Destructive WaveLevel 5 Evocation Spell 10~60 Damage
Create a shockwave of either divine or malevolent thunder that damages nearby creatures and possibly knocks them Prone.
On Save: Targets still take half damage.
|
|
| |
|
Destructive Wave is a Spell in Baldur's Gate 3. Destructive Wave is a Lvl 5 Spell from the Evocation school. Spells can be used for dealing damage to Enemies, inflict Status Ailments, buff Characters or interact with the environment.
Destructive Wave Information
- Description: Targets in a 6m/30ft radius must succeed on a CON Save or take 5d6 Thunder and 5d6 Radiant damage.
- Level: Lvl 5 spell
- School: Evocation School
- Casting Time:
Action - Range: 6m
- Requires Concentration: No
- Saving Throw: CON Save
How to Acquire Destructive Wave
Destructive Wave can be acquired by the following classes:
- Tempest Domain (Cleric)
Destructive Wave can be cast by using the following Items:
- Markoheshkir - Bone-Shaking Thunder
Destructive Wave Tips & Notes
- Notes & Tips go here
Anonymous
AnonymousTo everyone thinking it's a bug. This isn't supposed to hit allies. The spell in dnd let's you choose your targets and exclude your allies. It's not a bug, it's by design

AnonymousMy favorite spell by the end of my main Tempest Cleric run. Incredibly satisfying to cast and no ally damage makes it very versatile. Shouting "IRA" and introducing a whole room of goons to the floor never gets old

AnonymousCleric Light Domain also have this
one of my fav skill with high spell DC this spell can prone all enemy in one shot
Anonymous
AnonymousIn 5e, this spell specifies "targets you choose within range," so the exclusion of allies is likely intentional.

AnonymousAs of posting this comment 23.08.2023 Hotfix 4 this does not damage allies, likely a bug.

You also get it as a light domain cleric. Idk why it say's that only tempest cleric gets it
2
+10
-1