Action Skills | Octopath Traveler 0 Wiki

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Action Skills in Octopath Traveler 0 are unique abilities that characters can execute during encounters. These skills provide tactical advantages and allow players to engage enemies creatively in turn-based combat scenarios. Action Skills exist outside of a character’s initial Job and can be learned by any companion. They are unlocked through advancing the story, buying them from certain NPCs, or completing training at the Training Ground.

After being obtained, these skills are not tied to a specific character and may be assigned or removed freely, as long as the ally has an open action skill slot.

All Action Skills in Octopath Traveler 0

Quick Search of All Battle Skills

Skill SP Cost type effect
buff
Abide
6 Buff Raise own Phys. Atk. for 3 turn(s).
Angelic Ward -- Gain a 25% to nullify damage when the equipped character takes damage.
Appraisal 1 Show weak points and possesions of a foe.
magic
Arcane Explosion
10 Magic Deal non-elemental damage to all foes.
magic
Arcane Shot
9 Magic Deal non-elemental damage to a foe.
polearms
Arm-Crippling Thrust
9 Physical Deal polearm damage to a foe 2 time(s), and lower Phys. Atk. for 2 turn(s).
bows
Arrow Volley
50 Physical Deal great bow damage to all foes.
polearms
Assault
34 Physical Deal polearm damage to all foes. More potent if attacking from back row.
Augmented Boost -- Raise damage dealt during Boost when the equipped character attacks.
magic
Avalanche of Frost
26 Magic Deal ice damage to random foes 4 time(s).
staves
Batter
26 Physical Deal staff damage to a foe 5 to 8 time(s).
daggers
Blade of Vengeance
14 Physical Deal dagger damage to a foe. Lower shield points by 1 even when not striking weak points.
magic
Blizzard
33 Magic Deal ice damage to all foes 2 time(s).
Bodyguard 6 Take damage from single-target attacks meant for a near-death ally for 1 turn(s).
Bolstering Break -- Raise the equipped character's Phys. Atk. when breaking a foe.
axes
Boomerang Toss
14 Physical Deal axe damage to random foes 2 time(s).
Boost-Start -- At the start of battle, restore 1 BP.
Boosting Break -- Restore the equipped character's BP by 1 when breaking a foe.
Borrow BP -- Borrow insufficient BP for Boost from paired back ally. Neither will restore BP next turn.
BP in Adversity -- The equipped character will restore 2 BP when near death.
swords
Brutal Sweep
21 Physical Deal sword damage to all foes 2 time(s).
magic
Cleansing Light
24 Magic Deal light damage to a foe 3 time(s).
Counter Position 17 Select a weapon and counter physical attacks for 3 turn(s).
swords
Counter Posture
36 Physical Counter physical attacks with a sword for 2 turn(s).
polearms
Crippling Thrust
27 Physical Deal polearm damage to a foe 3 times.
swords
Cross Strike
12 Physical Deal sword damage to a foe.
magic
Curse of Shadow
19 Magic Deal dark damage to random foes 3 time(s).
daggers
Dagger Dance
28 Physical Deal dagger damage to all foes.How to Get:・Menacing Demon Deer, Path to Herminia's Manse
buff
Dance of Immunity
8 Buff Grant an ally the ability to nullify attribute-reducing effects for 2 turn(s). Dance skill.
daggers
Dancing Leaves
21 Physical Deal dagger damage to all foes 2 time(s).
buff
Dark Panther Dance
24 Buff Raise Phys. Atk./Speed of the entire front row or entire back row for 2 turn(s). Dance skill.
magic
Dark Strike
16 Magic Deal dark damage to a foe 2 time(s).
Defiant Spirit -- When the equipped character has an attribute-reducing effect, raise BP recovery by 1 at the start of turn.
debuff
Disintegrating Dance
24 Debuff Lower Phys. Def./Elem. Def. of all foes for 2 turn(s). Dance skill.
recovery
Donate BP
5 Recovery Grant 1 BP to an ally.
buff
Donate Charge
0 Buff Grant 50% of caster's remaining ultimate technique gauge to an ally.
tomes
Double Slam
14 Physical Deal tome damage to random foes 2 time(s).How to Get:・Burly Scholar, Theatropolis Library
tomes
Double slap
21 Physical Deal tome damage to all foes 2 time(s).
swords
Downward Slash
6 Physical Deal sword damage to a foe.
magic
Dragonfire
30 Magic Deal great fire damage to all foes.
debuff
Eerie Smile
24 Debuff Lower Phys. Def./Elem. Def. of all foes for 2 turn(s).
magic
Element Break
28 Magic Deal great non-elemental damage to a foe, and lower Elem. Atk./Elem. Def. for 2 turn(s).
magic
Element Thief
15 Magic Deal non-elemental damage to a foe 2 time(s), and steal SP equal to 5% of damage dealt.
staves
Elemental Break
30 Physical Deal staff damage to a foe, and lower Elem. Def. for 2 turn(s).
Elemental Edge -- Enhance the equipped character's Elem.Atk./Elem. Def. during battle.
Elemental Expertise -- Raise damage dealt by the equipped character's elemental attacks.
Evasive Maneuvers -- Reduce the rate of random encounters by 50%. (Effect does not stack.)
Evil Ward -- Raise the party's success rate when attempting to flee. (The effect is not cumulative.)
Extra Experience -- Receive additional EXP at the end of battle. (This effect is not cumulative).
Eye for an Eye -- 50% chance to counter physical attacks.
attack
Eye Gouge
27 Physical Deal non-elemental physcal damage to all foes, and gain a chance to inflict blindness for 2 turn(s).
axes
Fading Strike
32 Physical Deal axe damage to a foe 3 time(s). Restore own HP if attacking from the back row.
fans
Fan Frenzy
36 Physical Deal fan damage to a foe 4 time(s).How to Get:・Theatre Receptionist, Theatropolis Theatre
magic
Fiendish Flame
22 Magic Deal great fire damage to a foe.
magic
Fire Storm
33 Physical Deal fire damage to all foes 2 time(s).
magic
Fireball
12 Magic Deal fire damage to all foes.
bows
First Shot
30 Physical Deal bow damage to a foe. Next attack is guaranteed to be a critical hit.
swords
Flash of Malice
50 Physical Deal great sword damage to all foes.
Fortitude -- Raises the equipped character's attack skill potency the lower their HP.
magic
Glacies Claudere
54 Magic Deal ice damage to all foes 3 time(s).
attack
Golden Underarm Throw
30 Physical Deal non-elemental physical damage to all foes. Lower Shield Points regardless of targets' weak points.
buff
Greater Heal
-- Buff Raise the amount restored by the equipped character's HP/SP recovery skills.
buff
Guardian Aura
18 Buff Raise Elem. Def. of the entire front row or entire back row for 2 turn(s).
magic
Hailstorm
13 Magic Deal ice damage to random foes 2 time(s).How to Get:・Devout Nun, Emberglow・Woman Who Is Stern to Strangers, Emberglow: East District
recovery
Healing Prayer
12 Recovery Grant HP recovery to an ally and restore SP by 10%.
magic
Heaven's Vengeance
53 Magic Deal great light damage to all foes 4 time(s).
magic
Hellish Flame
12 Magic Deal fire damage to all foes.
swords
Helmcleaver
8 Physical Deal sword damage to a foe, and lower Phys. Def. for 2 turn(s).
daggers
HP Thief
9 Physical Deal dagger damage to a foe 2 time(s), and steal HP equal to 50% of damage dealt.
polearms
Hya! Hya! Hya!
22 Physical Deal polearm damage to random foes 3 time(s).
magic
Ice Blast
12 Magic Deal great ice damage to a foe.
magic
Ice Fog
19 Magic Deal ice damage to random foes 3 time(s).
magic
Icewind
12 Magic Deal ice damage to all foes.
magic
Icicle
11 Magic Deal ice damage to a foe.
magic
Ignis Ardere
54 Magic Deal fire damage to all foes 3 time(s).
Immeasurable Power -- Consume twice the SP with physical skills, but raise the potency.How to Get:・Shop Wishvale
debuff
Inhibit Offense
6 Debuff Lower Phys. Atk./Elem. Atk. of a foe for 2 turn(s).
Inspiriting Stance -- At the start of turn, raise the equipped character's Elem. Atk. up to 5 tiers when in the front row. Effect is canceled when in the back row at the start of turn.
Invigorate and Inspire -- Slightly fill the target's ultimate technique gauge when the equipped character uses a skill to grant an attribute-raising effect.
polearms
Judicious Blade Mastery
18 Physical Nullify own positive status effects, then deal polearm damage to a foe. More potent the more status effects nullified.
Leadership -- Increase tiers of command augmenting effects by 1, and extend their duration by 1 turn.
polearms
Leg-Crippling Thrust
22 Physical Deal polearm damage to a foe 2 time(s), and lower Speed for 2 turn(s).
daggers
Lethal Thrust
55 Physical Deal great dagger damage to a foe 4 time(s).
magic
Light Dragon Shot
29 Magic Deal great light damage to a foe, and slightly raise own ultimate technique gauge,
magic
Lightning's Call
11 Magic Deal lighting damage to a foe.How to Get:・Acerbic Scholar, Theatropolis Library
polearms
Lunar Arc
55 Physical Deal great polearm damage to all foes, then move to the back row.
attack
Maiming Bite
12 Physical Deal non-elemental physical damage to a foe, and lower Phys. Atk. for 2 turn(s).
magic
Nocturne of Icy Slumber
22 Magic Deal ice damage to a foe 2 time(s), and gain a chance to inflict sleep for 2 turn(s). Song skill.
debuff
Oppression
12 Debuff Lower Phys. Atk./Phys. Def. of all foes for 2 turn(s).
Peak Performance -- Raise the equipped character's attack skill potency when HP is at least 100%
Perseverance -- The equipped character's HP will be restored when near death (one time only).
Physical Prowess -- Enhance the equipped character's Phys.Atk./Phys. Def. during battle.
attack
Poison Breath
15 Physical Deal non-elemental physical damage to all foes, and gain a chance to inflict poison for 2 turn(s).
tomes
Pontificate
27 Physical Deal tome damage to a foe 2 to 4 time(s).
recovery
Prayer for Rain
20 Recovery Grant SP regeneration to the entire front row or entire back row for 2 turn(s).
Preventative Measures -- At the start of battle, grant self the ability to nullify 3 attribute-reducing effects.
Price of Power -- Consume twice the SP when casting specific spells, but raise the potency.
axes
Pulverizing Blow
50 Physical Deal massive axe damage to a foe.
magic
Purging Flame
35 Magic Deal fire damage to a foe. More potent if attacking from the back row.
tomes
Quadruple Slam
29 Physical Deal tome damage to random foes 4 time(s).
bows
Radiant Arrow
30 Physical Deal great bow damage to a foe.
bows
Rain of Arrows
12 Physical Deal bow damage to random foes 5 to 8 time(s).
attack
Rampage
12 Physical Deal non-elemental physical damage to random foes 1 to 3 time(s).
Rear Second Wind -- Grant the equipped character SP regeneration when in the back row.
buff
Recuperate
12 Buff Restore own HP, and raise own Phys. Def. for 3 turn(s).
recovery
Rehabilitate
15 Recovery Grant an ally immunity to status ailments for 2 turn(s).
attack
Repeated Bash
34 Physical Deal damage to a foe with all weapons 2 time(s) each.
staves
Repeated Whirling Bash
21 Physical Deal staff damage to all foes 2 time(s).
Resilient Stance -- At the start of turn, raise the equipped character's Elem. Def. up to 5 tiers when in the front row. Effect is canceled when in the back row at the start of turn.
recovery
Resurrect
250 Recovery Grant an effect that allows the entire front row or entire back row to recover with 25% of their max. HP upon being incapacitated (one time only).
Resurrection -- At the start of battle, grant self an effect that allows the equipped character to revive allies with 50% of max. HP if they are the last one to become incapacitated (one time only).
swords
Retreating Strike
35 Physical Deal great sword damage to a foe, then move to the back row.
recovery
Revive
75 Recovery Revive all allies.
bows
Rippling Blow
13 Physical Deal bow damage to random foes 4 time(s).
attack
Ruinous Kick
31 Physical Deal great non-elemental physical damage to a foe. Lower Shield Points regardless of target's weak points.
Ruthless Assault -- Raise the equipped character's attack skill potency when attacking a foe inflicted with status ailments.
Salt the Wound -- The equipped character gains a 50% chance of acting twice when breaking a foe. This will not trigger in succession.
attack
Savage Claw
30 Physical Deal non-elemental physcal damage to all foes, and lower Phys. Atk. for 2 turn(s).
daggers
Serpent's Fang
33 Physical Deal great dagger damage to a foe, and gain a chance to inflict poison for 2 turn(s).
magic
Shadow Bind
8 Magic Deal dark damage to a foe, and lower Speed for 2 turn(s).How to Get:・Indomitable Dancer
magic
Shadow of Remorse
26 Magic Deal dark damage to random foes 4 time(s).
recovery
Share SP
50% of caster's remaining SP Recovery Grant 50% of caster's remaining SP to an ally.
attack
Smite of Fury
36 Physical Select a weapon and deal great damage to all foes.
debuff
Song of Darkness
9 Debuff Gain a chance to inflict blindness on a foe for 3 turn(s). Song skill.
magic
Song of Nightfall
13 Magic Deal dark damage to random foes 2 time(s). Song skill.
SP Recovery -- Restore SP equal to 1% of damage taken by the equipped character.
SP Saver -- Halves SP required for the equipped character's skills.
magic
Spark of Fire
9 Magic Deal fire damage to all foes.
polearms
Spear Sweep
14 Physical Deal polearm damage to all foes.
polearms
Spear Whirl
34 Physical Deal polearm damage to all foes 2 time(s).
polearms
Spearhead
9 Physical Deal polearm damage to a foe. Act faster next turn.
axes
Spinning Axe
14 Physical Dea axe damage to all foes.
fans
Spiral Dance
50 Physical Deal great fan damage to all foes.
Spirit of the Stage -- Augment effects of dance and song skills, raise potency of recover effects, and extend duration of augmenting and enfeebling effects by 1 turn.
buff
Stalwart Aura
18 Buff Raise Phys. Def. of the entire front row or entire back row for 2 turn(s).
Stat Swap -- Swap the equipped character's Phys. Atk. and Elem. Atk.
Steal 3 Steal an item from a foe.
Stronger Strikes -- Raise the character's skill potency when exploiting a foe's weak point.
attack
Stunning Strike
60 Physical Select a weapon and deal great damage to all foes.
swords
Sublime Slash
45 Physical Deal great sword damage to a foe 3 time(s).
Supporting Strike -- When the equipped character is in the back row, gain a 50% chance to perform a follow-up attack when paired ally attacks.
Surpassing Power -- The equipped character will deal up to 99,999 damage.
daggers
Surprise Attack
18 Physical Deal dagger damage to a foe. More potent the sooner you act that turn.
magic
Sweeping Gale
16 Magic Deal wind damage to a foe 2 time(s).
magic
Swiftbolt
23 Magic Deal lightning damage to random foes 3 time(s). More potent if acting first that turn.
swords
Swiftstrike
36 Physical Deal sword damage to all foes, and lower Phys. Def. for 2 turn(s).
fans
Swirling Arc
28 Physical Deal fan damage to all foes.How to Get:・Gold Chest, Emberglow Slopes
magic
Tenebrae Operire
54 Magic Deal dark damage to all foes 3 time(s).
magic
Thunderbird
11 Magic Deal lightning damage to a foe.
axes
Thundering Cleave
29 Physical Deal axe damage to random foes 4 time(s).
magic
Thunderquake
22 Magic Deal great lightning damage to a foe.
swords
Torrential Strike
29 Physical Deal sword damage to random foes 4 time(s).
attack
Toxic Dust
7 Physical Deal non-elemental physical damage to a foe, and gain a chance to inflict poison for 2 turn(s).
daggers
Tri-Edge
27 Physical Deal dagger damage to a foe 3 time(s).
tomes
Triple Slam
22 Physical Deal tome damage to random foes 3 time(s).
attack
Triple Strike
12 Physical Select a weapon and deal damage to random enemies 3 time(s).
tomes
Tumultuous Tome Toss
28 Physical Deal tome damage to all foes.
magic
Tune of the Tempest
19 Magic Deal wind damage to random foes 3 time(s). Song Skill.
attack
Twin Shot
22 Physical Select a weapon and deal damage to a foe 2 time(s).
polearms
Twin Strike
35 Physical Deal great polearm damage to a foe 2 time(s).
Ultimate Charge -- At the start of battle, charge the equipped character's ultimate technique gauge by 1.
buff
Ultimate Stance
10 Buff Extend the reach of your "Attack" to all foes for 3 turn(s).
Ultimate Support -- Increase the amount the equipped character's ultimate technique gauge fills.
swords
Upending Strike
35 Physical Deal great sword damage to a foe 2 time(s).
daggers
Utsusemi Dance
48 Physical Deal great dagger damage to random foes, then move to the back row.
swords
Vacuum Slice
30 Physical Deal great sword damage to a foe.
magic
Veil of Darkness
18 Magic Deal dark damage to all foes, and dodge 1 physical attack with a 100% success rate.
magic
Virtuous Light
16 Magic Deal light damage to a foe 2 time(s).
debuff
Weaken Foundation
6 Debuff Lower Phys. Atk/Phys. Def. of a foe for 2 turn(s).
magic
Wild Fiery Blow
26 Magic Deal fire damage to random foes 4 time(s). Dance skill.
magic
Wild Infernal Blade
42 Magic Deal great fire damage to all foes 3 time(s).
magic
Wildfire
11 Magic Deal fire damage to a foe.
magic
Wind Slash
24 Magic Deal wind damage to a foe 3 time(s).

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