Path of the Giant |
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Initial Path of the Giant Features |
Inherited Barbarian Features |
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Path of the Giant is a Subclass of Barbarian in Baldur's Gate 3. Path of Path of the Giants is a new subclass that can deal more damage with Throw Attacks and can grow in size and strength from a unique passive, Path of the Giant's Rage. Barbarians primary ability is Strength, their saving throw proficiencies are Strength and Constitution, and they have a Hit Dice of 1d12. They have proficiency with Simple Weapons, martial weapons, light armor, medium armor, and shields.
You walk the path of Path of the Giants, invoking their elemental might and size by drawing strength from the same primal forces as them.
BG 3 Barbarian Class Progression
- Level 1 - Unarmored Defense (Feature)
- Level 1 - Rage (Bonus Action)
- Level 2 - Danger Sense (Feature)
- Level 2 - Reckless Attack (Action)
- Level 3 - Additional Rage Charge (Class Feature)
- Level 3 - Pick Subclass (Wildheart, Berserker, Wild Magic)
- Level 4 - Feat - Choose one from the Feats list
- Level 5 - Extra Attack (Feature)
- Level 5 - Fast Movement (Feature)
- Level 6 - Additional Rage Charge (Class Feature)
- Level 7 - Feral Instinct (Feature)
- Level 8 - Feat - Choose one from the Feats list
- Level 9 - Brutal Critical (Feature)
- Level 11 - Relentless Rage (Feature)
- Level 12 - Additional Rage Charge (Class Feature)
- Level 12 - Feat - Choose one from the Feats list
BG3 Path of the Giant Features Progression
Level 3
- Path of the Giant's Rage: Enter a Rage and increase in size. Your Rage damage bonus is doubled on Throw attacks.
- Vaprak's Greed: Your carrying capacity is increased by a quarter.
- Thaumaturgy: Cast as a cantrip at will.
Level 5
- Boot of the Path of the Giants: Try to kick a target away. Your chances depend on your Athletics, and are higher if you're hidden or invisible.
Level 6
- Elemental Cleaver: Channel primordial might into your weapon. Until the end of your Rage, your weapon will deal additional Acid, Cold, Fire, Lightning, or Thunder damage, and gain the Thrown property. If thrown, it will immediately reappear in your hand.
Level 10
- Mighty Impel: Throw a creature or object that is Medium-sized or smaller.
Path of the Giant Tips & Builds
- The Path of Path of the Giants subclass will be added in Patch 8.
- Notes, Builds, and other tips go here.
Anonymous
AnonymousLooks quite promising for a thrower. I think the naysayers have forgotten you increase in size too.

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High Elf giant barbarian. Gets to add the Booming Blade melee cantrip.
Fits thematically quite well with Giant Barbs whom is elemental themed.
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