chainlightning spell evocation school baldursgate3 wiki guide 150px

Chain Lightning

Level 6 Evocation Spell

10~80 Damage

1d8 lightning dice icon baldursgate3 wiki guide 40px10d8damage lightning icon bg3 wiki guideLightning

Strike an enemy with lightning. Three more bolts will leap from the target, electrifying as many as three other enemies within 18m.

On Save: Targets still take half damage.

range icon baldursgate3 wiki guide 25px18msaving throw icon baldursgate3 wiki guide 48pxDEX Save

 action icon baldursgate3 wiki guide 25pxAction spell slot icon baldursgate3 wiki guide 25pxLevel 6 Spell Slot  

Chain Lightning is a Spell in Baldur's Gate 3. Chain Lightning is a Lvl 6 Spell from the Evocation school. Spells can be used for dealing damage to Enemies, inflict Status Ailments, buff Characters or interact with the environment.
 

Chain Lightning Information

  • Description: Strike an enemy with lightning. Three more bolts will leap from the target, electrifying as many as three other enemies within 18m. On Save: Targets still take half damage.
  • Level: Lvl 6 spell
  • School: Evocation School
  • Casting Time: action icon baldursgate3 wiki guide 25pxAction
  • Range: range icon baldursgate3 wiki guide 25px18m
  • Requires Concentration: No
  • Saving Throw: saving throw icon baldursgate3 wiki guide 48pxDEX Save

 How to Acquire Chain Lightning

  • Chain Lightning can be acquired by the following classes:
  • Chain Lightning can be cast by using the following Items:
    • ???

Chain Lightning Tips & Notes

  • A target with the wet iconWet condition is Vulnerable to Cold/Lightning damage and will sustain double damage from this spell.
  • Notes & Tips go here

 

Lvl 6 Spells
Arcane Gate  ♦  Blade Barrier  ♦  Circle of Death  ♦  Create Undead  ♦  Disintegrate  ♦  Eyebite  ♦  Flesh To Gold  ♦  Flesh to Stone  ♦  Globe of Invulnerability  ♦  Harm  ♦  Heal  ♦  Heroes' Feast  ♦  Otiluke's Freezing Sphere  ♦  Otto's Irresistible Dance  ♦  Planar Ally  ♦  Sunbeam  ♦  Wall of Ice  ♦  Wall of Thorns  ♦  Wind Walk

 




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    • Anonymous

      Good with wet combinations, but level 6 slot for me is more usuably for myrmidons/celestials summons. Even if you can get back the level 6 slots. I would use more summons than a big damage spell like this. The 3 flying ghouls are also nice.

      You have lvl 5 cloudkill spells that with heroes feast all your group/summons became immune to it. And is not only a level 5 spell, is a level 5 that you have 10 rounds to move around. Dealing 5d8 at the time you cast and 5d8 at start the enemy turn. So it is a lot.

      Sarev

      • Anonymous

        Good with wet combinations, but level 6 slot for me is more usuably for myrmidons/celestials summons. Even if you can get back the level 6 slots. I would use more summons than a big damage spell like this. The 3 flying ghouls are also nice.

        You have lvl 5 cloudkill spells that with heroes feast all your group/summons became immune to it. And is not only a level 5 spell, is a level 5 that you have 10 rounds to move around. Dealing 5d8 at the time you cast and 5d8 at start the enemy turn. So it is a lot.

        • Anonymous

          For those looking to optimize chain lightning use: go 6 cleric 6 sorc, get amulet of devotee for 3 destructive wraths per short rest, , markoheshir lightning favour, Haste and quicken, freecast and arcane battery for: 3 chain lightnings, all doing the max damage possible, for up to 12 ticks. Wet enemies, lightning charges + some better armor like potent robes and you're reaching possibly 1500-2k damage in 1 character turn

          • Anonymous

            Love it ! With a quickened spell meta-magic and an item/s which allows you to not use a spell slot, you can just open combat with two consecutive chain lightnings and half of the enemies are down (200-300 damage with some decent rolls). Also this is highly recommendable to be played with a Storm sorcerer because of the class bonuses, amazing synergy.

            • Anonymous

              can bounces hit the same enmy twice? like if theres 2 enemies next to each oither will it just bounce between them 3 times?

              • Anonymous

                This has not been working for me so far. Never seen the three lightning bolt spawning from my cast, either they save or not. Anybody same issue?

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