DarknessLevel 2 Evocation Spell Create a dark shroud that Heavily Obsures and Blinds creatures with. Creatures cannot make ranged attacks into or out of it. The caster can see normally in darkness, both magical and non-magical, to a distance of 25m.
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Eyes of the Dark: Darkness is a Spell in Baldur's Gate 3. Eyes of the Dark: Darkness creats a magical darkness that caster can see normally. Eyes of the Dark: Darkness is a Level 2 Spell from the Evocation school. Spells can be used for dealing damage to Enemies, inflicting Status Ailments, buff Characters, or interacting with the environment.
Eyes of the Dark: Darkness Information
- Description: Create a dark shroud that Heavily Obsures and Blinds creatures with. Creatures cannot make ranged attacks into or out of it. The caster can see normally in darkness, both magical and non-magical, to a distance of 25m.
- Level: Level 2 spell
- School: Evocation School
- Range: 18m
- Requires Concentration: required
- Area: Darkness
- Duration: 10 turns
AOE: 5m (area)- A shroud of magical darkness that Heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of the darkness.
- Type: Cloud
- Condition: Blinded
- Ranged attacks and spells have a range of 3 m/10 ft and Attack Rolls suffer Disadvantage.
- Attack Rolls against Blinded creatures have Advantage.
How to Acquire Eyes of the Dark: Darkness
Eyes of the Dark: Darkness can be acquired by the following classes:
Eyes of the Dark: Darkness can be cast by using the following Items:
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Eyes of the Dark: Darkness Tips & Notes
- Notes & Tips go here
Just an FYI: while this version of Darkness is active, the Shadow Sorcerer can see in ANY Darkness areas even if it's not the one he made.
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