The Shrine of the Crusader | Oblivion Remastered Wiki

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The Shrine of the Crusader

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Quest Type Knights of the Nine DLC
Quest Location Vanua
NPC Pickup Pelinal Whitestrake
Previous Quest Pilgrimage
Next Quest Priory of the Nine
Rewards Knight Errant rank, Helm of the Crusader

The Shrine of the Crusader is a Knights of the Nine Quest in Oblivion Remastered. The Shrine of the Crusader marks the beginning of your true journey to reclaim the divine relics and restore the Knights of the Nine.

Who will match the deeds of Sir Amiel and his companions when they smote the Wyrm of Elenglynn to recover the Cuirass of the Crusader?

How to Unlock The Shrine of the Crusader Quest in Oblivion Remastered

The quest The Shrine of the Crusader will be started immediately after you have finished the prerequisite quest, Pilgrimage, and have the Knights of the Nine downloaded for Oblivion Remastered.

The Shrine of the Crusader Quest Notes & Tips

  • The type of armor (light or heavy) you receive for all relics is determined at this point. If your Light Armor skill is higher than Heavy Armor when the vision begins, you’ll receive light versions of all armor pieces, and vice versa.
  • Sir Amiel's Ring remains flagged as a quest item even after this quest ends, making it impossible to remove from your inventory. This bug is resolved in the Unofficial Oblivion DLC Patches.

The Shrine of the Crusader Quest Rewards

  • Knight Errant rank
  • Helm of the Crusader

Oblivion Remastered The Shrine of the Crusader Quest Walkthrough

The Shrine of the Crusader Quest Progression

Complete the Pilgrimage Quest to Receive a Divine Vision

Upon completing your Pilgrimage to the Wayshrines, you will be granted a mystical vision. You'll find yourself standing amidst the stars above the Imperial City, face to face with the spirit of Pelinal Whitestrake, the Divine Crusader. He warns of Umaril the Unfeathered's return and explains how his alliance with Meridia allows his spirit to regenerate in Oblivion each time he is slain. The only way to truly vanquish Umaril is to reclaim all of the Crusader's relics and call upon the divine aid of the Nine.

Pelinal mentions that one such relic, the Helm of the Crusader, may still rest in his old shrine, the Ayleid ruin Vanua. Though he cannot confirm its presence, he believes it has remained untouched due to the ruin's remote location and dangerous wildlife.

a door to vanua the shrine of the crusader quest knights of the nine oblivion remastered wiki guide

Sir Amiel's Legacy

After the vision, your journal updates, and you're marked as a Knight Errant in the newly joined Knights of the Nine faction. A quest marker is set to Vanua, found underwater where Lake Rumare meets the Upper Niben River.

Dive into the depths to locate the entrance to Vanua. Once inside, make your way through typical Ayleid ruins and rocky detours created by cave-ins. Eventually, in the Shrine of the Crusader zone, you will come across the long-deceased knight Sir Amiel.

Searching his body reveals:

  • His journal, which describes the fall of the original Knights of the Nine and hints at where the Cuirass of the Crusader lies.
  • His ring, which you will need to access hidden chambers later at the Priory of the Nine.

Sir Amiel had once led the original order of knights who sought to protect the relics. His account details their downfall due to internal greed and ambition, setting the stage for your journey to rebuild the order.

sir amiel remains the shrine of the crusader quest knights of the nine oblivion remastered wiki guide

The Helm of the Crusader

To retrieve the Helm, continue through the final section called The Lost Catacombs. You'll eventually loop around and emerge above the altar where Sir Amiel's body rests. There, the Helm of the Crusader sits on a sacred altar.

If you wish to bypass The Lost Catacombs:

  • Use high Acrobatics or the Boots of Springheel Jak to leap over the railing.
  • Jump onto a broken pillar and carefully scale the wall.
  • Use a thin ledge to sprint and jump across the fence.
  • Or employ the paint brush glitch to create floating platforms.

Important: Make sure to collect Sir Amiel's ring before leaving; it’s essential for opening the relic vault at the Priory of the Nine.

Once the Helm is secured, the quest concludes. Your next stop will be the Priory of the Nine to begin the search for the next relic.

helm of the crusader the shrine of the crusader quest knights of the nine oblivion remastered wiki guide

Journal Entries

Stage Entry
0 (Quest started upon receiving Pelinal's vision).
5 Upon completing my pilgrimage to the wayshrines, I received a vision from the Divine Crusader, Pelinal Whitestrake. He revealed the location of his lost shrine, which is where I should begin my quest for the Relics of the Crusader.
20 According to Sir Amiel's journal, the Helm of the Crusader is located in Pelinal's shrine.
50 I've recovered the Helm of the Crusader, the first piece of the Crusader's Relics.


A Better Mousetrap A Brotherhood Betrayed A Brush with Death A Dark Exile A Door in Niben Bay A Liquid Solution A Ring of Keys A Shadow Over Hackdirt A Venerable Vintage A Wound In Time Acrobatics Training Addiction Alchemy Training Alteration Training An Unexpected Voyage Another Dark Exile Armorer Training Athletics Training Attack On Fort Sutch Baiting the Trap Battlehorn Castle (quest) Bear Season Bittneld and Emfrid Black Bow Bandits Blade Training Block Training Blood of the Damned Blunt Training Boethia Brithaur Burning Trail Buy a house in the Imperial City Buying a house in Bravil Buying a house in Bruma Buying a house in Cheydinhal Buying a house in Chorrol Buying a house in Skingrad Canvas the Castle Caught in the Hunt Conjuration Training Corruption and Conscience Daedric Quests Deepscorn Hollow (Quest) Destruction Training Dunbarrow Cove (Quest) Enter the Eliminator Eternal Exile Everything In Its Place Falling Awake Fighters Guild Final Resting Fingers of the Mountain Frostcrag Spire (Quest) Ghosts of the Hill of Suicides Ghosts of Vitarn Ghosts of Vitharn Go Fish Goblin Trouble Hand-to-Hand Training Heavy Armor Training Helping Hands Horse Armor Illegal Cargo Illusion Training Imperial Corruption Knights of the White Stallion Legacy Lost Lich of Lost Boy Cavern Lifting the Vale Light Armor Training Mages Guild Marksman Training Mazoga the Orc Mercantile Training My Brother's Keeper Mysticism Training Nature's Fury Newheim's Flagon No Rest for the Wicked No Stone Unturned Nothing You Can Possess Of Secret and Shadow Order of the Virtuous Blood Origin of the Gray Prince Paranoia Pilgrimage Priory of the Nine Raid on Greyland Rebuilding the Gatekeeper Repairing the Orrery Restoration Training Retaking the Fringe Revenge Served Cold Ritual of Accession Ritual of Dementia Ritual of Mania Saving Time Itself Secrets of the Ayleids Security Training Seeking Your Roots
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