadful Augments |
Necromancer | Offensive |
|
Weapons |
Druid Invigoration |
Druid | Resource |
|
Rings and Amulets |
Druid Motion |
Druid | Mobility |
|
Boots and Amulets |
Eagle Augments |
Spiritborn | Offensive |
|
Weapons |
Eagle Efficiency |
Spiritborn | Resource |
|
Rings and Amulets |
Eagle Finesse |
Spiritborn | Offensive |
|
Weapons, Gloves, Rings, and Amulets |
Eagle Innovation |
Spiritborn | Utility |
|
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets |
Earth Augments |
Druid | Offensive |
|
Weapons |
Earth Finesse |
Druid | Offensive |
|
Weapons, Gloves, Rings, and Amulets |
Elemental Control |
Sorceress | Utility |
|
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets |
Elemental Finesse - Day |
All Classes | Offensive |
|
Weapons, Gloves, Rings, and Amulets |
Elemental Finesse - Night |
All Classes | Offensive |
|
Weapons, Gloves, Rings, and Amulets |
Elemental Surge - Day |
All Classes | Offensive |
|
Weapons |
Elemental Surge - Night |
All Classes | Generic |
|
Weapons |
Execution Innovation |
Necromancer | Offensive | Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets. | |
Fitness Efficiency |
Spiritborn | Resource | Rings and Amulets | |
Forest Augments |
Spiritborn | Offensive |
|
Weapons |
Frost Augments |
Sorcerer | Offensive |
|
Weapons |
Frost Augments - Frozen |
Sorcerer | Offensive |
|
Weapons |
Frost Cage |
Sorcerer | Defensive |
|
Helms, Chest Armor, Pants, Shields, and Amulets |
Frost Finesse |
Sorcerer | Offensive |
|
Weapons, Gloves, Rings, and Amulets |
Furious Augments |
Barbarian | Offensive |
|
Weapons |
Gorilla Augments |
Spiritborn | Offensive |
|
Weapons |
Gorilla Efficiency |
Spiritborn | Resource |
|
Rings and Amulets |
Gorilla Finesse |
Spiritborn | Offensive |
|
Weapons, Gloves, Rings, and Amulets |
Gorilla Innovation |
Spiritborn | Utility |
|
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets |
Guardian Finesse |
Paladin | Offensive |
|
Weapons, Gloves, Rings, and Amulets |
Imbuement Abundance |
Rogue | Resource |
|
Rings and Amulets |
Jaguar Augments |
Spiritborn | Offensive |
|
Weapons |
Jaguar Efficiency |
Spiritborn | Resource |
|
Rings and Amulets |
Jaguar Finesse |
Spiritborn | Offensive |
|
Weapons, Gloves, Rings, and Amulets |
Jaguar Innovation |
Spiritborn | Utility | Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets | |
Judicator Augments |
Paladin | Offensive |
|
Weapons |
Judicator Efficiency |
Paladin | Resource |
|
Rings and Amulets |
Judicator Finesse |
Paladin | Offensive |
|
Weapons, Gloves, Rings, and Amulets |
Judicator Innovation |
Paladin | Utility |
|
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets |
Juggernaut Augments |
Paladin | Weapon |
|
Weapons |
Juggernaut Efficiency |
Paladin | Resource | Rings and Amulets | |
Juggernaut Finesse |
Paladin | Offensive |
|
Weapons, Gloves, Rings, and Amulets |
Juggernaut Innovation |
Paladin | Utility |
|
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets |
Lightning Augments |
Druid | Offensive |
|
Weapons |
Marksman Augments - Basic |
Rogue | Offensive |
|
Weapons |
Marksman Augments - Core |
Rogue | Offensive |
|
Weapons |
Marksman Finesse |
Rogue | Offensive |
|
Weapons, Gloves, Rings, and Amulets |
Minion Augments |
Necromancer | Weapon |
|
Weapons |
Minion Finesse |
Necromancer | Offensive |
|
Weapons, Gloves, Rings, and Amulets |
Natural Finesse |
All Classes | Offensive |
|
Weapons, Gloves, Rings, and Amulets |
Natural Motion |
All Classes | Mobility |
|
Boots and Amulets |
Natural Resistance |
All Classes | Defensive |
|
Helms, Chest Armor, Pants, Shields, and Amulets |
Natural Schemes |
All Classes | Utility |
|
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets |
Nature Magic Innovation |
Druid | Utility |
|
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets |
Nature Magic Wall |
Druid | Defensive |
|
Helms, Chest Armor, Pants, Shields, and Amulets |
Necromancer Efficiency |
Necromancer | Resource |
|
Rings and Amulets |
Necromancer Invigoration |
Necromancer | Resource |
|
Rings and Amulets |
Necromancer Motion |
Necromancer | Mobility |
|
Boots and Amulets |
Necromancer Wall |
Necromancer | Defensive |
|
Helms, Chest Armor, Pants, Shields, and Amulets |
Paladin Guard |
Paladin | Defensive |
|
Helms, Chest Armor, Pants, Shields, and Amulets |
Paladin Motion |
Paladin | Mobility |
|
Boots and Amulets |
Paladin Perseverance |
Paladin | Defensive | Helms, Chest Armor, Pants, Shields, and Amulets | |
Paladin Recovery |
Paladin | Defensive |
|
Helms, Chest Armor, Pants, Shields, and Amulets |
Paladin Resolve |
Paladin | Defensive |
|
Helms, Chest Armor, Pants, Shields, and Amulets |
Plains Augments |
Spiritborn | Offensive |
|
Weapons |
Prismatic Augments |
Sorcerer | Weapon |
|
Weapons |
Profane Cage |
Necromancer | Defensive |
|
Helms, Chest Armor, Pants, Shields, and Amulets |
Profane Finesse |
Necromancer | Offensive |
|
Weapons, Gloves, Rings, and Amulets |
Profane Innovation |
Necromancer | Utility |
|
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets |
Pyromancy Augments |
Sorcerer | Offensive | Weapons | |
Pyromancy Augments - Fiery |
Sorceress | Offensive |
|
Weapons |
Pyromancy Endurance |
Sorcerer | Defensive |
|
Helms, Chest Armor, Pants, Shields, and Amulets |
Pyromancy Finesse |
Sorcerer | Offensive |
|
Weapons, Gloves, Rings, and Amulets |
Rogue Cloaking |
Rogue | Defensive |
|
Helms, Chest Armor, Pants, Shields, and Amulets |
Rogue Innovation |
Rogue | Utility |
|
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets |
Rogue Invigoration |
Rogue | Resource |
|
Rings and Amulets |
Rogue Motion |
Rogue | Mobility |
|
Boots and Amulets |
Rogue Persistence |
Rogue | Defensive |
|
Helms, Chest Armor, Pants, Shields, and Amulets |
Rogue Recovery |
Rogue | Defensive |
|
Helms, Chest Armor, Pants, Shields, and Amulets |
Sandstorm Augments |
Barbarian | Offensive |
|
Weapons |
Scoundrel Finesse |
Rogue | Offensive |
|
Weapons, Gloves, Rings, and Amulets |
Shadow Augments - Decay |
Necromancer | Offensive |
|
Weapons |
Shadow Augments - Execution |
Necromancer | Offensive |
|
Weapons |
Shadow Finesse |
Necromancer | Offensive |
|
Weapons, Gloves, Rings, and Amulets |
Shapeshifting Endurance |
Druid | Defensive |
|
Helms, Chest Armor, Pants, Shields, and Amulets |
Shapeshifting Finesse |
Druid | Offensive |
|
Weapons, Gloves, Rings, and Amulets |
Sharpened Finesse |
all Classes | Offensive |
|
Weapons, Gloves, Rings, and Amulets |
Shock Augments |
Sorcerer | Offensive |
|
Weapons |
Shock Augments - Discharge |
Sorcerer | Offensive |
|
Weapons |
Shock Augments - Surge |
Sorcerer | Weapon |
|
Weapons |
Shock Finesse |
Sorcerer | Offensive |
|
Weapons, Gloves, Rings, and Amulets |
Skillful Finesse |
Rogue | Offensive |
|
Weapons, Gloves, Rings, and Amulets |
Sky Augments |
Spiritborn | Offensive |
|
Weapons |
Slayer's Finesse |
Barbarian | Offensive |
|
Weapons, Gloves, Rings, and Amulets |
Soil Augments |
Spiritborn | Offensive |
|
Weapons |
Sorcerer Control |
Sorcerer | Utility |
|
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets |
Sorcerer Innovation |
Sorcerer | Utility |
|
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets |
Sorcerer Innovation - Fiery |
Sorcerer | Utility |
|
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets |
Sorcerer Motion |
Sorcerer | Mobility |
|
Boots and Amulets |
Sorcerer Stability |
Sorcerer | Resource |
|
Rings, and Amulets |
Specialist Evolution |
Rogue | Offensive |
|
Weapons, Gloves, Rings, and Amulets |
Spiritborn Endurance |
Spiritborn | Defensive |
|
Helms, Chest Armor, Pants, Shields, and Amulets |
Spiritborn Guard |
Spiritborn | Defensive |
|
Helms, Chest Armor, Pants, Shields, and Amulets |
Spiritborn Motion |
Spiritborn | Mobility |
|
Boots and Amulets |
Spiritborn Recovery |
Spiritborn | Defensive |
|
Helms, Chest Armor, Pants, Shields, and Amulets |
Spiritborn Resolve |
Spiritborn | Defensive |
|
Helms, Chest Armor, Pants, Shields, and Amulets |
Storm Augments |
Druid | Offensive |
|
Weapons |
Storm Finesse |
Druid | Offensive |
|
Weapons, Gloves, Rings, and Amulets |
Subterfuge Efficiency |
Rogue | Resource |
|
Rings and Amulets |
Subterfuge Expertise |
Rogue | Offensive |
|
Weapons, Gloves, Rings, and Amulets |
Summoning Augments |
Necromancer | Offensive |
|
Weapons |
Summoning Finesse |
Necromancer | Offensive |
|
Weapons, Gloves, Rings, and Amulets |
Thorn Army |
Necromancer | Utility |
|
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets |
Thorn Body |
Barbarian | Utility |
|
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets |
Trap Augments |
Rogue | Offensive |
|
Weapons |
Trap Expertise |
Rogue | Offensive | Weapons | |
Trickster Finesse |
Rogue | Offensive |
|
Weapons, Gloves, Rings, and Amulets |
Ultimate Efficiency - Barbarian |
Barbarian | Resource |
|
Rings and Amulets |
Ultimate Efficiency - Druid |
Druid | Resource |
|
Rings and Amulets |
Ultimate Efficiency - Rogue |
Rogue | Resource |
|
Rings and Amulets |
Ultimate Efficiency - Sorcerer |
Sorcerer | Resource |
|
Rings and Amulets |
Vehement Augments |
Barbarian | Weapon |
|
Weapons |
Wasteland Augments |
Barbarian | Offensive |
|
Weapons |
Wasteland Innovation |
Barbarian | Utility |
|
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets |
Weapon Attunement - Barbarian |
Barbarian | Resource |
|
Rings and Amulets |
Weapon Attunement - Necromancer |
Necromancer | Resource |
|
Rings and Amulets |
Weapon Augments |
Barbarian | Offensive |
|
Weapons |
Weapon Mastery Efficiency |
Barbarian | Resource |
|
Rings and Amulets |
Werebear Augments |
Druid | Offensive | Weapons | |
Werebear Innovation |
Druid | Utility | Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets | |
Werewolf Augments |
Druid | Offensive | Weapons | |
Werewolf Finesse |
Druid | Offensive | Weapons, Gloves, Rings, and Amulets | |
Worldly Endurance |
All Classes | Defensive |
|
Helms, Chest Armor, Pants, Shields, and Amulets |
Worldly Finesse |
All Classes | Generic |
|
Weapons, Gloves, Rings, and Amulets |
Worldly Fortune |
All Classes | Utility |
|
Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets |
Worldly Stability |
All Classes | Resource |
|
Rings and Amulets |
Wrath Efficiency |
Druid | Resource | Rings and Amulets | |
Zealot Augments |
Paladin | Weapon | Weapons | |
Zealot Efficiency |
Paladin | Resource | Rings and Amulets | |
Zealot Finesse |
Paladin | Offensive |
|
Weapons, Gloves, Rings, and Amulets |
Zealot Innovation |
Paladin | Utility | Helms, Chest Armor, Gloves, Pants, Boots, Shields, and Amulets |