darkness

Darkness

Level 2 Evocation Spell

Create a dark shroud that Heavily Obsures and Blinds creatures with. Creatures cannot make ranged attacks into or out of it. The caster can see normally in darkness, both magical and non-magical, to a distance of 25m.

darkness spell baldursgate3 wiki guide 35px 110 Turns

radius icon baldurs gate 3 wiki5m (area) range icon baldursgate3 wiki guide 25px18m concentration icon 1 baldursgate3 wiki guide 25pxConcentration

 action icon baldursgate3 wiki guide 25pxAction + 2 Sorcery Points  

Eyes of the Dark: Darkness is a Spell in Baldur's Gate 3Eyes of the Dark: Darkness creats a magical darkness that caster can see normally. Eyes of the Dark: Darkness is a Level 2 Spell from the Evocation school. Spells can be used for dealing damage to Enemies, inflicting Status Ailments, buff Characters, or interacting with the environment.

 

 

Eyes of the Dark: Darkness Information

  • Description: Create a dark shroud that Heavily Obsures and Blinds creatures with. Creatures cannot make ranged attacks into or out of it. The caster can see normally in darkness, both magical and non-magical, to a distance of 25m.
  • Level: Level 2 spell
  • School: Evocation School
  • Range: 18m
  • Requires Concentration: required
  • Area: Darkness
    • Duration: 10 turns
    • radius icon baldurs gate 3 wikiAOE: 5m (area)
    • A shroud of magical darkness that Heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of the darkness.
    • Type: Cloud
  • Condition: Blinded
    • Ranged attacks and spells have a range of 3 m/10 ft and Attack Rolls suffer Disadvantage.
    • Attack Rolls against Blinded creatures have Advantage.

 

How to Acquire Eyes of the Dark: Darkness

Eyes of the Dark: Darkness can be acquired by the following classes:

Eyes of the Dark: Darkness can be cast by using the following Items:

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Eyes of the Dark: Darkness Tips & Notes

  • Notes & Tips go here

 

Level 2 Spells
Aid  ♦  Arcane Lock  ♦  Barkskin  ♦  Blindness  ♦  Blur  ♦  Branding Smite  ♦  Calm Emotions  ♦  Chromatic Orb: Acid (Lvl 2)  ♦  Chromatic Orb: Cold (Lvl 2)  ♦  Chromatic Orb: Fire (Lvl 2)  ♦  Chromatic Orb: Lightning (Lvl 2)  ♦  Chromatic Orb: Poison (Lvl 2)  ♦  Chromatic Orb: Thunder (Lvl 2)  ♦  Cloud of Daggers  ♦  Crown of Madness  ♦  Darkness  ♦  Darkvision  ♦  Detect Thoughts  ♦  Enhance Ability  ♦  Enlarge - Reduce  ♦  Enthrall  ♦  Flame Blade  ♦  Gust of Wind  ♦  Heat Metal  ♦  Hold Person  ♦  Invisibility  ♦  Knock  ♦  Lesser Restoration  ♦  Magic Weapon  ♦  Melf's Acid Arrow  ♦  Mirror Image  ♦  Misty Step  ♦  Moonbeam  ♦  Pass without Trace  ♦  Phantasmal Force  ♦  Prayer of Healing  ♦  Protection from Poison  ♦  Ray of Enfeeblement  ♦  Scorching Ray  ♦  See Invisibility  ♦  Shadow Blade (Spell)  ♦  Shatter  ♦  Silence  ♦  Spike Growth  ♦  Spiritual Weapon  ♦  Warding Bond  ♦  Web  ♦  Whossa Large Fellow  ♦  Zephyr Break

 




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    • Anonymous

      Just an FYI: while this version of Darkness is active, the Shadow Sorcerer can see in ANY Darkness areas even if it's not the one he made.

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