Shortsword is a Weapon in Dark Souls 3.
Small straight sword excelling in thrusting attacks.
The shortsword is a light and easily wielded straight sword, due to its minimal attribute requirements.
Skill: Stance
While in stance, use normal attack to break a foe's guard from below, and strong attack to slash upwards with a forward lunge.
Notes and Tips:
- Can be Infused and Buffed.
- Reinforced with Titanite.
- All weapons have motion values assigned to each attack, which are modifiers to AR that are associated with the attack being used.
- The Shortsword has a motion value of 220 on backstab, 275 on riposte, and 66+247.5 on Hornet Ring riposte. The motion value of a backstab with a straight sword does not change with Hornet Ring.
- The Shortsword has a range of 32.2247xl on the 1h R1 and 31.7071xl on the 2h R1.
- sp, or Shield Pokes, are a unit of measurable distance to determine the range of a weapon. Certain actions create different distances from a wall, allowing one to test the range of certain attacks. While this testing isn't 100% accurate, it is a very good indicator of the ranges of each attack.
- The Shortsword has thrusting R2 attacks.
- One of only two Straight Swords in the game with 110 critical modifier, the other being the Lothric Knight Sword.
- The Shortsword is good on casting builds due to its light weight, low stat requirements, and versatile moveset. Furthermore, it infuses very well, making it good on all elemental builds, and due to its light weight it takes less stamina to swing.
- The Shortsword oddly has slightly higher poison than all other straight swords besides the Lothric Knight Sword and the Astora Straight Sword, which both have significantly higher requirements. The poison build-up is only 1-3 more than a Long Sword or Broadsword, and poison as an infusion is already not very strong, but while this is incredibly niche it is technically a good option for the poison infusion.
Location/Where to Find
Moveset and Videos:
(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)
Shortsword Upgrade Table
Overview table for all upgrades at max level. Click on the tabs to see individual upgrade paths.
|
|
Attack ValuesBonus
|
Parameter Bonus
|
Auxiliary Effects
|
Damage Reduction (%)
|
| Name
|
|
|
|
|
|
|
|
|
|
|

|
|
|
|
|
|

|
| Regular +10
|
198
|
-
|
-
|
-
|
-
|
C
|
C
|
-
|
-
|
-
|
-
|
-
|
45.0
|
30.0
|
25.0
|
25.0
|
30.0
|
| Heavy +10
|
183
|
-
|
-
|
-
|
-
|
A
|
-
|
-
|
-
|
-
|
-
|
-
|
45.0
|
30.0
|
25.0
|
25.0
|
30.0
|
| Sharp +10
|
183
|
-
|
-
|
-
|
-
|
D
|
A
|
-
|
-
|
-
|
-
|
-
|
45.0
|
30.0
|
25.0
|
25.0
|
30.0
|
| Refined +10
|
178
|
-
|
-
|
-
|
-
|
B
|
B
|
-
|
-
|
-
|
-
|
-
|
45.0
|
30.0
|
25.0
|
25.0
|
30.0
|
| Raw +10
|
247
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
42.7
|
28.5
|
23.7
|
23.7
|
28.5
|
| Crystal +10
|
94
|
128
|
-
|
-
|
-
|
D
|
C
|
S
|
-
|
-
|
-
|
-
|
42.7
|
33.0
|
23.7
|
23.7
|
28.5
|
| Simple +10
|
99
|
113
|
-
|
-
|
-
|
C
|
C
|
A
|
-
|
-
|
-
|
-
|
42.7
|
33.0
|
23.7
|
23.7
|
28.5
|
| Fire +10
|
163
|
-
|
163
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
42.7
|
28.5
|
30.0
|
23.7
|
28.5
|
| Chaos +10
|
99
|
-
|
128
|
-
|
-
|
C
|
C
|
A
|
A
|
-
|
-
|
-
|
42.7
|
28.5
|
27.5
|
23.7
|
28.5
|
| Lightning +10
|
94
|
-
|
-
|
128
|
-
|
D
|
C
|
-
|
S
|
-
|
-
|
-
|
42.7
|
28.5
|
23.7
|
27.5
|
28.5
|
| Blessed +10
|
128
|
-
|
-
|
-
|
-
|
D
|
C
|
-
|
A
|
-
|
-
|
-
|
42.7
|
28.5
|
23.7
|
23.7
|
28.5
|
| Deep +10
|
163
|
-
|
-
|
-
|
163
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
42.7
|
28.5
|
23.7
|
23.7
|
36.0
|
| Dark +10
|
99
|
-
|
-
|
-
|
128
|
C
|
C
|
A
|
A
|
-
|
-
|
-
|
42.7
|
28.5
|
23.7
|
23.7
|
33.0
|
| Blood +10
|
153
|
-
|
-
|
-
|
-
|
C
|
C
|
-
|
-
|
-
|
-
|
52
|
42.7
|
28.5
|
23.7
|
23.7
|
28.5
|
| Poison +10
|
153
|
-
|
-
|
-
|
-
|
C
|
C
|
-
|
-
|
52
|
-
|
-
|
42.7
|
28.5
|
23.7
|
23.7
|
28.5
|
Hollow +10
?? ??
|
188
|
-
|
-
|
-
|
-
|
C
|
C
|
-
|
-
|
-
|
-
|
-
|
42.7
|
28.5
|
23.7
|
23.7
|
28.5
|
Table Key
| Requirement
|
Parameter Bonus
|
Attack Values
|
Damage Reduction %
|
Auxiliary Effects
|
Others
|
Strength
|
Strength
|
Physical
|
Physical
|
Bleeding
|
Durability
|
Dexterity
|
Dexterity
|
Magic
|
Magic
|
Poison
|
Weight
|
Intelligence
|
Intelligence
|
Fire
|
Fire
|
Frost
|
|
Faith
|
Faith
|
Lightning
|
Lightning
|
Curse
|
|
|
|
|
Dark
|
Dark
|
|
|
|
|
|
Critical
|
Stability
|
|
|
|
|
|
Spell Buff
|
|
|
|
|
|
|
Range
|
|
|
|
Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)